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-rw-r--r--PKGBUILD44
1 files changed, 5 insertions, 39 deletions
diff --git a/PKGBUILD b/PKGBUILD
index fcbeb41471a..e62a7852ed6 100644
--- a/PKGBUILD
+++ b/PKGBUILD
@@ -2,11 +2,10 @@
# Maintainer: Lars Norberg < arch-packages at cogwerkz dot org >
pkgname=wine-staging-pba-git
-pkgver=3.4.r3604.e50f0488+wine.3.4.r178.ge1c7a1f7ce+pba.r29.87307b1
+pkgver=3.4.r3607.5876a3f7+wine.3.4.r192.gd7430abd40
pkgrel=1
_winesrcdir='wine-git'
_stgsrcdir='wine-staging-git'
-_pbasrcdir='wine-pba'
pkgdesc='Wine staging branch with PBA patches for increased D3D performance. Git versions. (Also includes Path of Exile DX11 patch!)'
url='https://github.com/acomminos/wine-pba'
arch=('x86_64')
@@ -93,16 +92,7 @@ optdepends=(
)
source=("$_winesrcdir"::'git://source.winehq.org/git/wine.git'
"$_stgsrcdir"::'git+https://github.com/wine-staging/wine-staging.git'
- "$_pbasrcdir"::'git+https://github.com/acomminos/wine-pba.git'
- '0001-wined3d-Initial-implementation-of-a-persistent-mappe.patch'
- '0002-wined3d-Add-support-for-backing-dynamic-wined3d_buff.patch'
- '0003-wined3d-Use-ARB_multi_bind-to-speed-up-UBO-updates.patch'
- '0004-wined3d-Use-GL_CLIENT_STORAGE_BIT-for-persistent-map.patch'
- '0005-wined3d-Disable-persistently-mapped-shader-resource-.patch'
- '0006-wined3d-Perform-initial-allocation-of-persistent-buf.patch'
- '0007-wined3d-Avoid-freeing-persistent-buffer-heap-element.patch'
- '0008-wined3d-Add-DISABLE_PBA-envvar-some-PBA-cleanup.patch'
- '0009-wined3d-Add-quirk-to-use-GL_CLIENT_STORAGE_BIT-for-m.patch'
+ 'wine-staging-pba.patch'
'steam.patch'
'poe-fix.patch'
'harmony-fix.diff'
@@ -110,16 +100,7 @@ source=("$_winesrcdir"::'git://source.winehq.org/git/wine.git'
'wine-binfmt.conf')
sha256sums=('SKIP'
'SKIP'
- 'SKIP'
- 'f5f8c507f79c829b118125a3749f80ed31eb8ba8ad024d99554a1a6458c438eb'
- '98372adbb16949edca4c90604cceac5db3d4bf37eccc13d59d3e5735f53f2501'
- '112f8fc68d5421805fb1de32c0216c41412afae21153d803127c9d1c1103e35b'
- '016ee498c9ff7af0d14c7b0e42f4bc5255f5dae6d391fd36c2060668fcade662'
- 'ec11046f6335c2831e3b89c2b0c241b74974415a64523f35f0a606d27d1dbfbb'
- 'd2a8febc2500d6a7bed418232efedf82f114e7d14ca1199789abe576dddae90b'
- 'ff5ef40b945fdad16db99a1f736c20c53711cfe002d367ea4aa55d84bf6a1207'
- 'dee52666fc680b74f5d5ba1a2a74de715c7b49376895ff057ccada9daaef5911'
- '5c3776e5c94b51b368384c79aec9b26716fc6517935d782c121c856f21dfd223'
+ 'cc229607e417841d3e900cc93c3ab2f79c0851705a07e7206729193ffa3dc9db'
'972d6b114f7621c5f3bd34b1105dd390b318db18fbc76328001c984db488a9b0'
'1c8be30224a67c0f279ae1324165708371aad8f290ebc6da69c686d0904e606c'
'50ccb5bd2067e5d2739c5f7abcef11ef096aa246f5ceea11d2c3b508fc7f77a1'
@@ -141,13 +122,9 @@ pkgver() {
cd "${srcdir}/${_winesrcdir}"
local _wineVer="$(git describe --long --tags | sed 's/\([^-]*-g\)/r\1/;s/-/./g;s/^v//;s/\.rc/rc/')"
- # retrieve current wine-pba version
- cd "${srcdir}/${_pbasrcdir}"
- local _pbaVer=$( printf 'pba.r%s.%s' "$(git rev-list --count HEAD)" "$(git rev-parse --short HEAD)" )
-
# version string might be a bit over the top,
# but I want the build versions of all the 3 source repositories in it.
- printf '%s+%s+%s' "$_stagingVer" "$_wineVer" "$_pbaVer"
+ printf '%s+%s' "$_stagingVer" "$_wineVer"
}
prepare() {
@@ -196,18 +173,7 @@ prepare() {
"${srcdir}"/"${_stgsrcdir}"/patches/patchinstall.sh DESTDIR="${srcdir}/${_winesrcdir}" --all
# apply wine-pba patches
- #for _f in $(ls "${srcdir}"/"${_pbasrcdir}"/'patches'); do
- # patch -d "${srcdir}"/"${_winesrcdir}" -Np1 < "${srcdir}"/"${_pbasrcdir}"/'patches'/"${_f}"
- #done
- patch -Np1 < ../'0001-wined3d-Initial-implementation-of-a-persistent-mappe.patch'
- patch -Np1 < ../'0002-wined3d-Add-support-for-backing-dynamic-wined3d_buff.patch'
- patch -Np1 < ../'0003-wined3d-Use-ARB_multi_bind-to-speed-up-UBO-updates.patch'
- patch -Np1 < ../'0004-wined3d-Use-GL_CLIENT_STORAGE_BIT-for-persistent-map.patch'
- patch -Np1 < ../'0005-wined3d-Disable-persistently-mapped-shader-resource-.patch'
- patch -Np1 < ../'0006-wined3d-Perform-initial-allocation-of-persistent-buf.patch'
- patch -Np1 < ../'0007-wined3d-Avoid-freeing-persistent-buffer-heap-element.patch'
- patch -Np1 < ../'0008-wined3d-Add-DISABLE_PBA-envvar-some-PBA-cleanup.patch'
- patch -Np1 < ../'0009-wined3d-Add-quirk-to-use-GL_CLIENT_STORAGE_BIT-for-m.patch'
+ patch -Np1 < ../'wine-staging-pba.patch'
# fix path of opencl headers
sed 's|OpenCL/opencl.h|CL/opencl.h|g' -i configure*