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author | Alex Szczuczko | 2015-06-10 19:31:34 +0100 |
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committer | Alex Szczuczko | 2015-06-10 19:31:34 +0100 |
commit | 27360d45e30a10efafc3fdff1c629252e9a6bce4 (patch) | |
tree | d71da10de18ec80a94a129ccee02dc89d5338137 /launch-thiswarofmine.sh | |
download | aur-27360d45e30a10efafc3fdff1c629252e9a6bce4.tar.gz |
Initial import
Diffstat (limited to 'launch-thiswarofmine.sh')
-rw-r--r-- | launch-thiswarofmine.sh | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/launch-thiswarofmine.sh b/launch-thiswarofmine.sh new file mode 100644 index 000000000000..4de4c2658c1a --- /dev/null +++ b/launch-thiswarofmine.sh @@ -0,0 +1,33 @@ +#!/bin/bash + +# This is a wrapper that works around the application's single-user design for multi-user systems. + +set -e +set -u + +game_dir="/opt/thiswarofmine-gog" +: ${XDG_DATA_HOME:=$HOME/.local/share} +user_dir="$XDG_DATA_HOME/thiswarofmine-gog" + +make_user_dir() { + echo "Creating a user directory for the game. This only needs to be done once, future runs will skip this step." + + mkdir -p "$user_dir/" + + # Read-only + find "$game_dir/" -maxdepth 1 -print0 | xargs -0 ln -s -t "$user_dir/" + + echo "User directory has been created." +} + +launch_game() { + cd "$user_dir" + ./"This War of Mine" +} + +if [ ! -f "$user_dir/This War of Mine" ] +then + make_user_dir +fi + +launch_game |