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diff --git a/microui.h b/microui.h
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+/*
+** Copyright (c) 2020 rxi
+**
+** This library is free software; you can redistribute it and/or modify it
+** under the terms of the MIT license. See `microui.c` for details.
+*/
+
+#ifndef MICROUI_H
+#define MICROUI_H
+
+#define MU_VERSION "2.01"
+
+#define MU_COMMANDLIST_SIZE (256 * 1024)
+#define MU_ROOTLIST_SIZE 32
+#define MU_CONTAINERSTACK_SIZE 32
+#define MU_CLIPSTACK_SIZE 32
+#define MU_IDSTACK_SIZE 32
+#define MU_LAYOUTSTACK_SIZE 16
+#define MU_CONTAINERPOOL_SIZE 48
+#define MU_TREENODEPOOL_SIZE 48
+#define MU_MAX_WIDTHS 16
+#define MU_REAL float
+#define MU_REAL_FMT "%.3g"
+#define MU_SLIDER_FMT "%.2f"
+#define MU_MAX_FMT 127
+
+#define mu_stack(T, n) struct { int idx; T items[n]; }
+#define mu_min(a, b) ((a) < (b) ? (a) : (b))
+#define mu_max(a, b) ((a) > (b) ? (a) : (b))
+#define mu_clamp(x, a, b) mu_min(b, mu_max(a, x))
+
+enum {
+ MU_CLIP_PART = 1,
+ MU_CLIP_ALL
+};
+
+enum {
+ MU_COMMAND_JUMP = 1,
+ MU_COMMAND_CLIP,
+ MU_COMMAND_RECT,
+ MU_COMMAND_TEXT,
+ MU_COMMAND_ICON,
+ MU_COMMAND_MAX
+};
+
+enum {
+ MU_COLOR_TEXT,
+ MU_COLOR_BORDER,
+ MU_COLOR_WINDOWBG,
+ MU_COLOR_TITLEBG,
+ MU_COLOR_TITLETEXT,
+ MU_COLOR_PANELBG,
+ MU_COLOR_BUTTON,
+ MU_COLOR_BUTTONHOVER,
+ MU_COLOR_BUTTONFOCUS,
+ MU_COLOR_BASE,
+ MU_COLOR_BASEHOVER,
+ MU_COLOR_BASEFOCUS,
+ MU_COLOR_SCROLLBASE,
+ MU_COLOR_SCROLLTHUMB,
+ MU_COLOR_MAX
+};
+
+enum {
+ MU_ICON_CLOSE = 1,
+ MU_ICON_CHECK,
+ MU_ICON_COLLAPSED,
+ MU_ICON_EXPANDED,
+ MU_ICON_MAX
+};
+
+enum {
+ MU_RES_ACTIVE = (1 << 0),
+ MU_RES_SUBMIT = (1 << 1),
+ MU_RES_CHANGE = (1 << 2)
+};
+
+enum {
+ MU_OPT_ALIGNCENTER = (1 << 0),
+ MU_OPT_ALIGNRIGHT = (1 << 1),
+ MU_OPT_NOINTERACT = (1 << 2),
+ MU_OPT_NOFRAME = (1 << 3),
+ MU_OPT_NORESIZE = (1 << 4),
+ MU_OPT_NOSCROLL = (1 << 5),
+ MU_OPT_NOCLOSE = (1 << 6),
+ MU_OPT_NOTITLE = (1 << 7),
+ MU_OPT_HOLDFOCUS = (1 << 8),
+ MU_OPT_AUTOSIZE = (1 << 9),
+ MU_OPT_POPUP = (1 << 10),
+ MU_OPT_CLOSED = (1 << 11),
+ MU_OPT_EXPANDED = (1 << 12)
+};
+
+enum {
+ MU_MOUSE_LEFT = (1 << 0),
+ MU_MOUSE_RIGHT = (1 << 1),
+ MU_MOUSE_MIDDLE = (1 << 2)
+};
+
+enum {
+ MU_KEY_SHIFT = (1 << 0),
+ MU_KEY_CTRL = (1 << 1),
+ MU_KEY_ALT = (1 << 2),
+ MU_KEY_BACKSPACE = (1 << 3),
+ MU_KEY_RETURN = (1 << 4)
+};
+
+
+typedef struct mu_Context mu_Context;
+typedef unsigned mu_Id;
+typedef MU_REAL mu_Real;
+typedef void* mu_Font;
+
+typedef struct { int x, y; } mu_Vec2;
+typedef struct { int x, y, w, h; } mu_Rect;
+typedef struct { unsigned char r, g, b, a; } mu_Color;
+typedef struct { mu_Id id; int last_update; } mu_PoolItem;
+
+typedef struct { int type, size; } mu_BaseCommand;
+typedef struct { mu_BaseCommand base; void *dst; } mu_JumpCommand;
+typedef struct { mu_BaseCommand base; mu_Rect rect; } mu_ClipCommand;
+typedef struct { mu_BaseCommand base; mu_Rect rect; mu_Color color; } mu_RectCommand;
+typedef struct { mu_BaseCommand base; mu_Font font; mu_Vec2 pos; mu_Color color; char str[1]; } mu_TextCommand;
+typedef struct { mu_BaseCommand base; mu_Rect rect; int id; mu_Color color; } mu_IconCommand;
+
+typedef union {
+ int type;
+ mu_BaseCommand base;
