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authorCarsten Teibes2015-03-09 00:19:36 +0100
committerCarsten Teibes2015-03-09 00:19:36 +0100
commit5cd9a1c3e4065570e1abd3e607342edb4f863f86 (patch)
treee85fa8345a4b19ec4c4b67b852bf7d74dca456d5 /zelda-roth-datafolders.patch
downloadaur-5cd9a1c3e4065570e1abd3e607342edb4f863f86.tar.gz
[add] zelda-roth 6.11
Add a patch to support loading from a shared data folder and saving in the users $HOME directory.
Diffstat (limited to 'zelda-roth-datafolders.patch')
-rw-r--r--zelda-roth-datafolders.patch773
1 files changed, 773 insertions, 0 deletions
diff --git a/zelda-roth-datafolders.patch b/zelda-roth-datafolders.patch
new file mode 100644
index 000000000000..9b7d66ca0853
--- /dev/null
+++ b/zelda-roth-datafolders.patch
@@ -0,0 +1,773 @@
+diff -Naur ZeldaROTH_US-src-linux.orig/src/Audio.cpp ZeldaROTH_US-src-linux/src/Audio.cpp
+--- ZeldaROTH_US-src-linux.orig/src/Audio.cpp 2009-02-18 23:02:59.000000000 +0100
++++ ZeldaROTH_US-src-linux/src/Audio.cpp 2015-03-08 20:12:55.388490064 +0100
+@@ -53,46 +53,46 @@
+ void Audio::loadSounds() {
+ sons = new Mix_Chunk*[40];
+
+- sons[0] = Mix_LoadWAV("data/sound/text.ogg"); // lettres
+- sons[1] = Mix_LoadWAV("data/sound/menu1.ogg"); // menu 1
+- sons[2] = Mix_LoadWAV("data/sound/menu2.ogg"); // menu 2
+- sons[3] = Mix_LoadWAV("data/sound/menu3.ogg"); // menu 3
+- sons[4] = Mix_LoadWAV("data/sound/menu4.ogg"); // menu 4
+- sons[5] = Mix_LoadWAV("data/sound/timewarp.ogg"); // time retour
+- sons[6] = Mix_LoadWAV("data/sound/tombe.ogg"); // tombe (ennemi)
+- sons[7] = Mix_LoadWAV("data/sound/hitenemy.ogg"); //shot 1
+- sons[8] = Mix_LoadWAV("data/sound/killenemy.ogg"); // shot 2
+- sons[9] = Mix_LoadWAV("data/sound/surprise.ogg"); // surprise
+- sons[10] = Mix_LoadWAV("data/sound/monte.ogg"); // monte
+- sons[11] = Mix_LoadWAV("data/sound/descend.ogg"); // descend
+- sons[12] = Mix_LoadWAV("data/sound/chute.ogg"); // chute
+- sons[13] = Mix_LoadWAV("data/sound/item.ogg"); // item
+- sons[14] = Mix_LoadWAV("data/sound/rupee.ogg"); // rubis
+- sons[15] = Mix_LoadWAV("data/sound/heart.ogg"); // coeur
+- sons[16] = Mix_LoadWAV("data/sound/bomb.ogg"); // bombe
+- sons[17] = Mix_LoadWAV("data/sound/textnext.ogg"); // suite texte
+- sons[18] = Mix_LoadWAV("data/sound/textend.ogg"); // fin texte
+- sons[19] = Mix_LoadWAV("data/sound/happy.ogg"); // trouve objet
+- sons[20] = Mix_LoadWAV("data/sound/door.ogg"); // ouvre porte
+- sons[21] = Mix_LoadWAV("data/sound/pics.ogg"); // pics contre mur
+- sons[22] = Mix_LoadWAV("data/sound/sword.ogg"); // Epée
+- sons[23] = Mix_LoadWAV("data/sound/SwordCharging.ogg"); // chargée
+- sons[24] = Mix_LoadWAV("data/sound/Sword360.ogg"); // spin
+- sons[25] = Mix_LoadWAV("data/sound/shoot.ogg"); // flèche
+- sons[26] = Mix_LoadWAV("data/sound/hookshot.ogg"); // grappin
+- sons[27] = Mix_LoadWAV("data/sound/stamp.ogg"); // pose bombe
+- sons[28] = Mix_LoadWAV("data/sound/magic.ogg"); // magie
+- sons[29] = Mix_LoadWAV("data/sound/burn.ogg"); // brËšle
+- sons[30] = Mix_LoadWAV("data/sound/hammer.ogg"); // marteau
+- sons[31] = Mix_LoadWAV("data/sound/plouf.ogg"); // plouf
+- sons[32] = Mix_LoadWAV("data/sound/danger.ogg"); // danger
+- sons[33] = Mix_LoadWAV("data/sound/hurt.ogg"); // link se blesse
+- sons[34] = Mix_LoadWAV("data/sound/porte.ogg"); // porte objet
+- sons[35] = Mix_LoadWAV("data/sound/lance.ogg"); // lance objet
+- sons[36] = Mix_LoadWAV("data/sound/casse.ogg"); // casse objet
+- sons[37] = Mix_LoadWAV("data/sound/charge.ogg"); // charge magie
+- sons[38] = Mix_LoadWAV("data/sound/buisson.ogg"); // coupe buisson
+- sons[39] = Mix_LoadWAV("data/sound/pousse.ogg"); // pousse caisse
++ sons[0] = Mix_LoadWAV("/usr/share/zelda-roth/sound/text.ogg"); // lettres
++ sons[1] = Mix_LoadWAV("/usr/share/zelda-roth/sound/menu1.ogg"); // menu 1
++ sons[2] = Mix_LoadWAV("/usr/share/zelda-roth/sound/menu2.ogg"); // menu 2
++ sons[3] = Mix_LoadWAV("/usr/share/zelda-roth/sound/menu3.ogg"); // menu 3
++ sons[4] = Mix_LoadWAV("/usr/share/zelda-roth/sound/menu4.ogg"); // menu 4
++ sons[5] = Mix_LoadWAV("/usr/share/zelda-roth/sound/timewarp.ogg"); // time retour
++ sons[6] = Mix_LoadWAV("/usr/share/zelda-roth/sound/tombe.ogg"); // tombe (ennemi)
++ sons[7] = Mix_LoadWAV("/usr/share/zelda-roth/sound/hitenemy.ogg"); //shot 1
++ sons[8] = Mix_LoadWAV("/usr/share/zelda-roth/sound/killenemy.ogg"); // shot 2
++ sons[9] = Mix_LoadWAV("/usr/share/zelda-roth/sound/surprise.ogg"); // surprise
++ sons[10] = Mix_LoadWAV("/usr/share/zelda-roth/sound/monte.ogg"); // monte
++ sons[11] = Mix_LoadWAV("/usr/share/zelda-roth/sound/descend.ogg"); // descend
++ sons[12] = Mix_LoadWAV("/usr/share/zelda-roth/sound/chute.ogg"); // chute
++ sons[13] = Mix_LoadWAV("/usr/share/zelda-roth/sound/item.ogg"); // item
