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-rw-r--r--nine-1.9.0.patch4997
1 files changed, 4997 insertions, 0 deletions
diff --git a/nine-1.9.0.patch b/nine-1.9.0.patch
new file mode 100644
index 000000000000..5db93574ef16
--- /dev/null
+++ b/nine-1.9.0.patch
@@ -0,0 +1,4997 @@
+diff --git a/configure b/configure
+index ad84e74..7c257c0 100755
+--- a/configure
++++ b/configure
+@@ -681,6 +681,8 @@ XSLT_LIBS
+ XSLT_CFLAGS
+ XML2_LIBS
+ XML2_CFLAGS
++D3D_LIBS
++D3D_CFLAGS
+ X_EXTRA_LIBS
+ X_LIBS
+ X_PRE_LIBS
+@@ -723,6 +725,7 @@ LDRPATH_INSTALL
+ DLLFLAGS
+ dlldir
+ CPP
++D3DADAPTER9_LIBS
+ OPENGL_LIBS
+ ICOTOOL
+ CONVERT
+@@ -835,6 +838,8 @@ with_netapi
+ with_openal
+ with_opencl
+ with_opengl
++with_d3dadapter
++with_d3dadapter_dri2_fallback
+ with_osmesa
+ with_oss
+ with_pcap
+@@ -1008,6 +1013,7 @@ enable_d3d10core
+ enable_d3d11
+ enable_d3d8
+ enable_d3d9
++enable_d3d9_nine
+ enable_d3dcompiler_33
+ enable_d3dcompiler_34
+ enable_d3dcompiler_35
+@@ -2220,6 +2226,9 @@ Optional Packages:
+ --without-openal do not use OpenAL
+ --without-opencl do not use OpenCL
+ --without-opengl do not use OpenGL
++ --without-d3dadapter do not use native Direct3D
++ --without-d3dadapter-dri2-fallback
++ add a DRI2 fallback to d3dadapter DRI3 code
+ --without-osmesa do not use the OSMesa library
+ --without-oss do not use the OSS sound support
+ --without-pcap do not use the Packet Capture library
+@@ -3460,6 +3469,18 @@ if test "${with_opengl+set}" = set; then :
+ fi
+
+
++# Check whether --with-d3dadapter was given.
++if test "${with_d3dadapter+set}" = set; then :
++ withval=$with_d3dadapter;
++fi
++
++
++# Check whether --with-d3dadapter-dri2-fallback was given.
++if test "${with_d3dadapter_dri2_fallback+set}" = set; then :
++ withval=$with_d3dadapter_dri2_fallback;
++fi
++
++
+ # Check whether --with-osmesa was given.
+ if test "${with_osmesa+set}" = set; then :
+ withval=$with_osmesa;
+@@ -6239,6 +6260,9 @@ fi
+ OPENGL_LIBS=""
+
+
++D3DADAPTER9_LIBS=""
++
++
+
+ # Check whether --enable-largefile was given.
+ if test "${enable_largefile+set}" = set; then :
+@@ -11078,6 +11102,632 @@ This is an error since --with-va was requested." "$LINENO" 5 ;;
+ esac
+ fi
+
++
++
++ if test "x$with_d3dadapter" != "xno"
++ then
++ D3D_CFLAGS=`pkg-config --cflags d3d`
++ D3D_LIBS=`pkg-config --libs d3d`
++
++
++
++$as_echo "#define SONAME_D3DADAPTER9 \"d3dadapter9.so.1\"" >>confdefs.h
++
++
++cat >>confdefs.h <<_ACEOF
++#define D3D_MODULE_DIR "`pkg-config --variable=moduledir d3d`"
++_ACEOF
++
++ D3DADAPTER9_LIBS=""
++ { $as_echo "$as_me:${as_lineno-$LINENO}: checking for -lxcb" >&5
++$as_echo_n "checking for -lxcb... " >&6; }
++if ${ac_cv_lib_soname_xcb+:} false; then :
++ $as_echo_n "(cached) " >&6
++else
++ ac_check_soname_save_LIBS=$LIBS
++LIBS="-lxcb $LIBS"
++ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
++/* end confdefs.h. */
++
++/* Override any GCC internal prototype to avoid an error.
++ Use char because int might match the return type of a GCC
++ builtin and then its argument prototype would still apply. */
++#ifdef __cplusplus
++extern "C"
++#endif
++char xcb_request_check ();
++int
++main ()
++{
++return xcb_request_check ();
++ ;
++ return 0;
++}
++_ACEOF
++if ac_fn_c_try_link "$LINENO"; then :
++ case "$LIBEXT" in
++ dll) ac_cv_lib_soname_xcb=`$ac_cv_path_LDD conftest.exe | grep "xcb" | sed -e "s/dll.*/dll/"';2,$d'` ;;
++ dylib) ac_cv_lib_soname_xcb=`$OTOOL -L conftest$ac_exeext | grep "libxcb\\.[0-9A-Za-z.]*dylib" | sed -e "s/^.*\/\(libxcb\.[0-9A-Za-z.]*dylib\).*$/\1/"';2,$d'` ;;
++ *) ac_cv_lib_soname_xcb=`$READELF -d conftest$ac_exeext | grep "NEEDED.*libxcb\\.$LIBEXT" | sed -e "s/^.*\\[\\(libxcb\\.$LIBEXT[^ ]*\\)\\].*$/\1/"';2,$d'`
++ if ${ac_cv_lib_soname_xcb:+false} :; then :
++ ac_cv_lib_soname_xcb=`$LDD conftest$ac_exeext | grep "libxcb\\.$LIBEXT" | sed -e "s/^.*\(libxcb\.$LIBEXT[^ ]*\).*$/\1/"';2,$d'`
++fi ;;
++ esac
++fi
++rm -f core conftest.err conftest.$ac_objext \
++ conftest$ac_exeext conftest.$ac_ext
++ LIBS=$ac_check_soname_save_LIBS
++fi
++if ${ac_cv_lib_soname_xcb:+false} :; then :
++ { $as_echo "$as_me:${as_lineno-$LINENO}: result: not found" >&5
++$as_echo "not found" >&6; }
++
++else
++ { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_soname_xcb" >&5
++$as_echo "$ac_cv_lib_soname_xcb" >&6; }
++
++cat >>confdefs.h <<_ACEOF
++#define SONAME_LIBXCB "$ac_cv_lib_soname_xcb"
++_ACEOF
++
++ D3DADAPTER9_LIBS="-lxcb $D3DADAPTER9_LIBS"
++fi
++ if test "x$D3DADAPTER9_LIBS" != "x-lxcb "; then :
++ case "x$with_d3dadapter" in
++ xno) ;;
++ *) as_fn_error $? "D3Dadapter9 requires libxcb
++Use the --without-d3dadapter option if you really want this." "$LINENO" 5 ;;
++esac
++fi
++ { $as_echo "$as_me:${as_lineno-$LINENO}: checking for -lxcb-dri3" >&5
++$as_echo_n "checking for -lxcb-dri3... " >&6; }
++if ${ac_cv_lib_soname_xcb_dri3+:} false; then :
++ $as_echo_n "(cached) " >&6
++else
++ ac_check_soname_save_LIBS=$LIBS
++LIBS="-lxcb-dri3 $LIBS"
++ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
++/* end confdefs.h. */
++
++/* Override any GCC internal prototype to avoid an error.
++ Use char because int might match the return type of a GCC
++ builtin and then its argument prototype would still apply. */
++#ifdef __cplusplus
++extern "C"
++#endif
++char xcb_dri3_open ();
++int
++main ()
++{
++return xcb_dri3_open ();
++ ;
++ return 0;
++}
++_ACEOF
++if ac_fn_c_try_link "$LINENO"; then :
++ case "$LIBEXT" in
++ dll) ac_cv_lib_soname_xcb_dri3=`$ac_cv_path_LDD conftest.exe | grep "xcb-dri3" | sed -e "s/dll.*/dll/"';2,$d'` ;;
++ dylib) ac_cv_lib_soname_xcb_dri3=`$OTOOL -L conftest$ac_exeext | grep "libxcb-dri3\\.[0-9A-Za-z.]*dylib" | sed -e "s/^.*\/\(libxcb-dri3\.[0-9A-Za-z.]*dylib\).*$/\1/"';2,$d'` ;;
++ *) ac_cv_lib_soname_xcb_dri3=`$READELF -d conftest$ac_exeext | grep "NEEDED.*libxcb-dri3\\.$LIBEXT" | sed -e "s/^.*\\[\\(libxcb-dri3\\.$LIBEXT[^ ]*\\)\\].*$/\1/"';2,$d'`
++ if ${ac_cv_lib_soname_xcb_dri3:+false} :; then :
++ ac_cv_lib_soname_xcb_dri3=`$LDD conftest$ac_exeext | grep "libxcb-dri3\\.$LIBEXT" | sed -e "s/^.*\(libxcb-dri3\.$LIBEXT[^ ]*\).*$/\1/"';2,$d'`
++fi ;;
++ esac
++fi
++rm -f core conftest.err conftest.$ac_objext \
++ conftest$ac_exeext conftest.$ac_ext
++ LIBS=$ac_check_soname_save_LIBS
++fi
++if ${ac_cv_lib_soname_xcb_dri3:+false} :; then :
++ { $as_echo "$as_me:${as_lineno-$LINENO}: result: not found" >&5
++$as_echo "not found" >&6; }
++
++else
++ { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_soname_xcb_dri3" >&5
++$as_echo "$ac_cv_lib_soname_xcb_dri3" >&6; }
++
++cat >>confdefs.h <<_ACEOF
++#define SONAME_LIBXCB_DRI3 "$ac_cv_lib_soname_xcb_dri3"
++_ACEOF
++
++ D3DADAPTER9_LIBS="-lxcb-dri3 $D3DADAPTER9_LIBS"
++fi
++ if test "x$D3DADAPTER9_LIBS" != "x-lxcb-dri3 -lxcb "; then :
++ case "x$with_d3dadapter" in
++ xno) ;;
++ *) as_fn_error $? "D3Dadapter9 requires libxcb-dri3
++Use the --without-d3dadapter option if you really want this." "$LINENO" 5 ;;
++esac
++fi
++ { $as_echo "$as_me:${as_lineno-$LINENO}: checking for -lxcb-present" >&5
++$as_echo_n "checking for -lxcb-present... " >&6; }
++if ${ac_cv_lib_soname_xcb_present+:} false; then :
++ $as_echo_n "(cached) " >&6
++else
++ ac_check_soname_save_LIBS=$LIBS
++LIBS="-lxcb-present $LIBS"
++ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
++/* end confdefs.h. */
++
++/* Override any GCC internal prototype to avoid an error.
++ Use char because int might match the return type of a GCC
++ builtin and then its argument prototype would still apply. */
++#ifdef __cplusplus
++extern "C"
++#endif
++char xcb_present_notify_msc ();
++int
++main ()
++{
++return xcb_present_notify_msc ();
++ ;
++ return 0;
++}
++_ACEOF
++if ac_fn_c_try_link "$LINENO"; then :
++ case "$LIBEXT" in
++ dll) ac_cv_lib_soname_xcb_present=`$ac_cv_path_LDD conftest.exe | grep "xcb-present" | sed -e "s/dll.*/dll/"';2,$d'` ;;
++ dylib) ac_cv_lib_soname_xcb_present=`$OTOOL -L conftest$ac_exeext | grep "libxcb-present\\.[0-9A-Za-z.]*dylib" | sed -e "s/^.*\/\(libxcb-present\.[0-9A-Za-z.]*dylib\).*$/\1/"';2,$d'` ;;
++ *) ac_cv_lib_soname_xcb_present=`$READELF -d conftest$ac_exeext | grep "NEEDED.*libxcb-present\\.$LIBEXT" | sed -e "s/^.*\\[\\(libxcb-present\\.$LIBEXT[^ ]*\\)\\].*$/\1/"';2,$d'`
++ if ${ac_cv_lib_soname_xcb_present:+false} :; then :
++ ac_cv_lib_soname_xcb_present=`$LDD conftest$ac_exeext | grep "libxcb-present\\.$LIBEXT" | sed -e "s/^.*\(libxcb-present\.$LIBEXT[^ ]*\).*$/\1/"';2,$d'`
++fi ;;
++ esac
++fi
++rm -f core conftest.err conftest.$ac_objext \
++ conftest$ac_exeext conftest.$ac_ext
++ LIBS=$ac_check_soname_save_LIBS
++fi
++if ${ac_cv_lib_soname_xcb_present:+false} :; then :
++ { $as_echo "$as_me:${as_lineno-$LINENO}: result: not found" >&5
++$as_echo "not found" >&6; }
++
++else
++ { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_soname_xcb_present" >&5
++$as_echo "$ac_cv_lib_soname_xcb_present" >&6; }
++
++cat >>confdefs.h <<_ACEOF
++#define SONAME_LIBXCB_PRESENT "$ac_cv_lib_soname_xcb_present"
++_ACEOF
++
++ D3DADAPTER9_LIBS="-lxcb-present $D3DADAPTER9_LIBS"
++fi
++ if test "x$D3DADAPTER9_LIBS" != "x-lxcb-present -lxcb-dri3 -lxcb "; then :
++ case "x$with_d3dadapter" in
++ xno) ;;
++ *) as_fn_error $? "D3Dadapter9 requires libxcb-present
++Use the --without-d3dadapter option if you really want this." "$LINENO" 5 ;;
++esac
++fi
++ { $as_echo "$as_me:${as_lineno-$LINENO}: checking for -lX11-xcb" >&5
++$as_echo_n "checking for -lX11-xcb... " >&6; }
++if ${ac_cv_lib_soname_X11_xcb+:} false; then :
++ $as_echo_n "(cached) " >&6
++else
++ ac_check_soname_save_LIBS=$LIBS
++LIBS="-lX11-xcb $LIBS"
++ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
++/* end confdefs.h. */
++
++/* Override any GCC internal prototype to avoid an error.
++ Use char because int might match the return type of a GCC
++ builtin and then its argument prototype would still apply. */
++#ifdef __cplusplus
++extern "C"
++#endif
++char XGetXCBConnection ();
++int
++main ()
++{
++return XGetXCBConnection ();
++ ;
++ return 0;
++}
++_ACEOF
++if ac_fn_c_try_link "$LINENO"; then :
++ case "$LIBEXT" in
++ dll) ac_cv_lib_soname_X11_xcb=`$ac_cv_path_LDD conftest.exe | grep "X11-xcb" | sed -e "s/dll.*/dll/"';2,$d'` ;;
++ dylib) ac_cv_lib_soname_X11_xcb=`$OTOOL -L conftest$ac_exeext | grep "libX11-xcb\\.[0-9A-Za-z.]*dylib" | sed -e "s/^.*\/\(libX11-xcb\.[0-9A-Za-z.]*dylib\).*$/\1/"';2,$d'` ;;
++ *) ac_cv_lib_soname_X11_xcb=`$READELF -d conftest$ac_exeext | grep "NEEDED.*libX11-xcb\\.$LIBEXT" | sed -e "s/^.*\\[\\(libX11-xcb\\.$LIBEXT[^ ]*\\)\\].*$/\1/"';2,$d'`
++ if ${ac_cv_lib_soname_X11_xcb:+false} :; then :
++ ac_cv_lib_soname_X11_xcb=`$LDD conftest$ac_exeext | grep "libX11-xcb\\.$LIBEXT" | sed -e "s/^.*\(libX11-xcb\.$LIBEXT[^ ]*\).*$/\1/"';2,$d'`
++fi ;;
++ esac
++fi
++rm -f core conftest.err conftest.$ac_objext \
++ conftest$ac_exeext conftest.$ac_ext
++ LIBS=$ac_check_soname_save_LIBS
++fi
++if ${ac_cv_lib_soname_X11_xcb:+false} :; then :
++ { $as_echo "$as_me:${as_lineno-$LINENO}: result: not found" >&5
++$as_echo "not found" >&6; }
++
++else
++ { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_soname_X11_xcb" >&5
++$as_echo "$ac_cv_lib_soname_X11_xcb" >&6; }
++
++cat >>confdefs.h <<_ACEOF
++#define SONAME_LIBX11_XCB "$ac_cv_lib_soname_X11_xcb"
++_ACEOF
++
++ D3DADAPTER9_LIBS="-lX11-xcb $D3DADAPTER9_LIBS"
++fi
++ if test "x$D3DADAPTER9_LIBS" != "x-lX11-xcb -lxcb-present -lxcb-dri3 -lxcb "; then :
++ case "x$with_d3dadapter" in
++ xno) ;;
++ *) as_fn_error $? "D3Dadapter9 requires libX11-xcb
++Use the --without-d3dadapter option if you really want this." "$LINENO" 5 ;;
++esac
++fi
++ { $as_echo "$as_me:${as_lineno-$LINENO}: checking for -lxcb-xfixes" >&5
++$as_echo_n "checking for -lxcb-xfixes... " >&6; }
++if ${ac_cv_lib_soname_xcb_xfixes+:} false; then :
++ $as_echo_n "(cached) " >&6
++else
++ ac_check_soname_save_LIBS=$LIBS
++LIBS="-lxcb-xfixes $LIBS"
++ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
++/* end confdefs.h. */
++
++/* Override any GCC internal prototype to avoid an error.
++ Use char because int might match the return type of a GCC
++ builtin and then its argument prototype would still apply. */
++#ifdef __cplusplus
++extern "C"
++#endif
++char xcb_xfixes_create_region ();
++int
++main ()
++{
++return xcb_xfixes_create_region ();
++ ;
++ return 0;
++}
++_ACEOF
++if ac_fn_c_try_link "$LINENO"; then :
++ case "$LIBEXT" in
++ dll) ac_cv_lib_soname_xcb_xfixes=`$ac_cv_path_LDD conftest.exe | grep "xcb-xfixes" | sed -e "s/dll.*/dll/"';2,$d'` ;;
++ dylib) ac_cv_lib_soname_xcb_xfixes=`$OTOOL -L conftest$ac_exeext | grep "libxcb-xfixes\\.[0-9A-Za-z.]*dylib" | sed -e "s/^.*\/\(libxcb-xfixes\.[0-9A-Za-z.]*dylib\).*$/\1/"';2,$d'` ;;
++ *) ac_cv_lib_soname_xcb_xfixes=`$READELF -d conftest$ac_exeext | grep "NEEDED.*libxcb-xfixes\\.$LIBEXT" | sed -e "s/^.*\\[\\(libxcb-xfixes\\.$LIBEXT[^ ]*\\)\\].*$/\1/"';2,$d'`
++ if ${ac_cv_lib_soname_xcb_xfixes:+false} :; then :
++ ac_cv_lib_soname_xcb_xfixes=`$LDD conftest$ac_exeext | grep "libxcb-xfixes\\.$LIBEXT" | sed -e "s/^.*\(libxcb-xfixes\.$LIBEXT[^ ]*\).*$/\1/"';2,$d'`
++fi ;;
++ esac
++fi
++rm -f core conftest.err conftest.$ac_objext \
++ conftest$ac_exeext conftest.$ac_ext
++ LIBS=$ac_check_soname_save_LIBS
++fi
++if ${ac_cv_lib_soname_xcb_xfixes:+false} :; then :
++ { $as_echo "$as_me:${as_lineno-$LINENO}: result: not found" >&5
++$as_echo "not found" >&6; }
++
++else
++ { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_soname_xcb_xfixes" >&5
++$as_echo "$ac_cv_lib_soname_xcb_xfixes" >&6; }
++
++cat >>confdefs.h <<_ACEOF
++#define SONAME_LIBXCB_XFIXES "$ac_cv_lib_soname_xcb_xfixes"
++_ACEOF
++
++ D3DADAPTER9_LIBS="-lxcb-xfixes $D3DADAPTER9_LIBS"
++fi
++ if test "x$D3DADAPTER9_LIBS" != "x-lxcb-xfixes -lX11-xcb -lxcb-present -lxcb-dri3 -lxcb "; then :
++ case "x$with_d3dadapter" in
++ xno) ;;
++ *) as_fn_error $? "D3Dadapter9 requires libxcb-xfixes
++Use the --without-d3dadapter option if you really want this." "$LINENO" 5 ;;
++esac
++fi
++ { $as_echo "$as_me:${as_lineno-$LINENO}: checking for -lX11" >&5
++$as_echo_n "checking for -lX11... " >&6; }
++if ${ac_cv_lib_soname_X11+:} false; then :
++ $as_echo_n "(cached) " >&6
++else
++ ac_check_soname_save_LIBS=$LIBS
++LIBS="-lX11 $LIBS"
++ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
++/* end confdefs.h. */
++
++/* Override any GCC internal prototype to avoid an error.
