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-rw-r--r--gcc45.patch36
1 files changed, 0 insertions, 36 deletions
diff --git a/gcc45.patch b/gcc45.patch
deleted file mode 100644
index 966221224423..000000000000
--- a/gcc45.patch
+++ /dev/null
@@ -1,36 +0,0 @@
-diff -ur pinball-0.3.1/base/Config.cpp pinball-0.3.1_fixed//base/Config.cpp
---- pinball-0.3.1/base/Config.cpp 2003-11-21 05:59:09.000000000 -0200
-+++ pinball-0.3.1_fixed//base/Config.cpp 2010-11-30 19:27:11.952939021 -0200
-@@ -397,8 +397,8 @@
- }
-
- ///!+rzr this workaround Full path to relative ones, usefull for windows port
--bool isAbsolutePath(char const * const argv0 ) ;
--bool isAbsolutePath(char const * const argv0 )
-+bool isAbsolutePath(char * const argv0 ) ;
-+bool isAbsolutePath(char * const argv0 )
- {
- //EM_COUT(" check root drive c:\\ // absolute path - check for wine ?", 42);
- bool t = false;
-@@ -415,7 +415,7 @@
- }
- /// TODO; make it more robust for stranges paths
- /// (ie "c:\\d/i//r\like\\\\this/\\/") , wine virtual pc etc
--void Config::setPaths(char const * const argv0) {
-+void Config::setPaths(char * const argv0) {
- // EM_CERR("+ Config::setPath");
- //!+rzr : make it work also in relative paths use
- // and "/long path/quoted/paths/" etc
-Only in pinball-0.3.1_fixed//base: Config.cpp~
-diff -ur pinball-0.3.1/base/Config.h pinball-0.3.1_fixed//base/Config.h
---- pinball-0.3.1/base/Config.h 2003-11-20 14:46:16.000000000 -0200
-+++ pinball-0.3.1_fixed//base/Config.h 2010-11-30 19:28:17.076265440 -0200
-@@ -87,7 +87,7 @@
- void loadConfig();
- void setDefault();
- /// set RELATIVE path according to current work directory of exec
-- void setPaths(char const * const argv0); //!+rzr
-+ void setPaths(char * const argv0); //!+rzr
-
- private:
- int m_iWidth;