++ sons[14] = Mix_LoadWAV("/usr/share/zelda-roth/sound/rupee.ogg"); // rubis
++ sons[15] = Mix_LoadWAV("/usr/share/zelda-roth/sound/heart.ogg"); // coeur
++ sons[16] = Mix_LoadWAV("/usr/share/zelda-roth/sound/bomb.ogg"); // bombe
++ sons[17] = Mix_LoadWAV("/usr/share/zelda-roth/sound/textnext.ogg"); // suite texte
++ sons[18] = Mix_LoadWAV("/usr/share/zelda-roth/sound/textend.ogg"); // fin texte
++ sons[19] = Mix_LoadWAV("/usr/share/zelda-roth/sound/happy.ogg"); // trouve objet
++ sons[20] = Mix_LoadWAV("/usr/share/zelda-roth/sound/door.ogg"); // ouvre porte
++ sons[21] = Mix_LoadWAV("/usr/share/zelda-roth/sound/pics.ogg"); // pics contre mur
++ sons[22] = Mix_LoadWAV("/usr/share/zelda-roth/sound/sword.ogg"); // Epée
++ sons[23] = Mix_LoadWAV("/usr/share/zelda-roth/sound/SwordCharging.ogg"); // chargée
++ sons[24] = Mix_LoadWAV("/usr/share/zelda-roth/sound/Sword360.ogg"); // spin
++ sons[25] = Mix_LoadWAV("/usr/share/zelda-roth/sound/shoot.ogg"); // flèche
++ sons[26] = Mix_LoadWAV("/usr/share/zelda-roth/sound/hookshot.ogg"); // grappin
++ sons[27] = Mix_LoadWAV("/usr/share/zelda-roth/sound/stamp.ogg"); // pose bombe
++ sons[28] = Mix_LoadWAV("/usr/share/zelda-roth/sound/magic.ogg"); // magie
++ sons[29] = Mix_LoadWAV("/usr/share/zelda-roth/sound/burn.ogg"); // brËšle
++ sons[30] = Mix_LoadWAV("/usr/share/zelda-roth/sound/hammer.ogg"); // marteau
++ sons[31] = Mix_LoadWAV("/usr/share/zelda-roth/sound/plouf.ogg"); // plouf
++ sons[32] = Mix_LoadWAV("/usr/share/zelda-roth/sound/danger.ogg"); // danger
++ sons[33] = Mix_LoadWAV("/usr/share/zelda-roth/sound/hurt.ogg"); // link se blesse
++ sons[34] = Mix_LoadWAV("/usr/share/zelda-roth/sound/porte.ogg"); // porte objet
++ sons[35] = Mix_LoadWAV("/usr/share/zelda-roth/sound/lance.ogg"); // lance objet
++ sons[36] = Mix_LoadWAV("/usr/share/zelda-roth/sound/casse.ogg"); // casse objet
++ sons[37] = Mix_LoadWAV("/usr/share/zelda-roth/sound/charge.ogg"); // charge magie
++ sons[38] = Mix_LoadWAV("/usr/share/zelda-roth/sound/buisson.ogg"); // coupe buisson
++ sons[39] = Mix_LoadWAV("/usr/share/zelda-roth/sound/pousse.ogg"); // pousse caisse
+ }
+
+ void Audio::freeSounds() {
+@@ -131,34 +131,34 @@
+
+ Mix_Music* Audio::choixMusique(int id) {
+ switch (id) {
+- case 1 : return Mix_LoadMUS("data/music/Foret.mid");
+- case 2 : return Mix_LoadMUS("data/music/Plaine.mid");
+- case 3 : return Mix_LoadMUS("data/music/Lac.mid");
+- case 4 : return Mix_LoadMUS("data/music/Mont.mid");
+- case 5 : return Mix_LoadMUS("data/music/Desert.mid");
+- case 6 : return Mix_LoadMUS("data/music/Ombre.mid");
+- case 7 : return Mix_LoadMUS("data/music/Feu.mid");
+- case 8 : return Mix_LoadMUS("data/music/Cocorico.mid");
+- case 9 : return Mix_LoadMUS("data/music/Chateau.mid");
+- case 10 : case 11 : return Mix_LoadMUS("data/music/Secret.mid");
+- case 12 : case 13 : case 14 : return Mix_LoadMUS("data/music/Donjon1.mid");
+- case 15 : return Mix_LoadMUS("data/music/DDesert.mid");
+- case 16 : case 17 : case 18 : return Mix_LoadMUS("data/music/Donjon2.mid");
+- case 19 : return Mix_LoadMUS("data/music/DSecret.mid");
+- case 20 : return Mix_LoadMUS("data/music/DFinal.mid");
+- case 21 : return Mix_LoadMUS("data/music/Home.mid");
+- case 22 : case 23 : return Mix_LoadMUS("data/music/Cave.mid");
+- case 24 : case 25 : case 26 : case 27 : return Mix_LoadMUS("data/music/Fee.mid"); break;
++ case 1 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Foret.mid");
++ case 2 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Plaine.mid");
++ case 3 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Lac.mid");
++ case 4 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Mont.mid");
++ case 5 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Desert.mid");
++ case 6 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Ombre.mid");
++ case 7 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Feu.mid");
++ case 8 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Cocorico.mid");
++ case 9 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Chateau.mid");
++ case 10 : case 11 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Secret.mid");
++ case 12 : case 13 : case 14 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Donjon1.mid");
++ case 15 : return Mix_LoadMUS("/usr/share/zelda-roth/music/DDesert.mid");
++ case 16 : case 17 : case 18 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Donjon2.mid");
++ case 19 : return Mix_LoadMUS("/usr/share/zelda-roth/music/DSecret.mid");
++ case 20 : return Mix_LoadMUS("/usr/share/zelda-roth/music/DFinal.mid");
++ case 21 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Home.mid");
++ case 22 : case 23 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Cave.mid");
++ case 24 : case 25 : case 26 : case 27 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Fee.mid"); break;
