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authorCarsten Teibes2014-03-31 15:30:52 +0200
committerCarsten Teibes2014-03-31 15:30:52 +0200
commit4f6850d982e09d78793e115dcb51be79e2b0b5d0 (patch)
tree1554933cb25bd4883e7aa493fd036a64532c5f19 /mars-shader.patch
downloadaur-4f6850d982e09d78793e115dcb51be79e2b0b5d0.tar.gz
[add] mars-shooter-git
Diffstat (limited to 'mars-shader.patch')
-rw-r--r--mars-shader.patch17
1 files changed, 17 insertions, 0 deletions
diff --git a/mars-shader.patch b/mars-shader.patch
new file mode 100644
index 000000000000..de140b8ef1ab
--- /dev/null
+++ b/mars-shader.patch
@@ -0,0 +1,17 @@
+--- src/System/window.cpp.orig 2014-03-31 15:18:22.264354000 +0200
++++ src/System/window.cpp 2014-03-31 15:18:22.407689000 +0200
+@@ -308,13 +308,10 @@ namespace window {
+ glEnable(GL_TEXTURE_2D);
+
+ if (shader)
+- shader->bind();
++ shader->bind(NULL);
+
+ window_.draw(toBeDrawn, states);
+
+- if (shader)
+- shader->unbind();
+-
+ window_.popGLStates();
+ glPopMatrix();
+ glPopAttrib();