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author | Markus Heidelberg | 2014-04-25 09:06:00 +0200 |
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committer | Markus Heidelberg | 2015-06-26 23:37:48 +0200 |
commit | 87164a3484f9f6c7fb98419802886d22fe251b5f (patch) | |
tree | b4acc47f74159a4b694569d2e8de3e55f0ab60a2 /koules-1.4-multiple-definition.patch | |
parent | fcfe6ee7a827d94439ddd0bdb68060ceb4c73087 (diff) | |
download | aur-87164a3484f9f6c7fb98419802886d22fe251b5f.tar.gz |
koules 1.4-5: OSS sound emulation via ALSA
- move path/CFLAGS adaptions from build() to prepare()
- add a patch for OSS sound emulation via ALSA
This adds a dependency on the alsa-oss package, I hope this is in everyone's
interest. Sound works out of the box for me now.
alsa-oss has been added to "depends". Strictly speaking it would be sufficient
to add it to "optdepends" + "makedepends", in which the "makedepends" could be
avoided by adding oss-redir.h to the patch. But since sound support is
elementary in a game, I decided to use a normal dependency.
Please tell if there are reasons to change this.
** Manually imported from AUR 3 **
Diffstat (limited to 'koules-1.4-multiple-definition.patch')
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