+ //case 28 : case 32 : case 35 : case 36 : case 38 : case 41 : case 42 : case 43 : case 44 :
+-// return Mix_LoadMUS("data/music/Maison.mid"); break;
+- case 29 : case 37 : case 40 : return Mix_LoadMUS("data/music/Potion.mid"); break;
+- case 30 : return Mix_LoadMUS("data/music/Bar.mid"); break;
+- case 31 : return Mix_LoadMUS("data/music/Magasin.mid"); break;
+- case 33 : case 34 : case 39 : return Mix_LoadMUS("data/music/Jeu.mid"); break;
+- case 45 : return Mix_LoadMUS("data/music/Titre.mid"); break;
+- case 46 : return Mix_LoadMUS("data/music/Selection.mid"); break;
+- case 47 : return Mix_LoadMUS("data/music/Debut.mid"); break;
+- default : return Mix_LoadMUS("data/music/Maison.mid");
++// return Mix_LoadMUS("/usr/share/zelda-roth/music/Maison.mid"); break;
++ case 29 : case 37 : case 40 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Potion.mid"); break;
++ case 30 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Bar.mid"); break;
++ case 31 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Magasin.mid"); break;
++ case 33 : case 34 : case 39 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Jeu.mid"); break;
++ case 45 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Titre.mid"); break;
++ case 46 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Selection.mid"); break;
++ case 47 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Debut.mid"); break;
++ default : return Mix_LoadMUS("/usr/share/zelda-roth/music/Maison.mid");
+ }
+ }
+
+@@ -184,12 +184,12 @@
+
+ Mix_Music* Audio::choixSpecial(int id) {
+ switch (id) {
+- case 1 : return Mix_LoadMUS("data/music/Boss.mid");
+- case 2 : return Mix_LoadMUS("data/music/Mort.mid");
+- case 3 : return Mix_LoadMUS("data/music/Epee.mid");
+- case 4 : return Mix_LoadMUS("data/music/BossF.mid");
+- case 5 : return Mix_LoadMUS("data/music/Fin.mid");
+- default : return Mix_LoadMUS("data/music/Boss.mid");
++ case 1 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Boss.mid");
++ case 2 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Mort.mid");
++ case 3 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Epee.mid");
++ case 4 : return Mix_LoadMUS("/usr/share/zelda-roth/music/BossF.mid");
++ case 5 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Fin.mid");
++ default : return Mix_LoadMUS("/usr/share/zelda-roth/music/Boss.mid");
+ }
+ }
+
+diff -Naur ZeldaROTH_US-src-linux.orig/src/Caisse.cpp ZeldaROTH_US-src-linux/src/Caisse.cpp
+--- ZeldaROTH_US-src-linux.orig/src/Caisse.cpp 2008-08-24 13:27:46.000000000 +0200
++++ ZeldaROTH_US-src-linux/src/Caisse.cpp 2015-03-08 20:12:55.388490064 +0100
+@@ -22,7 +22,7 @@
+ Caisse::Caisse(Jeu* jeu, int type, int i, int j) : gpJeu(jeu), id(type),
+ pousseX(0), pousseY(0), direction(N) {
+ x=i; y=j; w=16; h=16; xdep=x; ydep=y;
+- image = IMG_Load("data/images/objet/caisse.png");
++ image = IMG_Load("/usr/share/zelda-roth/images/objet/caisse.png");
+ sx = ((type-1)%3)*w;
+ sy = ((type-1)/3)*h;
+ }
+diff -Naur ZeldaROTH_US-src-linux.orig/src/Carte.cpp ZeldaROTH_US-src-linux/src/Carte.cpp
+--- ZeldaROTH_US-src-linux.orig/src/Carte.cpp 2008-11-02 14:57:44.000000000 +0100
++++ ZeldaROTH_US-src-linux/src/Carte.cpp 2015-03-08 20:12:55.391823444 +0100
+@@ -25,12 +25,12 @@
+ int zone = gpJeu->getZone();
+
+ if (gpJeu->isDehors()) {
+- SDL_Surface* tmp = IMG_Load("data/images/carte/monde.png");
++ SDL_Surface* tmp = IMG_Load("/usr/share/zelda-roth/images/carte/monde.png");
+ src.w = 320; src.h = 240; src.x = 0; src.y = 0; dst.y = 0; dst.x = 0;
+ SDL_BlitSurface(tmp, &src, image, &dst);
+ SDL_FreeSurface(tmp);
+
+- tmp = IMG_Load("data/images/carte/link.png");
++ tmp = IMG_Load("/usr/share/zelda-roth/images/carte/link.png");
+ SDL_SetColorKey(tmp,SDL_SRCCOLORKEY,SDL_MapRGB(tmp->format,0,0,255));
+ src.w = 14; src.h = 12; src.x = 0; src.y = 0;
+
+@@ -68,7 +68,7 @@
+ SDL_Rect dst;
+ Joueur* gpJoueur = gpJeu->getJoueur();
+
+- SDL_Surface* tmp = IMG_Load("data/images/carte/donjon.png");
++ SDL_Surface* tmp = IMG_Load("/usr/share/zelda-roth/images/carte/donjon.png");
+ src.w = 320; src.h = 240; src.x = 0; src.y = 0; dst.y = 0; dst.x = 0;
+ SDL_BlitSurface(tmp, &src, image, &dst);
+ SDL_FreeSurface(tmp);
+@@ -92,7 +92,7 @@
+ case 8 : src.h=64; src.y=16; dst.y-=16; break;
+ }
+
+- SDL_Surface* tmp = IMG_Load("data/images/carte/level.png");
++ SDL_Surface* tmp = IMG_Load("/usr/share/zelda-roth/images/carte/level.png");
+ SDL_BlitSurface(tmp, &src, image, &dst);
+ SDL_FreeSurface(tmp);
+
+@@ -106,12 +106,12 @@
+ }
+ src.h = 16; src.w = 32;src.x = 0;src.y=32-levely*16;dst.x = 40; dst.y = 96-levely*16;
+
+- tmp = IMG_Load("data/images/carte/level2.png");
++ tmp = IMG_Load("/usr/share/zelda-roth/images/carte/level2.png");
+ SDL_BlitSurface(tmp, &src, image, &dst);
+ SDL_FreeSurface(tmp);
+
+ //étage de link
