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-rw-r--r--boost1_60.patch23
1 files changed, 0 insertions, 23 deletions
diff --git a/boost1_60.patch b/boost1_60.patch
deleted file mode 100644
index e2ff326bce4a..000000000000
--- a/boost1_60.patch
+++ /dev/null
@@ -1,23 +0,0 @@
-From aa1ea043bbf52d509197eab91ab85c70e633d69e Mon Sep 17 00:00:00 2001
-From: Celtic Minstrel <celtic.minstrel.ca@some.place>
-Date: Fri, 25 Dec 2015 08:17:33 -0500
-Subject: [PATCH] Use boost::none instead of boost::none_t()
-
-Fixes bug 24227
----
- src/play_controller.hpp | 2 +-
- 1 file changed, 1 insertion(+), 1 deletion(-)
-
-diff --git a/src/play_controller.hpp b/src/play_controller.hpp
-index d5596b6..e289861 100644
---- a/src/play_controller.hpp
-+++ b/src/play_controller.hpp
-@@ -137,7 +137,7 @@ class play_controller : public controller_base, public events::observer, public
- gamestate().end_level_data_ = data;
- }
- void reset_end_level_data() {
-- gamestate().end_level_data_ = boost::none_t();
-+ gamestate().end_level_data_ = boost::none;
- }
- bool is_regular_game_end() const {
- return gamestate().end_level_data_.get_ptr() != NULL;