++ Use char because int might match the return type of a GCC
++ builtin and then its argument prototype would still apply. */
++#ifdef __cplusplus
++extern "C"
++#endif
++char XOpenDisplay ();
++int
++main ()
++{
++return XOpenDisplay ();
++ ;
++ return 0;
++}
++_ACEOF
++if ac_fn_c_try_link "$LINENO"; then :
++ case "$LIBEXT" in
++ dll) ac_cv_lib_soname_X11=`$ac_cv_path_LDD conftest.exe | grep "X11" | sed -e "s/dll.*/dll/"';2,$d'` ;;
++ dylib) ac_cv_lib_soname_X11=`$OTOOL -L conftest$ac_exeext | grep "libX11\\.[0-9A-Za-z.]*dylib" | sed -e "s/^.*\/\(libX11\.[0-9A-Za-z.]*dylib\).*$/\1/"';2,$d'` ;;
++ *) ac_cv_lib_soname_X11=`$READELF -d conftest$ac_exeext | grep "NEEDED.*libX11\\.$LIBEXT" | sed -e "s/^.*\\[\\(libX11\\.$LIBEXT[^ ]*\\)\\].*$/\1/"';2,$d'`
++ if ${ac_cv_lib_soname_X11:+false} :; then :
++ ac_cv_lib_soname_X11=`$LDD conftest$ac_exeext | grep "libX11\\.$LIBEXT" | sed -e "s/^.*\(libX11\.$LIBEXT[^ ]*\).*$/\1/"';2,$d'`
++fi ;;
++ esac
++fi
++rm -f core conftest.err conftest.$ac_objext \
++ conftest$ac_exeext conftest.$ac_ext
++ LIBS=$ac_check_soname_save_LIBS
++fi
++if ${ac_cv_lib_soname_X11:+false} :; then :
++ { $as_echo "$as_me:${as_lineno-$LINENO}: result: not found" >&5
++$as_echo "not found" >&6; }
++
++else
++ { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_soname_X11" >&5
++$as_echo "$ac_cv_lib_soname_X11" >&6; }
++
++cat >>confdefs.h <<_ACEOF
++#define SONAME_LIBX11 "$ac_cv_lib_soname_X11"
++_ACEOF
++
++ D3DADAPTER9_LIBS="-lX11 $D3DADAPTER9_LIBS"
++fi
++ if test "x$D3DADAPTER9_LIBS" != "x-lX11 -lxcb-xfixes -lX11-xcb -lxcb-present -lxcb-dri3 -lxcb "; then :
++ case "x$with_d3dadapter" in
++ xno) ;;
++ *) as_fn_error $? "D3Dadapter9 requires libX11
++Use the --without-d3dadapter option if you really want this." "$LINENO" 5 ;;
++esac
++fi
++ { $as_echo "$as_me:${as_lineno-$LINENO}: checking for -lXext" >&5
++$as_echo_n "checking for -lXext... " >&6; }
++if ${ac_cv_lib_soname_Xext+:} false; then :
++ $as_echo_n "(cached) " >&6
++else
++ ac_check_soname_save_LIBS=$LIBS
++LIBS="-lXext $LIBS"
++ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
++/* end confdefs.h. */
++
++/* Override any GCC internal prototype to avoid an error.
++ Use char because int might match the return type of a GCC
++ builtin and then its argument prototype would still apply. */
++#ifdef __cplusplus
++extern "C"
++#endif
++char XextRemoveDisplay ();
++int
++main ()
++{
++return XextRemoveDisplay ();
++ ;
++ return 0;
++}
++_ACEOF
++if ac_fn_c_try_link "$LINENO"; then :
++ case "$LIBEXT" in
++ dll) ac_cv_lib_soname_Xext=`$ac_cv_path_LDD conftest.exe | grep "Xext" | sed -e "s/dll.*/dll/"';2,$d'` ;;
++ dylib) ac_cv_lib_soname_Xext=`$OTOOL -L conftest$ac_exeext | grep "libXext\\.[0-9A-Za-z.]*dylib" | sed -e "s/^.*\/\(libXext\.[0-9A-Za-z.]*dylib\).*$/\1/"';2,$d'` ;;
++ *) ac_cv_lib_soname_Xext=`$READELF -d conftest$ac_exeext | grep "NEEDED.*libXext\\.$LIBEXT" | sed -e "s/^.*\\[\\(libXext\\.$LIBEXT[^ ]*\\)\\].*$/\1/"';2,$d'`
++ if ${ac_cv_lib_soname_Xext:+false} :; then :
++ ac_cv_lib_soname_Xext=`$LDD conftest$ac_exeext | grep "libXext\\.$LIBEXT" | sed -e "s/^.*\(libXext\.$LIBEXT[^ ]*\).*$/\1/"';2,$d'`
++fi ;;
++ esac
++fi
++rm -f core conftest.err conftest.$ac_objext \
++ conftest$ac_exeext conftest.$ac_ext
++ LIBS=$ac_check_soname_save_LIBS
++fi
++if ${ac_cv_lib_soname_Xext:+false} :; then :
++ { $as_echo "$as_me:${as_lineno-$LINENO}: result: not found" >&5
++$as_echo "not found" >&6; }
++
++else
++ { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_soname_Xext" >&5
++$as_echo "$ac_cv_lib_soname_Xext" >&6; }
++
++cat >>confdefs.h <<_ACEOF
++#define SONAME_LIBXEXT "$ac_cv_lib_soname_Xext"
++_ACEOF
++
++ D3DADAPTER9_LIBS="-lXext $D3DADAPTER9_LIBS"
++fi
++ if test "x$D3DADAPTER9_LIBS" != "x-lXext -lX11 -lxcb-xfixes -lX11-xcb -lxcb-present -lxcb-dri3 -lxcb "; then :
++ case "x$with_d3dadapter" in
++ xno) ;;
++ *) as_fn_error $? "D3Dadapter9 requires libXext
++Use the --without-d3dadapter option if you really want this." "$LINENO" 5 ;;
++esac
++fi
++ { $as_echo "$as_me:${as_lineno-$LINENO}: checking for -lpthread" >&5
++$as_echo_n "checking for -lpthread... " >&6; }
++if ${ac_cv_lib_soname_pthread+:} false; then :
++ $as_echo_n "(cached) " >&6
++else
++ ac_check_soname_save_LIBS=$LIBS
++LIBS="-lpthread $LIBS"
++ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
++/* end confdefs.h. */
++
++/* Override any GCC internal prototype to avoid an error.
++ Use char because int might match the return type of a GCC
++ builtin and then its argument prototype would still apply. */
++#ifdef __cplusplus
++extern "C"
++#endif
++char pthread_mutex_lock ();
++int
++main ()
++{
++return pthread_mutex_lock ();
++ ;
++ return 0;
++}
++_ACEOF
++if ac_fn_c_try_link "$LINENO"; then :
++ case "$LIBEXT" in
++ dll) ac_cv_lib_soname_pthread=`$ac_cv_path_LDD conftest.exe | grep "pthread" | sed -e "s/dll.*/dll/"';2,$d'` ;;
++ dylib) ac_cv_lib_soname_pthread=`$OTOOL -L conftest$ac_exeext | grep "libpthread\\.[0-9A-Za-z.]*dylib" | sed -e "s/^.*\/\(libpthread\.[0-9A-Za-z.]*dylib\).*$/\1/"';2,$d'` ;;
++ *) ac_cv_lib_soname_pthread=`$READELF -d conftest$ac_exeext | grep "NEEDED.*libpthread\\.$LIBEXT" | sed -e "s/^.*\\[\\(libpthread\\.$LIBEXT[^ ]*\\)\\].*$/\1/"';2,$d'`
++ if ${ac_cv_lib_soname_pthread:+false} :; then :
++ ac_cv_lib_soname_pthread=`$LDD conftest$ac_exeext | grep "libpthread\\.$LIBEXT" | sed -e "s/^.*\(libpthread\.$LIBEXT[^ ]*\).*$/\1/"';2,$d'`
++fi ;;
++ esac
++fi
++rm -f core conftest.err conftest.$ac_objext \
++ conftest$ac_exeext conftest.$ac_ext
++ LIBS=$ac_check_soname_save_LIBS
++fi
++if ${ac_cv_lib_soname_pthread:+false} :; then :
++ { $as_echo "$as_me:${as_lineno-$LINENO}: result: not found" >&5
++$as_echo "not found" >&6; }
++
++else
++ { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_soname_pthread" >&5
++$as_echo "$ac_cv_lib_soname_pthread" >&6; }
++
++cat >>confdefs.h <<_ACEOF
++#define SONAME_LIBPTHREAD "$ac_cv_lib_soname_pthread"
++_ACEOF
++
++ D3DADAPTER9_LIBS="-lpthread $D3DADAPTER9_LIBS"
++fi
++ if test "x$D3DADAPTER9_LIBS" != "x-lpthread -lXext -lX11 -lxcb-xfixes -lX11-xcb -lxcb-present -lxcb-dri3 -lxcb "; then :
++ case "x$with_d3dadapter" in
++ xno) ;;
++ *) as_fn_error $? "D3Dadapter9 requires libpthread
++Use the --without-d3dadapter option if you really want this." "$LINENO" 5 ;;
++esac
++fi
++
++ if test "x$with_d3dadapter_dri2_fallback" != "xno"
++ then
++
++$as_echo "#define D3DADAPTER9_DRI2 1" >>confdefs.h
++
++ { $as_echo "$as_me:${as_lineno-$LINENO}: checking for -lGL" >&5
++$as_echo_n "checking for -lGL... " >&6; }
++if ${ac_cv_lib_soname_GL+:} false; then :
++ $as_echo_n "(cached) " >&6
++else
++ ac_check_soname_save_LIBS=$LIBS
++LIBS="-lGL $LIBS"
++ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
++/* end confdefs.h. */
++
++/* Override any GCC internal prototype to avoid an error.
++ Use char because int might match the return type of a GCC
++ builtin and then its argument prototype would still apply. */
++#ifdef __cplusplus
++extern "C"
++#endif
++char glGenFramebuffers ();
++int
++main ()
++{
++return glGenFramebuffers ();
++ ;
++ return 0;
++}
++_ACEOF
++if ac_fn_c_try_link "$LINENO"; then :
++ case "$LIBEXT" in
++ dll) ac_cv_lib_soname_GL=`$ac_cv_path_LDD conftest.exe | grep "GL" | sed -e "s/dll.*/dll/"';2,$d'` ;;
++ dylib) ac_cv_lib_soname_GL=`$OTOOL -L conftest$ac_exeext | grep "libGL\\.[0-9A-Za-z.]*dylib" | sed -e "s/^.*\/\(libGL\.[0-9A-Za-z.]*dylib\).*$/\1/"';2,$d'` ;;
++ *) ac_cv_lib_soname_GL=`$READELF -d conftest$ac_exeext | grep "NEEDED.*libGL\\.$LIBEXT" | sed -e "s/^.*\\[\\(libGL\\.$LIBEXT[^ ]*\\)\\].*$/\1/"';2,$d'`
++ if ${ac_cv_lib_soname_GL:+false} :; then :
++ ac_cv_lib_soname_GL=`$LDD conftest$ac_exeext | grep "libGL\\.$LIBEXT" | sed -e "s/^.*\(libGL\.$LIBEXT[^ ]*\).*$/\1/"';2,$d'`
++fi ;;
++ esac
++fi
++rm -f core conftest.err conftest.$ac_objext \
++ conftest$ac_exeext conftest.$ac_ext
++ LIBS=$ac_check_soname_save_LIBS
++fi
++if ${ac_cv_lib_soname_GL:+false} :; then :
++ { $as_echo "$as_me:${as_lineno-$LINENO}: result: not found" >&5
++$as_echo "not found" >&6; }
++
++else
++ { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_soname_GL" >&5
++$as_echo "$ac_cv_lib_soname_GL" >&6; }
++
++cat >>confdefs.h <<_ACEOF
++#define SONAME_LIBGL "$ac_cv_lib_soname_GL"
++_ACEOF
++
++ D3DADAPTER9_LIBS="-lGL $D3DADAPTER9_LIBS"
++fi
++ if test "x$D3DADAPTER9_LIBS" != "x-lGL -lpthread -lXext -lX11 -lxcb-xfixes -lX11-xcb -lxcb-present -lxcb-dri3 -lxcb "; then :
++ case "x$with_d3dadapter" in
++ xno) ;;
++ *) as_fn_error $? "D3Dadapter9 DRI2 fallback requires libGL
++Use the --without-d3dadapter option if you really want this." "$LINENO" 5 ;;
++esac
++fi
++ { $as_echo "$as_me:${as_lineno-$LINENO}: checking for -lEGL" >&5
++$as_echo_n "checking for -lEGL... " >&6; }
++if ${ac_cv_lib_soname_EGL+:} false; then :
++ $as_echo_n "(cached) " >&6
++else
++ ac_check_soname_save_LIBS=$LIBS
++LIBS="-lEGL $LIBS"
++ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
++/* end confdefs.h. */
++
++/* Override any GCC internal prototype to avoid an error.
++ Use char because int might match the return type of a GCC
++ builtin and then its argument prototype would still apply. */
++#ifdef __cplusplus
++extern "C"
++#endif
++char eglCreateContext ();
++int
++main ()
++{
++return eglCreateContext ();
++ ;
++ return 0;
++}
++_ACEOF
++if ac_fn_c_try_link "$LINENO"; then :
++ case "$LIBEXT" in
++ dll) ac_cv_lib_soname_EGL=`$ac_cv_path_LDD conftest.exe | grep "EGL" | sed -e "s/dll.*/dll/"';2,$d'` ;;
++ dylib) ac_cv_lib_soname_EGL=`$OTOOL -L conftest$ac_exeext | grep "libEGL\\.[0-9A-Za-z.]*dylib" | sed -e "s/^.*\/\(libEGL\.[0-9A-Za-z.]*dylib\).*$/\1/"';2,$d'` ;;
++ *) ac_cv_lib_soname_EGL=`$READELF -d conftest$ac_exeext | grep "NEEDED.*libEGL\\.$LIBEXT" | sed -e "s/^.*\\[\\(libEGL\\.$LIBEXT[^ ]*\\)\\].*$/\1/"';2,$d'`
++ if ${ac_cv_lib_soname_EGL:+false} :; then :
++ ac_cv_lib_soname_EGL=`$LDD conftest$ac_exeext | grep "libEGL\\.$LIBEXT" | sed -e "s/^.*\(libEGL\.$LIBEXT[^ ]*\).*$/\1/"';2,$d'`
++fi ;;
++ esac
++fi
++rm -f core conftest.err conftest.$ac_objext \
++ conftest$ac_exeext conftest.$ac_ext
++ LIBS=$ac_check_soname_save_LIBS
++fi
++if ${ac_cv_lib_soname_EGL:+false} :; then :
++ { $as_echo "$as_me:${as_lineno-$LINENO}: result: not found" >&5
++$as_echo "not found" >&6; }
++
++else
++ { $as_echo "$as_me:${as_lineno-$LINENO}: result: $ac_cv_lib_soname_EGL" >&5
++$as_echo "$ac_cv_lib_soname_EGL" >&6; }
++
++cat >>confdefs.h <<_ACEOF
++#define SONAME_LIBEGL "$ac_cv_lib_soname_EGL"
++_ACEOF
++
++ D3DADAPTER9_LIBS="-lEGL $D3DADAPTER9_LIBS"
++fi
++ if test "x$D3DADAPTER9_LIBS" != "x-lEGL -lGL -lpthread -lXext -lX11 -lxcb-xfixes -lX11-xcb -lxcb-present -lxcb-dri3 -lxcb "; then :
++ case "x$with_d3dadapter" in
++ xno) ;;
++ *) as_fn_error $? "D3Dadapter9 DRI2 fallback requires libEGL
++Use the --without-d3dadapter option if you really want this." "$LINENO" 5 ;;
++esac
++fi
++ fi
++ fi
++
+ CPPFLAGS="$ac_save_CPPFLAGS"
+ else
+ X_CFLAGS=""
+@@ -17723,6 +18373,7 @@ ac_config_commands="$ac_config_commands include/stamp-h"
+ $as_echo_n "creating Makefile rules..." >&6
+
+ ALL_VARS_RULES="OPENGL_LIBS = $OPENGL_LIBS
++D3DADAPTER9_LIBS = $D3DADAPTER9_LIBS
+ SOCKET_LIBS = $SOCKET_LIBS
+ COREFOUNDATION_LIBS = $COREFOUNDATION_LIBS
+ IOKIT_LIBS = $IOKIT_LIBS
+@@ -17742,6 +18393,8 @@ X_CFLAGS = $X_CFLAGS
+ X_PRE_LIBS = $X_PRE_LIBS
+ X_LIBS = $X_LIBS
+ X_EXTRA_LIBS = $X_EXTRA_LIBS
++D3D_CFLAGS = $D3D_CFLAGS
++D3D_LIBS = $D3D_LIBS
+ XML2_CFLAGS = $XML2_CFLAGS
+ XML2_LIBS = $XML2_LIBS
+ XSLT_CFLAGS = $XSLT_CFLAGS
+@@ -18011,6 +18664,7 @@ wine_fn_config_dll d3d8 enable_d3d8 implib
+ wine_fn_config_test dlls/d3d8/tests d3d8_test
+ wine_fn_config_dll d3d9 enable_d3d9 implib
+ wine_fn_config_test dlls/d3d9/tests d3d9_test
++wine_fn_config_dll d3d9-nine enable_d3d9_nine implib
+ wine_fn_config_dll d3dcompiler_33 enable_d3dcompiler_33
+ wine_fn_config_dll d3dcompiler_34 enable_d3dcompiler_34
+ wine_fn_config_dll d3dcompiler_35 enable_d3dcompiler_35
+diff --git a/configure.ac b/configure.ac
+index e999818..9893d33 100644
+--- a/configure.ac
++++ b/configure.ac
+@@ -67,6 +67,8 @@ AC_ARG_WITH(openal, AS_HELP_STRING([--without-openal],[do not use OpenAL]),
+ AC_ARG_WITH(opencl, AS_HELP_STRING([--without-opencl],[do not use OpenCL]),
+ [if test "x$withval" = "xno"; then ac_cv_header_CL_cl_h=no; ac_cv_header_OpenCL_opencl_h=no; fi])
+ AC_ARG_WITH(opengl, AS_HELP_STRING([--without-opengl],[do not use OpenGL]))
++AC_ARG_WITH(d3dadapter,AS_HELP_STRING([--without-d3dadapter],[do not use native Direct3D]))
++AC_ARG_WITH(d3dadapter-dri2-fallback, AS_HELP_STRING([--without-d3dadapter-dri2-fallback],[add a DRI2 fallback to d3dadapter DRI3 code]))
+ AC_ARG_WITH(osmesa, AS_HELP_STRING([--without-osmesa],[do not use the OSMesa library]))
+ AC_ARG_WITH(oss, AS_HELP_STRING([--without-oss],[do not use the OSS sound support]))
+ AC_ARG_WITH(pcap, AS_HELP_STRING([--without-pcap],[do not use the Packet Capture library]),
+@@ -399,6 +401,8 @@ AC_CHECK_LIB(ossaudio,_oss_ioctl)
+
+ AC_SUBST(OPENGL_LIBS,"")
+
++AC_SUBST(D3DADAPTER9_LIBS,"")
++
+ dnl **** Check for header files ****
+
+ AC_SYS_LARGEFILE()
+@@ -1203,6 +1207,45 @@ OpenGL and Direct3D won't be supported.])
