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-rw-r--r--0009-gl-renderer-Try-realizing-EGLStream-before-EGLImage-.patch39
1 files changed, 0 insertions, 39 deletions
diff --git a/0009-gl-renderer-Try-realizing-EGLStream-before-EGLImage-.patch b/0009-gl-renderer-Try-realizing-EGLStream-before-EGLImage-.patch
deleted file mode 100644
index 7423e1e26b1a..000000000000
--- a/0009-gl-renderer-Try-realizing-EGLStream-before-EGLImage-.patch
+++ /dev/null
@@ -1,39 +0,0 @@
-From ef60350defbf06da7d37352a31e6a80a2f732ebe Mon Sep 17 00:00:00 2001
-From: Erik Kurzinger <ekurzinger@nvidia.com>
-Date: Fri, 12 Apr 2019 21:31:46 +0000
-Subject: [PATCH 09/10] gl-renderer: Try realizing EGLStream before EGLImage
- buffer
-X-NVConfidentiality: public
-
-Currently, it is assumed that if querying the EGL_TEXTURE_FORMAT of a
-Wayland buffer succeeds it is an EGLImage. However, this assumption will no
-longer hold on upcoming versions of the NVIDIA EGL Wayland driver which
-will include support for querying this attribute for EGLStream buffers as
-well. Hence, we need to check if buffers are EGLStreams first.
----
- libweston/gl-renderer.c | 3 ++-
- 1 file changed, 2 insertions(+), 1 deletion(-)
-
-diff --git a/libweston/gl-renderer.c b/libweston/gl-renderer.c
-index 8265a712..c1a88a11 100644
---- a/libweston/gl-renderer.c
-+++ b/libweston/gl-renderer.c
-@@ -2752,13 +2752,14 @@ gl_renderer_attach(struct weston_surface *es, struct weston_buffer *buffer)
-
- if (shm_buffer)
- gl_renderer_attach_shm(es, buffer, shm_buffer);
-+ else if (gl_renderer_attach_stream_texture(es, buffer));
- else if (gr->has_bind_display &&
- gr->query_buffer(gr->egl_display, (void *)buffer->resource,
- EGL_TEXTURE_FORMAT, &format))
- gl_renderer_attach_egl(es, buffer, format);
- else if ((dmabuf = linux_dmabuf_buffer_get(buffer->resource)))
- gl_renderer_attach_dmabuf(es, buffer, dmabuf);
-- else if (!gl_renderer_attach_stream_texture(es, buffer)) {
-+ else {
- weston_log("unhandled buffer type!\n");
- if (gr->has_bind_display) {
- weston_log("eglQueryWaylandBufferWL failed\n");
---
-2.21.0
-