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-# THIS IS THE CONFIGURATION FILE FOR THE MANAGING SCRIPT NOT FOR THE ACTUAL SERVER
-# Variables are interpreted in bash. Simply using bash-syntax is sufficient.
-
-# General parameters
-SERVER_ROOT="/srv/minecraft"
-BACKUP_DEST="/srv/minecraft/backup"
-BACKUP_PATHS="world" # World paths separated by spaces relative to SERVER_ROOT
-BACKUP_FLAGS="-z"
-KEEP_BACKUPS="10"
-GAME_USER="minecraft"
-MAIN_EXECUTABLE="minecraft_server.jar"
-SESSION_NAME="minecraft"
-
-# System parameters for java
-# -Xms sets the intial heap size (must be a multiple of 1024 and greater than 2MB, no spaces!)
-# -Xmx sets the maximum heap size (must be a multiple of 1024 and greater than 2MB, no spaces!)
-SERVER_START_CMD="java -Xms512M -Xmx1024M -jar './${MAIN_EXECUTABLE}' nogui"
-
-# System parameters for the actual game server
-# Describes whether a daemon process which stops the server if it is not used by a player
-# within IDLE_IF_TIME seconds should be started. The GAME_PORT is not inhereted to the server!
-IDLE_SERVER=false # true or false
-# Ensure that if SESSION_NAME is passed through the command line and therefore set to read only by the script,
-# IDLE_SESSION_NAME gets altered according to the command line and not the configurtion file, hence invoke the variable
-IDLE_SESSION_NAME="idle_server_${SESSION_NAME}"
-GAME_PORT="25565" # used to listen for incoming connections when the server is down
-CHECK_PLAYER_TIME="30" # in seconds
-IDLE_IF_TIME="1200" # in seconds