+- tmp = IMG_Load("data/images/carte/link.png");
++ tmp = IMG_Load("/usr/share/zelda-roth/images/carte/link.png");
+ SDL_SetColorKey(tmp,SDL_SRCCOLORKEY,SDL_MapRGB(tmp->format,0,0,255));
+ src.h = 12; src.w = 14;src.x = 0;src.y=0;
+ dst.x = 25; dst.y = 98-gpJeu->getMonde()->etage()*16;
+@@ -150,12 +150,12 @@
+ os << (zone-11);
+ os2 << levely;
+
+- SDL_Surface* tmp = IMG_Load(("data/images/carte/d"+os.str()+"e"+os2.str()+".png").c_str());
++ SDL_Surface* tmp = IMG_Load(("/usr/share/zelda-roth/images/carte/d"+os.str()+"e"+os2.str()+".png").c_str());
+ src.x=0; src.y=0; src.w=tmp->w; src.h=tmp->h; dst.y = 48+dy*16; dst.x = 128+dx*16;
+ SDL_BlitSurface(tmp, &src, image, &dst);
+ SDL_FreeSurface(tmp);
+
+- tmp = IMG_Load(("data/images/carte/nd"+os.str()+"e"+os2.str()+".png").c_str());
++ tmp = IMG_Load(("/usr/share/zelda-roth/images/carte/nd"+os.str()+"e"+os2.str()+".png").c_str());
+
+ int di=0;
+ int dj=0;
+@@ -185,7 +185,7 @@
+
+ //étage de link
+ if (gpJeu->getMonde()->etage() == levely) {
+- tmp = IMG_Load("data/images/carte/link.png");
++ tmp = IMG_Load("/usr/share/zelda-roth/images/carte/link.png");
+ SDL_SetColorKey(tmp,SDL_SRCCOLORKEY,SDL_MapRGB(tmp->format,0,0,255));
+ src.h = 12; src.w = 14;src.x = 0;src.y=0;
+ dst.x = 128+(dx-di)*16+(gpJoueur->getX()/20)-6;
+@@ -201,7 +201,7 @@
+ int zone = gpJeu->getZone();
+ Joueur* gpJoueur = gpJeu->getJoueur();
+
+- SDL_Surface* tmp = IMG_Load("data/images/carte/boussole.png");
++ SDL_Surface* tmp = IMG_Load("/usr/share/zelda-roth/images/carte/boussole.png");
+ SDL_SetColorKey(tmp,SDL_SRCCOLORKEY,SDL_MapRGB(tmp->format,0,0,255));
+
+ switch (zone-12) {
+diff -Naur ZeldaROTH_US-src-linux.orig/src/Encyclopedie.cpp ZeldaROTH_US-src-linux/src/Encyclopedie.cpp
+--- ZeldaROTH_US-src-linux.orig/src/Encyclopedie.cpp 2008-11-02 15:08:58.000000000 +0100
++++ ZeldaROTH_US-src-linux/src/Encyclopedie.cpp 2015-03-08 20:12:55.391823444 +0100
+@@ -12,7 +12,7 @@
+
+ Encyclopedie::Encyclopedie(Jeu* jeu) : gpJeu(jeu), page(0), gpEnnemi(0) {
+ image = SDL_CreateRGBSurface(SDL_HWSURFACE, 320, 240, 32, 0, 0, 0, 0);
+- imageCadre = IMG_Load("data/images/logos/cadres.png");
++ imageCadre = IMG_Load("/usr/share/zelda-roth/images/logos/cadres.png");
+ gpEnnemi = new Ennemi(gpJeu, 0, 0, 0, true);
+ }
+
+diff -Naur ZeldaROTH_US-src-linux.orig/src/Ennemi.cpp ZeldaROTH_US-src-linux/src/Ennemi.cpp
+--- ZeldaROTH_US-src-linux.orig/src/Ennemi.cpp 2009-02-18 23:50:25.000000000 +0100
++++ ZeldaROTH_US-src-linux/src/Ennemi.cpp 2015-03-08 20:12:55.391823444 +0100
+@@ -31,7 +31,7 @@
+ else {
+ ostringstream im;
+ im << id;
+- image = IMG_Load(("data/images/ennemi/ennemi" + im.str() + ".png").c_str());
++ image = IMG_Load(("/usr/share/zelda-roth/images/ennemi/ennemi" + im.str() + ".png").c_str());
+ SDL_SetColorKey(image,SDL_SRCCOLORKEY,SDL_MapRGB(image->format,0,0,255));
+ chargeIm = true;
+ }
+diff -Naur ZeldaROTH_US-src-linux.orig/src/Generique.cpp ZeldaROTH_US-src-linux/src/Generique.cpp
+--- ZeldaROTH_US-src-linux.orig/src/Generique.cpp 2009-02-18 23:51:26.000000000 +0100
++++ ZeldaROTH_US-src-linux/src/Generique.cpp 2015-03-08 20:12:55.391823444 +0100
+@@ -16,14 +16,14 @@
+ imageFin = NULL;
+ imageArbre = NULL;
+ image = SDL_CreateRGBSurface(SDL_HWSURFACE, 320, 240, 32, 0, 0, 0, 0);
+- imageTitre = IMG_Load("data/images/logos/titre.png");
++ imageTitre = IMG_Load("/usr/share/zelda-roth/images/logos/titre.png");
+ SDL_SetColorKey(imageTitre,SDL_SRCCOLORKEY,SDL_MapRGB(imageTitre->format,0,0,255));
+- imageCurseur = IMG_Load("data/images/logos/curseur.png");
++ imageCurseur = IMG_Load("/usr/share/zelda-roth/images/logos/curseur.png");
+ SDL_SetColorKey(imageCurseur,SDL_SRCCOLORKEY,SDL_MapRGB(imageCurseur->format,0,0,255));
+- imageNiveau = IMG_Load("data/images/logos/niveau.png");
++ imageNiveau = IMG_Load("/usr/share/zelda-roth/images/logos/niveau.png");
+ SDL_SetColorKey(imageNiveau,SDL_SRCCOLORKEY,SDL_MapRGB(imageNiveau->format,0,0,255));
+- imageFee = IMG_Load("data/images/logos/fee.png");
+- imageCadre = IMG_Load("data/images/logos/cadres.png");
++ imageFee = IMG_Load("/usr/share/zelda-roth/images/logos/fee.png");
++ imageCadre = IMG_Load("/usr/share/zelda-roth/images/logos/cadres.png");
+ imageFond1 = NULL;
+ imageFond2 = NULL;
+ imageNuit = NULL;
+@@ -46,7 +46,7 @@
+ }
+
+ void Generique::drawFin(SDL_Surface* gpScreen) {
+- if (!imageFin) imageFin = IMG_Load("data/images/logos/fin.png");
++ if (!imageFin) imageFin = IMG_Load("/usr/share/zelda-roth/images/logos/fin.png");
+ SDL_Rect dst; dst.x = 0; dst.y = 0;
+ SDL_BlitSurface(imageFin, NULL, gpScreen, &dst);
+ gpJeu->getTexte()->draw(gpScreen);
+@@ -54,24 +54,24 @@
+
+ void Generique::initDisclamer() {
+ SDL_Rect dst;
+- SDL_Surface* attention = IMG_Load("data/images/logos/attention.png");
++ SDL_Surface* attention = IMG_Load("/usr/share/zelda-roth/images/logos/attention.png");
