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authorBuildTools2020-08-24 12:50:19 +1200
committerBuildTools2020-08-24 12:50:19 +1200
commit1c121f9a3d77f24a5e5cd7bebfffca832d1a45d0 (patch)
tree5b9ea9b81683d073f3a32ea964c60d000475beab /travertine.conf
parentf870a9273af56c104c66008d63517650c7c533c9 (diff)
downloadaur-1c121f9a3d77f24a5e5cd7bebfffca832d1a45d0.tar.gz
Added Changes from https://github.com/Misterio77/bungeecord-aur
Diffstat (limited to 'travertine.conf')
-rw-r--r--travertine.conf27
1 files changed, 5 insertions, 22 deletions
diff --git a/travertine.conf b/travertine.conf
index 6efa2ec8411e..01410d094998 100644
--- a/travertine.conf
+++ b/travertine.conf
@@ -1,28 +1,11 @@
# THIS IS THE CONFIGURATION FILE FOR THE MANAGING SCRIPT NOT FOR THE ACTUAL SERVER
# Variables are interpreted in bash. Simply using bash-syntax is sufficient.
+# Global settings
+
# General parameters
-SERVER_ROOT="/srv/travertine"
-BACKUP_DEST="/srv/travertine/backup"
-BACKUP_PATHS="world" # World paths separated by spaces relative to SERVER_ROOT
-KEEP_BACKUPS="10"
+MAIN_ROOT="/srv/travertine"
GAME_USER="travertine"
-MAIN_EXECUTABLE="travertine.jar"
-SESSION_NAME="travertine"
-
-# System parameters for java
-# -Xms sets the intial heap size (must be a multiple of 1024 and greater than 2MB, no spaces!)
-# -Xmx sets the maximum heap size (must be a multiple of 1024 and greater than 2MB, no spaces!)
-# -XX:ParallelGCThreads defines the number of threads the server may use
-SERVER_START_CMD="java -Xms512M -Xmx1024M -XX:ParallelGCThreads=1 -jar './${MAIN_EXECUTABLE}' nogui"
-# System parameters for the actual game server
-# Describes whether a daemon process which stops the server if it is not used by a player
-# within IDLE_IF_TIME seconds should be started. The GAME_PORT is not inhereted to the server!
-IDLE_SERVER=false # true or false
-# Ensure that if SESSION_NAME is passed through the command line and therefore set to read only by the script,
-# IDLE_SESSION_NAME gets altered according to the command line and not the configurtion file, hence invoke the variable
-IDLE_SESSION_NAME="idle_server_${SESSION_NAME}"
-GAME_PORT="25565" # used to listen for incoming connections when the server is down
-CHECK_PLAYER_TIME="30" # in seconds
-IDLE_IF_TIME="1200" # in seconds
+# Default subserver to manage when not specified, also used for broadcasting suspend messages
+PROXY_NAME="proxy"