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-rw-r--r--CMakeLists.txt.patch26
1 files changed, 0 insertions, 26 deletions
diff --git a/CMakeLists.txt.patch b/CMakeLists.txt.patch
deleted file mode 100644
index 9b6dc640f8b4..000000000000
--- a/CMakeLists.txt.patch
+++ /dev/null
@@ -1,26 +0,0 @@
---- /opt/cocos2d-x/templates/cpp-template-default/CMakeLists.txt 2017-04-12 15:00:32.000000000 -0400
-+++ CMakeLists.txt 2017-04-21 06:56:01.553541916 -0400
-@@ -138,7 +138,22 @@
- )
-
-
--# Configure libcocos2d
-+# Configure libcocos2d:
-+# Uncomment to disable/enable compilation and linking of the following features:
-+#set(USE_CHIPMUNK OFF CACHE BOOL "Use chipmunk for physics library")
-+#set(USE_BOX2D ON CACHE BOOL "Use box2d for physics library")
-+#set(USE_BULLET OFF CACHE BOOL "Use bullet for physics3d library")
-+#set(USE_RECAST OFF CACHE BOOL "Use Recast for navigation mesh")
-+#set(USE_WEBP OFF CACHE BOOL "Use WebP codec")
-+#set(BUILD_SHARED_LIBS OFF CACHE BOOL "Build shared libraries")
-+#set(DEBUG_MODE OFF CACHE BOOL "Debug or release?")
-+#set(BUILD_EXTENSIONS OFF CACHE BOOL "Build extension library")
-+#set(BUILD_EDITOR_SPINE OFF CACHE BOOL "Build editor support for spine")
-+#set(BUILD_EDITOR_COCOSTUDIO OFF CACHE BOOL "Build editor support for cocostudio")
-+#set(BUILD_EDITOR_COCOSBUILDER OFF CACHE BOOL "Build editor support for cocosbuilder")
-+#set(BUILD_BOX2D OFF CACHE BOOL "Build box2d external without using it for physics library")
-+#set(USE_PREBUILT_LIBS OFF CACHE BOOL "Use prebuilt libraries in external directory") # Note: there's no support for this in Linux
-+#set(USE_SOURCES_EXTERNAL OFF CACHE BOOL "Use sources in external directory (automatically ON when USE_PREBUILT_LIBS is)") # Note: there's no support for this in Linux
- set(BUILD_CPP_EMPTY_TEST OFF CACHE BOOL "turn off build cpp-empty-test")
- set(BUILD_CPP_TESTS OFF CACHE BOOL "turn off build cpp-tests")
- set(BUILD_LUA_LIBS OFF CACHE BOOL "turn off build lua related targets")