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author | Nitroretro | 2019-09-17 22:02:02 +0300 |
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committer | Nitroretro | 2019-09-17 22:02:02 +0300 |
commit | f6745e7c98c3cac2ecdac77a48f3c2d24f586725 (patch) | |
tree | 8a4a03daf70662c1b26745da06b4a4301b7dad27 /forge-1.12.2d.conf | |
parent | 3527a263d8f7f1af3f055d66ceefb69e1ffa4baf (diff) | |
download | aur-f6745e7c98c3cac2ecdac77a48f3c2d24f586725.tar.gz |
Edit forge-server to work with Forge 1.12.2
Diffstat (limited to 'forge-1.12.2d.conf')
-rw-r--r-- | forge-1.12.2d.conf | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/forge-1.12.2d.conf b/forge-1.12.2d.conf new file mode 100644 index 000000000000..ae4f03853069 --- /dev/null +++ b/forge-1.12.2d.conf @@ -0,0 +1,28 @@ +# THIS IS THE CONFIGURATION FILE FOR THE MANAGING SCRIPT NOT FOR THE ACTUAL SERVER +# Variables are interpreted in bash. Simply using bash-syntax is sufficient. + +# General parameters +SERVER_ROOT="/srv/forge-1.12.2" +BACKUP_DEST="/srv/forge-1.12.2/backup" +BACKUP_PATHS="world" # World paths separated by spaces relative to SERVER_ROOT +KEEP_BACKUPS="10" +GAME_USER="forge-1-12-2" +MAIN_EXECUTABLE="forge-1.12.2.jar" +SESSION_NAME="forge-1.12.2" + +# System parameters for java +# -Xms sets the intial heap size (must be a multiple of 1024 and greater than 2MB, no spaces!) +# -Xmx sets the maximum heap size (must be a multiple of 1024 and greater than 2MB, no spaces!) +# -XX:ParallelGCThreads defines the number of threads the server may use +SERVER_START_CMD="java -Xms512M -Xmx1024M -XX:ParallelGCThreads=1 -jar './${MAIN_EXECUTABLE}' nogui" + +# System parameters for the actual game server +# Describes whether a daemon process which stops the server if it is not used by a player +# within IDLE_IF_TIME seconds should be started. The GAME_PORT is not inhereted to the server! +IDLE_SERVER=false # true or false +# Ensure that if SESSION_NAME is passed through the command line and therefore set to read only by the script, +# IDLE_SESSION_NAME gets altered according to the command line and not the configurtion file, hence invoke the variable +IDLE_SESSION_NAME="idle_server_${SESSION_NAME}" +GAME_PORT="25565" # used to listen for incoming connections when the server is down +CHECK_PLAYER_TIME="30" # in seconds +IDLE_IF_TIME="1200" # in seconds |