+ dst.x = 0; dst.y = 0; SDL_BlitSurface(attention, NULL, image, &dst);
+ SDL_FreeSurface(attention);
+ }
+
+ void Generique::initLogo() {
+ SDL_Rect dst;
+- SDL_Surface* logo = IMG_Load("data/images/logos/logo.png");
++ SDL_Surface* logo = IMG_Load("/usr/share/zelda-roth/images/logos/logo.png");
+ dst.x = 0; dst.y = 0; SDL_BlitSurface(logo, NULL, image, &dst);
+ SDL_FreeSurface(logo);
+ }
+
+ void Generique::initTitre() {
+ SDL_Rect dst;
+- SDL_Surface* fond = IMG_Load("data/images/logos/fond.png");
++ SDL_Surface* fond = IMG_Load("/usr/share/zelda-roth/images/logos/fond.png");
+ dst.x = 0; dst.y = 0; SDL_BlitSurface(fond, NULL, image, &dst);
+ SDL_FreeSurface(fond);
+- SDL_Surface* logo = IMG_Load("data/images/logos/titre.png");
++ SDL_Surface* logo = IMG_Load("/usr/share/zelda-roth/images/logos/titre.png");
+ SDL_SetColorKey(logo,SDL_SRCCOLORKEY,SDL_MapRGB(logo->format,0,0,255));
+ logo = SDL_DisplayFormat(logo);
+ dst.x = 60; dst.y = 56-32; SDL_BlitSurface(logo, NULL, image, &dst);
+@@ -125,10 +125,10 @@
+ gpJeu->affiche(image, "RECORDS", 215, 200);
+
+ //stats :
+- SDL_Surface* imageStat = IMG_Load("data/images/statut/statut.png");
++ SDL_Surface* imageStat = IMG_Load("/usr/share/zelda-roth/images/statut/statut.png");
+ SDL_SetColorKey(imageStat,SDL_SRCCOLORKEY,SDL_MapRGB(imageStat->format,0,0,255));
+- SDL_Surface* inventaire = IMG_Load("data/images/statut/inventaire.png");
+- SDL_Surface* objets = IMG_Load("data/images/statut/objets.png");
++ SDL_Surface* inventaire = IMG_Load("/usr/share/zelda-roth/images/statut/inventaire.png");
++ SDL_Surface* objets = IMG_Load("/usr/share/zelda-roth/images/statut/objets.png");
+
+ for (int i = 0; i < 3; i++) {
+ Joueur* gpJoueur = new Joueur(gpJeu,i+1);
+@@ -287,7 +287,7 @@
+ gpJeu->affiche(image, "RETURN", 63, 200);
+ gpJeu->affiche(image, "ERASE", 215, 200);
+
+- SDL_Surface* objets = IMG_Load("data/images/statut/objets.png");
++ SDL_Surface* objets = IMG_Load("/usr/share/zelda-roth/images/statut/objets.png");
+
+ //triforce
+ src.y=0; src.w=17; src.h=16;
+@@ -316,15 +316,15 @@
+
+ void Generique::initIntro() {
+ if (imageFond1==NULL) {
+- imageFond1 = IMG_Load("data/images/logos/fond1.png");
++ imageFond1 = IMG_Load("/usr/share/zelda-roth/images/logos/fond1.png");
+ SDL_SetColorKey(imageFond1,SDL_SRCCOLORKEY,SDL_MapRGB(imageFond1->format,0,0,255));}
+- if (imageFond2==NULL) imageFond2 = IMG_Load("data/images/logos/fond2.png");
++ if (imageFond2==NULL) imageFond2 = IMG_Load("/usr/share/zelda-roth/images/logos/fond2.png");
+
+ ostringstream oss;
+ for (int i = 0; i < 5; i++) {
+ if (imageIntro[i]==NULL) {
+ oss.str(""); oss << (i+1);
+- imageIntro[i] = IMG_Load(("data/images/logos/intro" + oss.str() + ".png").c_str());
++ imageIntro[i] = IMG_Load(("/usr/share/zelda-roth/images/logos/intro" + oss.str() + ".png").c_str());
+ }
+ }
+
+@@ -563,7 +563,7 @@
+
+ void Generique::initScore() {
+ SDL_FreeSurface(imageArbre);
+- imageArbre = IMG_Load("data/images/logos/arbre.png");
++ imageArbre = IMG_Load("/usr/share/zelda-roth/images/logos/arbre.png");
+ image = SDL_CreateRGBSurface(SDL_HWSURFACE, 320, 240, 32, 0, 0, 0, 0);
+
+ SDL_Rect dst;
+@@ -773,7 +773,7 @@
+ }
+
+ void Generique::drawDebut(SDL_Surface* gpScreen) {
+- if (!imageNuit) imageNuit = IMG_Load("data/images/logos/nuit.png");
++ if (!imageNuit) imageNuit = IMG_Load("/usr/share/zelda-roth/images/logos/nuit.png");
+ SDL_Rect dst; dst.x = 0; dst.y = 0;
+ SDL_BlitSurface(imageNuit, NULL, gpScreen, &dst);
+ gpJeu->getTexte()->draw(gpScreen);
+diff -Naur ZeldaROTH_US-src-linux.orig/src/Jeu.cpp ZeldaROTH_US-src-linux/src/Jeu.cpp
+--- ZeldaROTH_US-src-linux.orig/src/Jeu.cpp 2009-02-18 23:53:12.000000000 +0100
++++ ZeldaROTH_US-src-linux/src/Jeu.cpp 2015-03-08 20:12:55.395156825 +0100
+@@ -25,7 +25,7 @@
+ phg[0] = 0;
+ phg[1] = 0;
+
+- imageObjets = IMG_Load("data/images/objet/objets.png");
++ imageObjets = IMG_Load("/usr/share/zelda-roth/images/objet/objets.png");
+ SDL_SetColorKey(imageObjets,SDL_SRCCOLORKEY,SDL_MapRGB(imageObjets->format,0,0,255));
+
+ gpProjectile = NULL; gpObjet = NULL; gpSnipe = NULL; gpCaisse = NULL; gpEnnemi = NULL;
+diff -Naur ZeldaROTH_US-src-linux.orig/src/Joueur.cpp ZeldaROTH_US-src-linux/src/Joueur.cpp
+--- ZeldaROTH_US-src-linux.orig/src/Joueur.cpp 2009-02-18 23:59:34.000000000 +0100
++++ ZeldaROTH_US-src-linux/src/Joueur.cpp 2015-03-08 20:12:55.395156825 +0100
+@@ -26,11 +26,11 @@
+ mort(0), porte(0), boostVie(0), boostMagie(0), boostRubis(0), pousse(0), trouve(0),
+ avancement(0), invisible(false), dirglisse(0), dirglace(0), glace(0), glisse(0), vitesse(0),
+ oldxg(0), oldyg(0), immo(false), loader(false) {
+- image = IMG_Load("data/images/link/link1.png");
++ image = IMG_Load("/usr/share/zelda-roth/images/link/link1.png");
