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-rw-r--r--0001-Fix-building-with-Boost-1.58.patch53
1 files changed, 0 insertions, 53 deletions
diff --git a/0001-Fix-building-with-Boost-1.58.patch b/0001-Fix-building-with-Boost-1.58.patch
deleted file mode 100644
index 966e016b6226..000000000000
--- a/0001-Fix-building-with-Boost-1.58.patch
+++ /dev/null
@@ -1,53 +0,0 @@
-From aa00fdbd0e99b2beec382c7677a64d962b748dcb Mon Sep 17 00:00:00 2001
-From: Rohit Nirmal <rohitnirmal9@gmail.com>
-Date: Wed, 6 May 2015 19:16:51 -0500
-Subject: [PATCH] Fix building with Boost 1.58.
-
----
- CCallback.cpp | 2 +-
- lib/CArtHandler.cpp | 2 +-
- lib/CGameInfoCallback.cpp | 2 +-
- 3 files changed, 3 insertions(+), 3 deletions(-)
-
-diff --git a/CCallback.cpp b/CCallback.cpp
-index 8009bc7..da280db 100644
---- a/CCallback.cpp
-+++ b/CCallback.cpp
-@@ -80,7 +80,7 @@ void CCallback::recruitCreatures(const CGDwelling *obj, const CArmedInstance * d
-
- bool CCallback::dismissCreature(const CArmedInstance *obj, SlotID stackPos)
- {
-- if(((player>=0) && obj->tempOwner != player) || (obj->stacksCount()<2 && obj->needsLastStack()))
-+ if((player && obj->tempOwner != player) || (obj->stacksCount()<2 && obj->needsLastStack()))
- return false;
-
- DisbandCreature pack(stackPos,obj->id);
-diff --git a/lib/CArtHandler.cpp b/lib/CArtHandler.cpp
-index 2d9dd01..0026a66 100644
---- a/lib/CArtHandler.cpp
-+++ b/lib/CArtHandler.cpp
-@@ -671,7 +671,7 @@ boost::optional<std::vector<CArtifact*>&> CArtHandler::listFromClass( CArtifact:
- case CArtifact::ART_RELIC:
- return relics;
- default: //special artifacts should not be erased
-- return nullptr;
-+ return boost::optional<std::vector<CArtifact*>&>();
- }
- }
-
-diff --git a/lib/CGameInfoCallback.cpp b/lib/CGameInfoCallback.cpp
-index 051bb9c..2a59b96 100644
---- a/lib/CGameInfoCallback.cpp
-+++ b/lib/CGameInfoCallback.cpp
-@@ -403,7 +403,7 @@ std::vector <const CGObjectInstance * > CGameInfoCallback::getVisitableObjs(int3
-
- for(const CGObjectInstance * obj : t->visitableObjects)
- {
-- if(player < nullptr || obj->ID != Obj::EVENT) //hide events from players
-+ if(player || obj->ID != Obj::EVENT) //hide events from players
- ret.push_back(obj);
- }
-
---
-2.4.2
-