+ WINE_NOTICE_WITH(va,[test "x$ac_cv_lib_soname_va" = "x" -o "x$ac_cv_lib_soname_va_x11" = "x" -o "x$ac_cv_lib_soname_va_drm" = "x"],
+ [libva ${notice_platform}development files not found, GPU video acceleration won't be supported.])
+
++
++
++ dnl Check for d3dadapter
++ if test "x$with_d3dadapter" != "xno"
++ then
++ D3D_CFLAGS=`pkg-config --cflags d3d`
++ D3D_LIBS=`pkg-config --libs d3d`
++ AC_SUBST(D3D_CFLAGS)
++ AC_SUBST(D3D_LIBS)
++ AC_DEFINE(SONAME_D3DADAPTER9, ["d3dadapter9.so.1"], ["temporary hack"])
++ AC_DEFINE_UNQUOTED(D3D_MODULE_DIR, ["`pkg-config --variable=moduledir d3d`"], ["module dir"])
++ D3DADAPTER9_LIBS=""
++ WINE_CHECK_SONAME(xcb,xcb_request_check, [D3DADAPTER9_LIBS="-lxcb $D3DADAPTER9_LIBS"])
++ WINE_ERROR_WITH(d3dadapter,[test "x$D3DADAPTER9_LIBS" != "x-lxcb "],[D3Dadapter9 requires libxcb])
++ WINE_CHECK_SONAME(xcb-dri3,xcb_dri3_open, [D3DADAPTER9_LIBS="-lxcb-dri3 $D3DADAPTER9_LIBS"])
++ WINE_ERROR_WITH(d3dadapter,[test "x$D3DADAPTER9_LIBS" != "x-lxcb-dri3 -lxcb "],[D3Dadapter9 requires libxcb-dri3])
++ WINE_CHECK_SONAME(xcb-present,xcb_present_notify_msc, [D3DADAPTER9_LIBS="-lxcb-present $D3DADAPTER9_LIBS"])
++ WINE_ERROR_WITH(d3dadapter,[test "x$D3DADAPTER9_LIBS" != "x-lxcb-present -lxcb-dri3 -lxcb "],[D3Dadapter9 requires libxcb-present])
++ WINE_CHECK_SONAME(X11-xcb,XGetXCBConnection, [D3DADAPTER9_LIBS="-lX11-xcb $D3DADAPTER9_LIBS"])
++ WINE_ERROR_WITH(d3dadapter,[test "x$D3DADAPTER9_LIBS" != "x-lX11-xcb -lxcb-present -lxcb-dri3 -lxcb "],[D3Dadapter9 requires libX11-xcb])
++ WINE_CHECK_SONAME(xcb-xfixes,xcb_xfixes_create_region, [D3DADAPTER9_LIBS="-lxcb-xfixes $D3DADAPTER9_LIBS"])
++ WINE_ERROR_WITH(d3dadapter,[test "x$D3DADAPTER9_LIBS" != "x-lxcb-xfixes -lX11-xcb -lxcb-present -lxcb-dri3 -lxcb "],[D3Dadapter9 requires libxcb-xfixes])
++ WINE_CHECK_SONAME(X11,XOpenDisplay, [D3DADAPTER9_LIBS="-lX11 $D3DADAPTER9_LIBS"])
++ WINE_ERROR_WITH(d3dadapter,[test "x$D3DADAPTER9_LIBS" != "x-lX11 -lxcb-xfixes -lX11-xcb -lxcb-present -lxcb-dri3 -lxcb "],[D3Dadapter9 requires libX11])
++ WINE_CHECK_SONAME(Xext,XextRemoveDisplay, [D3DADAPTER9_LIBS="-lXext $D3DADAPTER9_LIBS"])
++ WINE_ERROR_WITH(d3dadapter,[test "x$D3DADAPTER9_LIBS" != "x-lXext -lX11 -lxcb-xfixes -lX11-xcb -lxcb-present -lxcb-dri3 -lxcb "],[D3Dadapter9 requires libXext])
++ WINE_CHECK_SONAME(pthread,pthread_mutex_lock, [D3DADAPTER9_LIBS="-lpthread $D3DADAPTER9_LIBS"])
++ WINE_ERROR_WITH(d3dadapter,[test "x$D3DADAPTER9_LIBS" != "x-lpthread -lXext -lX11 -lxcb-xfixes -lX11-xcb -lxcb-present -lxcb-dri3 -lxcb "],[D3Dadapter9 requires libpthread])
++
++ if test "x$with_d3dadapter_dri2_fallback" != "xno"
++ then
++ AC_DEFINE(D3DADAPTER9_DRI2, 1, [Whether d3dadapter9 DRI2 fallback is compiled])
++ WINE_CHECK_SONAME(GL,glGenFramebuffers, [D3DADAPTER9_LIBS="-lGL $D3DADAPTER9_LIBS"])
++ WINE_ERROR_WITH(d3dadapter,[test "x$D3DADAPTER9_LIBS" != "x-lGL -lpthread -lXext -lX11 -lxcb-xfixes -lX11-xcb -lxcb-present -lxcb-dri3 -lxcb "],[D3Dadapter9 DRI2 fallback requires libGL])
++ WINE_CHECK_SONAME(EGL,eglCreateContext, [D3DADAPTER9_LIBS="-lEGL $D3DADAPTER9_LIBS"])
++ WINE_ERROR_WITH(d3dadapter,[test "x$D3DADAPTER9_LIBS" != "x-lEGL -lGL -lpthread -lXext -lX11 -lxcb-xfixes -lX11-xcb -lxcb-present -lxcb-dri3 -lxcb "],[D3Dadapter9 DRI2 fallback requires libEGL])
++ fi
++ fi
++
+ CPPFLAGS="$ac_save_CPPFLAGS"
+ else
+ X_CFLAGS=""
+@@ -2836,6 +2879,7 @@ WINE_CONFIG_DLL(d3d8,,[implib])
+ WINE_CONFIG_TEST(dlls/d3d8/tests)
+ WINE_CONFIG_DLL(d3d9,,[implib])
+ WINE_CONFIG_TEST(dlls/d3d9/tests)
++WINE_CONFIG_DLL(d3d9-nine,,[implib])
+ WINE_CONFIG_DLL(d3dcompiler_33)
+ WINE_CONFIG_DLL(d3dcompiler_34)
+ WINE_CONFIG_DLL(d3dcompiler_35)
+diff --git a/dlls/d3d9/Makefile.in b/dlls/d3d9/Makefile.in
+index 1c05f5a..dc06d68 100644
+--- a/dlls/d3d9/Makefile.in
++++ b/dlls/d3d9/Makefile.in
+@@ -1,6 +1,6 @@
+ MODULE = d3d9.dll
+ IMPORTLIB = d3d9
+-IMPORTS = dxguid uuid wined3d
++IMPORTS = dxguid uuid advapi32 wined3d
+
+ C_SRCS = \
+ buffer.c \
+diff --git a/dlls/d3d9-nine/Makefile.in b/dlls/d3d9-nine/Makefile.in
+new file mode 100644
+index 0000000..a761cd7
+--- /dev/null
++++ b/dlls/d3d9-nine/Makefile.in
+@@ -0,0 +1,12 @@
++MODULE = d3d9-nine.dll
++IMPORTS = dxguid uuid advapi32 gdi32 user32
++EXTRAINCL = $(X_CFLAGS)
++EXTRALIBS = $(D3DADAPTER9_LIBS)
++
++C_SRCS = \
++ d3d9_main.c \
++ d3dadapter9.c \
++ present.c \
++ dri3.c
++
++RC_SRCS = version.rc
+diff --git a/dlls/d3d9-nine/d3d9-nine.spec b/dlls/d3d9-nine/d3d9-nine.spec
+new file mode 100644
+index 0000000..a33cba5
+--- /dev/null
++++ b/dlls/d3d9-nine/d3d9-nine.spec
+@@ -0,0 +1,14 @@
++@ stdcall Direct3DShaderValidatorCreate9()
++@ stub PSGPError
++@ stub PSGPSampleTexture
++@ stdcall D3DPERF_BeginEvent(long wstr)
++@ stdcall D3DPERF_EndEvent()
++@ stdcall D3DPERF_GetStatus()
++@ stdcall D3DPERF_QueryRepeatFrame()
++@ stdcall D3DPERF_SetMarker(long wstr)
++@ stdcall D3DPERF_SetOptions(long)
++@ stdcall D3DPERF_SetRegion(long wstr)
++@ stub DebugSetLevel
++@ stdcall DebugSetMute()
++@ stdcall Direct3DCreate9(long)
++@ stdcall Direct3DCreate9Ex(long ptr)
+diff --git a/dlls/d3d9-nine/d3d9_main.c b/dlls/d3d9-nine/d3d9_main.c
+new file mode 100644
+index 0000000..de20475
+--- /dev/null
++++ b/dlls/d3d9-nine/d3d9_main.c
+@@ -0,0 +1,163 @@
++/*
++ * Direct3D 9
++ *
++ * Copyright 2002-2003 Jason Edmeades
++ * Copyright 2002-2003 Raphael Junqueira
++ * Copyright 2005 Oliver Stieber
++ * Copyright 2015 Patrick Rudolph
++ *
++ * This library is free software; you can redistribute it and/or
++ * modify it under the terms of the GNU Lesser General Public
++ * License as published by the Free Software Foundation; either
++ * version 2.1 of the License, or (at your option) any later version.
++ *
++ * This library is distributed in the hope that it will be useful,
++ * but WITHOUT ANY WARRANTY; without even the implied warranty of
++ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ * Lesser General Public License for more details.
++ *
++ * You should have received a copy of the GNU Lesser General Public
++ * License along with this library; if not, write to the Free Software
++ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
++ *
++ */
++
++#include "config.h"
++#include "initguid.h"
++#include "wine/debug.h"
++
++#include <dlfcn.h>
++#include <fcntl.h>
++#include <stdarg.h>
++#include <stdio.h>
++#include <stdlib.h>
++
++#include <d3dadapter/d3dadapter9.h>
++
++#include "d3dadapter9.h"
++
++#include "wine/library.h"
++
++WINE_DEFAULT_DEBUG_CHANNEL(d3dadapter);
++
++static int D3DPERF_event_level = 0;
++static Display *gdi_display;
++
++void WINAPI DebugSetMute(void) {
++ /* nothing to do */
++}
++
++IDirect3D9 * WINAPI DECLSPEC_HOTPATCH Direct3DCreate9(UINT sdk_version)
++{
++ IDirect3D9 *native;
++ TRACE("sdk_version %#x.\n", sdk_version);
++
++ if (SUCCEEDED(d3dadapter9_new(gdi_display, FALSE, (IDirect3D9Ex **)&native))) {
++ return native;
++ }
++
++ return NULL;
++}
++
++HRESULT WINAPI DECLSPEC_HOTPATCH Direct3DCreate9Ex(UINT sdk_version, IDirect3D9Ex **d3d9ex)
++{
++ TRACE("sdk_version %#x, d3d9ex %p.\n", sdk_version, d3d9ex);
++
++ return d3dadapter9_new(gdi_display, TRUE, d3d9ex);
++}
++
++/*******************************************************************
++ * Direct3DShaderValidatorCreate9 (D3D9.@)
++ *
++ * No documentation available for this function.
++ * SDK only says it is internal and shouldn't be used.
++ */
++void* WINAPI Direct3DShaderValidatorCreate9(void)
++{
++ static int once;
++
++ if (!once++) FIXME("stub\n");
++ return NULL;
++}
++
++/*******************************************************************
++ * DllMain
++ */
++BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, void *reserved)
++{
++ switch (reason)
++ {
++ case DLL_PROCESS_ATTACH:
++ if (!(gdi_display = XOpenDisplay( NULL ))) {
++ ERR("Failed to open display\n");
++ return FALSE;
++ }
++
++ fcntl( ConnectionNumber(gdi_display), F_SETFD, 1 ); /* set close on exec flag */
++ break;
++ }
++
++ return TRUE;
++}
++
++/***********************************************************************
++ * D3DPERF_BeginEvent (D3D9.@)
++ */
++int WINAPI D3DPERF_BeginEvent(D3DCOLOR color, const WCHAR *name)
++{
++ TRACE("color 0x%08x, name %s.\n", color, debugstr_w(name));
++
++ return D3DPERF_event_level++;
++}
++
++/***********************************************************************
++ * D3DPERF_EndEvent (D3D9.@)
++ */
++int WINAPI D3DPERF_EndEvent(void) {
++ TRACE("(void) : stub\n");
++
++ return --D3DPERF_event_level;
++}
++
++/***********************************************************************
++ * D3DPERF_GetStatus (D3D9.@)
++ */
++DWORD WINAPI D3DPERF_GetStatus(void) {
++ FIXME("(void) : stub\n");
++
++ return 0;
++}
++
++/***********************************************************************
++ * D3DPERF_SetOptions (D3D9.@)
++ *
++ */
++void WINAPI D3DPERF_SetOptions(DWORD options)
++{
++ FIXME("(%#x) : stub\n", options);
++}
++
++/***********************************************************************
++ * D3DPERF_QueryRepeatFrame (D3D9.@)
++ */
++BOOL WINAPI D3DPERF_QueryRepeatFrame(void) {
++ FIXME("(void) : stub\n");
++
++ return FALSE;
++}
++
++/***********************************************************************
++ * D3DPERF_SetMarker (D3D9.@)
++ */
++void WINAPI D3DPERF_SetMarker(D3DCOLOR color, const WCHAR *name)
++{
++ FIXME("color 0x%08x, name %s stub!\n", color, debugstr_w(name));
++}
++
++/***********************************************************************
++ * D3DPERF_SetRegion (D3D9.@)
++ */
++void WINAPI D3DPERF_SetRegion(D3DCOLOR color, const WCHAR *name)
++{
++ FIXME("color 0x%08x, name %s stub!\n", color, debugstr_w(name));
++}
+diff --git a/dlls/d3d9-nine/d3dadapter9.c b/dlls/d3d9-nine/d3dadapter9.c
+new file mode 100644
+index 0000000..f15e44f
+--- /dev/null
++++ b/dlls/d3d9-nine/d3dadapter9.c
+@@ -0,0 +1,865 @@
++/*
++ * Wine IDirect3D9 interface using ID3DAdapter9
++ *
++ * Copyright 2013 Joakim Sindholt
++ * Christoph Bumiller
++ * Copyright 2014 David Heidelberger
++ * Copyright 2014-2015 Axel Davy
++ * Copyright 2015 Nick Sarnie
++ * Patrick Rudolph
++ *
++ * This library is free software; you can redistribute it and/or
++ * modify it under the terms of the GNU Lesser General Public
++ * License as published by the Free Software Foundation; either
++ * version 2.1 of the License, or (at your option) any later version.
++ *
++ * This library is distributed in the hope that it will be useful,
++ * but WITHOUT ANY WARRANTY; without even the implied warranty of
++ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ * Lesser General Public License for more details.