+ SDL_SetColorKey(image,SDL_SRCCOLORKEY,SDL_MapRGB(image->format,0,0,255));
+- imageSpin = IMG_Load("data/images/link/spin.png");
++ imageSpin = IMG_Load("/usr/share/zelda-roth/images/link/spin.png");
+ SDL_SetColorKey(imageSpin,SDL_SRCCOLORKEY,SDL_MapRGB(imageSpin->format,0,0,255));
+- imageObjets = IMG_Load("data/images/link/objets.png");
++ imageObjets = IMG_Load("/usr/share/zelda-roth/images/link/objets.png");
+ SDL_SetColorKey(imageObjets,SDL_SRCCOLORKEY,SDL_MapRGB(imageObjets->format,0,0,255));
+ x=86;y=24;w=16;h=24;viemax=6;vie=viemax;magie=magiemax;
+ for (int i = 0; i < 44; i++) coeur[i]=0;
+@@ -116,7 +116,7 @@
+ if (tps > 359999) tps = 359999;
+ ostringstream im;
+ im << numSave;
+- ofstream f(("data/save/roth" + im.str() + ".dat").c_str(),ios::out | ios::binary);
++ ofstream f((string(getenv("HOME"))+"/.zroth/roth" + im.str() + ".dat").c_str(),ios::out | ios::binary);
+ f.write((char *)&tps,sizeof(int));
+ f.write((char *)&zone,sizeof(int));
+ f.write((char *)&xd,sizeof(int));
+@@ -159,7 +159,7 @@
+ int zone;
+ ostringstream im;
+ im << numSave;
+- ifstream f(("data/save/roth" + im.str() + ".dat").c_str(),ios::in | ios::binary);
++ ifstream f((string(getenv("HOME"))+"/.zroth/roth" + im.str() + ".dat").c_str(),ios::in | ios::binary);
+ if(!f.is_open()) return;
+ f.read((char *)&temps,sizeof(int));
+ f.read((char *)&zone,sizeof(int)); gpJeu->setZone(zone);
+@@ -530,7 +530,7 @@
+ std::ostringstream im;
+ im << bouclier;
+ if (bouclier)
+- boucl = new Bouclier(IMG_Load(("data/images/link/bouclier" + im.str() + ".png").c_str()), bouclier);
++ boucl = new Bouclier(IMG_Load(("/usr/share/zelda-roth/images/link/bouclier" + im.str() + ".png").c_str()), bouclier);
+ calculDef();
+ }
+
+@@ -539,7 +539,7 @@
+ SDL_FreeSurface(imageEpee);
+ std::ostringstream im;
+ im << epee;
+- imageEpee = IMG_Load(("data/images/link/epee" + im.str() + ".png").c_str());
++ imageEpee = IMG_Load(("/usr/share/zelda-roth/images/link/epee" + im.str() + ".png").c_str());
+ SDL_SetColorKey(imageEpee,SDL_SRCCOLORKEY,SDL_MapRGB(imageEpee->format,0,0,255));
+ }
+
+diff -Naur ZeldaROTH_US-src-linux.orig/src/Keyboard.cpp ZeldaROTH_US-src-linux/src/Keyboard.cpp
+--- ZeldaROTH_US-src-linux.orig/src/Keyboard.cpp 2009-02-18 23:56:22.000000000 +0100
++++ ZeldaROTH_US-src-linux/src/Keyboard.cpp 2015-03-08 20:12:55.395156825 +0100
+@@ -33,7 +33,7 @@
+ }
+
+ void Keyboard::saveP() {
+- ofstream f("data/save/system.dat",ios::out | ios::binary);
++ ofstream f((string(getenv("HOME")) + "/.zroth/system.dat").c_str(),ios::out | ios::binary);
+ f.write((char *)&volume,sizeof(int));
+ f.write((char *)&volson,sizeof(int));
+ f.write((char *)&temps,sizeof(int));
+@@ -42,7 +42,7 @@
+ }
+
+ void Keyboard::loadP() {
+- ifstream f("data/save/system.dat",ios::in | ios::binary);
++ ifstream f((string(getenv("HOME")) + "/.zroth/system.dat").c_str(),ios::in | ios::binary);
+ if(!f.is_open()) return;
+ f.read((char *)&volume,sizeof(int));
+ f.read((char *)&volson,sizeof(int));
+@@ -565,7 +565,7 @@
+ if (keys[SDLK_RETURN] && tmp == 0) {
+ if (ligneVal==0) {
+ ostringstream oss; oss << (ligne+1);
+- remove(("data/save/roth" + oss.str() + ".dat").c_str());
++ remove((string(getenv("HOME"))+"/.zroth/roth" + oss.str() + ".dat").c_str());
+ mode = 4; gpJeu->getGenerique()->initSelection();
+ gpJeu->getAudio()->playSound(2);
+ }
+diff -Naur ZeldaROTH_US-src-linux.orig/src/main.cpp ZeldaROTH_US-src-linux/src/main.cpp
+--- ZeldaROTH_US-src-linux.orig/src/main.cpp 2008-12-10 20:23:04.000000000 +0100
++++ ZeldaROTH_US-src-linux/src/main.cpp 2015-03-08 20:24:09.434706614 +0100
+@@ -12,8 +12,13 @@
+ #include <SDL/SDL_rotozoom.h>
+
+ #include <iostream>
+-#include <ctime>
++#include <ctime>
+ #include <cstdlib>
++#include <sys/stat.h>
++#include <sys/types.h>
++#include <unistd.h>
++#include <sys/errno.h>
++
+ #include "Keyboard.h"
+ #include "Generique.h"
+
+@@ -26,7 +31,7 @@
+ //if(SDL_InitSubSystem(SDL_INIT_AUDIO) == -1) *SOUND = false;
+
+ SDL_WM_SetCaption("Return of the Hylian",NULL);
+- SDL_Surface* icon = SDL_LoadBMP("data/images/logos/triforce.ico");
++ SDL_Surface* icon = SDL_LoadBMP("/usr/share/zelda-roth/images/logos/triforce.ico");
+ SDL_SetColorKey(icon,SDL_SRCCOLORKEY,SDL_MapRGB(icon->format,0,0,0));
+ SDL_WM_SetIcon(icon,NULL);
+
+@@ -40,6 +45,14 @@
+
+ std::srand(std::time(NULL));
+
++ // create folder for save files
++ string user_home = string(getenv("HOME"));
++ if (access((user_home + "/.zroth/").c_str(), F_OK) != 0) {
++ if (errno == ENOENT) {
++ mkdir((user_home + "/.zroth").c_str(), 0700);
++ }
++ }
++
+ SDL_Rect src;
+ SDL_Rect dst;
+ src.w=640; src.h=480; src.y=0;src.x=0;dst.x=0; dst.y=0;
+diff -Naur ZeldaROTH_US-src-linux.orig/src/Menu.cpp ZeldaROTH_US-src-linux/src/Menu.cpp
+--- ZeldaROTH_US-src-linux.orig/src/Menu.cpp 2008-12-04 17:22:42.000000000 +0100
