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Diffstat (limited to 'ChangeLog')
-rw-r--r-- | ChangeLog | 34 |
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diff --git a/ChangeLog b/ChangeLog index 2898b7121ae0..ea39caad7068 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,37 @@ +2015-08-05 Frederik “Freso” S. Olesen <freso.dk@gmail.com> + + * 1.39-1 : + Version bump to 1.39. + + Upstream changelog (1.32→1.36): + - Map scale is displayed. + - Fixed accuracy of Ocean Monuments (6% of displayed monuments did not exist + in game, and 2.5% of monuments did not appear in AmidstExporter). + - Fixed accuracy of temples and witch huts (4.3% did not exist in game, and + 3% did not appear in Amidst) + - Improves accuracy of villages. 17% of the villages that were displayed have + been correctly eliminated from the map, however 1% of the other villages + that were displayed have been incorrectly eliminated with them (these + villages exist in the game but are no longer displayed by AmidstExporter... + lets spin this: there are now some secret villages!) + - Minor UI improvements. + + Upstream changelog (1.36→1.37): + - Abandoned mineshafts can be displayed. + - Structure coordinates adjusted to better reflect the center of the structure. + - zoom crash fixed. + - Minor UI improvements + + Upstream changelog (1.37→1.39): + - Nether Fortresses are now shown at their Overworld location on the + Overworld's biome-map, instead of at Nether scale. + - Clicking on a Nether Fortress will show its coordinates in both the Nether + and the Overworld. + - Worlds made with Minecraft 1.6 and older had more mineshafts than current + versions, now those extra mineshafts can be displayed. + - AmidstExporter will not try to "update" back to original-Amidst when skiphs + releases a new version of Amidst. + 2015-04-26 Frederik “Freso” S. Olesen <freso.dk@gmail.com> * 1.32-1 : |