++ *
++ * You should have received a copy of the GNU Lesser General Public
++ * License along with this library; if not, write to the Free Software
++ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
++ */
++
++#include "config.h"
++#include "wine/debug.h"
++
++WINE_DEFAULT_DEBUG_CHANNEL(d3dadapter);
++
++#include <d3dadapter/d3dadapter9.h>
++#include "present.h"
++
++/* this represents a snapshot taken at the moment of creation */
++struct output
++{
++ D3DDISPLAYROTATION rotation; /* current rotation */
++ D3DDISPLAYMODEEX *modes;
++ unsigned nmodes;
++ unsigned nmodesalloc;
++ unsigned current; /* current mode num */
++
++ HMONITOR monitor;
++};
++
++struct adapter_group
++{
++ struct output *outputs;
++ unsigned noutputs;
++ unsigned noutputsalloc;
++
++ /* override driver provided DeviceName with this to homogenize device names
++ * with wine */
++ WCHAR devname[32];
++
++ /* driver stuff */
++ ID3DAdapter9 *adapter;
++};
++
++struct adapter_map
++{
++ unsigned group;
++ unsigned master;
++};
++
++struct d3dadapter9
++{
++ /* COM vtable */
++ void *vtable;
++ /* IUnknown reference count */
++ LONG refs;
++
++ /* adapter groups and mappings */
++ struct adapter_group *groups;
++ struct adapter_map *map;
++ unsigned nadapters;
++ unsigned ngroups;
++ unsigned ngroupsalloc;
++
++ /* true if it implements IDirect3D9Ex */
++ boolean ex;
++ Display *gdi_display;
++};
++
++/* convenience wrapper for calls into ID3D9Adapter */
++#define ADAPTER_GROUP \
++ This->groups[This->map[Adapter].group]
++
++#define ADAPTER_PROC(name, ...) \
++ ID3DAdapter9_##name(ADAPTER_GROUP.adapter, ## __VA_ARGS__)
++
++#define ADAPTER_OUTPUT \
++ ADAPTER_GROUP.outputs[Adapter-This->map[Adapter].master]
++
++static HRESULT WINAPI
++d3dadapter9_CheckDeviceFormat( struct d3dadapter9 *This,
++ UINT Adapter,
++ D3DDEVTYPE DeviceType,
++ D3DFORMAT AdapterFormat,
++ DWORD Usage,
++ D3DRESOURCETYPE RType,
++ D3DFORMAT CheckFormat );
++
++static ULONG WINAPI
++d3dadapter9_AddRef( struct d3dadapter9 *This )
++{
++ ULONG refs = InterlockedIncrement(&This->refs);
++ TRACE("%p increasing refcount to %u.\n", This, refs);
++ return refs;
++}
++
++static ULONG WINAPI
++d3dadapter9_Release( struct d3dadapter9 *This )
++{
++ ULONG refs = InterlockedDecrement(&This->refs);
++ TRACE("%p decreasing refcount to %u.\n", This, refs);
++ if (refs == 0) {
++ /* dtor */
++ if (This->map) {
++ HeapFree(GetProcessHeap(), 0, This->map);
++ }
++
++ if (This->groups) {
++ int i, j;
++ for (i = 0; i < This->ngroups; ++i) {
++ if (This->groups[i].outputs) {
++ for (j = 0; j < This->groups[i].noutputs; ++j) {
++ if (This->groups[i].outputs[j].modes) {
++ HeapFree(GetProcessHeap(), 0,
++ This->groups[i].outputs[j].modes);
++ }
++ }
++ HeapFree(GetProcessHeap(), 0, This->groups[i].outputs);
++ }
++
++ if (This->groups[i].adapter) {
++ ID3DAdapter9_Release(This->groups[i].adapter);
++ }
++ }
++ HeapFree(GetProcessHeap(), 0, This->groups);
++ }
++
++ HeapFree(GetProcessHeap(), 0, This);
++ }
++ return refs;
++}
++
++static HRESULT WINAPI
++d3dadapter9_QueryInterface( struct d3dadapter9 *This,
++ REFIID riid,
++ void **ppvObject )
++{
++ if (!ppvObject) { return E_POINTER; }
++ if ((IsEqualGUID(&IID_IDirect3D9Ex, riid) && This->ex) ||
++ IsEqualGUID(&IID_IDirect3D9, riid) ||
++ IsEqualGUID(&IID_IUnknown, riid)) {
++ *ppvObject = This;
++ d3dadapter9_AddRef(This);
++ return S_OK;
++ }
++
++ WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
++ *ppvObject = NULL;
++
++ return E_NOINTERFACE;
++}
++
++static HRESULT WINAPI
++d3dadapter9_RegisterSoftwareDevice( struct d3dadapter9 *This,
++ void *pInitializeFunction )
++{
++ FIXME("(%p, %p), stub!\n", This, pInitializeFunction);
++ return D3DERR_INVALIDCALL;
++}
++
++static UINT WINAPI
++d3dadapter9_GetAdapterCount( struct d3dadapter9 *This )
++{
++ return This->nadapters;
++}
++
++static HRESULT WINAPI
++d3dadapter9_GetAdapterIdentifier( struct d3dadapter9 *This,
++ UINT Adapter,
++ DWORD Flags,
++ D3DADAPTER_IDENTIFIER9 *pIdentifier )
++{
++ HRESULT hr;
++ HKEY regkey;
++
++ if (Adapter >= d3dadapter9_GetAdapterCount(This)) { return D3DERR_INVALIDCALL; }
++
++ hr = ADAPTER_PROC(GetAdapterIdentifier, Flags, pIdentifier);
++ if (SUCCEEDED(hr)) {
++ /* Override the driver provided DeviceName with what Wine provided */
++ ZeroMemory(pIdentifier->DeviceName, sizeof(pIdentifier->DeviceName));
++ if (!WideCharToMultiByte(CP_ACP, 0, ADAPTER_GROUP.devname, -1,
++ pIdentifier->DeviceName,
++ sizeof(pIdentifier->DeviceName),
++ NULL, NULL)) {
++ /* Wine does it */
++ return D3DERR_INVALIDCALL;
++ }
++ TRACE("DeviceName overriden: %s\n", pIdentifier->DeviceName);
++
++ /* Override PCI IDs when wined3d registry keys are set */
++ if (!RegOpenKeyA(HKEY_CURRENT_USER, "Software\\Wine\\Direct3D", &regkey)) {
++ DWORD type, data;
++ DWORD size = sizeof(DWORD);
++
++ if (!RegQueryValueExA(regkey, "VideoPciDeviceID", 0, &type, (BYTE *)&data, &size) && (type == REG_DWORD) && (size == sizeof(DWORD)))
++ pIdentifier->DeviceId = data;
++ if(size != sizeof(DWORD)) {
++ ERR("VideoPciDeviceID is not a DWORD\n");
++ size = sizeof(DWORD);
++ }
++ if (!RegQueryValueExA(regkey, "VideoPciVendorID", 0, &type, (BYTE *)&data, &size) && (type == REG_DWORD) && (size == sizeof(DWORD)))
++ pIdentifier->VendorId = data;
++ if(size != sizeof(DWORD))
++ ERR("VideoPciVendorID is not a DWORD\n");
++ RegCloseKey(regkey);
++
++ TRACE("DeviceId:VendorId overridden: %04X:%04X\n", pIdentifier->DeviceId, pIdentifier->VendorId);
++ }
++ }
++ return hr;
++}
++
++static UINT WINAPI
++d3dadapter9_GetAdapterModeCount( struct d3dadapter9 *This,
++ UINT Adapter,
++ D3DFORMAT Format )
++{
++ if (Adapter >= d3dadapter9_GetAdapterCount(This)) {
++ WARN("Adapter %u does not exist.\n", Adapter);
++ return 0;
++ }
++ if (FAILED(d3dadapter9_CheckDeviceFormat(This, Adapter, D3DDEVTYPE_HAL,
++ Format, D3DUSAGE_RENDERTARGET,
++ D3DRTYPE_SURFACE, Format))) {
++ WARN("DeviceFormat not available.\n");
++ return 0;
++ }
++
++ TRACE("%u modes.\n", ADAPTER_OUTPUT.nmodes);
++ return ADAPTER_OUTPUT.nmodes;
++}
++
++static HRESULT WINAPI
++d3dadapter9_EnumAdapterModes( struct d3dadapter9 *This,
++ UINT Adapter,
++ D3DFORMAT Format,
++ UINT Mode,
++ D3DDISPLAYMODE *pMode )
++{
++ HRESULT hr;
++
++ if (Adapter >= d3dadapter9_GetAdapterCount(This)) {
++ WARN("Adapter %u does not exist.\n", Adapter);
++ return D3DERR_INVALIDCALL;
++ }
++
++ hr = d3dadapter9_CheckDeviceFormat(This, Adapter, D3DDEVTYPE_HAL,
++ Format, D3DUSAGE_RENDERTARGET,
++ D3DRTYPE_SURFACE, Format);
++ if (FAILED(hr)) {
++ TRACE("DeviceFormat not available.\n");
++ return hr;
++ }
++
++ if (Mode >= ADAPTER_OUTPUT.nmodes) {
++ WARN("Mode %u does not exist.\n", Mode);
++ return D3DERR_INVALIDCALL;
++ }
++
++ pMode->Width = ADAPTER_OUTPUT.modes[Mode].Width;
++ pMode->Height = ADAPTER_OUTPUT.modes[Mode].Height;
++ pMode->RefreshRate = ADAPTER_OUTPUT.modes[Mode].RefreshRate;
++ pMode->Format = Format;
++
++ return D3D_OK;
++}
++
++static HRESULT WINAPI
++d3dadapter9_GetAdapterDisplayMode( struct d3dadapter9 *This,
++ UINT Adapter,
++ D3DDISPLAYMODE *pMode )
++{
++ UINT Mode;
++
++ if (Adapter >= d3dadapter9_GetAdapterCount(This)) {
++ WARN("Adapter %u does not exist.\n", Adapter);
++ return D3DERR_INVALIDCALL;
++ }
++
++ Mode = ADAPTER_OUTPUT.current;
++ pMode->Width = ADAPTER_OUTPUT.modes[Mode].Width;
++ pMode->Height = ADAPTER_OUTPUT.modes[Mode].Height;
++ pMode->RefreshRate = ADAPTER_OUTPUT.modes[Mode].RefreshRate;
++ pMode->Format = ADAPTER_OUTPUT.modes[Mode].Format;
++
++ return D3D_OK;
++}
++
++static HRESULT WINAPI
++d3dadapter9_CheckDeviceType( struct d3dadapter9 *This,
++ UINT Adapter,
++ D3DDEVTYPE DevType,
++ D3DFORMAT AdapterFormat,
++ D3DFORMAT BackBufferFormat,
++ BOOL bWindowed )
++{
++ if (Adapter >= d3dadapter9_GetAdapterCount(This)) { return D3DERR_INVALIDCALL; }
++ return ADAPTER_PROC(CheckDeviceType,
++ DevType, AdapterFormat, BackBufferFormat, bWindowed);
++}
++
++static HRESULT WINAPI
++d3dadapter9_CheckDeviceFormat( struct d3dadapter9 *This,
++ UINT Adapter,
++ D3DDEVTYPE DeviceType,
++ D3DFORMAT AdapterFormat,
++ DWORD Usage,
++ D3DRESOURCETYPE RType,
++ D3DFORMAT CheckFormat )
++{
++ if (Adapter >= d3dadapter9_GetAdapterCount(This)) { return D3DERR_INVALIDCALL; }
++ return ADAPTER_PROC(CheckDeviceFormat,
++ DeviceType, AdapterFormat, Usage, RType, CheckFormat);
++}
++
++static HRESULT WINAPI
++d3dadapter9_CheckDeviceMultiSampleType( struct d3dadapter9 *This,
++ UINT Adapter,
++ D3DDEVTYPE DeviceType,
++ D3DFORMAT SurfaceFormat,
++ BOOL Windowed,
++ D3DMULTISAMPLE_TYPE MultiSampleType,
++ DWORD *pQualityLevels )
++{
++ if (Adapter >= d3dadapter9_GetAdapterCount(This)) { return D3DERR_INVALIDCALL; }
++ return ADAPTER_PROC(CheckDeviceMultiSampleType, DeviceType, SurfaceFormat,
++ Windowed, MultiSampleType, pQualityLevels);
++}
++
++static HRESULT WINAPI
++d3dadapter9_CheckDepthStencilMatch( struct d3dadapter9 *This,
++ UINT Adapter,
++ D3DDEVTYPE DeviceType,
++ D3DFORMAT AdapterFormat,
++ D3DFORMAT RenderTargetFormat,
++ D3DFORMAT DepthStencilFormat )
++{
++ if (Adapter >= d3dadapter9_GetAdapterCount(This)) { return D3DERR_INVALIDCALL; }
++ return ADAPTER_PROC(CheckDepthStencilMatch, DeviceType, AdapterFormat,
++ RenderTargetFormat, DepthStencilFormat);
++}
++
++static HRESULT WINAPI
++d3dadapter9_CheckDeviceFormatConversion( struct d3dadapter9 *This,
++ UINT Adapter,
++ D3DDEVTYPE DeviceType,
++ D3DFORMAT SourceFormat,
++ D3DFORMAT TargetFormat )
++{
++ if (Adapter >= d3dadapter9_GetAdapterCount(This)) { return D3DERR_INVALIDCALL; }
++ return ADAPTER_PROC(CheckDeviceFormatConversion,
++ DeviceType, SourceFormat, TargetFormat);
++}
++
++static HRESULT WINAPI
++d3dadapter9_GetDeviceCaps( struct d3dadapter9 *This,
++ UINT Adapter,
++ D3DDEVTYPE DeviceType,
++ D3DCAPS9 *pCaps )
++{
++ HRESULT hr;
++
++ if (Adapter >= d3dadapter9_GetAdapterCount(This)) { return D3DERR_INVALIDCALL; }
++
++ hr = ADAPTER_PROC(GetDeviceCaps, DeviceType, pCaps);
++ if (FAILED(hr)) { return hr; }
++
++ pCaps->MasterAdapterOrdinal = This->map[Adapter].master;
++ pCaps->AdapterOrdinalInGroup = Adapter-This->map[Adapter].master;
++ pCaps->NumberOfAdaptersInGroup = ADAPTER_GROUP.noutputs;
++
++ return hr;
++}
++
++static HMONITOR WINAPI
++d3dadapter9_GetAdapterMonitor( struct d3dadapter9 *This,
++ UINT Adapter )
++{
++ if (Adapter >= d3dadapter9_GetAdapterCount(This)) { return (HMONITOR)0; }
++ return (HMONITOR)ADAPTER_OUTPUT.monitor;
++}
++
++static HRESULT WINAPI
++d3dadapter9_CreateDeviceEx( struct d3dadapter9 *This,
++ UINT Adapter,
++ D3DDEVTYPE DeviceType,
++ HWND hFocusWindow,
++ DWORD BehaviorFlags,
++ D3DPRESENT_PARAMETERS *pPresentationParameters,
++ D3DDISPLAYMODEEX *pFullscreenDisplayMode,
++ IDirect3DDevice9Ex **ppReturnedDeviceInterface );
++
++static HRESULT WINAPI
++d3dadapter9_CreateDevice( struct d3dadapter9 *This,
++ UINT Adapter,
++ D3DDEVTYPE DeviceType,
++ HWND hFocusWindow,
++ DWORD BehaviorFlags,
++ D3DPRESENT_PARAMETERS *pPresentationParameters,
++ IDirect3DDevice9 **ppReturnedDeviceInterface )
++{
++ HRESULT hr;
++ hr = d3dadapter9_CreateDeviceEx(This, Adapter, DeviceType, hFocusWindow,
++ BehaviorFlags, pPresentationParameters,
++ NULL,
++ (IDirect3DDevice9Ex **)ppReturnedDeviceInterface);
++ if (FAILED(hr))
++ return hr;
++ return D3D_OK;
++}
++
++static UINT WINAPI
++d3dadapter9_GetAdapterModeCountEx( struct d3dadapter9 *This,
++ UINT Adapter,
++ const D3DDISPLAYMODEFILTER *pFilter )
++{
++ return 1;
++}
++
++static HRESULT WINAPI
++d3dadapter9_EnumAdapterModesEx( struct d3dadapter9 *This,
++ UINT Adapter,
++ const D3DDISPLAYMODEFILTER *pFilter,
++ UINT Mode,
++ D3DDISPLAYMODEEX *pMode )
++{
++ FIXME("(%p, %u, %p, %u, %p), stub!\n", This, Adapter, pFilter, Mode, pMode);
++ return D3DERR_INVALIDCALL;
++}
++
++static HRESULT WINAPI
++d3dadapter9_GetAdapterDisplayModeEx( struct d3dadapter9 *This,
++ UINT Adapter,
++ D3DDISPLAYMODEEX *pMode,
++ D3DDISPLAYROTATION *pRotation )
++{
++ FIXME("(%p, %u, %p, %p), stub!\n", This, Adapter, pMode, pRotation);
++ return D3DERR_INVALIDCALL;
++}
++
++static HRESULT WINAPI
++d3dadapter9_CreateDeviceEx( struct d3dadapter9 *This,
++ UINT Adapter,
++ D3DDEVTYPE DeviceType,
++ HWND hFocusWindow,
++ DWORD BehaviorFlags,
++ D3DPRESENT_PARAMETERS *pPresentationParameters,
++ D3DDISPLAYMODEEX *pFullscreenDisplayMode,
++ IDirect3DDevice9Ex **ppReturnedDeviceInterface )
++{
++ ID3DPresentGroup *present;
++ HRESULT hr;
++ boolean no_window_changes;
++
++ if (Adapter >= d3dadapter9_GetAdapterCount(This)) {
++ WARN("Adapter %u does not exist.\n", Adapter);
++ return D3DERR_INVALIDCALL;
++ }
++
++ {
++ struct adapter_group *group = &ADAPTER_GROUP;
++ unsigned nparams, ordinal;
++
++ if (BehaviorFlags & D3DCREATE_ADAPTERGROUP_DEVICE) {
++ nparams = group->noutputs;
++ ordinal = 0;
++ } else {
++ nparams = 1;
++ ordinal = Adapter - This->map[Adapter].master;
++ }
++ no_window_changes = !!(BehaviorFlags & D3DCREATE_NOWINDOWCHANGES);
++
++ hr = present_create_present_group(This->gdi_display, group->devname, ordinal,
++ hFocusWindow,
++ pPresentationParameters,
++ nparams, &present, This->ex, no_window_changes);
++ }
++
++ if (FAILED(hr)) {
++ WARN("Failed to create PresentGroup.\n");
++ return hr;
++ }
++
++ if (This->ex) {
++ hr = ADAPTER_PROC(CreateDeviceEx, Adapter, DeviceType, hFocusWindow,
++ BehaviorFlags, pPresentationParameters,
++ pFullscreenDisplayMode,
++ (IDirect3D9Ex *)This, present,
++ ppReturnedDeviceInterface);
++ } else { /* CreateDevice on non-ex */
++ hr = ADAPTER_PROC(CreateDevice, Adapter, DeviceType, hFocusWindow,
++ BehaviorFlags, pPresentationParameters,
++ (IDirect3D9 *)This, present,
++ (IDirect3DDevice9 **)ppReturnedDeviceInterface);
++ }
++ if (FAILED(hr)) {
++ WARN("ADAPTER_PROC failed.\n");
++ ID3DPresentGroup_Release(present);
++ }
++
++ return hr;
++}
++
++static HRESULT WINAPI
++d3dadapter9_GetAdapterLUID( struct d3dadapter9 *This,
++ UINT Adapter,
++ LUID *pLUID )
++{
++ FIXME("(%p, %u, %p), stub!\n", This, Adapter, pLUID);
++ return D3DERR_INVALIDCALL;
++}
++
++static struct adapter_group *
++add_group( struct d3dadapter9 *This )
++{
++ if (This->ngroups >= This->ngroupsalloc) {
++ void *r;
++
++ if (This->ngroupsalloc == 0) {
++ This->ngroupsalloc = 2;
++ r = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
++ This->ngroupsalloc*sizeof(struct adapter_group));
++ } else {
++ This->ngroupsalloc <<= 1;
++ r = HeapReAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, This->groups,
++ This->ngroupsalloc*sizeof(struct adapter_group));
++ }
++
++ if (!r) { return NULL; }
++ This->groups = r;
++ }
++
++ return &This->groups[This->ngroups++];
++}
++
++static void
++remove_group( struct d3dadapter9 *This )
++{
++ struct adapter_group *group = &This->groups[This->ngroups-1];
++ int i;
++
++ for (i = 0; i < group->noutputs; ++i) {
++ HeapFree(GetProcessHeap(), 0, group->outputs[i].modes);
++ }
++ HeapFree(GetProcessHeap(), 0, group->outputs);
++
++ ZeroMemory(group, sizeof(struct adapter_group));
++ This->ngroups--;
++}
++
++static struct output *
++add_output( struct d3dadapter9 *This )
++{
++ struct adapter_group *group = &This->groups[This->ngroups-1];
++
++ if (group->noutputs >= group->noutputsalloc) {
++ void *r;
++
++ if (group->noutputsalloc == 0) {
++ group->noutputsalloc = 2;
++ r = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
++ group->noutputsalloc*sizeof(struct output));
++ } else {
++ group->noutputsalloc <<= 1;
++ r = HeapReAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, group->outputs,
++ group->noutputsalloc*sizeof(struct output));
++ }
++
++ if (!r) { return NULL; }
++ group->outputs = r;
++ }
++
++ return &group->outputs[group->noutputs++];
++}
++
++static void
++remove_output( struct d3dadapter9 *This )
++{
++ struct adapter_group *group = &This->groups[This->ngroups-1];
++ struct output *out = &group->outputs[group->noutputs-1];
++
++ HeapFree(GetProcessHeap(), 0, out->modes);
++
++ ZeroMemory(out, sizeof(struct output));
++ group->noutputs--;
++}
++
++static D3DDISPLAYMODEEX *
++add_mode( struct d3dadapter9 *This )
++{
++ struct adapter_group *group = &This->groups[This->ngroups-1];
++ struct output *out = &group->outputs[group->noutputs-1];
++
++ if (out->nmodes >= out->nmodesalloc) {
++ void *r;
++
++ if (out->nmodesalloc == 0) {
++ out->nmodesalloc = 8;
++ r = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
++ out->nmodesalloc*sizeof(struct D3DDISPLAYMODEEX));
++ } else {
++ out->nmodesalloc <<= 1;
++ r = HeapReAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, out->modes,
++ out->nmodesalloc*sizeof(struct D3DDISPLAYMODEEX));
++ }
++
++ if (!r) { return NULL; }
++ out->modes = r;
++ }
++
++ return &out->modes[out->nmodes++];
++}
++
++static void
++remove_mode( struct d3dadapter9 *This )
++{
++ struct adapter_group *group = &This->groups[This->ngroups-1];
++ struct output *out = &group->outputs[group->noutputs-1];
++ out->nmodes--;
++}
++
++#ifndef DM_INTERLACED
++#define DM_INTERLACED 2
++#endif /* DM_INTERLACED */
++
++static HRESULT
++fill_groups( struct d3dadapter9 *This )
++{
++ DISPLAY_DEVICEW dd;
++ DEVMODEW dm;
++ POINT pt;
++ HDC hdc;
++ HRESULT hr;
++ int i, j, k;
++
++ WCHAR wdisp[] = {'D','I','S','P','L','A','Y',0};
++
++ ZeroMemory(&dd, sizeof(dd));
++ ZeroMemory(&dm, sizeof(dm));
++ dd.cb = sizeof(dd);
++ dm.dmSize = sizeof(dm);
++
++ for (i = 0; EnumDisplayDevicesW(NULL, i, &dd, 0); ++i) {
++ struct adapter_group *group = add_group(This);
++ if (!group) {
++ ERR("Out of memory.\n");
++ return E_OUTOFMEMORY;
++ }
++
++ hdc = CreateDCW(wdisp, dd.DeviceName, NULL, NULL);
++ if (!hdc) {
++ remove_group(This);
++ WARN("Unable to create DC for display %d.\n", i);
++ goto end_group;
++ }
++
++ hr = present_create_adapter9(This->gdi_display, hdc, &group->adapter);
++ DeleteDC(hdc);
++ if (FAILED(hr)) {
++ remove_group(This);
++ goto end_group;
++ }
++
++ CopyMemory(group->devname, dd.DeviceName, sizeof(group->devname));
++ for (j = 0; EnumDisplayDevicesW(group->devname, j, &dd, 0); ++j) {
++ struct output *out = add_output(This);
++ boolean orient = FALSE, monit = FALSE;
++ if (!out) {
++ ERR("Out of memory.\n");
++ return E_OUTOFMEMORY;
++ }
++
++ for (k = 0; EnumDisplaySettingsExW(dd.DeviceName, k, &dm, 0); ++k) {
++ D3DDISPLAYMODEEX *mode = add_mode(This);
++ if (!out) {
++ ERR("Out of memory.\n");
++ return E_OUTOFMEMORY;
++ }
++
++ mode->Size = sizeof(D3DDISPLAYMODEEX);
++ mode->Width = dm.dmPelsWidth;
++ mode->Height = dm.dmPelsHeight;
++ mode->RefreshRate = dm.dmDisplayFrequency;
++ mode->ScanLineOrdering =
++ (dm.dmDisplayFlags & DM_INTERLACED) ?