+ mu_JumpCommand jump;
+ mu_ClipCommand clip;
+ mu_RectCommand rect;
+ mu_TextCommand text;
+ mu_IconCommand icon;
+} mu_Command;
+
+typedef struct {
+ mu_Rect body;
+ mu_Rect next;
+ mu_Vec2 position;
+ mu_Vec2 size;
+ mu_Vec2 max;
+ int widths[MU_MAX_WIDTHS];
+ int items;
+ int item_index;
+ int next_row;
+ int next_type;
+ int indent;
+} mu_Layout;
+
+typedef struct {
+ mu_Command *head, *tail;
+ mu_Rect rect;
+ mu_Rect body;
+ mu_Vec2 content_size;
+ mu_Vec2 scroll;
+ int zindex;
+ int open;
+} mu_Container;
+
+typedef struct {
+ mu_Font font;
+ mu_Vec2 size;
+ int padding;
+ int spacing;
+ int indent;
+ int title_height;
+ int scrollbar_size;
+ int thumb_size;
+ mu_Color colors[MU_COLOR_MAX];
+} mu_Style;
+
+struct mu_Context {
+ /* callbacks */
+ int (*text_width)(mu_Font font, const char *str, int len);
+ int (*text_height)(mu_Font font);
+ void (*draw_frame)(mu_Context *ctx, mu_Rect rect, int colorid);
+ /* core state */
+ mu_Style _style;
+ mu_Style *style;
+ mu_Id hover;
+ mu_Id focus;
+ mu_Id last_id;
+ mu_Rect last_rect;
+ int last_zindex;
+ int updated_focus;
+ int frame;
+ mu_Container *hover_root;
+ mu_Container *next_hover_root;
+ mu_Container *scroll_target;
+ char number_edit_buf[MU_MAX_FMT];
+ mu_Id number_edit;
+ /* stacks */
+ mu_stack(char, MU_COMMANDLIST_SIZE) command_list;
+ mu_stack(mu_Container*, MU_ROOTLIST_SIZE) root_list;
+ mu_stack(mu_Container*, MU_CONTAINERSTACK_SIZE) container_stack;
+ mu_stack(mu_Rect, MU_CLIPSTACK_SIZE) clip_stack;
+ mu_stack(mu_Id, MU_IDSTACK_SIZE) id_stack;
+ mu_stack(mu_Layout, MU_LAYOUTSTACK_SIZE) layout_stack;
+ /* retained state pools */
+ mu_PoolItem container_pool[MU_CONTAINERPOOL_SIZE];
+ mu_Container containers[MU_CONTAINERPOOL_SIZE];
+ mu_PoolItem treenode_pool[MU_TREENODEPOOL_SIZE];
+ /* input state */
+ mu_Vec2 mouse_pos;
+ mu_Vec2 last_mouse_pos;
+ mu_Vec2 mouse_delta;
+ mu_Vec2 scroll_delta;
+ int mouse_down;
+ int mouse_pressed;
+ int key_down;
+ int key_pressed;
+ char input_text[32];
+};
+
+
+mu_Vec2 mu_vec2(int x, int y);
+mu_Rect mu_rect(int x, int y, int w, int h);
+mu_Color mu_color(int r, int g, int b, int a);
+
+void mu_init(mu_Context *ctx);
+void mu_begin(mu_Context *ctx);
+void mu_end(mu_Context *ctx);
+void mu_set_focus(mu_Context *ctx, mu_Id id);
+mu_Id mu_get_id(mu_Context *ctx, const void *data, int size);
+void mu_push_id(mu_Context *ctx, const void *data, int size);
+void mu_pop_id(mu_Context *ctx);
+void mu_push_clip_rect(mu_Context *ctx, mu_Rect rect);
+void mu_pop_clip_rect(mu_Context *ctx);
+mu_Rect mu_get_clip_rect(mu_Context *ctx);
+int mu_check_clip(mu_Context *ctx, mu_Rect r);
+mu_Container* mu_get_current_container(mu_Context *ctx);
+mu_Container* mu_get_container(mu_Context *ctx, const char *name);
+void mu_bring_to_front(mu_Context *ctx, mu_Container *cnt);
+
+int mu_pool_init(mu_Context *ctx, mu_PoolItem *items, int len, mu_Id id);
+int mu_pool_get(mu_Context *ctx, mu_PoolItem *items, int len, mu_Id id);
+void mu_pool_update(mu_Context *ctx, mu_PoolItem *items, int idx);
+
+void mu_input_mousemove(mu_Context *ctx, int x, int y);
+void mu_input_mousedown(mu_Context *ctx, int x, int y, int btn);
+void mu_input_mouseup(mu_Context *ctx, int x, int y, int btn);
