diff options
Diffstat (limited to 'PackageWithSystemCompiler.patch')
-rw-r--r-- | PackageWithSystemCompiler.patch | 168 |
1 files changed, 0 insertions, 168 deletions
diff --git a/PackageWithSystemCompiler.patch b/PackageWithSystemCompiler.patch deleted file mode 100644 index 32ae0b9aa00f..000000000000 --- a/PackageWithSystemCompiler.patch +++ /dev/null @@ -1,168 +0,0 @@ -diff --color --recursive -u /home/zerophase/Documents/PackagesMaintained/unreal-engine/unreal-engine-4.26.1-3-x86_64.pkg/opt/unreal-engine/Engine/Source/Developer/TargetPlatform/Private/TargetPlatformManagerModule.cpp Source/Developer/TargetPlatform/Private/TargetPlatformManagerModule.cpp ---- /home/zerophase/Documents/PackagesMaintained/unreal-engine/unreal-engine-4.26.1-3-x86_64.pkg/opt/unreal-engine/Engine/Source/Developer/TargetPlatform/Private/TargetPlatformManagerModule.cpp 2021-03-22 17:53:24.000000000 -0500 -+++ Source/Developer/TargetPlatform/Private/TargetPlatformManagerModule.cpp 2021-03-23 15:12:07.170105858 -0500 -@@ -1032,6 +1032,25 @@ - if (PlatArray[Index].Contains(TEXT("##PlatformValidate:"))) - { - PlatformInfo::EPlatformSDKStatus Status = PlatArray[Index+2].Contains(TEXT("INVALID")) ? PlatformInfo::EPlatformSDKStatus::NotInstalled : PlatformInfo::EPlatformSDKStatus::Installed; -+ if (Status == PlatformInfo::EPlatformSDKStatus::NotInstalled) -+ { -+ if (PLATFORM_LINUX) -+ { -+ FILE *cmd = popen("which clang", "r"); -+ char temp[60]; -+ fgets(temp, 60, cmd); -+ pclose(cmd); -+ cmd = nullptr; -+ -+ FString result = FString(ANSI_TO_TCHAR(temp)); -+ if(result.Contains(TEXT("/usr/sbin/clang"))) -+ { -+ Status = PlatformInfo::EPlatformSDKStatus::Unknown; -+ } -+ -+ } -+ } -+ - FString PlatformName = PlatArray[Index+1]; - if (PlatformName == TEXT("Win32") || PlatformName == TEXT("Win64")) - { -diff --color --recursive -u /home/zerophase/Documents/PackagesMaintained/unreal-engine/unreal-engine-4.26.1-3-x86_64.pkg/opt/unreal-engine/Engine/Source/Editor/MainFrame/Private/Frame/MainFrameActions.cpp Source/Editor/MainFrame/Private/Frame/MainFrameActions.cpp ---- /home/zerophase/Documents/PackagesMaintained/unreal-engine/unreal-engine-4.26.1-3-x86_64.pkg/opt/unreal-engine/Engine/Source/Editor/MainFrame/Private/Frame/MainFrameActions.cpp 2021-03-22 17:53:24.000000000 -0500 -+++ Source/Editor/MainFrame/Private/Frame/MainFrameActions.cpp 2021-03-23 15:37:21.927967222 -0500 -@@ -844,6 +844,11 @@ - OptionalParams += FString::Printf(TEXT(" -target=%s -clientconfig=%s"), *Target->Name, LexToString(ConfigurationInfo.Configuration)); - } - -+ if (PlatformInfo->SDKStatus == PlatformInfo::EPlatformSDKStatus::Unknown) -+ { -+ OptionalParams += TEXT(" -ForceUseSystemCompiler"); -+ } -+ - FString ProjectPath = FPaths::IsProjectFilePathSet() ? FPaths::ConvertRelativePathToFull(FPaths::GetProjectFilePath()) : FPaths::RootDir() / FApp::GetProjectName() / FApp::GetProjectName() + TEXT(".uproject"); - FString CommandLine = FString::Printf(TEXT("-ScriptsForProject=\"%s\" BuildCookRun %s%s -nop4 -project=\"%s\" -cook -stage -archive -archivedirectory=\"%s\" -package -ue4exe=\"%s\" %s -utf8output"), - *ProjectPath, -Only in Source/Programs/AutomationTool/AllDesktop/obj: Debug -Only in Source/Programs/AutomationTool/AllDesktop/obj/Development: AllDesktop.Automation.csproj.FilesWrittenAbsolute.txt -Only in Source/Programs/AutomationTool/AllDesktop/obj/Development: AllDesktop.Automation.dll -Only in Source/Programs/AutomationTool/AllDesktop/obj/Development: AllDesktop.Automation.pdb -Only in Source/Programs/AutomationTool/AllDesktop/obj/Development: .NETFramework,Version=v4.6.2.AssemblyAttribute.cs -Only in Source/Programs/AutomationTool/Android/obj: Debug -Binary files /home/zerophase/Documents/PackagesMaintained/unreal-engine/unreal-engine-4.26.1-3-x86_64.pkg/opt/unreal-engine/Engine/Source/Programs/AutomationTool/Android/obj/Development/Android.Automation.csprojAssemblyReference.cache and Source/Programs/AutomationTool/Android/obj/Development/Android.Automation.csprojAssemblyReference.cache differ -Only in Source/Programs/AutomationTool/Android/obj/Development: Android.Automation.csproj.FilesWrittenAbsolute.txt -Only in Source/Programs/AutomationTool/Android/obj/Development: Android.Automation.dll -Only in Source/Programs/AutomationTool/Android/obj/Development: Android.Automation.pdb -Only in Source/Programs/AutomationTool/Android/obj/Development: .NETFramework,Version=v4.6.2.AssemblyAttribute.cs -diff --color --recursive -u /home/zerophase/Documents/PackagesMaintained/unreal-engine/unreal-engine-4.26.1-3-x86_64.pkg/opt/unreal-engine/Engine/Source/Programs/AutomationTool/AutomationUtils/BuildCommand.cs Source/Programs/AutomationTool/AutomationUtils/BuildCommand.cs ---- /home/zerophase/Documents/PackagesMaintained/unreal-engine/unreal-engine-4.26.1-3-x86_64.pkg/opt/unreal-engine/Engine/Source/Programs/AutomationTool/AutomationUtils/BuildCommand.cs 2021-03-22 17:53:24.000000000 -0500 -+++ Source/Programs/AutomationTool/AutomationUtils/BuildCommand.cs 2021-03-23 07:39:48.264601154 -0500 -@@ -43,6 +43,10 @@ - return ParseParamValue(Params, Param, Default); - } - -+ public string ParseForParam(string Param, string Default = null) -+ { -+ return ParseForParam(Params, Param, Default); -+ } - /// <summary> - /// Parses an argument. - /// </summary> -diff --color --recursive -u /home/zerophase/Documents/PackagesMaintained/unreal-engine/unreal-engine-4.26.1-3-x86_64.pkg/opt/unreal-engine/Engine/Source/Programs/AutomationTool/AutomationUtils/CommandUtils.cs Source/Programs/AutomationTool/AutomationUtils/CommandUtils.cs ---- /home/zerophase/Documents/PackagesMaintained/unreal-engine/unreal-engine-4.26.1-3-x86_64.pkg/opt/unreal-engine/Engine/Source/Programs/AutomationTool/AutomationUtils/CommandUtils.cs 2021-03-22 17:53:24.000000000 -0500 -+++ Source/Programs/AutomationTool/AutomationUtils/CommandUtils.cs 2021-03-23 15:45:18.977842041 -0500 -@@ -1909,6 +1909,19 @@ - return Default; - } - -+ public static string ParseForParam(string[] ArgList, string Param, string Default = null) -+ { -+ foreach (var Arg in ArgList) -+ { -+ var ArgStr = Arg; -+ -+ if (ArgStr.StartsWith(Param, StringComparison.InvariantCultureIgnoreCase)) -+ { -+ return ArgStr; -+ } -+ } -+ return Default; -+ } - /// <summary> - /// Parses the argument list for any number of parameters. - /// </summary> -Only in Source/Programs/AutomationTool/AutomationUtils/obj: Debug -Only in Source/Programs/AutomationTool/AutomationUtils/obj/Development: AutomationUtils.Automation.csprojAssemblyReference.cache -Only in Source/Programs/AutomationTool/AutomationUtils/obj/Development: AutomationUtils.Automation.csproj.CoreCompileInputs.cache -Only in Source/Programs/AutomationTool/AutomationUtils/obj/Development: AutomationUtils.Automation.csproj.FileListAbsolute.txt -Only in Source/Programs/AutomationTool/AutomationUtils/obj/Development: AutomationUtils.Automation.csproj.FilesWrittenAbsolute.txt -Only in Source/Programs/AutomationTool/AutomationUtils/obj/Development: AutomationUtils.Automation.dll -Only in Source/Programs/AutomationTool/AutomationUtils/obj/Development: AutomationUtils.Automation.pdb -Only in Source/Programs/AutomationTool/AutomationUtils/obj/Development: .NETFramework,Version=v4.6.2.AssemblyAttribute.cs -Only in Source/Programs/AutomationTool/BuildGraph: BuildGraph.Automation.xml -Binary files /home/zerophase/Documents/PackagesMaintained/unreal-engine/unreal-engine-4.26.1-3-x86_64.pkg/opt/unreal-engine/Engine/Source/Programs/AutomationTool/BuildGraph/obj/Development/BuildGraph.Automation.csprojAssemblyReference.cache and Source/Programs/AutomationTool/BuildGraph/obj/Development/BuildGraph.Automation.csprojAssemblyReference.cache differ -Only in Source/Programs/AutomationTool/BuildGraph/obj/Development: BuildGraph.Automation.csproj.FilesWrittenAbsolute.txt -Only in Source/Programs/AutomationTool/BuildGraph/obj/Development: BuildGraph.Automation.dll -Only in Source/Programs/AutomationTool/BuildGraph/obj/Development: BuildGraph.Automation.pdb -Only in Source/Programs/AutomationTool/BuildGraph/obj/Development: .NETFramework,Version=v4.6.2.AssemblyAttribute.cs -Only in Source/Programs/AutomationTool/HoloLens: obj -Only in Source/Programs/AutomationTool: .idea -Only in Source/Programs/AutomationTool/IOS/obj: Debug -Binary files /home/zerophase/Documents/PackagesMaintained/unreal-engine/unreal-engine-4.26.1-3-x86_64.pkg/opt/unreal-engine/Engine/Source/Programs/AutomationTool/IOS/obj/Development/IOS.Automation.csprojAssemblyReference.cache and Source/Programs/AutomationTool/IOS/obj/Development/IOS.Automation.csprojAssemblyReference.cache differ -Only in Source/Programs/AutomationTool/IOS/obj/Development: IOS.Automation.csproj.FilesWrittenAbsolute.txt -Only in Source/Programs/AutomationTool/IOS/obj/Development: IOS.Automation.dll -Only in Source/Programs/AutomationTool/IOS/obj/Development: IOS.Automation.pdb -Only in Source/Programs/AutomationTool/IOS/obj/Development: .NETFramework,Version=v4.6.2.AssemblyAttribute.cs -Only in Source/Programs/AutomationTool/Linux/obj: Debug -Only in Source/Programs/AutomationTool/Linux/obj/Development: Linux.Automation.csproj.FilesWrittenAbsolute.txt -Only in Source/Programs/AutomationTool/Linux/obj/Development: Linux.Automation.dll -Only in Source/Programs/AutomationTool/Linux/obj/Development: Linux.Automation.pdb -Only in Source/Programs/AutomationTool/Linux/obj/Development: .NETFramework,Version=v4.6.2.AssemblyAttribute.cs -Only in Source/Programs/AutomationTool/Localization/obj: Debug -Only in Source/Programs/AutomationTool/Localization/obj/Development: Localization.Automation.csproj.FilesWrittenAbsolute.txt -Only in Source/Programs/AutomationTool/Localization/obj/Development: Localization.Automation.dll -Only in Source/Programs/AutomationTool/Localization/obj/Development: Localization.Automation.pdb -Only in Source/Programs/AutomationTool/Localization/obj/Development: .NETFramework,Version=v4.6.2.AssemblyAttribute.cs -Only in Source/Programs/AutomationTool/Lumin/obj/Debug: Lumin.Automation.csprojAssemblyReference.cache -Only in Source/Programs/AutomationTool/Lumin/obj: Development -Only in Source/Programs/AutomationTool/Mac/obj: Debug -Only in Source/Programs/AutomationTool/Mac/obj/Development: Mac.Automation.csproj.FilesWrittenAbsolute.txt -Only in Source/Programs/AutomationTool/Mac/obj/Development: Mac.Automation.dll -Only in