++ D3DSCANLINEORDERING_INTERLACED :
++ D3DSCANLINEORDERING_PROGRESSIVE;
++
++ switch (dm.dmBitsPerPel) {
++ case 32: mode->Format = D3DFMT_X8R8G8B8; break;
++ case 24: mode->Format = D3DFMT_R8G8B8; break;
++ case 16: mode->Format = D3DFMT_R5G6B5; break;
++ case 8:
++ remove_mode(This);
++ goto end_mode;
++
++ default:
++ remove_mode(This);
++ WARN("Unknown format (%u bpp) in display %d, monitor "
++ "%d, mode %d.\n", dm.dmBitsPerPel, i, j, k);
++ goto end_mode;
++ }
++
++ if (!orient) {
++ switch (dm.dmDisplayOrientation) {
++ case DMDO_DEFAULT:
++ out->rotation = D3DDISPLAYROTATION_IDENTITY;
++ break;
++
++ case DMDO_90:
++ out->rotation = D3DDISPLAYROTATION_90;
++ break;
++
++ case DMDO_180:
++ out->rotation = D3DDISPLAYROTATION_180;
++ break;
++
++ case DMDO_270:
++ out->rotation = D3DDISPLAYROTATION_270;
++ break;
++
++ default:
++ remove_output(This);
++ WARN("Unknown display rotation in display %d, "
++ "monitor %d\n", i, j);
++ goto end_output;
++ }
++ orient = TRUE;
++ }
++
++ if (!monit) {
++ pt.x = dm.dmPosition.x;
++ pt.y = dm.dmPosition.y;
++ out->monitor = MonitorFromPoint(pt, 0);
++ if (!out->monitor) {
++ remove_output(This);
++ WARN("Unable to get monitor handle for display %d, "
++ "monitor %d.\n", i, j);
++ goto end_output;
++ }
++ monit = TRUE;
++ }
++
++end_mode:
++ ZeroMemory(&dm, sizeof(dm));
++ dm.dmSize = sizeof(dm);
++ }
++
++end_output:
++ ZeroMemory(&dd, sizeof(dd));
++ dd.cb = sizeof(dd);
++ }
++
++end_group:
++ ZeroMemory(&dd, sizeof(dd));
++ dd.cb = sizeof(dd);
++ }
++
++ return D3D_OK;
++}
++
++static IDirect3D9ExVtbl d3dadapter9_vtable = {
++ (void *)d3dadapter9_QueryInterface,
++ (void *)d3dadapter9_AddRef,
++ (void *)d3dadapter9_Release,
++ (void *)d3dadapter9_RegisterSoftwareDevice,
++ (void *)d3dadapter9_GetAdapterCount,
++ (void *)d3dadapter9_GetAdapterIdentifier,
++ (void *)d3dadapter9_GetAdapterModeCount,
++ (void *)d3dadapter9_EnumAdapterModes,
++ (void *)d3dadapter9_GetAdapterDisplayMode,
++ (void *)d3dadapter9_CheckDeviceType,
++ (void *)d3dadapter9_CheckDeviceFormat,
++ (void *)d3dadapter9_CheckDeviceMultiSampleType,
++ (void *)d3dadapter9_CheckDepthStencilMatch,
++ (void *)d3dadapter9_CheckDeviceFormatConversion,
++ (void *)d3dadapter9_GetDeviceCaps,
++ (void *)d3dadapter9_GetAdapterMonitor,
++ (void *)d3dadapter9_CreateDevice,
++ (void *)d3dadapter9_GetAdapterModeCountEx,
++ (void *)d3dadapter9_EnumAdapterModesEx,
++ (void *)d3dadapter9_GetAdapterDisplayModeEx,
++ (void *)d3dadapter9_CreateDeviceEx,
++ (void *)d3dadapter9_GetAdapterLUID
++};
++
++HRESULT
++d3dadapter9_new( Display *gdi_display,
++ boolean ex,
++ IDirect3D9Ex **ppOut )
++{
++ struct d3dadapter9 *This = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
++ sizeof(struct d3dadapter9));
++ HRESULT hr;
++ unsigned i, j, k;
++
++ if (!This) {
++ ERR("Out of memory.\n");
++ return E_OUTOFMEMORY;
++ }
++
++ This->vtable = &d3dadapter9_vtable;
++ This->refs = 1;
++ This->ex = ex;
++ This->gdi_display = gdi_display;
++
++ if (!has_d3dadapter(gdi_display)) {
++ ERR("Your display driver doesn't support native D3D9 adapters.\n");
++ d3dadapter9_Release(This);
++ return D3DERR_NOTAVAILABLE;
++ }
++
++ hr = fill_groups(This);
++ if (FAILED(hr)) {
++ d3dadapter9_Release(This);
++ return hr;
++ }
++
++ /* map absolute adapter IDs with internal adapters */
++ for (i = 0; i < This->ngroups; ++i) {
++ for (j = 0; j < This->groups[i].noutputs; ++j) {
++ This->nadapters++;
++ }
++ }
++ if (This->nadapters == 0) {
++ ERR("No available native adapters in system.\n");
++ d3dadapter9_Release(This);
++ return D3DERR_NOTAVAILABLE;
++ }
++
++ This->map = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
++ This->nadapters*sizeof(struct adapter_map));
++ if (!This->map) {
++ d3dadapter9_Release(This);
++ ERR("Out of memory.\n");
++ return E_OUTOFMEMORY;
++ }
++ for (i = k = 0; i < This->ngroups; ++i) {
++ for (j = 0; j < This->groups[i].noutputs; ++j, ++k) {
++ This->map[k].master = k-j;
++ This->map[k].group = i;
++ }
++ }
++
++ *ppOut = (IDirect3D9Ex *)This;
++ FIXME("\033[1;32m\nNative Direct3D 9 is active."
++ "\nFor more information visit https://wiki.ixit.cz/d3d9\033[0m\n");
++ return D3D_OK;
++}
+diff --git a/dlls/d3d9-nine/d3dadapter9.h b/dlls/d3d9-nine/d3dadapter9.h
+new file mode 100644
+index 0000000..2fafdf2
+--- /dev/null
++++ b/dlls/d3d9-nine/d3dadapter9.h
+@@ -0,0 +1,30 @@
++/*
++ * D3DAdapter9 interface
++ *
++ * Copyright 2015 Patrick Rudolph
++ *
++ * This library is free software; you can redistribute it and/or
++ * modify it under the terms of the GNU Lesser General Public
++ * License as published by the Free Software Foundation; either
++ * version 2.1 of the License, or (at your option) any later version.
++ *
++ * This library is distributed in the hope that it will be useful,
++ * but WITHOUT ANY WARRANTY; without even the implied warranty of
++ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ * Lesser General Public License for more details.
++ *
++ * You should have received a copy of the GNU Lesser General Public
++ * License along with this library; if not, write to the Free Software
++ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
++ */
++
++#ifndef __WINE_D3D9ADAPTER_H
++#define __WINE_D3D9ADAPTER_H
++
++#include <X11/Xlib.h>
++
++void d3dadapter9_init(HINSTANCE hinst);
++void d3dadapter9_destroy(HINSTANCE hinst);
++HRESULT d3dadapter9_new(Display *gdi_display, boolean ex, IDirect3D9Ex **ppOut);
++
++#endif /* __WINE_D3D9ADAPTER_H */
+diff --git a/dlls/d3d9-nine/dri3.c b/dlls/d3d9-nine/dri3.c
+new file mode 100644
+index 0000000..d147b23
+--- /dev/null
++++ b/dlls/d3d9-nine/dri3.c
+@@ -0,0 +1,1344 @@
++/*
++ * Wine DRI3 interface
++ *
++ * Copyright 2014-2015 Axel Davy
++ * Copyright 2015 Patrick Rudolph
++ *
++ * This library is free software; you can redistribute it and/or
++ * modify it under the terms of the GNU Lesser General Public
++ * License as published by the Free Software Foundation; either
++ * version 2.1 of the License, or (at your option) any later version.
++ *
++ * This library is distributed in the hope that it will be useful,
++ * but WITHOUT ANY WARRANTY; without even the implied warranty of
++ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ * Lesser General Public License for more details.
++ *
++ * You should have received a copy of the GNU Lesser General Public
++ * License along with this library; if not, write to the Free Software
++ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
++ */
++
++
++#include "config.h"
++#include "wine/debug.h"
++
++WINE_DEFAULT_DEBUG_CHANNEL(d3dadapter);
++
++#include <d3dadapter/d3dadapter9.h>
++#include <stdlib.h>
++#include <fcntl.h>
++#include <pthread.h>
++
++#include "dri3.h"
++#include "winbase.h" /* for Sleep */
++
++#ifdef D3DADAPTER9_DRI2
++#include <unistd.h>
++#include <sys/ioctl.h>
++#include <stdio.h>
++#include <string.h>
++
++#define BOOL X_BOOL
++#define BYTE X_BYTE
++#define INT8 X_INT8
++#define INT16 X_INT16
++#define INT32 X_INT32
++#define INT64 X_INT64
++#include <X11/Xmd.h>
++#include <X11/Xproto.h>
++#undef BOOL
++#undef BYTE
++#undef INT8
++#undef INT16
++#undef INT32
++#undef INT64
++#undef LONG64
++
++#include <X11/Xlibint.h>
++#include <X11/extensions/dri2tokens.h>
++#include <X11/extensions/dri2proto.h>
++#include <X11/extensions/extutil.h>
++#define GL_GLEXT_PROTOTYPES 1
++#define EGL_EGLEXT_PROTOTYPES 1
++#define GL_GLEXT_LEGACY 1
++#include <GL/gl.h>
++/* workaround gl header bug */
++#define glBlendColor glBlendColorLEV
++#define glBlendEquation glBlendEquationLEV
++#include <GL/glext.h>
++#include <EGL/egl.h>
++#include <EGL/eglext.h>
++#include <libdrm/drm_fourcc.h>
++#include <libdrm/drm.h>
++/*GLAPI void GLAPIENTRY glFlush( void );
++
++GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
++GLAPI void APIENTRY glBindFramebufferEXT (GLenum target, GLuint framebuffer);
++GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
++GLAPI void APIENTRY glFramebufferTexture2DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
++GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
++GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
++GLAPI void APIENTRY glDeleteTexturesEXT (GLsizei n, const GLuint *textures);
++EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image);*/
++
++typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
++typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
++typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETPLATFORMDISPLAYEXTPROC) (EGLenum platform, void *native_display, const EGLint *attrib_list);
++
++#endif
++
++BOOL
++DRI3CheckExtension(Display *dpy, int major, int minor)
++{
++ xcb_connection_t *xcb_connection = XGetXCBConnection(dpy);
++ xcb_dri3_query_version_cookie_t dri3_cookie;
++ xcb_dri3_query_version_reply_t *dri3_reply;
++ xcb_generic_error_t *error;
++ const xcb_query_extension_reply_t *extension;
++ int fd;
++
++ xcb_prefetch_extension_data(xcb_connection, &xcb_dri3_id);
++
++ extension = xcb_get_extension_data(xcb_connection, &xcb_dri3_id);
++ if (!(extension && extension->present)) {
++ ERR("DRI3 extension is not present\n");
++ return FALSE;
++ }
++
++ dri3_cookie = xcb_dri3_query_version(xcb_connection, major, minor);
++
++ dri3_reply = xcb_dri3_query_version_reply(xcb_connection, dri3_cookie, &error);
++ if (!dri3_reply) {
++ free(error);
++ ERR("Issue getting requested version of DRI3: %d,%d\n", major, minor);
++ return FALSE;
++ }
++
++ if (!DRI3Open(dpy, DefaultScreen(dpy), &fd)) {
++ ERR("DRI3 advertised, but not working\n");
++ return FALSE;
++ }
++ close(fd);
++
++ TRACE("DRI3 version %d,%d found. %d %d requested\n", major, minor, (int)dri3_reply->major_version, (int)dri3_reply->minor_version);
++ free(dri3_reply);
++
++ return TRUE;
++}
++
++#ifdef D3DADAPTER9_DRI2
++
++struct DRI2priv {
++ Display *dpy;
++ EGLDisplay display;
++ EGLContext context;
++ PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES_func;
++ PFNEGLCREATEIMAGEKHRPROC eglCreateImageKHR_func;
++ PFNEGLDESTROYIMAGEKHRPROC eglDestroyImageKHR_func;
++};
++
++/* TODO: We don't free memory properly. When exiting, eglTerminate doesn't work well(crash), and things are freed automatically. Rely on it */
++
++BOOL
++DRI2FallbackInit(Display *dpy, struct DRI2priv **priv)
++{
++ PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES_func;
++ PFNEGLCREATEIMAGEKHRPROC eglCreateImageKHR_func;
++ PFNEGLGETPLATFORMDISPLAYEXTPROC eglGetPlatformDisplayEXT_func;
++ PFNEGLDESTROYIMAGEKHRPROC eglDestroyImageKHR_func;
++ EGLDisplay display;
++ EGLint major, minor;
++ EGLConfig config;
++ EGLContext context;
++ EGLint i;
++ EGLBoolean b;
++ EGLenum current_api = 0;
++ const char *extensions;
++ EGLint config_attribs[] = {
++ EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
++ EGL_NONE
++ };
++ EGLint context_compatibility_attribs[] = {
++ EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR, EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR,
++ EGL_NONE
++ };
++
++ current_api = eglQueryAPI();
++ eglGetPlatformDisplayEXT_func = (PFNEGLGETPLATFORMDISPLAYEXTPROC) eglGetProcAddress("eglGetPlatformDisplayEXT");
++ if (!eglGetPlatformDisplayEXT_func)
++ return FALSE;
++ display = eglGetPlatformDisplayEXT_func(EGL_PLATFORM_X11_EXT, dpy, NULL);
++ if (!display)
++ return FALSE;
++ if (eglInitialize(display, &major, &minor) != EGL_TRUE)
++ goto clean_egl_display;
++
++ extensions = eglQueryString(display, EGL_CLIENT_APIS);
++ if (!extensions || !strstr(extensions, "OpenGL"))
++ goto clean_egl_display;
++
++ extensions = eglQueryString(display, EGL_EXTENSIONS);
++ if (!extensions || !strstr(extensions, "EGL_EXT_image_dma_buf_import") ||
++ !strstr(extensions, "EGL_KHR_create_context") ||
++ !strstr(extensions, "EGL_KHR_surfaceless_context") ||
++ !strstr(extensions, "EGL_KHR_image_base"))
++ goto clean_egl_display;
++
++ if (!eglChooseConfig(display, config_attribs, &config, 1, &i))
++ goto clean_egl_display;
++
++ b = eglBindAPI(EGL_OPENGL_API);
++ if (b == EGL_FALSE)
++ goto clean_egl_display;
++ context = eglCreateContext(display, config, EGL_NO_CONTEXT, context_compatibility_attribs);
++ if (context == EGL_NO_CONTEXT)
++ goto clean_egl_display;
++
++ glEGLImageTargetTexture2DOES_func = (PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) eglGetProcAddress("glEGLImageTargetTexture2DOES");
++ eglCreateImageKHR_func = (PFNEGLCREATEIMAGEKHRPROC) eglGetProcAddress("eglCreateImageKHR");
++ eglDestroyImageKHR_func = (PFNEGLDESTROYIMAGEKHRPROC) eglGetProcAddress("eglDestroyImageKHR");
++ if (!eglCreateImageKHR_func || !glEGLImageTargetTexture2DOES_func || !eglDestroyImageKHR_func) {
++ ERR("eglGetProcAddress failed !");
++ goto clean_egl_display;
++ }
++
++ eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
++
++ *priv = calloc(1, sizeof(struct DRI2priv));
++ if (!*priv)
++ goto clean_egl;
++ (*priv)->dpy = dpy;
++ (*priv)->display = display;
++ (*priv)->context = context;
++ (*priv)->glEGLImageTargetTexture2DOES_func = glEGLImageTargetTexture2DOES_func;
++ (*priv)->eglCreateImageKHR_func = eglCreateImageKHR_func;
++ (*priv)->eglDestroyImageKHR_func = eglDestroyImageKHR_func;
++ eglBindAPI(current_api);
++ return TRUE;
++
++clean_egl:
++clean_egl_display:
++ eglTerminate(display);
++ eglBindAPI(current_api);
++ return FALSE;
++}
++
++/* hypothesis: at this step all textures, etc are destroyed */
++void
++DRI2FallbackDestroy(struct DRI2priv *priv)
++{
++ EGLenum current_api;
++ current_api = eglQueryAPI();
++ eglBindAPI(EGL_OPENGL_API);
++ eglMakeCurrent(priv->display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
++ eglDestroyContext(priv->display, priv->context);
++ eglTerminate(priv->display);
++ eglBindAPI(current_api);
++ free(priv);
++}
++
