diff options
Diffstat (limited to '30-init-sdl2.patch')
-rw-r--r-- | 30-init-sdl2.patch | 98 |
1 files changed, 0 insertions, 98 deletions
diff --git a/30-init-sdl2.patch b/30-init-sdl2.patch deleted file mode 100644 index df6cd657f7cd..000000000000 --- a/30-init-sdl2.patch +++ /dev/null @@ -1,98 +0,0 @@ -Description: Fix SDL2 initialistion - SDL_GL_* should only be called after the window created. - Also, SDL_GL_MakeCurrent seems necessary. -Author: Tobias Frost <tobi@debian.org> -Forwarded: https://github.com/RobertBeckeba06/RBDOOM-3-BFG/issues/205 -Forwarded: https://github.com/RobertBeckebans/RBDOOM-3-BFG/pull/251 -Last-Update: 2014-12-06 ---- -This patch header follows DEP-3: http://dep.debian.net/deps/dep3/ ---- a/neo/sys/sdl/sdl_glimp.cpp -+++ b/neo/sys/sdl/sdl_glimp.cpp -@@ -49,15 +49,7 @@ - idCVar r_waylandcompat( "r_waylandcompat", "0", CVAR_SYSTEM | CVAR_NOCHEAT | CVAR_ARCHIVE, "wayland compatible framebuffer" ); - - // RB: only relevant if using SDL 2.0 --#if defined(__APPLE__) --// only core profile is supported on OS X --idCVar r_useOpenGL32( "r_useOpenGL32", "2", CVAR_INTEGER, "0 = OpenGL 3.x, 1 = OpenGL 3.2 compatibility profile, 2 = OpenGL 3.2 core profile", 0, 2 ); --#elif defined(__linux__) --// Linux open source drivers suck --idCVar r_useOpenGL32( "r_useOpenGL32", "0", CVAR_INTEGER, "0 = OpenGL 3.x, 1 = OpenGL 3.2 compatibility profile, 2 = OpenGL 3.2 core profile", 0, 2 ); --#else --idCVar r_useOpenGL32( "r_useOpenGL32", "1", CVAR_INTEGER, "0 = OpenGL 3.x, 1 = OpenGL 3.2 compatibility profile, 2 = OpenGL 3.2 core profile", 0, 2 ); --#endif -+idCVar r_useOpenGL32( "r_useOpenGL32", "1", CVAR_INTEGER, "0 = OpenGL 2.0, 1 = OpenGL 3.2 compatibility profile, 2 = OpenGL 3.2 core profile", 0, 2 ); - // RB end - - static bool grabbed = false; -@@ -195,28 +187,6 @@ - - #if SDL_VERSION_ATLEAST(2, 0, 0) - -- // RB begin -- if( r_useOpenGL32.GetInteger() > 0 ) -- { -- glConfig.driverType = GLDRV_OPENGL32_COMPATIBILITY_PROFILE; -- -- SDL_GL_SetAttribute( SDL_GL_CONTEXT_MAJOR_VERSION, 3 ); -- SDL_GL_SetAttribute( SDL_GL_CONTEXT_MINOR_VERSION, 2 ); -- -- if( r_debugContext.GetBool() ) -- { -- SDL_GL_SetAttribute( SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_DEBUG_FLAG ); -- } -- } -- -- if( r_useOpenGL32.GetInteger() > 1 ) -- { -- glConfig.driverType = GLDRV_OPENGL32_CORE_PROFILE; -- -- SDL_GL_SetAttribute( SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE ); -- } -- // RB end -- - // DG: set display num for fullscreen - int windowPos = SDL_WINDOWPOS_UNDEFINED; - if( parms.fullScreen > 0 ) -@@ -246,8 +216,6 @@ - parms.width, parms.height, flags ); - // DG end - -- context = SDL_GL_CreateContext( window ); -- - if( !window ) - { - common->DPrintf( "Couldn't set GL mode %d/%d/%d: %s", -@@ -255,6 +223,31 @@ - continue; - } - -+ context = SDL_GL_CreateContext( window ); -+ SDL_GL_MakeCurrent(window, context); -+ -+ // RB begin -+ if( r_useOpenGL32.GetInteger() > 0 ) -+ { -+ glConfig.driverType = GLDRV_OPENGL32_COMPATIBILITY_PROFILE; -+ -+ SDL_GL_SetAttribute( SDL_GL_CONTEXT_MAJOR_VERSION, 3 ); -+ SDL_GL_SetAttribute( SDL_GL_CONTEXT_MINOR_VERSION, 2 ); -+ -+ if( r_debugContext.GetBool() ) -+ { -+ SDL_GL_SetAttribute( SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_DEBUG_FLAG ); -+ } -+ } -+ -+ if( r_useOpenGL32.GetInteger() > 1 ) -+ { -+ glConfig.driverType = GLDRV_OPENGL32_CORE_PROFILE; -+ -+ SDL_GL_SetAttribute( SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE ); -+ } -+ // RB end -+ - if( SDL_GL_SetSwapInterval( r_swapInterval.GetInteger() ) < 0 ) - common->Warning( "SDL_GL_SWAP_CONTROL not supported" ); - |