summarylogtreecommitdiffstats
path: root/PKGBUILD
diff options
context:
space:
mode:
Diffstat (limited to 'PKGBUILD')
-rw-r--r--PKGBUILD19
1 files changed, 2 insertions, 17 deletions
diff --git a/PKGBUILD b/PKGBUILD
index 461d49149c9e..9dfc62a278ec 100644
--- a/PKGBUILD
+++ b/PKGBUILD
@@ -10,7 +10,7 @@
pkgname='unreal-engine'
install="$pkgname.install"
-pkgver=4.22.3
+pkgver=4.23.0
# shellcheck disable=SC2034
{
pkgrel=1
@@ -24,26 +24,18 @@ pkgver=4.22.3
source=(
"git+ssh://git@github.com/EpicGames/UnrealEngine.git#tag=$pkgver-release"
'UE4Editor.desktop'
- 'html5-build.patch'
'recompile-version-selector.patch'
'Makefile'
'ignore-clang50-install.patch'
'use-arch-mono.patch'
- 'clang-70-support.patch'
- '0001-Updates-UBT-Linux-tool-chain-for-supporting-clang-8.patch'
- '0002-fixes-shadowing-issues-with-enums.patch'
)
sha256sums=('SKIP'
'46871ed662a3c97698be609d27da280d9000ec97183f1fa6592986f9910a2118'
- '9fd6d16d56fbe0489a2580b86359df84b83a6987b5760a9e57ae0898f51943ac'
'1dd876fa48c6fb4fcd4ccbdb8ed4ceccfa294685911e91be58bbc5e95726c279'
'9654226ef3318389aa8fe15f3d4d14e7ac2113520ee5ebf2899d42273a2a6fb0'
'71a7304deebb00234c323eed9a73cdbd022099ba65f62fc90e78069eceed1f5d'
- 'c2a8ba1aba8fbda51270ec49e745ffba96e89cd627efe0d6a801d7629494a620'
- '5d86920545fa341a7ae39f198bab61ef2e41b165f41805c2b64c137599eff61e'
- '926c513cc59dcbde0dbac44b6201089a0381ea992ef3353919c049a25fa6c364'
- '871e1a95f1761a613cfc2f0209f22e4afbacd102f2d3239bf27e3b16202e28ad')
+ '6b30adf71eeabaf1b2b669aa56c9deba145a4fe7bdd2e77f44b0cb7423162bc0')
# Package is 3 Gib smaller with "strip" but it's skipped because it takes a long time and generates many warnings
options=(strip staticlibs)
@@ -59,12 +51,6 @@ prepare() {
patch "$srcdir/UnrealEngine/Engine/Build/BatchFiles/Linux/SetupMono.sh" use-arch-mono.patch
patch "$srcdir/UnrealEngine/Setup.sh" recompile-version-selector.patch
- pushd "$srcdir/UnrealEngine" > /dev/null
- patch -p1 -i ../clang-70-support.patch
- patch -p1 -i ../0001-Updates-UBT-Linux-tool-chain-for-supporting-clang-8.patch
- patch -p1 -i ../0002-fixes-shadowing-issues-with-enums.patch
- popd > /dev/null
-
cp "$srcdir/Makefile" "$srcdir/UnrealEngine/Makefile"
# Source Code Accessors
@@ -90,7 +76,6 @@ prepare() {
echo "Running setup"
./Setup.sh
- patch "$ue4src/Programs/UnrealBuildTool/Platform/HTML5/HTML5SDKInfo.cs" "$srcdir/html5-build.patch"
echo "generating project files"
./GenerateProjectFiles.sh -makefile
}