diff options
-rw-r--r-- | .SRCINFO | 33 | ||||
-rw-r--r-- | PKGBUILD | 42 | ||||
-rw-r--r-- | vcmi.install | 57 |
3 files changed, 132 insertions, 0 deletions
diff --git a/.SRCINFO b/.SRCINFO new file mode 100644 index 000000000000..d2a4565c7532 --- /dev/null +++ b/.SRCINFO @@ -0,0 +1,33 @@ +pkgbase = vcmi + pkgdesc = Heroes of Might and Magic 3 game engine + pkgver = 0.98 + pkgrel = 1 + url = http://forum.vcmi.eu/portal.php + install = vcmi.install + arch = i686 + arch = x86_64 + license = GPL2 + makedepends = boost + makedepends = cmake + depends = boost-libs + depends = ffmpeg + depends = sdl2_image + depends = sdl2_mixer + depends = sdl2_ttf + depends = qt5-base + depends = libxkbcommon-x11 + depends = desktop-file-utils + depends = gtk-update-icon-cache + depends = hicolor-icon-theme + depends = minizip + optdepends = innoextract: required by vcmibuilder + optdepends = unshield: required by vcmibuilder + optdepends = unzip: required by vcmibuilder + options = !makeflags + options = strip + options = debug + source = vcmi-0.98.tar.gz::https://github.com/vcmi/vcmi/archive/0.98.tar.gz + md5sums = 6a69e52a3380358220eba67332b097c6 + +pkgname = vcmi + diff --git a/PKGBUILD b/PKGBUILD new file mode 100644 index 000000000000..92d10fb60885 --- /dev/null +++ b/PKGBUILD @@ -0,0 +1,42 @@ +# Maintainer: Raziel23 <venom23 at runbox dot com> + +pkgname=vcmi +pkgver=0.98 +pkgrel=1 +pkgdesc="Heroes of Might and Magic 3 game engine" +arch=('i686' 'x86_64') +url="http://forum.vcmi.eu/portal.php" +license=('GPL2') +depends=('boost-libs' 'ffmpeg' 'sdl2_image' 'sdl2_mixer' 'sdl2_ttf' 'qt5-base' 'libxkbcommon-x11' + 'desktop-file-utils' 'gtk-update-icon-cache' 'hicolor-icon-theme' 'minizip') +makedepends=('boost' 'cmake') +optdepends=('innoextract: required by vcmibuilder' + 'unshield: required by vcmibuilder' + 'unzip: required by vcmibuilder') +options=('!makeflags' 'strip' 'debug') +install="$pkgname.install" +source=("$pkgname-$pkgver.tar.gz::https://github.com/vcmi/$pkgname/archive/$pkgver.tar.gz") +md5sums=('6a69e52a3380358220eba67332b097c6') + +prepare() { + # Remove the last build. + [[ -d "$pkgname-$pkgver-build" ]] && rm -rf "$pkgname-$pkgver-build" + mkdir "$pkgname-$pkgver-build" +} + +build() { + cd "$pkgname-$pkgver-build" + cmake "../$pkgname-$pkgver" \ + -DCMAKE_INSTALL_PREFIX='/usr' \ + -DCMAKE_INSTALL_LIBDIR='lib' \ + -DCMAKE_SKIP_RPATH='FALSE' \ + -DCMAKE_BUILD_TYPE='RelWithDebInfo' + make +} + +package() { + cd "$pkgname-$pkgver-build" + make DESTDIR="$pkgdir" install +} + +# vim:set ts=2 sw=2 et: diff --git a/vcmi.install b/vcmi.install new file mode 100644 index 000000000000..34c243f2ebb2 --- /dev/null +++ b/vcmi.install @@ -0,0 +1,57 @@ +post_install() { + update-desktop-database -q + gtk-update-icon-cache -q -t -f usr/share/icons/hicolor + + echo ">>>" + echo ">>> Vcmi is a game engine and it doesn't contain data files. Therefore you have to have" + echo ">>> an original copy of Heroes of Might and Magic 3 Shadow of Death or Complete edition." + echo ">>> You can prepare the data files by using a vcmibuilder script (which is the easiest" + echo ">>> and recommended method) or you can make this manually." + echo ">>>" + echo ">>> The following step describe how to prepare data files by using the vcmibuilder script:" + echo ">>> 1. Execute as normal user the vcmibuilder script with appropriate options and paths" + echo ">>> (depending on what kind of HOMM3 copy you have). It will automatically create" + echo ">>> a directory ~/.local/share/vcmi where will be prepared the data files:" + echo ">>> a. if you have HOMM3 with one or two CD's run the following command" + echo ">>> (vcmibuilder will require unshield and unzip tools):" + echo ">>> vcmibuilder --cd1 /path/to/iso/or/cd --cd2 /path/to/second/cd" + echo ">>> b. or if you have HOMM3 installer from gog.com run the following command" + echo ">>> (vcmibuilder will require innoextract and unzip tools):" + echo ">>> vcmibuilder --gog /path/to/gog.com/installer" + echo ">>> c. or if you have HOMM3 that is already installed run the following command" + echo ">>> (vcmibuilder will require unzip tool):" + echo ">>> vcmibuilder --data /path/to/h3/data" + echo ">>>" + echo ">>> Now you can run vcmi as a normal user by running vcmiclient command. Please also check" + echo ">>> vcmilauncher (mod manager) which can automatically download and manage available mods." + echo ">>>" + echo ">>> Vcmi will read data files from ~/.local/share/vcmi directory. Temporary files including" + echo ">>> logs will be located in ~/.cache/vcmi directory and configuration files will be located" + echo ">>> in ~/.config/vcmi directory." + echo ">>>" + echo ">>> More information about vcmi linux installation can be found on this website:" + echo ">>> http://wiki.vcmi.eu/index.php?title=Installation_on_Linux" + echo ">>>" + echo ">>> Below is included a bunch of useful links about vcmi:" + echo ">>> - (vcmi wiki): http://wiki.vcmi.eu/index.php?title=Main_Page" + echo ">>> - (vcmi forum): http://forum.vcmi.eu/" + echo ">>> - (vcmi bug tracker): http://bugs.vcmi.eu/my_view_page.php" + echo ">>> - (how to report a bug): http://wiki.vcmi.eu/index.php?title=Bug_reporting_guidelines" + echo ">>> - (the latest vcmi changelog): http://forum.vcmi.eu/viewtopic.php?p=14153#14153" + echo ">>>" +} + +post_upgrade() { + update-desktop-database -q + gtk-update-icon-cache -q -t -f usr/share/icons/hicolor +} + +post_remove() { + update-desktop-database -q + gtk-update-icon-cache -q -t -f usr/share/icons/hicolor + + echo ">>>" + echo ">>> In order to completely remove vcmi you will need to manually remove" + echo ">>> ~/.local/share/vcmi, ~/.cache/vcmi and ~/.config/vcmi directories." + echo ">>>" +} |