diff options
Diffstat (limited to 'PKGBUILD')
-rw-r--r-- | PKGBUILD | 19 |
1 files changed, 2 insertions, 17 deletions
@@ -10,7 +10,7 @@ pkgname='unreal-engine' install="$pkgname.install" -pkgver=4.22.3 +pkgver=4.23.0 # shellcheck disable=SC2034 { pkgrel=1 @@ -24,26 +24,18 @@ pkgver=4.22.3 source=( "git+ssh://git@github.com/EpicGames/UnrealEngine.git#tag=$pkgver-release" 'UE4Editor.desktop' - 'html5-build.patch' 'recompile-version-selector.patch' 'Makefile' 'ignore-clang50-install.patch' 'use-arch-mono.patch' - 'clang-70-support.patch' - '0001-Updates-UBT-Linux-tool-chain-for-supporting-clang-8.patch' - '0002-fixes-shadowing-issues-with-enums.patch' ) sha256sums=('SKIP' '46871ed662a3c97698be609d27da280d9000ec97183f1fa6592986f9910a2118' - '9fd6d16d56fbe0489a2580b86359df84b83a6987b5760a9e57ae0898f51943ac' '1dd876fa48c6fb4fcd4ccbdb8ed4ceccfa294685911e91be58bbc5e95726c279' '9654226ef3318389aa8fe15f3d4d14e7ac2113520ee5ebf2899d42273a2a6fb0' '71a7304deebb00234c323eed9a73cdbd022099ba65f62fc90e78069eceed1f5d' - 'c2a8ba1aba8fbda51270ec49e745ffba96e89cd627efe0d6a801d7629494a620' - '5d86920545fa341a7ae39f198bab61ef2e41b165f41805c2b64c137599eff61e' - '926c513cc59dcbde0dbac44b6201089a0381ea992ef3353919c049a25fa6c364' - '871e1a95f1761a613cfc2f0209f22e4afbacd102f2d3239bf27e3b16202e28ad') + '6b30adf71eeabaf1b2b669aa56c9deba145a4fe7bdd2e77f44b0cb7423162bc0') # Package is 3 Gib smaller with "strip" but it's skipped because it takes a long time and generates many warnings options=(strip staticlibs) @@ -59,12 +51,6 @@ prepare() { patch "$srcdir/UnrealEngine/Engine/Build/BatchFiles/Linux/SetupMono.sh" use-arch-mono.patch patch "$srcdir/UnrealEngine/Setup.sh" recompile-version-selector.patch - pushd "$srcdir/UnrealEngine" > /dev/null - patch -p1 -i ../clang-70-support.patch - patch -p1 -i ../0001-Updates-UBT-Linux-tool-chain-for-supporting-clang-8.patch - patch -p1 -i ../0002-fixes-shadowing-issues-with-enums.patch - popd > /dev/null - cp "$srcdir/Makefile" "$srcdir/UnrealEngine/Makefile" # Source Code Accessors @@ -90,7 +76,6 @@ prepare() { echo "Running setup" ./Setup.sh - patch "$ue4src/Programs/UnrealBuildTool/Platform/HTML5/HTML5SDKInfo.cs" "$srcdir/html5-build.patch" echo "generating project files" ./GenerateProjectFiles.sh -makefile } |