diff options
Diffstat (limited to 'ccShader_Label_outline.frag.patch')
-rw-r--r-- | ccShader_Label_outline.frag.patch | 37 |
1 files changed, 0 insertions, 37 deletions
diff --git a/ccShader_Label_outline.frag.patch b/ccShader_Label_outline.frag.patch deleted file mode 100644 index 4a8efc05d99e..000000000000 --- a/ccShader_Label_outline.frag.patch +++ /dev/null @@ -1,37 +0,0 @@ ---- /opt/cocos2d-x/cocos/renderer/ccShader_Label_outline.frag 2017-03-22 15:13:34.000000000 -0400 -+++ /tmp/ccShader_Label_outline.frag 2017-04-21 06:42:23.428476119 -0400 -@@ -1,10 +1,10 @@ - /* - * LICENSE ??? - */ --const char* ccLabelOutline_frag = R"( --#ifdef GL_ES -+const char* ccLabelOutline_frag = STRINGIFY( -+\n#ifdef GL_ES\n - precision lowp float; --#endif -+\n#endif\n - - varying vec4 v_fragmentColor; - varying vec2 v_texCoord; -@@ -12,11 +12,11 @@ - uniform vec4 u_effectColor; - uniform vec4 u_textColor; - --#ifdef GL_ES -+\n#ifdef GL_ES\n - uniform lowp int u_effectType; // 0: None (Draw text), 1: Outline, 2: Shadow --#else -+\n#else\n - uniform int u_effectType; --#endif -+\n#endif\n - - void main() - { -@@ -45,4 +45,4 @@ - gl_FragColor = v_fragmentColor * vec4(u_effectColor.rgb, u_effectColor.a * outlineAlpha); - } - } --)"; -+); |