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Diffstat (limited to '0004-wined3d-Use-GL_CLIENT_STORAGE_BIT-for-persistent-map.patch')
-rw-r--r--0004-wined3d-Use-GL_CLIENT_STORAGE_BIT-for-persistent-map.patch26
1 files changed, 0 insertions, 26 deletions
diff --git a/0004-wined3d-Use-GL_CLIENT_STORAGE_BIT-for-persistent-map.patch b/0004-wined3d-Use-GL_CLIENT_STORAGE_BIT-for-persistent-map.patch
deleted file mode 100644
index 45c7ada812c6..000000000000
--- a/0004-wined3d-Use-GL_CLIENT_STORAGE_BIT-for-persistent-map.patch
+++ /dev/null
@@ -1,26 +0,0 @@
-From 780cb020b7064eac55b1394aa6dbef2f11f2488a Mon Sep 17 00:00:00 2001
-From: Andrew Comminos <andrew@comminos.com>
-Date: Tue, 6 Mar 2018 02:07:31 -0800
-Subject: [PATCH 4/5] wined3d: Use GL_CLIENT_STORAGE_BIT for persistent
- mappings.
-
----
- dlls/wined3d/buffer_heap.c | 2 +-
- 1 file changed, 1 insertion(+), 1 deletion(-)
-
-diff --git a/dlls/wined3d/buffer_heap.c b/dlls/wined3d/buffer_heap.c
-index b133bd6893..75f84b0088 100644
---- a/dlls/wined3d/buffer_heap.c
-+++ b/dlls/wined3d/buffer_heap.c
-@@ -169,7 +169,7 @@ HRESULT wined3d_buffer_heap_create(struct wined3d_context *context, GLsizeiptr s
- {
- access_flags |= GL_MAP_READ_BIT;
- }
-- storage_flags = access_flags;
-+ storage_flags = GL_CLIENT_STORAGE_BIT | access_flags;
-
- // TODO(acomminos): where should we be checking for errors here?
- GL_EXTCALL(glGenBuffers(1, &object->buffer_object));
---
-2.16.2
-