++++ ZeldaROTH_US-src-linux/src/Menu.cpp 2015-03-08 20:12:55.395156825 +0100
+@@ -25,10 +25,10 @@
+ Menu::Menu(Jeu* jeu) : gpJeu(jeu), sens(0), val(0), anim(0) {
+ lastAnimTime = SDL_GetTicks();
+
+- imageCadre = IMG_Load("data/images/menu/bord.png");
+- imageCoeur = IMG_Load("data/images/menu/coeur.png");
+- imageObjets = IMG_Load("data/images/statut/objets.png");
+- imageInventaire = IMG_Load("data/images/statut/inventaire.png");
++ imageCadre = IMG_Load("/usr/share/zelda-roth/images/menu/bord.png");
++ imageCoeur = IMG_Load("/usr/share/zelda-roth/images/menu/coeur.png");
++ imageObjets = IMG_Load("/usr/share/zelda-roth/images/statut/objets.png");
++ imageInventaire = IMG_Load("/usr/share/zelda-roth/images/statut/inventaire.png");
+
+ SDL_SetColorKey(imageCadre,SDL_SRCCOLORKEY,SDL_MapRGB(imageCadre->format,0,0,255));
+ SDL_SetColorKey(imageCoeur,SDL_SRCCOLORKEY,SDL_MapRGB(imageCoeur->format,0,0,255));
+diff -Naur ZeldaROTH_US-src-linux.orig/src/Monde.cpp ZeldaROTH_US-src-linux/src/Monde.cpp
+--- ZeldaROTH_US-src-linux.orig/src/Monde.cpp 2009-02-18 23:57:41.000000000 +0100
++++ ZeldaROTH_US-src-linux/src/Monde.cpp 2015-03-08 20:12:55.398490206 +0100
+@@ -29,13 +29,13 @@
+ for (int i = 0; i < 2; i++) {
+ std::ostringstream im;
+ im << (i+1);
+- image[i] = IMG_Load(("data/images/motifs/image" + im.str() + ".png").c_str());
++ image[i] = IMG_Load(("/usr/share/zelda-roth/images/motifs/image" + im.str() + ".png").c_str());
+ SDL_SetColorKey(image[i],SDL_SRCCOLORKEY,SDL_MapRGB(image[i]->format,0,0,255));
+ }
+
+ imagetransit = SDL_CreateRGBSurface(SDL_HWSURFACE, 320, 240, 32, 0, 0, 0, 0);
+
+- imagelevel = IMG_Load("data/images/menu/level.png");
++ imagelevel = IMG_Load("/usr/share/zelda-roth/images/menu/level.png");
+ SDL_SetColorKey(imagelevel,SDL_SRCCOLORKEY,SDL_MapRGB(imagelevel->format,0,0,255));
+
+ changeZone(gpJeu->getZone());
+@@ -1589,7 +1589,7 @@
+
+ std::ostringstream oss;
+ oss << zone;
+- std::string result = "data/map/carte" + oss.str() + ".map";
++ std::string result = "/usr/share/zelda-roth/map/carte" + oss.str() + ".map";
+ std::ifstream file(result.c_str());
+
+ file >> largeur;
+diff -Naur ZeldaROTH_US-src-linux.orig/src/Pnj.cpp ZeldaROTH_US-src-linux/src/Pnj.cpp
+--- ZeldaROTH_US-src-linux.orig/src/Pnj.cpp 2008-08-24 13:31:48.000000000 +0200
++++ ZeldaROTH_US-src-linux/src/Pnj.cpp 2015-03-08 20:12:55.398490206 +0100
+@@ -22,7 +22,7 @@
+ if (id) {
+ ostringstream im;
+ im << id;
+- image = IMG_Load(("data/images/personnage/personnage" + im.str() + ".png").c_str());
++ image = IMG_Load(("/usr/share/zelda-roth/images/personnage/personnage" + im.str() + ".png").c_str());
+ SDL_SetColorKey(image,SDL_SRCCOLORKEY,SDL_MapRGB(image->format,0,0,255));
+ x=i; y=j; saveEmpl(); animmax=1;
+ init();
+diff -Naur ZeldaROTH_US-src-linux.orig/src/Projectile.cpp ZeldaROTH_US-src-linux/src/Projectile.cpp
+--- ZeldaROTH_US-src-linux.orig/src/Projectile.cpp 2009-02-18 23:57:37.000000000 +0100
++++ ZeldaROTH_US-src-linux/src/Projectile.cpp 2015-03-08 20:12:55.398490206 +0100
+@@ -401,39 +401,39 @@
+ switch (type) {
+ case 1 : //flèche
+ case 2 : //flèche argent
+- if (id == 1) image = IMG_Load("data/images/objet/projectiles.png");
+- else image = IMG_Load("data/images/objet/projectilesarg.png");
++ if (id == 1) image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles.png");
++ else image = IMG_Load("/usr/share/zelda-roth/images/objet/projectilesarg.png");
+ w=16; h=16;
+ if (direction == N || direction == S) {zx=4; zy=0; zw=7; zh=16;}
+ else {zx=0; zy=4; zw=16; zh=7;}
+ break;
+ case 3 : //grappin
+- image = IMG_Load("data/images/objet/grappin.png");
++ image = IMG_Load("/usr/share/zelda-roth/images/objet/grappin.png");
+ w=12; h=12;
+ if (direction == N || direction == S) {zx=0; zy=0; zw=12; zh=8;}
+ else {zx=0; zy=0; zw=8; zh=12;}
+ chmax=208;
+ break;
+ case 4 : //bombe
+- image = IMG_Load("data/images/objet/bombe.png");
++ image = IMG_Load("/usr/share/zelda-roth/images/objet/bombe.png");
+ w=16; h=16;
+ zx=0; zy=0; zw=16; zh=16;
+ max=30;
+ break;
+ case 5 : //baguette de feu
+ case 6 : //baguette de glace
+- image = IMG_Load("data/images/objet/magie.png");
++ image = IMG_Load("/usr/share/zelda-roth/images/objet/magie.png");
+ w=17; h=17;
+ zx=0; zy=0; zw=17; zh=17;
+ break;
+ case 7 : //flamme
+- image = IMG_Load("data/images/objet/feu.png");
++ image = IMG_Load("/usr/share/zelda-roth/images/objet/feu.png");
+ w=16; h=16;
+ zx=0; zy=0; zw=16; zh=16;
+ max=5;
+ break;
+ case 8 : //plouf
+- image = IMG_Load("data/images/objet/plouf.png");
++ image = IMG_Load("/usr/share/zelda-roth/images/objet/plouf.png");
+ w=16; h=16;
+ zx=0; zy=0; zw=16; zh=16;
+ vanim=40;
+@@ -444,20 +444,20 @@
+ case 10 :
+ case 11 :
+ case 12 :
+- image = IMG_Load("data/images/objet/buisson.png");
++ image = IMG_Load("/usr/share/zelda-roth/images/objet/buisson.png");
