diff options
Diffstat (limited to 'dxvk-async.patch')
-rw-r--r-- | dxvk-async.patch | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/dxvk-async.patch b/dxvk-async.patch index f7f4f10aa28c..7455dfd2dbd4 100644 --- a/dxvk-async.patch +++ b/dxvk-async.patch @@ -632,3 +632,23 @@ index 79259875..db2f8a32 100644 /// Number of compiler threads /// when using the state cache +diff --git a/dxvk.conf b/dxvk.conf +index 25d27cb9..4e409075 100644 +--- a/dxvk.conf ++++ b/dxvk.conf +@@ -159,6 +159,15 @@ + # dxvk.numCompilerThreads = 0 + + ++# Compile pipelines asynchronously if possible. This may reduce stuttering ++# in some games, but may also introduce rendering issues that might become ++# apparent over time. Do not report bugs with this option enabled. ++# ++# Supported values: True, False ++ ++# dxvk.useAsync = False ++ ++ + # Toggles raw SSBO usage. + # + # Uses storage buffers to implement raw and structured buffer |