Source/Programs/AutomationTool/Mac/obj/Development: Mac.Automation.pdb -Only in Source/Programs/AutomationTool/Mac/obj/Development: .NETFramework,Version=v4.6.2.AssemblyAttribute.cs -Binary files /home/zerophase/Documents/PackagesMaintained/unreal-engine/unreal-engine-4.26.1-3-x86_64.pkg/opt/unreal-engine/Engine/Source/Programs/AutomationTool/obj/Development/AutomationTool.csprojAssemblyReference.cache and Source/Programs/AutomationTool/obj/Development/AutomationTool.csprojAssemblyReference.cache differ -Only in Source/Programs/AutomationTool/obj/Development: AutomationTool.csproj.CopyComplete -Only in Source/Programs/AutomationTool/obj/Development: AutomationTool.csproj.CoreCompileInputs.cache -Only in Source/Programs/AutomationTool/obj/Development: AutomationTool.csproj.FileListAbsolute.txt -Only in Source/Programs/AutomationTool/obj/Development: AutomationTool.exe -Only in Source/Programs/AutomationTool/obj/Development: AutomationTool.pdb -Only in Source/Programs/AutomationTool/OneSkyLocalization/obj: Debug -Only in Source/Programs/AutomationTool/OneSkyLocalization/obj/Development: .NETFramework,Version=v4.6.2.AssemblyAttribute.cs -Only in Source/Programs/AutomationTool/OneSkyLocalization/obj/Development: OneSkyLocalization.Automation.csproj.FilesWrittenAbsolute.txt -Only in Source/Programs/AutomationTool/OneSkyLocalization/obj/Development: OneSkyLocalization.Automation.dll -Only in Source/Programs/AutomationTool/OneSkyLocalization/obj/Development: OneSkyLocalization.Automation.pdb -diff --color --recursive -u /home/zerophase/Documents/PackagesMaintained/unreal-engine/unreal-engine-4.26.1-3-x86_64.pkg/opt/unreal-engine/Engine/Source/Programs/AutomationTool/Scripts/BuildCookRun.Automation.cs Source/Programs/AutomationTool/Scripts/BuildCookRun.Automation.cs ---- /home/zerophase/Documents/PackagesMaintained/unreal-engine/unreal-engine-4.26.1-3-x86_64.pkg/opt/unreal-engine/Engine/Source/Programs/AutomationTool/Scripts/BuildCookRun.Automation.cs 2021-03-22 17:53:24.000000000 -0500 -+++ Source/Programs/AutomationTool/Scripts/BuildCookRun.Automation.cs 2021-03-23 07:42:42.600927171 -0500 -@@ -90,6 +90,11 @@ - } - } - -+ var ForceUseSystemCompiler = ParseForParam("ForceUseSystemCompiler"); -+ if (!String.IsNullOrEmpty(ForceUseSystemCompiler)) -+ { -+ Params.UbtArgs = " -ForceUseSystemCompiler"; -+ } - Params.ValidateAndLog(); - return Params; - } -diff --color --recursive -u /home/zerophase/Documents/PackagesMaintained/unreal-engine/unreal-engine-4.26.1-3-x86_64.pkg/opt/unreal-engine/Engine/Source/Programs/AutomationTool/Scripts/BuildProjectCommand.Automation.cs Source/Programs/AutomationTool/Scripts/BuildProjectCommand.Automation.cs ---- /home/zerophase/Documents/PackagesMaintained/unreal-engine/unreal-engine-4.26.1-3-x86_64.pkg/opt/unreal-engine/Engine/Source/Programs/AutomationTool/Scripts/BuildProjectCommand.Automation.cs 2021-03-22 17:53:24.000000000 -0500 -+++ Source/Programs/AutomationTool/Scripts/BuildProjectCommand.Automation.cs 2021-03-23 16:35:30.723332327 -0500 -@@ -105,7 +105,7 @@ - { - if (Params.EditorTargets.Contains("UnrealPak") == false) - { -- Agenda.AddTargets(new string[] { "UnrealPak" }, HostPlatform.Current.HostEditorPlatform, UnrealTargetConfiguration.Development, Params.CodeBasedUprojectPath); -+ Agenda.AddTargets(new string[] { "UnrealPak" }, HostPlatform.Current.HostEditorPlatform, UnrealTargetConfiguration.Development, Params.CodeBasedUprojectPath, Params.UbtArgs); - } - } |