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-rw-r--r--0013-man-Add-documentation-for-IWAD-search-paths.patch156
1 files changed, 0 insertions, 156 deletions
diff --git a/0013-man-Add-documentation-for-IWAD-search-paths.patch b/0013-man-Add-documentation-for-IWAD-search-paths.patch
deleted file mode 100644
index 3eb38d247126..000000000000
--- a/0013-man-Add-documentation-for-IWAD-search-paths.patch
+++ /dev/null
@@ -1,156 +0,0 @@
-From 5240ddc977d2f19e969a6683142e325595eec62c Mon Sep 17 00:00:00 2001
-From: Simon Howard <fraggle@soulsphere.org>
-Date: Sun, 23 Aug 2015 16:12:54 -0400
-Subject: [PATCH 13/13] man: Add documentation for IWAD search paths.
-
-We now search in a bunch of different directories in order to find
-IWAD files to use to play with, and the logic is a bit complicated.
-Add some hopefully friendly documentation to explain where people
-can put their IWAD files to play with.
-
-Part of #597.
----
- man/Makefile.am | 1 +
- man/doom.template | 2 ++
- man/environ.man | 5 +----
- man/heretic.template | 2 ++
- man/hexen.template | 2 ++
- man/iwad_paths.man | 48 ++++++++++++++++++++++++++++++++++++++++++++++++
- man/strife.template | 2 ++
- 7 files changed, 58 insertions(+), 4 deletions(-)
- create mode 100644 man/iwad_paths.man
-
-diff --git a/man/Makefile.am b/man/Makefile.am
-index 32f275e..f93e8ed 100644
---- a/man/Makefile.am
-+++ b/man/Makefile.am
-@@ -1,4 +1,5 @@
- MANPAGE_GEN_FILES = environ.man \
-+ iwad_paths.man \
- doom.template \
- heretic.template \
- hexen.template \
-diff --git a/man/doom.template b/man/doom.template
-index b587d15..d478815 100644
---- a/man/doom.template
-+++ b/man/doom.template
-@@ -10,6 +10,8 @@ Chocolate Doom is a port of Id Software's 1993 game "Doom" that is designed
- to behave as similar to the original DOS version of Doom as is possible.
- .br
- @content
-+.SH IWAD SEARCH PATHS
-+@include iwad_paths.man
- .SH ENVIRONMENT
- This section describes environment variables that control Chocolate Doom's
- behavior.
-diff --git a/man/environ.man b/man/environ.man
-index 171b25d..ef8de02 100644
---- a/man/environ.man
-+++ b/man/environ.man
-@@ -1,9 +1,6 @@
- .TP
- \fBDOOMWADDIR\fR, \fBDOOMWADPATH\fR
--These environment variables provide paths to search for Doom .WAD files when
--looking for a game IWAD file or a PWAD file specified with the `\-file' option.
--\fBDOOMWADDIR\fR specifies a single path in which to look for WAD files,
--while \fBDOOMWWADPATH\fR specifies a colon-separated list of paths to search.
-+See the section, \fBIWAD SEARCH PATHS\fR above.
- .TP
- \fBPCSOUND_DRIVER\fR
- When running in PC speaker sound effect mode, this environment variable
-diff --git a/man/heretic.template b/man/heretic.template
-index e9afa96..8fe2e73 100644
---- a/man/heretic.template
-+++ b/man/heretic.template
-@@ -11,6 +11,8 @@ aims to behave as similar to the original DOS version of Heretic as
- possible.
- .br
- @content
-+.SH IWAD SEARCH PATHS
-+@include iwad_paths.man
- .SH ENVIRONMENT
- This section describes environment variables that control Chocolate Heretic's
- behavior.
-diff --git a/man/hexen.template b/man/hexen.template
-index 4c0524a..f5619ad 100644
---- a/man/hexen.template
-+++ b/man/hexen.template
-@@ -11,6 +11,8 @@ aims to behave as similar to the original DOS version of Hexen as
- possible.
- .br
- @content
-+.SH IWAD SEARCH PATHS
-+@include iwad_paths.man
- .SH ENVIRONMENT
- This section describes environment variables that control Chocolate Hexen's
- behavior.
-diff --git a/man/iwad_paths.man b/man/iwad_paths.man
-new file mode 100644
-index 0000000..9805815
---- /dev/null
-+++ b/man/iwad_paths.man
-@@ -0,0 +1,48 @@
-+To play, an IWAD file is needed. This is a large file containing all of the
-+levels, graphics, sound effects, music and other material that make up the
-+game. IWAD files are named according to the game; the standard names are:
-+.TP
-+\fBdoom.wad, doom1.wad, doom2.wad, tnt.wad, plutonia.wad\fR
-+Doom, Doom II, Final Doom
-+.TP
-+\fBheretic.wad, heretic1.wad, hexen.wad, strife1.wad\fR
-+Heretic, Hexen and Strife (commercial Doom engine games).
-+.TP
-+\fBhacx.wad, chex.wad\fR
-+Hacx and Chex Quest - more obscure games based on the Doom engine.
-+.TP
-+\fBfreedm.wad, freedoom1.wad, freedoom2.wad\fR
-+The Freedoom open content IWAD files.
-+.LP
-+The following directory paths are searched in order to find an IWAD:
-+.TP
-+\fBCurrent working directory\fR
-+Any IWAD files found in the current working directory will be used in
-+preference to IWADs found in any other directories.
-+.TP
-+\fBDOOMWADDIR\fR
-+This environment variable can be set to contain a path to a single directory
-+in which to look for IWAD files. This environment variable is supported by
-+most Doom source ports.
-+.TP
-+\fBDOOMWADPATH\fR
-+This environment variable, if set, can contain a colon-separated list of
-+directories in which to look for IWAD files, or alternatively full paths to
-+specific IWAD files.
-+.TP
-+\fB$HOME/.local/share/games/doom\fR
-+Writeable directory in the user's home directory. The path can be overridden
-+using the \fBXDG_DATA_HOME\fR environment variable (see the XDG Base Directory
-+Specification).
-+.TP
-+\fB/usr/local/share/games/doom, /usr/share/games/doom\fR
-+System-wide locations that can be accessed by all users. The path
-+\fB/usr/share/games/doom\fR is a standard path that is supported by most
-+Doom source ports. These paths can be overridden using the \fBXDG_DATA_DIRS\fR
-+environment variable (see the XDG Base Directory Specification).
-+.LP
-+The above can be overridden on a one-time basis by using the \fB\-iwad\fR
-+command line parameter to provide the path to an IWAD file to use. This
-+parameter can also be used to specify the name of a particular IWAD to use
-+from one of the above paths. For example, '\fB-iwad doom.wad\fR' will search
-+the above paths for the file \fBdoom.wad\fR to use.
-diff --git a/man/strife.template b/man/strife.template
-index ddcc12f..3d5614c 100644
---- a/man/strife.template
-+++ b/man/strife.template
-@@ -13,6 +13,8 @@ of the original programmers of the game (see the section HISTORY below).
-
- @content
-
-+.SH IWAD SEARCH PATHS
-+@include iwad_paths.man
- .SH ENVIRONMENT
- This section describes environment variables that control Chocolate Strife's
- behavior.
---
-2.5.0
-