++BOOL
++DRI2FallbackCheckSupport(Display *dpy)
++{
++ struct DRI2priv *priv;
++ int fd;
++ if (!DRI2FallbackInit(dpy, &priv))
++ return FALSE;
++ DRI2FallbackDestroy(priv);
++ if (!DRI2FallbackOpen(dpy, DefaultScreen(dpy), &fd))
++ return FALSE;
++ close(fd);
++ return TRUE;
++}
++
++#endif
++
++BOOL
++PRESENTCheckExtension(Display *dpy, int major, int minor)
++{
++ xcb_connection_t *xcb_connection = XGetXCBConnection(dpy);
++ xcb_present_query_version_cookie_t present_cookie;
++ xcb_present_query_version_reply_t *present_reply;
++ xcb_generic_error_t *error;
++ const xcb_query_extension_reply_t *extension;
++
++ xcb_prefetch_extension_data(xcb_connection, &xcb_present_id);
++
++ extension = xcb_get_extension_data(xcb_connection, &xcb_present_id);
++ if (!(extension && extension->present)) {
++ ERR("PRESENT extension is not present\n");
++ return FALSE;
++ }
++
++ present_cookie = xcb_present_query_version(xcb_connection, major, minor);
++
++ present_reply = xcb_present_query_version_reply(xcb_connection, present_cookie, &error);
++ if (!present_reply) {
++ free(error);
++ ERR("Issue getting requested version of PRESENT: %d,%d\n", major, minor);
++ return FALSE;
++ }
++
++ TRACE("PRESENT version %d,%d found. %d %d requested\n", major, minor, (int)present_reply->major_version, (int)present_reply->minor_version);
++ free(present_reply);
++
++ return TRUE;
++}
++
++BOOL
++DRI3Open(Display *dpy, int screen, int *device_fd)
++{
++ xcb_dri3_open_cookie_t cookie;
++ xcb_dri3_open_reply_t *reply;
++ xcb_connection_t *xcb_connection = XGetXCBConnection(dpy);
++ int fd;
++ Window root = RootWindow(dpy, screen);
++
++ cookie = xcb_dri3_open(xcb_connection, root, 0);
++
++ reply = xcb_dri3_open_reply(xcb_connection, cookie, NULL);
++ if (!reply)
++ return FALSE;
++
++ if (reply->nfd != 1) {
++ free(reply);
++ return FALSE;
++ }
++
++ fd = xcb_dri3_open_reply_fds(xcb_connection, reply)[0];
++ fcntl(fd, F_SETFD, FD_CLOEXEC);
++
++ *device_fd = fd;
++ free(reply);
++
++ return TRUE;
++}
++
++#ifdef D3DADAPTER9_DRI2
++
++static XExtensionInfo _dri2_info_data;
++static XExtensionInfo *dri2_info = &_dri2_info_data;
++static char dri2_name[] = DRI2_NAME;
++
++#define DRI2CheckExtension(dpy, i, val) \
++ XextCheckExtension(dpy, i, dri2_name, val)
++
++
++static int
++close_display(Display *dpy,
++ XExtCodes *codes);
++static Bool
++wire_to_event(Display *dpy,
++ XEvent *re,
++ xEvent *event);
++static Status
++event_to_wire(Display *dpy,
++ XEvent *re,
++ xEvent *event);
++static int
++error( Display *dpy,
++ xError *err,
++ XExtCodes *codes,
++ int *ret_code );
++static XExtensionHooks dri2_hooks = {
++ NULL, /* create_gc */
++ NULL, /* copy_gc */
++ NULL, /* flush_gc */
++ NULL, /* free_gc */
++ NULL, /* create_font */
++ NULL, /* free_font */
++ close_display, /* close_display */
++ wire_to_event, /* wire_to_event */
++ event_to_wire, /* event_to_wire */
++ error, /* error */
++ NULL, /* error_string */
++};
++static XEXT_GENERATE_CLOSE_DISPLAY(close_display, dri2_info);
++static XEXT_GENERATE_FIND_DISPLAY(find_display, dri2_info,
++ dri2_name, &dri2_hooks, 0, NULL);
++static Bool
++wire_to_event(Display *dpy,
++ XEvent *re,
++ xEvent *event)
++{
++ XExtDisplayInfo *info = find_display(dpy);
++ DRI2CheckExtension(dpy, info, False);
++ TRACE("dri2 wire_to_event\n");
++ return False;
++}
++static Status
++event_to_wire(Display *dpy,
++ XEvent *re,
++ xEvent *event)
++{
++ XExtDisplayInfo *info = find_display(dpy);
++ DRI2CheckExtension(dpy, info, False);
++ TRACE("dri2 event_to_wire\n");
++ return False;
++}
++static int
++error(Display *dpy,
++ xError *err,
++ XExtCodes *codes,
++ int *ret_code)
++{
++ TRACE("dri2 error\n");
++ return False;
++}
++
++#define XALIGN(x) (((x) + 3) & (~3))
++
++static BOOL
++DRI2Connect(Display *dpy,
++ XID window,
++ unsigned driver_type,
++ char **device )
++{
++ XExtDisplayInfo *info = find_display(dpy);
++ xDRI2ConnectReply rep;
++ xDRI2ConnectReq *req;
++ int dev_len, driv_len;
++ char *driver;
++
++ DRI2CheckExtension(dpy, info, False);
++
++ LockDisplay(dpy);
++ GetReq(DRI2Connect, req);
++ req->reqType = info->codes->major_opcode;
++ req->dri2ReqType = X_DRI2Connect;
++ req->window = window;
++ req->driverType = driver_type;
++ if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) {
++ UnlockDisplay(dpy);
++ SyncHandle();
++ return False;
++ }
++
++ /* check string lengths */
++ dev_len = rep.deviceNameLength;
++ driv_len = rep.driverNameLength;
++ if (dev_len == 0 || driv_len == 0) {
++ _XEatData(dpy, XALIGN(dev_len) + XALIGN(driv_len));
++ UnlockDisplay(dpy);
++ SyncHandle();
++ return False;
++ }
++
++ /* read out driver */
++ driver = HeapAlloc(GetProcessHeap(), 0, driv_len + 1);
++ if (!driver) {
++ _XEatData(dpy, XALIGN(dev_len) + XALIGN(driv_len));
++ UnlockDisplay(dpy);
++ SyncHandle();
++ return False;
++ }
++ _XReadPad(dpy, driver, driv_len);
++ HeapFree(GetProcessHeap(), 0, driver); /* we don't need the driver */
++
++ /* read out device */
++ *device = HeapAlloc(GetProcessHeap(), 0, dev_len + 1);
++ if (!*device) {
++ _XEatData(dpy, XALIGN(dev_len));
++ UnlockDisplay(dpy);
++ SyncHandle();
++ return False;
++ }
++ _XReadPad(dpy, *device, dev_len);
++ (*device)[dev_len] = '\0';
++
++ UnlockDisplay(dpy);
++ SyncHandle();
++
++ return True;
++}
++
++static Bool
++DRI2Authenticate(Display *dpy,
++ XID window,
++ uint32_t token)
++{
++ XExtDisplayInfo *info = find_display(dpy);
++ xDRI2AuthenticateReply rep;
++ xDRI2AuthenticateReq *req;
++
++ DRI2CheckExtension(dpy, info, False);
++
++ LockDisplay(dpy);
++ GetReq(DRI2Authenticate, req);
++ req->reqType = info->codes->major_opcode;
++ req->dri2ReqType = X_DRI2Authenticate;
++ req->window = window;
++ req->magic = token;
++ if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) {
++ UnlockDisplay(dpy);
++ SyncHandle();
++ return False;
++ }
++ UnlockDisplay(dpy);
++ SyncHandle();
++
++ return rep.authenticated ? True : False;
++}
++
++BOOL
++DRI2FallbackOpen(Display *dpy, int screen, int *device_fd)
++{
++ char *device;
++ int fd;
++ Window root = RootWindow(dpy, screen);
++ drm_auth_t auth;
++
++ if (!DRI2Connect(dpy, root, DRI2DriverDRI, &device))
++ return FALSE;
++
++ fd = open(device, O_RDWR);
++ HeapFree(GetProcessHeap(), 0, device);
++ if (fd < 0)
++ return FALSE;
++
++ if (ioctl(fd, DRM_IOCTL_GET_MAGIC, &auth) != 0) {
++ close(fd);
++ return FALSE;
++ }
++
++ if (!DRI2Authenticate(dpy, root, auth.magic)) {
++ close(fd);
++ return FALSE;
++ }
++
++ *device_fd = fd;
++
++ return TRUE;
++}
++
++#endif
++
++
++BOOL
++DRI3PixmapFromDmaBuf(Display *dpy, int screen, int fd, int width, int height, int stride, int depth, int bpp, Pixmap *pixmap)
++{
++ xcb_connection_t *xcb_connection = XGetXCBConnection(dpy);
++ Window root = RootWindow(dpy, screen);
++ xcb_void_cookie_t cookie;
++ xcb_generic_error_t *error;
++
++ cookie = xcb_dri3_pixmap_from_buffer_checked(xcb_connection,
++ (*pixmap = xcb_generate_id(xcb_connection)),
++ root,
++ 0,
++ width, height, stride,
++ depth, bpp, fd);
++ error = xcb_request_check(xcb_connection, cookie); /* performs a flush */
++ if (error) {
++ ERR("Error using DRI3 to convert a DmaBufFd to pixmap\n");
++ return FALSE;
++ }
++ return TRUE;
++}
++
++BOOL
++DRI3DmaBufFromPixmap(Display *dpy, Pixmap pixmap, int *fd, int *width, int *height, int *stride, int *depth, int *bpp)
++{
++ xcb_connection_t *xcb_connection = XGetXCBConnection(dpy);
++ xcb_dri3_buffer_from_pixmap_cookie_t bp_cookie;
++ xcb_dri3_buffer_from_pixmap_reply_t *bp_reply;
++
++ bp_cookie = xcb_dri3_buffer_from_pixmap(xcb_connection, pixmap);
++ bp_reply = xcb_dri3_buffer_from_pixmap_reply(xcb_connection, bp_cookie, NULL);
++ if (!bp_reply)
++ return FALSE;
++ *fd = xcb_dri3_buffer_from_pixmap_reply_fds(xcb_connection, bp_reply)[0];
++ *width = bp_reply->width;
++ *height = bp_reply->height;
++ *stride = bp_reply->stride;
++ *depth = bp_reply->depth;
++ *bpp = bp_reply->depth;
++ return TRUE;
++}
++
++struct PRESENTPriv {
++ xcb_connection_t *xcb_connection;
++ xcb_connection_t *xcb_connection_bis; /* to avoid libxcb thread bugs, use a different connection to present pixmaps */
++ XID window;
++ uint64_t last_msc;
++ uint64_t last_target;
++ uint32_t last_serial_given;
++ xcb_special_event_t *special_event;
++ PRESENTPixmapPriv *first_present_priv;
++ int pixmap_present_pending;
++ BOOL notify_with_serial_pending;
++ pthread_mutex_t mutex_present; /* protect readind/writing present_priv things */
++ pthread_mutex_t mutex_xcb_wait;
++ BOOL xcb_wait;
++};
++
++struct PRESENTPixmapPriv {
++ PRESENTpriv *present_priv;
++ Pixmap pixmap;
++ BOOL released;
++ unsigned int width;
++ unsigned int height;
++ unsigned int depth;
++ BOOL present_complete_pending;
++ uint32_t serial;
++#ifdef D3DADAPTER9_DRI2
++ struct {
++ BOOL is_dri2;
++ struct DRI2priv *dri2_priv;
++ GLuint fbo_read;
++ GLuint fbo_write;
++ GLuint texture_read;
++ GLuint texture_write;
++ } dri2_info;
++#endif
++ BOOL last_present_was_flip;
++ PRESENTPixmapPriv *next;
++};
++
++static PRESENTPixmapPriv *PRESENTFindPixmapPriv(PRESENTpriv *present_priv, uint32_t serial)
++{
++ PRESENTPixmapPriv *current = present_priv->first_present_priv;
++
++ while (current) {
++ if (current->serial == serial)
++ return current;
++ current = current->next;
++ }
++ return NULL;
++}
++
++static void PRESENThandle_events(PRESENTpriv *present_priv, xcb_present_generic_event_t *ge)
++{
++ PRESENTPixmapPriv *present_pixmap_priv = NULL;
++
++ switch (ge->evtype) {
++ case XCB_PRESENT_COMPLETE_NOTIFY: {
++ xcb_present_complete_notify_event_t *ce = (void *) ge;
++ if (ce->kind == XCB_PRESENT_COMPLETE_KIND_NOTIFY_MSC) {
++ if (ce->serial)
++ present_priv->notify_with_serial_pending = FALSE;
++ free(ce);
++ return;
++ }
++ present_pixmap_priv = PRESENTFindPixmapPriv(present_priv, ce->serial);
++ if (!present_pixmap_priv || ce->kind != XCB_PRESENT_COMPLETE_KIND_PIXMAP) {
++ ERR("FATAL ERROR: PRESENT handling failed\n");
++ free(ce);
++ return;
++ }
++ present_pixmap_priv->present_complete_pending = FALSE;
++ switch (ce->mode) {
++ case XCB_PRESENT_COMPLETE_MODE_FLIP:
++ present_pixmap_priv->last_present_was_flip = TRUE;
++ break;
++ case XCB_PRESENT_COMPLETE_MODE_COPY:
++ present_pixmap_priv->last_present_was_flip = FALSE;
++ break;
++ }
++ present_priv->pixmap_present_pending--;
++ present_priv->last_msc = ce->msc;
++ break;
++ }
++ case XCB_PRESENT_EVENT_IDLE_NOTIFY: {
++ xcb_present_idle_notify_event_t *ie = (void *) ge;
++ present_pixmap_priv = PRESENTFindPixmapPriv(present_priv, ie->serial);
++ if (!present_pixmap_priv || present_pixmap_priv->pixmap != ie->pixmap) {
++ ERR("FATAL ERROR: PRESENT handling failed\n");
++ free(ie);
++ return;
++ }
++ present_pixmap_priv->released = TRUE;
++ break;
++ }
++ }
++ free(ge);
++}
++
++static void PRESENTflush_events(PRESENTpriv *present_priv, BOOL assert_no_other_thread_waiting)
++{
++ xcb_generic_event_t *ev;
++
++ if ((present_priv->xcb_wait && !assert_no_other_thread_waiting) || /* don't steal events to someone waiting */
++ !present_priv->special_event)
++ return;
++
++ while ((ev = xcb_poll_for_special_event(present_priv->xcb_connection, present_priv->special_event)) != NULL) {
++ PRESENThandle_events(present_priv, (void *) ev);
++ }
++}
++
++static BOOL PRESENTwait_events(PRESENTpriv *present_priv, BOOL allow_other_threads)
++{
++ xcb_generic_event_t *ev;
++
++ if (allow_other_threads) {
++ present_priv->xcb_wait = TRUE;
++ pthread_mutex_lock(&present_priv->mutex_xcb_wait);
++ pthread_mutex_unlock(&present_priv->mutex_present);
++ }
++ ev = xcb_wait_for_special_event(present_priv->xcb_connection, present_priv->special_event);
++ if (allow_other_threads) {
++ pthread_mutex_unlock(&present_priv->mutex_xcb_wait);
++ pthread_mutex_lock(&present_priv->mutex_present);
++ present_priv->xcb_wait = FALSE;
++ }
++ if (!ev) {
++ ERR("FATAL error: xcb had an error\n");
++ return FALSE;
++ }
++
++ PRESENThandle_events(present_priv, (void *) ev);
++ return TRUE;
++}
++
++static struct xcb_connection_t *
++create_xcb_connection(Display *dpy)
++{
++ int screen_num = DefaultScreen(dpy);
++ xcb_connection_t *ret;
++ xcb_xfixes_query_version_cookie_t cookie;
++ xcb_xfixes_query_version_reply_t *rep;
++
++ ret = xcb_connect(DisplayString(dpy), &screen_num);
++ cookie = xcb_xfixes_query_version_unchecked(ret, XCB_XFIXES_MAJOR_VERSION, XCB_XFIXES_MINOR_VERSION);
++ rep = xcb_xfixes_query_version_reply(ret, cookie, NULL);
++ if (rep)
++ free(rep);
++ return ret;
++}
++
++BOOL
++PRESENTInit(Display *dpy, PRESENTpriv **present_priv)
++{
++ *present_priv = (PRESENTpriv *) calloc(1, sizeof(PRESENTpriv));
++ if (!*present_priv) {
++ return FALSE;
++ }
++ (*present_priv)->xcb_connection = create_xcb_connection(dpy);
++ (*present_priv)->xcb_connection_bis = create_xcb_connection(dpy);
++ pthread_mutex_init(&(*present_priv)->mutex_present, NULL);
++ pthread_mutex_init(&(*present_priv)->mutex_xcb_wait, NULL);
++ return TRUE;
++}
++
++static void PRESENTForceReleases(PRESENTpriv *present_priv)
++{
++ PRESENTPixmapPriv *current = NULL;
++
++ if (!present_priv->window)
++ return;
++
++ /* There should be no other thread listening for events here.
++ * This can happen when hDestWindowOverride changes without reset.
++ * This case should never happen, but can happen in theory.*/
++ if (present_priv->xcb_wait) {
++ xcb_present_notify_msc(present_priv->xcb_connection, present_priv->window, 0, 0, 0, 0);
++ xcb_flush(present_priv->xcb_connection);
++ pthread_mutex_lock(&present_priv->mutex_xcb_wait);
++ pthread_mutex_unlock(&present_priv->mutex_xcb_wait);
++ /* the problem here is that we don't have access to the event the other thread got.
++ * It is either presented event, idle event or notify event.
