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-rw-r--r--.CHANGELOG37
-rw-r--r--.SRCINFO4
-rw-r--r--PKGBUILD2
3 files changed, 39 insertions, 4 deletions
diff --git a/.CHANGELOG b/.CHANGELOG
index 23746561c6f..13c928d06d9 100644
--- a/.CHANGELOG
+++ b/.CHANGELOG
@@ -1,12 +1,45 @@
Version history
===============
+0.9.26
+------
+
+2019-04-24
+
+Added 24 singleplayer levels in misc/lemforum-outtakes. These levels were
+once part of out flagship pack lemforum, but have been taken out over time.
+They're all proven solvable with 0.9 physics.
+
+Fixed #301: Separated the ping-exit functionality from show-splat-ruler.
+In multiplayer, there are now two buttons. Both have much clearer icons
+(an exit with beams, a ruler) instead of the generic cool shades.
+
+Fixed #293: Savestate icon, don't use floppy disk (means: write file).
+Now, the icon to save state is a flag, and the icon to load state is
+a flag with an arrow pointing towards it. Once a savestate exists,
+the load icon (default hotkey F2) is to the left of the save icon
+(default hotkey F3), to have their default hotkeys (F2, F3) in ascending
+order. (Before, load appeared to the right of save).
+
+Renamed the level folder "Community Collab Project" to "Collab"
+for concise breadcrumb navigation captions, preventing abbreviation.
+
+Attributed correct authors (Rubix/Simon, Simon/Wuzzy) on two tutorials.
+
+Rewrote screen options functions, to rule out a possible source of a crash
+on macOS (no more try-return-catch, always return outside of try/catch).
+See issue #381: macOS 10.14: Black screen then crash.
+
+Rewrote internal graphics code to get already-cached images more efficiently.
+
+
+
0.9.25
------
2019-02-04
-Added 43 singleplayer levels in levels/single/misc: 17 miniatures by Simon and
+Added 44 singleplayer levels in levels/single/misc: 17 miniatures by Simon and
geoo, 13 levels by mobius (originally called leftovers and non-tutorials), 10
levels by Nessy, 4 non-miniatures by Simon. These levels were released around
2017 and 2018 on Lemmings Forums and are now part of the main download.
@@ -24,6 +57,8 @@ Refactored code for clarity: Alcol constructors -> al_map_rgba_f, magic
numbers in EffectManager -> enums. Split ScoreBoard into two classes and
moved to the GUI code, to decouple from gameplay.
+
+
0.9.24
------
diff --git a/.SRCINFO b/.SRCINFO
index 96155e15fbe..88db02b988b 100644
--- a/.SRCINFO
+++ b/.SRCINFO
@@ -1,6 +1,6 @@
pkgbase = lix
pkgdesc = An action-puzzle game inspired by Lemmings
- pkgver = 0.9.25
+ pkgver = 0.9.26
pkgrel = 1
url = http://www.lixgame.com/
changelog = .CHANGELOG
@@ -14,7 +14,7 @@ pkgbase = lix
depends = enet
depends = hicolor-icon-theme
depends = liblphobos
- source = lix::git+https://github.com/SimonN/LixD.git#tag=v0.9.25
+ source = lix::git+https://github.com/SimonN/LixD.git#tag=v0.9.26
source = lix-music-1.zip::http://www.lixgame.com/dow/lix-music.zip
source = lix.desktop
source = allegro::git+https://github.com/SiegeLord/DAllegro5.git#tag=v4.0.4+5.2.0
diff --git a/PKGBUILD b/PKGBUILD
index 6e330bb047d..fb106596e0c 100644
--- a/PKGBUILD
+++ b/PKGBUILD
@@ -2,7 +2,7 @@
# Contributor: Carl Reinke <mindless2112 gmail com>
pkgname=lix
-pkgver=0.9.25
+pkgver=0.9.26
pkgrel=1
changelog=.CHANGELOG
source=("${pkgname}::git+https://github.com/SimonN/LixD.git#tag=v${pkgver}")