+void mu_input_scroll(mu_Context *ctx, int x, int y);
+void mu_input_keydown(mu_Context *ctx, int key);
+void mu_input_keyup(mu_Context *ctx, int key);
+void mu_input_text(mu_Context *ctx, const char *text);
+
+mu_Command* mu_push_command(mu_Context *ctx, int type, int size);
+int mu_next_command(mu_Context *ctx, mu_Command **cmd);
+void mu_set_clip(mu_Context *ctx, mu_Rect rect);
+void mu_draw_rect(mu_Context *ctx, mu_Rect rect, mu_Color color);
+void mu_draw_box(mu_Context *ctx, mu_Rect rect, mu_Color color);
+void mu_draw_text(mu_Context *ctx, mu_Font font, const char *str, int len, mu_Vec2 pos, mu_Color color);
+void mu_draw_icon(mu_Context *ctx, int id, mu_Rect rect, mu_Color color);
+
+void mu_layout_row(mu_Context *ctx, int items, const int *widths, int height);
+void mu_layout_width(mu_Context *ctx, int width);
+void mu_layout_height(mu_Context *ctx, int height);
+void mu_layout_begin_column(mu_Context *ctx);
+void mu_layout_end_column(mu_Context *ctx);
+void mu_layout_set_next(mu_Context *ctx, mu_Rect r, int relative);
+mu_Rect mu_layout_next(mu_Context *ctx);
+
+void mu_draw_control_frame(mu_Context *ctx, mu_Id id, mu_Rect rect, int colorid, int opt);
+void mu_draw_control_text(mu_Context *ctx, const char *str, mu_Rect rect, int colorid, int opt);
+int mu_mouse_over(mu_Context *ctx, mu_Rect rect);
+void mu_update_control(mu_Context *ctx, mu_Id id, mu_Rect rect, int opt);
+
+#define mu_button(ctx, label) mu_button_ex(ctx, label, 0, MU_OPT_ALIGNCENTER)
+#define mu_textbox(ctx, buf, bufsz) mu_textbox_ex(ctx, buf, bufsz, 0)
+#define mu_slider(ctx, value, lo, hi) mu_slider_ex(ctx, value, lo, hi, 0, MU_SLIDER_FMT, MU_OPT_ALIGNCENTER)
+#define mu_number(ctx, value, step) mu_number_ex(ctx, value, step, MU_SLIDER_FMT, MU_OPT_ALIGNCENTER)
+#define mu_header(ctx, label) mu_header_ex(ctx, label, 0)
+#define mu_begin_treenode(ctx, label) mu_begin_treenode_ex(ctx, label, 0)
+#define mu_begin_window(ctx, title, rect) mu_begin_window_ex(ctx, title, rect, 0)
+#define mu_begin_panel(ctx, name) mu_begin_panel_ex(ctx, name, 0)
+
+void mu_text(mu_Context *ctx, const char *text);
+void mu_label(mu_Context *ctx, const char *text);
+int mu_button_ex(mu_Context *ctx, const char *label, int icon, int opt);
+int mu_checkbox(mu_Context *ctx, const char *label, int *state);
+int mu_textbox_raw(mu_Context *ctx, char *buf, int bufsz, mu_Id id, mu_Rect r, int opt);
+int mu_textbox_ex(mu_Context *ctx, char *buf, int bufsz, int opt);
+int mu_slider_ex(mu_Context *ctx, mu_Real *value, mu_Real low, mu_Real high, mu_Real step, const char *fmt, int opt);
+int mu_number_ex(mu_Context *ctx, mu_Real *value, mu_Real step, const char *fmt, int opt);
+int mu_header_ex(mu_Context *ctx, const char *label, int opt);
+int mu_begin_treenode_ex(mu_Context *ctx, const char *label, int opt);
+void mu_end_treenode(mu_Context *ctx);
+int mu_begin_window_ex(mu_Context *ctx, const char *title, mu_Rect rect, int opt);
+void mu_end_window(mu_Context *ctx);
+void mu_open_popup(mu_Context *ctx, const char *name);
+int mu_begin_popup(mu_Context *ctx, const char *name);
+void mu_end_popup(mu_Context *ctx);
+void mu_begin_panel_ex(mu_Context *ctx, const char *name, int opt);
+void mu_end_panel(mu_Context *ctx);
+
+#endif