++ */
++ while (present_priv->pixmap_present_pending >= 2)
++ PRESENTwait_events(present_priv, FALSE);
++ PRESENTflush_events(present_priv, TRUE);
++ /* Remaining events to come can be a pair of present/idle,
++ * or an idle, or nothing. To be sure we are after all pixmaps
++ * have been presented, add an event to the queue that can only
++ * be after the present event, then if we receive an event more,
++ * we are sure all pixmaps were presented */
++ present_priv->notify_with_serial_pending = TRUE;
++ xcb_present_notify_msc(present_priv->xcb_connection, present_priv->window, 1, present_priv->last_target + 5, 0, 0);
++ xcb_flush(present_priv->xcb_connection);
++ while (present_priv->notify_with_serial_pending)
++ PRESENTwait_events(present_priv, FALSE);
++ /* Now we are sure we are not expecting any new event */
++ } else {
++ while (present_priv->pixmap_present_pending) /* wait all sent pixmaps are presented */
++ PRESENTwait_events(present_priv, FALSE);
++ PRESENTflush_events(present_priv, TRUE); /* may be remaining idle event */
++ /* Since idle events are send with the complete events when it is not flips,
++ * we are not expecting any new event here */
++ }
++
++ current = present_priv->first_present_priv;
++ while (current) {
++ if (!current->released) {
++ if (!current->last_present_was_flip && !present_priv->xcb_wait) {
++ ERR("ERROR: a pixmap seems not released by PRESENT for no reason. Code bug.\n");
++ } else {
++ /* Present the same pixmap with a non-valid part to force the copy mode and the releases */
++ xcb_xfixes_region_t valid, update;
++ xcb_rectangle_t rect_update;
++ rect_update.x = 0;
++ rect_update.y = 0;
++ rect_update.width = 8;
++ rect_update.height = 1;
++ valid = xcb_generate_id(present_priv->xcb_connection);
++ update = xcb_generate_id(present_priv->xcb_connection);
++ xcb_xfixes_create_region(present_priv->xcb_connection, valid, 1, &rect_update);
++ xcb_xfixes_create_region(present_priv->xcb_connection, update, 1, &rect_update);
++ /* here we know the pixmap has been presented. Thus if it is on screen,
++ * the following request can only make it released by the server if it is not */
++ xcb_present_pixmap(present_priv->xcb_connection, present_priv->window,
++ current->pixmap, 0, valid, update, 0, 0, None, None,
++ None, XCB_PRESENT_OPTION_COPY | XCB_PRESENT_OPTION_ASYNC, 0, 0, 0, 0, NULL);
++ xcb_flush(present_priv->xcb_connection);
++ PRESENTwait_events(present_priv, FALSE); /* by assumption this can only be idle event */
++ PRESENTflush_events(present_priv, TRUE); /* Shoudln't be needed */
++ }
++ }
++ current = current->next;
++ }
++ /* Now all pixmaps are released (possibility if xcb_wait is true that one is not aware yet),
++ * and we don't expect any new Present event to come from Xserver */
++}
++
++static void PRESENTFreeXcbQueue(PRESENTpriv *present_priv)
++{
++ if (present_priv->window) {
++ xcb_unregister_for_special_event(present_priv->xcb_connection, present_priv->special_event);
++ present_priv->last_msc = 0;
++ present_priv->last_target = 0;
++ present_priv->special_event = NULL;
++ }
++}
++
++static BOOL PRESENTPrivChangeWindow(PRESENTpriv *present_priv, XID window)
++{
++ xcb_void_cookie_t cookie;
++ xcb_generic_error_t *error;
++ xcb_present_event_t eid;
++
++ PRESENTForceReleases(present_priv);
++ PRESENTFreeXcbQueue(present_priv);
++ present_priv->window = window;
++
++ if (window) {
++ cookie = xcb_present_select_input_checked(present_priv->xcb_connection,
++ (eid = xcb_generate_id(present_priv->xcb_connection)),
++ window,
++ XCB_PRESENT_EVENT_MASK_COMPLETE_NOTIFY|
++ XCB_PRESENT_EVENT_MASK_IDLE_NOTIFY);
++ present_priv->special_event = xcb_register_for_special_xge(present_priv->xcb_connection,
++ &xcb_present_id,
++ eid, NULL);
++ error = xcb_request_check(present_priv->xcb_connection, cookie); /* performs a flush */
++ if (error || !present_priv->special_event) {
++ ERR("FAILED to use the X PRESENT extension. Was the destination a window ?\n");
++ if (present_priv->special_event)
++ xcb_unregister_for_special_event(present_priv->xcb_connection, present_priv->special_event);
++ present_priv->special_event = NULL;
++ present_priv->window = 0;
++ }
++ }
++ return (present_priv->window != 0);
++}
++
++/* Destroy the content, except the link and the struct mem */
++static void
++PRESENTDestroyPixmapContent(Display *dpy, PRESENTPixmapPriv *present_pixmap)
++{
++ XFreePixmap(dpy, present_pixmap->pixmap);
++#ifdef D3DADAPTER9_DRI2
++ if (present_pixmap->dri2_info.is_dri2) {
++ struct DRI2priv *dri2_priv = present_pixmap->dri2_info.dri2_priv;
++ EGLenum current_api;
++ current_api = eglQueryAPI();
++ eglBindAPI(EGL_OPENGL_API);
++ if(eglMakeCurrent(dri2_priv->display, EGL_NO_SURFACE, EGL_NO_SURFACE, dri2_priv->context)) {
++ glDeleteFramebuffers(1, &present_pixmap->dri2_info.fbo_read);
++ glDeleteFramebuffers(1, &present_pixmap->dri2_info.fbo_write);
++ glDeleteTextures(1, &present_pixmap->dri2_info.texture_read);
++ glDeleteTextures(1, &present_pixmap->dri2_info.texture_write);
++ } else {
++ ERR("eglMakeCurrent failed with 0x%0X\n", eglGetError());
++ }
++ eglMakeCurrent(dri2_priv->display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
++ eglBindAPI(current_api);
++ }
++#endif
++}
++
++void
++PRESENTDestroy(Display *dpy, PRESENTpriv *present_priv)
++{
++ PRESENTPixmapPriv *current = NULL;
++
++ pthread_mutex_lock(&present_priv->mutex_present);
++
++ PRESENTForceReleases(present_priv);
++
++ current = present_priv->first_present_priv;
++ while (current) {
++ PRESENTPixmapPriv *next = current->next;
++ PRESENTDestroyPixmapContent(dpy, current);
++ free(current);
++ current = next;
++ }
++
++ PRESENTFreeXcbQueue(present_priv);
++
++ xcb_disconnect(present_priv->xcb_connection);
++ xcb_disconnect(present_priv->xcb_connection_bis);
++ pthread_mutex_unlock(&present_priv->mutex_present);
++ pthread_mutex_destroy(&present_priv->mutex_present);
++ pthread_mutex_destroy(&present_priv->mutex_xcb_wait);
++
++ free(present_priv);
++}
++
++BOOL
++PRESENTPixmapInit(PRESENTpriv *present_priv, Pixmap pixmap, PRESENTPixmapPriv **present_pixmap_priv)
++{
++ xcb_get_geometry_cookie_t cookie;
++ xcb_get_geometry_reply_t *reply;
++
++ cookie = xcb_get_geometry(present_priv->xcb_connection, pixmap);
++ reply = xcb_get_geometry_reply(present_priv->xcb_connection, cookie, NULL);
++
++ if (!reply)
++ return FALSE;
++
++ *present_pixmap_priv = (PRESENTPixmapPriv *) calloc(1, sizeof(PRESENTPixmapPriv));
++ if (!*present_pixmap_priv) {
++ free(reply);
++ return FALSE;
++ }
++ pthread_mutex_lock(&present_priv->mutex_present);
++
++ (*present_pixmap_priv)->released = TRUE;
++ (*present_pixmap_priv)->pixmap = pixmap;
++ (*present_pixmap_priv)->present_priv = present_priv;
++ (*present_pixmap_priv)->next = present_priv->first_present_priv;
++ (*present_pixmap_priv)->width = reply->width;
++ (*present_pixmap_priv)->height = reply->height;
++ (*present_pixmap_priv)->depth = reply->depth;
++#ifdef D3DADAPTER9_DRI2
++ (*present_pixmap_priv)->dri2_info.is_dri2 = FALSE;
++#endif
++ free(reply);
++
++ present_priv->last_serial_given++;
++ (*present_pixmap_priv)->serial = present_priv->last_serial_given;
++ present_priv->first_present_priv = *present_pixmap_priv;
++
++ pthread_mutex_unlock(&present_priv->mutex_present);
++ return TRUE;
++}
++
++#ifdef D3DADAPTER9_DRI2
++
++BOOL
++DRI2FallbackPRESENTPixmap(PRESENTpriv *present_priv, struct DRI2priv *dri2_priv,
++ int fd, int width, int height, int stride, int depth,
++ int bpp, PRESENTPixmapPriv **present_pixmap_priv)
++{
++ Window root = RootWindow(dri2_priv->dpy, DefaultScreen(dri2_priv->dpy));
++ Pixmap pixmap;
++ EGLImageKHR image;
++ GLuint texture_read, texture_write, fbo_read, fbo_write;
++ EGLint attribs[] = {
++ EGL_WIDTH, 0,
++ EGL_HEIGHT, 0,
++ EGL_LINUX_DRM_FOURCC_EXT, DRM_FORMAT_ARGB8888,
++ EGL_DMA_BUF_PLANE0_FD_EXT, 0,
++ EGL_DMA_BUF_PLANE0_OFFSET_EXT, 0,
++ EGL_DMA_BUF_PLANE0_PITCH_EXT, 0,
++ EGL_NONE
++ };
++ EGLenum current_api;
++ int status;
++
++ pthread_mutex_lock(&present_priv->mutex_present);
++
++ pixmap = XCreatePixmap(dri2_priv->dpy, root, width, height, 24);
++ if (!pixmap)
++ goto fail;
++
++ attribs[1] = width;
++ attribs[3] = height;
++ attribs[7] = fd;
++ attribs[11] = stride;
++
++ current_api = eglQueryAPI();
++ eglBindAPI(EGL_OPENGL_API);
++
++ /* We bind the dma-buf to a EGLImage, then to a texture, and then to a fbo.
++ * Note that we can delete the EGLImage, but we shouldn't delete the texture,
++ * else the fbo is invalid */
++
++ image = dri2_priv->eglCreateImageKHR_func(dri2_priv->display,
++ EGL_NO_CONTEXT,
++ EGL_LINUX_DMA_BUF_EXT,
++ NULL, attribs);
++
++ if (image == EGL_NO_IMAGE_KHR)
++ goto fail;
++ close(fd);
++
++ if(eglMakeCurrent(dri2_priv->display, EGL_NO_SURFACE, EGL_NO_SURFACE, dri2_priv->context)) {
++ glGenTextures(1, &texture_read);
++ glBindTexture(GL_TEXTURE_2D, texture_read);
++ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
++ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
++ dri2_priv->glEGLImageTargetTexture2DOES_func(GL_TEXTURE_2D, image);
++ glGenFramebuffers(1, &fbo_read);
++ glBindFramebuffer(GL_FRAMEBUFFER, fbo_read);
++ glFramebufferTexture2D(GL_FRAMEBUFFER,
++ GL_COLOR_ATTACHMENT0,
++ GL_TEXTURE_2D, texture_read,
++ 0);
++ status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
++ if (status != GL_FRAMEBUFFER_COMPLETE)
++ goto fail;
++ glBindTexture(GL_TEXTURE_2D, 0);
++ dri2_priv->eglDestroyImageKHR_func(dri2_priv->display, image);
++
++ /* We bind a newly created pixmap (to which we want to copy the content)
++ * to an EGLImage, then to a texture, then to a fbo. */
++ image = dri2_priv->eglCreateImageKHR_func(dri2_priv->display,
++ dri2_priv->context,
++ EGL_NATIVE_PIXMAP_KHR,
++ (void *)pixmap, NULL);
++ if (image == EGL_NO_IMAGE_KHR)
++ goto fail;
++
++ glGenTextures(1, &texture_write);
++ glBindTexture(GL_TEXTURE_2D, texture_write);
++ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
++ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
++ dri2_priv->glEGLImageTargetTexture2DOES_func(GL_TEXTURE_2D, image);
++ glGenFramebuffers(1, &fbo_write);
++ glBindFramebuffer(GL_FRAMEBUFFER, fbo_write);
++ glFramebufferTexture2D(GL_FRAMEBUFFER,
++ GL_COLOR_ATTACHMENT0,
++ GL_TEXTURE_2D, texture_write,
++ 0);
++ status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
++ if (status != GL_FRAMEBUFFER_COMPLETE)
++ goto fail;
++ glBindTexture(GL_TEXTURE_2D, 0);
++ dri2_priv->eglDestroyImageKHR_func(dri2_priv->display, image);
++ } else {
++ ERR("eglMakeCurrent failed with 0x%0X\n", eglGetError());
++ }
++ eglMakeCurrent(dri2_priv->display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
++
++ *present_pixmap_priv = (PRESENTPixmapPriv *) calloc(1, sizeof(PRESENTPixmapPriv));
++ if (!*present_pixmap_priv) {
++ goto fail;
++ }
++
++ (*present_pixmap_priv)->released = TRUE;
++ (*present_pixmap_priv)->pixmap = pixmap;
++ (*present_pixmap_priv)->present_priv = present_priv;
++ (*present_pixmap_priv)->next = present_priv->first_present_priv;
++ (*present_pixmap_priv)->width = width;
++ (*present_pixmap_priv)->height = height;
++ (*present_pixmap_priv)->depth = depth;
++ (*present_pixmap_priv)->dri2_info.is_dri2 = TRUE;
++ (*present_pixmap_priv)->dri2_info.dri2_priv = dri2_priv;
++ (*present_pixmap_priv)->dri2_info.fbo_read = fbo_read;
++ (*present_pixmap_priv)->dri2_info.fbo_write = fbo_write;
++ (*present_pixmap_priv)->dri2_info.texture_read = texture_read;
++ (*present_pixmap_priv)->dri2_info.texture_write = texture_write;
++
++ present_priv->last_serial_given++;
++ (*present_pixmap_priv)->serial = present_priv->last_serial_given;
++ present_priv->first_present_priv = *present_pixmap_priv;
++
++ eglBindAPI(current_api);
++
++ pthread_mutex_unlock(&present_priv->mutex_present);
++ return TRUE;
++fail:
++ eglMakeCurrent(dri2_priv->display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
++ eglBindAPI(current_api);
++ pthread_mutex_unlock(&present_priv->mutex_present);
++ return FALSE;
++}
++
++#endif
++
++BOOL
++PRESENTTryFreePixmap(Display *dpy, PRESENTPixmapPriv *present_pixmap_priv)
++{
++ PRESENTpriv *present_priv = present_pixmap_priv->present_priv;
++ PRESENTPixmapPriv *current;
++
++ pthread_mutex_lock(&present_priv->mutex_present);
++
++ if (!present_pixmap_priv->released || present_pixmap_priv->present_complete_pending) {
++ pthread_mutex_unlock(&present_priv->mutex_present);
++ return FALSE;
++ }
++
++ if (present_priv->first_present_priv == present_pixmap_priv) {
++ present_priv->first_present_priv = present_pixmap_priv->next;
++ goto free_priv;
++ }
++
++ current = present_priv->first_present_priv;
++ while (current->next != present_pixmap_priv)
++ current = current->next;
++ current->next = present_pixmap_priv->next;
++free_priv:
++ PRESENTDestroyPixmapContent(dpy, present_pixmap_priv);
++ free(present_pixmap_priv);
++ pthread_mutex_unlock(&present_priv->mutex_present);
++ return TRUE;
++}
++
++BOOL
++PRESENTHelperCopyFront(Display *dpy, PRESENTPixmapPriv *present_pixmap_priv)
++{
++ PRESENTpriv *present_priv = present_pixmap_priv->present_priv;
++ xcb_void_cookie_t cookie;
++ xcb_generic_error_t *error;
++
++ uint32_t v = 0;
++ xcb_gcontext_t gc;
++
++ pthread_mutex_lock(&present_priv->mutex_present);
++
++ if (!present_priv->window) {
++ pthread_mutex_unlock(&present_priv->mutex_present);
++ return FALSE;
++ }
++
++ xcb_create_gc(present_priv->xcb_connection,
++ (gc = xcb_generate_id(present_priv->xcb_connection)),
++ present_priv->window,
++ XCB_GC_GRAPHICS_EXPOSURES,
++ &v);
++ cookie = xcb_copy_area_checked(present_priv->xcb_connection,
++ present_priv->window,
++ present_pixmap_priv->pixmap,
++ gc,
++ 0, 0, 0, 0,
++ present_pixmap_priv->width,
++ present_pixmap_priv->height);
++ error = xcb_request_check(present_priv->xcb_connection, cookie);
++ xcb_free_gc(present_priv->xcb_connection, gc);
++ pthread_mutex_unlock(&present_priv->mutex_present);
++ return (error != NULL);
++}
++
++BOOL
++PRESENTPixmap(Display *dpy, XID window,
++ PRESENTPixmapPriv *present_pixmap_priv, D3DPRESENT_PARAMETERS *pPresentationParameters,
++ const RECT *pSourceRect, const RECT *pDestRect, const RGNDATA *pDirtyRegion)
++{
++ PRESENTpriv *present_priv = present_pixmap_priv->present_priv;
++#ifdef D3DADAPTER9_DRI2
++ struct DRI2priv *dri2_priv = present_pixmap_priv->dri2_info.dri2_priv;
++ EGLenum current_api;
++#endif
++ xcb_void_cookie_t cookie;
++ xcb_generic_error_t *error;
++ int64_t target_msc, presentationInterval;
++ xcb_xfixes_region_t valid, update;
++ int16_t x_off, y_off;
++ uint32_t options = XCB_PRESENT_OPTION_NONE;
++
++ pthread_mutex_lock(&present_priv->mutex_present);
++
++ if (window != present_priv->window)
++ PRESENTPrivChangeWindow(present_priv, window);
++
++ if (!window) {
++ ERR("ERROR: Try to Present a pixmap on a NULL window\n");
++ pthread_mutex_unlock(&present_priv->mutex_present);
++ return FALSE;
++ }
++
++ PRESENTflush_events(present_priv, FALSE);
++ if (!present_pixmap_priv->released || present_pixmap_priv->present_complete_pending) {
++ ERR("FATAL ERROR: Trying to Present a pixmap not released\n");
++ pthread_mutex_unlock(&present_priv->mutex_present);
++ return FALSE;
++ }
++#ifdef D3DADAPTER9_DRI2
++ if (present_pixmap_priv->dri2_info.is_dri2) {
++ current_api = eglQueryAPI();
++ eglBindAPI(EGL_OPENGL_API);
++ if(eglMakeCurrent(dri2_priv->display, EGL_NO_SURFACE, EGL_NO_SURFACE, dri2_priv->context)) {
++ glBindFramebuffer(GL_READ_FRAMEBUFFER, present_pixmap_priv->dri2_info.fbo_read);
++ glBindFramebuffer(GL_DRAW_FRAMEBUFFER, present_pixmap_priv->dri2_info.fbo_write);
++
++ glBlitFramebuffer(0, 0, present_pixmap_priv->width, present_pixmap_priv->height,
++ 0, 0, present_pixmap_priv->width, present_pixmap_priv->height,
++ GL_COLOR_BUFFER_BIT, GL_NEAREST);
++ glFlush(); /* Perhaps useless */
++ } else {
++ ERR("eglMakeCurrent failed with 0x%0X\n", eglGetError());
++ }
++ eglMakeCurrent(dri2_priv->display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
++ eglBindAPI(current_api);
++ }
++#endif
++ target_msc = present_priv->last_msc;
++ switch(pPresentationParameters->PresentationInterval) {
++ case D3DPRESENT_INTERVAL_DEFAULT:
++ case D3DPRESENT_INTERVAL_ONE:
++ presentationInterval = 1;
++ break;
++ case D3DPRESENT_INTERVAL_TWO:
++ presentationInterval = 2;
++ break;
++ case D3DPRESENT_INTERVAL_THREE:
++ presentationInterval = 3;
++ break;
++ case D3DPRESENT_INTERVAL_FOUR:
++ presentationInterval = 4;
++ break;
++ case D3DPRESENT_INTERVAL_IMMEDIATE:
++ default:
++ presentationInterval = 0;
++ options |= XCB_PRESENT_OPTION_ASYNC;
++ break;
++ }
++ target_msc += presentationInterval * (present_priv->pixmap_present_pending + 1);
++
++ /* Note: PRESENT defines some way to do partial copy:
++ * presentproto:
++ * 'x-off' and 'y-off' define the location in the window where
++ * the 0,0 location of the pixmap will be presented. valid-area
++ * and update-area are relative to the pixmap.