+ w=27; h=43;
+ zx=0; zy=0; zw=27; zh=43;
+ max=6;
+ gpJeu->getAudio()->playSound(38);
+ break;
+ case 15 : //explosion fumée blanche
+- image = IMG_Load("data/images/ennemi/explo.png");
++ image = IMG_Load("/usr/share/zelda-roth/images/ennemi/explo.png");
+ w=28; h=28;
+ zx=0; zy=0; zw=w; zh=h;
+ max=6; vanim=60;
+ break;
+ case 16 : //explosion fumée rose
+- image = IMG_Load("data/images/link/exploLapin.png");
++ image = IMG_Load("/usr/share/zelda-roth/images/link/exploLapin.png");
+ w=28; h=28;
+ zx=0; zy=0; zw=w; zh=h;
+ max=3; vanim=60;
+@@ -468,7 +468,7 @@
+ case 24 :
+ case 25 :
+ case 26 :
+- image = IMG_Load("data/images/link/objets.png");
++ image = IMG_Load("/usr/share/zelda-roth/images/link/objets.png");
+ w=16; h=16;
+ zx=0; zy=0; zw=16; zh=16;
+ chmax=64;
+diff -Naur ZeldaROTH_US-src-linux.orig/src/Snipe.cpp ZeldaROTH_US-src-linux/src/Snipe.cpp
+--- ZeldaROTH_US-src-linux.orig/src/Snipe.cpp 2009-02-18 23:58:11.000000000 +0100
++++ ZeldaROTH_US-src-linux/src/Snipe.cpp 2015-03-08 20:12:55.398490206 +0100
+@@ -30,39 +30,39 @@
+ switch (id) {
+ case 1 : // boule de feu petite
+ w=7; h=7; force=2; renvoyable=true;
+- image = IMG_Load("data/images/objet/projectiles2.png");
++ image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles2.png");
+ break;
+ case 2 : // boule de feu petite droite
+ if (angly!=0) {h=16;w=7;}
+ if (anglx!=0) {h=7;w=16;}
+ force=4; max=1;
+- image = IMG_Load("data/images/objet/projectiles3.png");
++ image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles3.png");
+ break;
+ case 3 : // arc magique
+ if (angly!=0) {h=8;w=16;}
+ if (anglx!=0) {h=16;w=8;}
+ force=4; max=1; renvoyable=true; element=ENNEMI;
+- image = IMG_Load("data/images/objet/projectiles4.png");
++ image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles4.png");
+ break;
+ case 4 : // boulet
+ w=8; h=13; force=2; element=PROJECTILE;
+- image = IMG_Load("data/images/objet/projectiles5.png");
++ image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles5.png");
+ break;
+ case 5 : // boule magique
+ w=16; h=16; force=2; renvoyable=true; element=ENNEMI; max=1;
+- image = IMG_Load("data/images/objet/projectiles6.png");
++ image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles6.png");
+ break;
+ case 6 : // eclair
+ w=83; h=148; force=6; element=ENNEMI; max=4; anglx=0; angly=0;
+- image = IMG_Load("data/images/objet/projectiles8.png");
++ image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles8.png");
+ break;
+ case 7 : // lapin
+ w=22; h=22; force=0; element=LAPIN; max=1;
+- image = IMG_Load("data/images/objet/projectiles7.png");
++ image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles7.png");
+ break;
+ case 8 : // boule de feu violette
+ w=7; h=7; force=0; renvoyable=true; element=DEMI;
+- image = IMG_Load("data/images/objet/projectiles9.png");
++ image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles9.png");
+ break;
+ }
+
+diff -Naur ZeldaROTH_US-src-linux.orig/src/Statut.cpp ZeldaROTH_US-src-linux/src/Statut.cpp
+--- ZeldaROTH_US-src-linux.orig/src/Statut.cpp 2008-11-02 14:06:04.000000000 +0100
++++ ZeldaROTH_US-src-linux/src/Statut.cpp 2015-03-08 20:12:55.398490206 +0100
+@@ -20,9 +20,9 @@
+
+ Statut::Statut(Jeu* jeu) : gpJeu(jeu), jauge(false), valjauge(0), maxjauge(10), nivjauge(50) {
+
+- imageStatut = IMG_Load("data/images/statut/statut.png");
+- imageChiffre = IMG_Load("data/images/statut/chiffres.png");
+- imageInventaire = IMG_Load("data/images/statut/inventaire.png");
++ imageStatut = IMG_Load("/usr/share/zelda-roth/images/statut/statut.png");
++ imageChiffre = IMG_Load("/usr/share/zelda-roth/images/statut/chiffres.png");
++ imageInventaire = IMG_Load("/usr/share/zelda-roth/images/statut/inventaire.png");
+
+ SDL_SetColorKey(imageStatut,SDL_SRCCOLORKEY,SDL_MapRGB(imageStatut->format,0,0,255));
+ SDL_SetColorKey(imageChiffre,SDL_SRCCOLORKEY,SDL_MapRGB(imageChiffre->format,0,0,255));
+diff -Naur ZeldaROTH_US-src-linux.orig/src/Texte.cpp ZeldaROTH_US-src-linux/src/Texte.cpp
+--- ZeldaROTH_US-src-linux.orig/src/Texte.cpp 2009-02-18 23:58:33.000000000 +0100
++++ ZeldaROTH_US-src-linux/src/Texte.cpp 2015-03-08 20:12:55.398490206 +0100
+@@ -21,9 +21,9 @@
+ Texte::Texte(Jeu* jeu) : gpJeu(jeu), vitesse(40), av(0), x(0), y(0), w(0), h(0),
+ id(0), idsuiv(0), def(false), cadre(false), texte(""), buffer("") {
+ lastAnimTime = SDL_GetTicks();
+- imageFont = IMG_Load("data/images/texte/font.png");
++ imageFont = IMG_Load("/usr/share/zelda-roth/images/texte/font.png");
+ SDL_SetColorKey(imageFont,SDL_SRCCOLORKEY,SDL_MapRGB(imageFont->format,0,0,255));
+- imageCoeur = IMG_Load("data/images/menu/coeur.png");
++ imageCoeur = IMG_Load("/usr/share/zelda-roth/images/menu/coeur.png");
+ SDL_SetColorKey(imageCoeur,SDL_SRCCOLORKEY,SDL_MapRGB(imageCoeur->format,0,0,255));
+ }
+