diff options
Diffstat (limited to 'clang_11.patch')
-rw-r--r-- | clang_11.patch | 108 |
1 files changed, 0 insertions, 108 deletions
diff --git a/clang_11.patch b/clang_11.patch deleted file mode 100644 index b2ad16326f4c..000000000000 --- a/clang_11.patch +++ /dev/null @@ -1,108 +0,0 @@ -diff --git a/Engine/Source/Editor/UnrealEd/Public/Layers/LayersSubsystem.h b/Engine/Source/Editor/UnrealEd/Public/Layers/LayersSubsystem.h -index 7fbded01fbb..80e507524f7 100644 ---- a/Engine/Source/Editor/UnrealEd/Public/Layers/LayersSubsystem.h -+++ b/Engine/Source/Editor/UnrealEd/Public/Layers/LayersSubsystem.h -@@ -41,7 +41,7 @@ namespace ELayersAction - } - - UCLASS() --class UNREALED_API ULayersSubsystem : public UEditorSubsystem -+class UNREALED_API ULayersSubsystem final : public UEditorSubsystem - { - GENERATED_BODY() - -diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/Linux/LinuxToolChain.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/Linux/LinuxToolChain.cs -index 1f856d789be..b4ffbeb2950 100644 ---- a/Engine/Source/Programs/UnrealBuildTool/Platform/Linux/LinuxToolChain.cs -+++ b/Engine/Source/Programs/UnrealBuildTool/Platform/Linux/LinuxToolChain.cs -@@ -186,10 +186,10 @@ namespace UnrealBuildTool - throw new BuildException("Unable to build: no compatible clang version found. Please run Setup.sh"); - } - // prevent unknown clangs since the build is likely to fail on too old or too new compilers -- else if ((CompilerVersionMajor * 10 + CompilerVersionMinor) > 100 || (CompilerVersionMajor * 10 + CompilerVersionMinor) < 60) -+ else if ((CompilerVersionMajor * 10 + CompilerVersionMinor) > 111 || (CompilerVersionMajor * 10 + CompilerVersionMinor) < 60) - { - throw new BuildException( -- string.Format("This version of the Unreal Engine can only be compiled with clang 10.0, 9.0, 8.0, 7.0 and 6.0. clang {0} may not build it - please use a different version.", -+ string.Format("This version of the Unreal Engine can only be compiled with clang 11.1, 10.0, 9.0, 8.0, 7.0 and 6.0. clang {0} may not build it - please use a different version.", - CompilerVersionString) - ); - } -@@ -592,6 +592,12 @@ namespace UnrealBuildTool - } - - Result += " -Wall -Werror"; -+ -+ if(CompilerVersionGreaterOrEqual(11,0,0)) -+ { -+ //instantiate templates once and reuse at compilation. Approximately 30% faster compile times -+ Result += " -fpch-instantiate-templates"; -+ } - - if (!CompileEnvironment.Architecture.StartsWith("x86_64") && !CompileEnvironment.Architecture.StartsWith("i686")) - { -diff --git a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformCriticalSection.h b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformCriticalSection.h -index 82dbd7f0c21..639a7cdcca7 100644 ---- a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformCriticalSection.h -+++ b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformCriticalSection.h -@@ -39,6 +39,7 @@ template<class CriticalSection> - class TGenericPlatformRWLock - { - public: -+ - FORCEINLINE TGenericPlatformRWLock() - { - } -diff --git a/Engine/Source/Runtime/Core/Public/HAL/PThreadCriticalSection.h b/Engine/Source/Runtime/Core/Public/HAL/PThreadCriticalSection.h -index ff9c2e10bb5..3f547f1ea0b 100644 ---- a/Engine/Source/Runtime/Core/Public/HAL/PThreadCriticalSection.h -+++ b/Engine/Source/Runtime/Core/Public/HAL/PThreadCriticalSection.h -@@ -66,6 +66,11 @@ public: - { - pthread_mutex_unlock(&Mutex); - } -+ -+ FORCEINLINE pthread_mutex_t GetMutex() const -+ { -+ return this->Mutex; -+ } - - private: - FPThreadsCriticalSection(const FPThreadsCriticalSection&); -diff --git a/Engine/Source/Runtime/Core/Public/UObject/WeakObjectPtrTemplates.h b/Engine/Source/Runtime/Core/Public/UObject/WeakObjectPtrTemplates.h -index f2d367b57bd..771c337a209 100644 ---- a/Engine/Source/Runtime/Core/Public/UObject/WeakObjectPtrTemplates.h -+++ b/Engine/Source/Runtime/Core/Public/UObject/WeakObjectPtrTemplates.h -@@ -382,4 +382,4 @@ void CopyFromWeakArray(DestArrayType& Dest, const SourceArrayType& Src) - Dest.Add(Value); - } - } --} -\ No newline at end of file -+} -diff --git a/Engine/Source/Runtime/Foliage/Private/ProceduralFoliageSpawner.cpp b/Engine/Source/Runtime/Foliage/Private/ProceduralFoliageSpawner.cpp -index d6ffcf228cf..04e2ef2a316 100644 ---- a/Engine/Source/Runtime/Foliage/Private/ProceduralFoliageSpawner.cpp -+++ b/Engine/Source/Runtime/Foliage/Private/ProceduralFoliageSpawner.cpp -@@ -80,7 +80,7 @@ const UProceduralFoliageTile* UProceduralFoliageSpawner::GetRandomTile(int32 X, - HashStream.Initialize(Y); - const double YRand = HashStream.FRand(); - -- const int32 RandomNumber = (RAND_MAX * XRand / (YRand + 0.01)); -+ const int32 RandomNumber = (static_cast<double>(RAND_MAX) * XRand / (YRand + 0.01)); - const int32 Idx = FMath::Clamp(RandomNumber % PrecomputedTiles.Num(), 0, PrecomputedTiles.Num() - 1); - return PrecomputedTiles[Idx].Get(); - } -diff --git a/Engine/Source/ThirdParty/FBX/2020.1.1/include/fbxsdk/scene/geometry/fbxlayer.h b/Engine/Source/ThirdParty/FBX/2020.1.1/include/fbxsdk/scene/geometry/fbxlayer.h -index 42d703fb8a8..1619c09c79b 100644 ---- a/Engine/Source/ThirdParty/FBX/2020.1.1/include/fbxsdk/scene/geometry/fbxlayer.h -+++ b/Engine/Source/ThirdParty/FBX/2020.1.1/include/fbxsdk/scene/geometry/fbxlayer.h -@@ -461,7 +461,7 @@ public: - * deleted when the pointer is released or the object is destroyed. At the moment of - * release or destruction, the values in this buffer are copied back into this object. - */ -- template <class T> inline T* GetLocked(T*, ELockMode pLockMode=eReadWriteLock) {T v; return (T*)GetLocked(pLockMode, FbxTypeOf(v)); } -+ template <class T> inline T* GetLocked(T*, ELockMode pLockMode=eReadWriteLock) {T v = T(); return (T*)GetLocked(pLockMode, FbxTypeOf(v)); } - - /** Unlock the data buffer. - * \param pDataPtr The buffer to be released. |