++ */
++ if (!pSourceRect && !pDestRect && !pDirtyRegion) {
++ valid = 0;
++ update = 0;
++ x_off = 0;
++ y_off = 0;
++ } else {
++ xcb_rectangle_t rect_update;
++ xcb_rectangle_t *rect_updates;
++ int i;
++
++ rect_update.x = 0;
++ rect_update.y = 0;
++ rect_update.width = present_pixmap_priv->width;
++ rect_update.height = present_pixmap_priv->height;
++ x_off = 0;
++ y_off = 0;
++ if (pSourceRect) {
++ x_off = -pSourceRect->left;
++ y_off = -pSourceRect->top;
++ rect_update.x = pSourceRect->left;
++ rect_update.y = pSourceRect->top;
++ rect_update.width = pSourceRect->right - pSourceRect->left;
++ rect_update.height = pSourceRect->bottom - pSourceRect->top;
++ }
++ if (pDestRect) {
++ x_off += pDestRect->left;
++ y_off += pDestRect->top;
++ rect_update.width = pDestRect->right - pDestRect->left;
++ rect_update.height = pDestRect->bottom - pDestRect->top;
++ /* Note: the size of pDestRect and pSourceRect are supposed to be the same size
++ * because the driver would have done things to assure that. */
++ }
++ valid = xcb_generate_id(present_priv->xcb_connection_bis);
++ update = xcb_generate_id(present_priv->xcb_connection_bis);
++ xcb_xfixes_create_region(present_priv->xcb_connection_bis, valid, 1, &rect_update);
++ if (pDirtyRegion && pDirtyRegion->rdh.nCount) {
++ rect_updates = (void *) calloc(pDirtyRegion->rdh.nCount, sizeof(xcb_rectangle_t));
++ for (i = 0; i < pDirtyRegion->rdh.nCount; i++)
++ {
++ RECT rc;
++ memcpy(&rc, pDirtyRegion->Buffer + i * sizeof(RECT), sizeof(RECT));
++ rect_update.x = rc.left;
++ rect_update.y = rc.top;
++ rect_update.width = rc.right - rc.left;
++ rect_update.height = rc.bottom - rc.top;
++ memcpy(rect_updates + i * sizeof(xcb_rectangle_t), &rect_update, sizeof(xcb_rectangle_t));
++ }
++ xcb_xfixes_create_region(present_priv->xcb_connection_bis, update, pDirtyRegion->rdh.nCount, rect_updates);
++ free(rect_updates);
++ } else
++ xcb_xfixes_create_region(present_priv->xcb_connection_bis, update, 1, &rect_update);
++ }
++ if (pPresentationParameters->SwapEffect == D3DSWAPEFFECT_COPY)
++ options |= XCB_PRESENT_OPTION_COPY;
++ cookie = xcb_present_pixmap_checked(present_priv->xcb_connection_bis,
++ window,
++ present_pixmap_priv->pixmap,
++ present_pixmap_priv->serial,
++ valid, update, x_off, y_off,
++ None, None, None, options,
++ target_msc, 0, 0, 0, NULL);
++ error = xcb_request_check(present_priv->xcb_connection_bis, cookie); /* performs a flush */
++
++ if (update)
++ xcb_xfixes_destroy_region(present_priv->xcb_connection_bis, update);
++ if (valid)
++ xcb_xfixes_destroy_region(present_priv->xcb_connection_bis, valid);
++
++ if (error) {
++ xcb_get_geometry_cookie_t cookie_geom;
++ xcb_get_geometry_reply_t *reply;
++
++ cookie_geom = xcb_get_geometry(present_priv->xcb_connection_bis, window);
++ reply = xcb_get_geometry_reply(present_priv->xcb_connection_bis, cookie_geom, NULL);
++
++ ERR("Error using PRESENT. Here some debug info\n");
++ if (!reply) {
++ ERR("Error querying window info. Perhaps it doesn't exist anymore\n");
++ pthread_mutex_unlock(&present_priv->mutex_present);
++ return FALSE;
++ }
++ ERR("Pixmap: width=%d, height=%d, depth=%d\n",
++ present_pixmap_priv->width, present_pixmap_priv->height,
++ present_pixmap_priv->depth);
++ ERR("Window: width=%d, height=%d, depth=%d, x=%d, y=%d\n",
++ (int) reply->width, (int) reply->height,
++ (int) reply->depth, (int) reply->x, (int) reply->y);
++ ERR("Present parameter: PresentationInterval=%d, BackBufferCount=%d, Pending presentations=%d\n",
++ pPresentationParameters->PresentationInterval,
++ pPresentationParameters->BackBufferCount,
++ present_priv->pixmap_present_pending
++ );
++ if (present_pixmap_priv->depth != reply->depth)
++ ERR("Depths are different. PRESENT needs the pixmap and the window have same depth\n");
++ free(reply);
++ pthread_mutex_unlock(&present_priv->mutex_present);
++ return FALSE;
++ }
++ present_priv->last_target = target_msc;
++ present_priv->pixmap_present_pending++;
++ present_pixmap_priv->present_complete_pending = TRUE;
++ present_pixmap_priv->released = FALSE;
++ pthread_mutex_unlock(&present_priv->mutex_present);
++ return TRUE;
++}
++
++BOOL
++PRESENTWaitPixmapReleased(PRESENTPixmapPriv *present_pixmap_priv)
++{
++ PRESENTpriv *present_priv = present_pixmap_priv->present_priv;
++
++ pthread_mutex_lock(&present_priv->mutex_present);
++
++ PRESENTflush_events(present_priv, FALSE);
++
++ while (!present_pixmap_priv->released || present_pixmap_priv->present_complete_pending) {
++ /* Note: following if should not happen because we'll never
++ * use two PRESENTWaitPixmapReleased in parallels on same window.
++ * However it would make it work in that case */
++ if (present_priv->xcb_wait) { /* we allow only one thread to dispatch events */
++ pthread_mutex_lock(&present_priv->mutex_xcb_wait);
++ /* here the other thread got an event but hasn't treated it yet */
++ pthread_mutex_unlock(&present_priv->mutex_xcb_wait);
++ pthread_mutex_unlock(&present_priv->mutex_present);
++ Sleep(10); /* Let it treat the event */
++ pthread_mutex_lock(&present_priv->mutex_present);
++ } else if (!PRESENTwait_events(present_priv, TRUE)) {
++ pthread_mutex_unlock(&present_priv->mutex_present);
++ return FALSE;
++ }
++ }
++ pthread_mutex_unlock(&present_priv->mutex_present);
++ return TRUE;
++}
+diff --git a/dlls/d3d9-nine/dri3.h b/dlls/d3d9-nine/dri3.h
+new file mode 100644
+index 0000000..795c3c7
+--- /dev/null
++++ b/dlls/d3d9-nine/dri3.h
+@@ -0,0 +1,106 @@
++/*
++ * Wine X11DRV DRI3 interface
++ *
++ * Copyright 2014 Axel Davy
++ *
++ * This library is free software; you can redistribute it and/or
++ * modify it under the terms of the GNU Lesser General Public
++ * License as published by the Free Software Foundation; either
++ * version 2.1 of the License, or (at your option) any later version.
++ *
++ * This library is distributed in the hope that it will be useful,
++ * but WITHOUT ANY WARRANTY; without even the implied warranty of
++ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ * Lesser General Public License for more details.
++ *
++ * You should have received a copy of the GNU Lesser General Public
++ * License along with this library; if not, write to the Free Software
++ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
++ */
++
++#ifndef __WINE_DRI3_H
++#define __WINE_DRI3_H
++
++#ifndef __WINE_CONFIG_H
++# error You must include config.h to use this header
++#endif
++
++#include <X11/Xlib.h>
++#include <X11/Xutil.h>
++#include <X11/Xlib-xcb.h>
++#include <xcb/xcb.h>
++#include <xcb/dri3.h>
++#include <xcb/present.h>
++
++BOOL
++DRI3CheckExtension(Display *dpy, int major, int minor);
++
++#ifdef D3DADAPTER9_DRI2
++struct DRI2priv;
++
++BOOL
++DRI2FallbackInit(Display *dpy, struct DRI2priv **priv);
++
++void
++DRI2FallbackDestroy(struct DRI2priv *priv);
++
++BOOL
++DRI2FallbackCheckSupport(Display *dpy);
++#endif
++
++BOOL
++PRESENTCheckExtension(Display *dpy, int major, int minor);
++
++BOOL
++DRI3Open(Display *dpy, int screen, int *device_fd);
++
++#ifdef D3DADAPTER9_DRI2
++BOOL
++DRI2FallbackOpen(Display *dpy, int screen, int *device_fd);
++#endif
++
++BOOL
++DRI3PixmapFromDmaBuf(Display *dpy, int screen, int fd, int width, int height, int stride, int depth, int bpp, Pixmap *pixmap);
++
++BOOL
++DRI3DmaBufFromPixmap(Display *dpy, Pixmap pixmap, int *fd, int *width, int *height, int *stride, int *depth, int *bpp);
++
++typedef struct PRESENTPriv PRESENTpriv;
++typedef struct PRESENTPixmapPriv PRESENTPixmapPriv;
++
++BOOL
++PRESENTInit(Display *dpy, PRESENTpriv **present_priv);
++
++/* will clean properly and free all PRESENTPixmapPriv associated to PRESENTpriv.
++ * PRESENTPixmapPriv should not be freed by something else.
++ * If never a PRESENTPixmapPriv has to be destroyed,
++ * please destroy the current PRESENTpriv and create a new one.
++ * This will take care than all pixmaps are released */
++void
++PRESENTDestroy(Display *dpy, PRESENTpriv *present_priv);
++
++BOOL
++PRESENTPixmapInit(PRESENTpriv *present_priv, Pixmap pixmap, PRESENTPixmapPriv **present_pixmap_priv);
++
++#ifdef D3DADAPTER9_DRI2
++BOOL
++DRI2FallbackPRESENTPixmap(PRESENTpriv *present_priv, struct DRI2priv *priv,
++ int fd, int width, int height, int stride, int depth,
++ int bpp, PRESENTPixmapPriv **present_pixmap_priv);
++#endif
++
++BOOL
++PRESENTTryFreePixmap(Display *dpy, PRESENTPixmapPriv *present_pixmap_priv);
++
++BOOL
++PRESENTHelperCopyFront(Display *dpy, PRESENTPixmapPriv *present_pixmap_priv);
++
++BOOL
++PRESENTPixmap(Display *dpy, XID window,
++ PRESENTPixmapPriv *present_pixmap_priv, D3DPRESENT_PARAMETERS *pPresentationParameters,
++ const RECT *pSourceRect, const RECT *pDestRect, const RGNDATA *pDirtyRegion);
++
++BOOL
++PRESENTWaitPixmapReleased(PRESENTPixmapPriv *present_pixmap_priv);
++
++#endif /* __WINE_DRI3_H */
+diff --git a/dlls/d3d9-nine/present.c b/dlls/d3d9-nine/present.c
+new file mode 100644
+index 0000000..2f8e4d2
+--- /dev/null
++++ b/dlls/d3d9-nine/present.c
+@@ -0,0 +1,1335 @@
++/*
++ * Wine ID3DAdapter9 support functions
++ *
++ * Copyright 2013 Joakim Sindholt
++ * Christoph Bumiller
++ * Copyright 2014 Tiziano Bacocco
++ * David Heidelberger
++ * Copyright 2014-2015 Axel Davy
++ * Copyright 2015 Patrick Rudolph
++ *
++ * This library is free software; you can redistribute it and/or
++ * modify it under the terms of the GNU Lesser General Public
++ * License as published by the Free Software Foundation; either
++ * version 2.1 of the License, or (at your option) any later version.
++ *
++ * This library is distributed in the hope that it will be useful,
++ * but WITHOUT ANY WARRANTY; without even the implied warranty of
++ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ * Lesser General Public License for more details.
++ *
++ * You should have received a copy of the GNU Lesser General Public
++ * License along with this library; if not, write to the Free Software
++ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
++ */
++
++#include "config.h"
++#include "wine/port.h"
++#include "wine/debug.h"
++
++WINE_DEFAULT_DEBUG_CHANNEL(d3dadapter);
++
++#include <d3dadapter/d3dadapter9.h>
++#include <d3dadapter/drm.h>
++#include <libdrm/drm.h>
++#include <errno.h>
++#include <fcntl.h>
++
++#include "dri3.h"
++#include "wine/library.h"
++#include "wine/unicode.h"
++
++#ifndef D3DPRESENT_DONOTWAIT
++#define D3DPRESENT_DONOTWAIT 0x00000001
++#endif
++
++#define WINE_D3DADAPTER_DRIVER_PRESENT_VERSION_MAJOR 1
++#ifdef ID3DPresent_GetWindowOccluded
++#define WINE_D3DADAPTER_DRIVER_PRESENT_VERSION_MINOR 1
++#else
++#define WINE_D3DADAPTER_DRIVER_PRESENT_VERSION_MINOR 0
++#endif
++
++static const struct D3DAdapter9DRM *d3d9_drm = NULL;
++#ifdef D3DADAPTER9_DRI2
++static int is_dri2_fallback = 0;
++#endif
++
++#define X11DRV_ESCAPE 6789
++enum x11drv_escape_codes
++{
++ X11DRV_SET_DRAWABLE, /* set current drawable for a DC */
++ X11DRV_GET_DRAWABLE, /* get current drawable for a DC */
++ X11DRV_START_EXPOSURES, /* start graphics exposures */
++ X11DRV_END_EXPOSURES, /* end graphics exposures */
++ X11DRV_FLUSH_GL_DRAWABLE /* flush changes made to the gl drawable */
++};
++
++struct x11drv_escape_get_drawable
++{
++ enum x11drv_escape_codes code; /* escape code (X11DRV_GET_DRAWABLE) */
++ Drawable drawable; /* X drawable */
++ Drawable gl_drawable; /* GL drawable */
++ int pixel_format; /* internal GL pixel format */
++ RECT dc_rect; /* DC rectangle relative to drawable */
++};
++
++static XContext d3d_hwnd_context;
++static CRITICAL_SECTION context_section;
++static CRITICAL_SECTION_DEBUG critsect_debug =
++{
++ 0, 0, &context_section,
++ { &critsect_debug.ProcessLocksList, &critsect_debug.ProcessLocksList },
++ 0, 0, { (DWORD_PTR)(__FILE__ ": context_section") }
++};
++static CRITICAL_SECTION context_section = { &critsect_debug, -1, 0, 0, 0, 0 };
++
++const GUID IID_ID3DPresent = { 0x77D60E80, 0xF1E6, 0x11DF, { 0x9E, 0x39, 0x95, 0x0C, 0xDF, 0xD7, 0x20, 0x85 } };
++const GUID IID_ID3DPresentGroup = { 0xB9C3016E, 0xF32A, 0x11DF, { 0x9C, 0x18, 0x92, 0xEA, 0xDE, 0xD7, 0x20, 0x85 } };
++
++struct d3d_drawable
++{
++ Drawable drawable; /* X11 drawable */
++ RECT dc_rect; /* rect relative to the X11 drawable */
++ HDC hdc;
++ HWND wnd; /* HWND (for convenience) */
++};
++
++#ifdef ID3DPresent_GetWindowOccluded
++static HHOOK hhook;
++
++struct d3d_wnd_hooks
++{
++ HWND focus_wnd;
++ struct DRI3Present *present;
++ struct d3d_wnd_hooks *prev;
++ struct d3d_wnd_hooks *next;
++};
++
++static HRESULT dri3_present_unregister_window_hook( struct DRI3Present *This );
++static HRESULT dri3_present_register_window_hook( struct DRI3Present *This );
++
++static struct d3d_wnd_hooks d3d_hooks;
++#endif
++
++struct DRI3Present
++{
++ /* COM vtable */
++ void *vtable;
++ /* IUnknown reference count */
++ LONG refs;
++
++ D3DPRESENT_PARAMETERS params;
++ HWND focus_wnd;
++ PRESENTpriv *present_priv;
++#ifdef D3DADAPTER9_DRI2
++ struct DRI2priv *dri2_priv;
++#endif
++
++ WCHAR devname[32];
++ HCURSOR hCursor;
++
++ DEVMODEW initial_mode;
++ BOOL device_needs_reset;
++ BOOL occluded;
++ Display *gdi_display;
++ struct d3d_drawable *d3d;
++ boolean ex;
++ boolean no_window_changes;
++ boolean mode_changed;
++ long style;
++ long style_ex;
++ boolean drop_wnd_messages;
++};
++
++struct D3DWindowBuffer
++{
++ PRESENTPixmapPriv *present_pixmap_priv;
++};
++
++static void
++free_d3dadapter_drawable(struct d3d_drawable *d3d)
++{
++ ReleaseDC(d3d->wnd, d3d->hdc);
++ HeapFree(GetProcessHeap(), 0, d3d);
++}
++
++void
++destroy_d3dadapter_drawable(Display *gdi_display, HWND hwnd)
++{
++ struct d3d_drawable *d3d;
++
++ EnterCriticalSection(&context_section);
++ if (!XFindContext(gdi_display, (XID)hwnd,
++ d3d_hwnd_context, (char **)&d3d)) {
++ XDeleteContext(gdi_display, (XID)hwnd, d3d_hwnd_context);
++ free_d3dadapter_drawable(d3d);
++ }
++ LeaveCriticalSection(&context_section);
++}
++
++static struct d3d_drawable *
++create_d3dadapter_drawable(HWND hwnd)
++{
++ struct x11drv_escape_get_drawable extesc = { X11DRV_GET_DRAWABLE };
++ struct d3d_drawable *d3d;
++
++ d3d = HeapAlloc(GetProcessHeap(), 0, sizeof(*d3d));
++ if (!d3d) {
++ ERR("Couldn't allocate d3d_drawable.\n");
++ return NULL;
++ }
++
++ d3d->hdc = GetDCEx(hwnd, 0, DCX_CACHE | DCX_CLIPSIBLINGS);
++ if (ExtEscape(d3d->hdc, X11DRV_ESCAPE, sizeof(extesc), (LPCSTR)&extesc,
++ sizeof(extesc), (LPSTR)&extesc) <= 0) {
++ ERR("Unexpected error in X Drawable lookup (hwnd=%p, hdc=%p)\n",
++ hwnd, d3d->hdc);
++ ReleaseDC(hwnd, d3d->hdc);
++ HeapFree(GetProcessHeap(), 0, d3d);
++ return NULL;
++ }
++
++ d3d->drawable = extesc.drawable;
++ d3d->wnd = hwnd;
++ d3d->dc_rect = extesc.dc_rect;
++
++ return d3d;
++}
++
++static struct d3d_drawable *
++get_d3d_drawable(Display *gdi_display, HWND hwnd)
++{
++ struct d3d_drawable *d3d, *race;
++
++ EnterCriticalSection(&context_section);
++ if (!XFindContext(gdi_display, (XID)hwnd,
++ d3d_hwnd_context, (char **)&d3d)) {
++ struct x11drv_escape_get_drawable extesc = { X11DRV_GET_DRAWABLE };
++
++ /* check if the window has moved since last we used it */
++ if (ExtEscape(d3d->hdc, X11DRV_ESCAPE, sizeof(extesc), (LPCSTR)&extesc,
++ sizeof(extesc), (LPSTR)&extesc) <= 0) {
++ WARN("Window update check failed (hwnd=%p, hdc=%p)\n",
++ hwnd, d3d->hdc);
++ }
++
++ if (!EqualRect(&d3d->dc_rect, &extesc.dc_rect))
++ d3d->dc_rect = extesc.dc_rect;
++
++ return d3d;
++ }
++ LeaveCriticalSection(&context_section);
++
++ TRACE("No d3d_drawable attached to hwnd %p, creating one.\n", hwnd);
++
++ d3d = create_d3dadapter_drawable(hwnd);
++ if (!d3d) { return NULL; }
++
++ EnterCriticalSection(&context_section);
++ if (!XFindContext(gdi_display, (XID)hwnd,
++ d3d_hwnd_context, (char **)&race)) {
++ /* apparently someone beat us to creating this d3d drawable. Let's not
++ waste more time with X11 calls and just use theirs instead. */
++ free_d3dadapter_drawable(d3d);
++ return race;
++ }
++ XSaveContext(gdi_display, (XID)hwnd, d3d_hwnd_context, (char *)d3d);
++ return d3d;
++}
++
++static void
++release_d3d_drawable(struct d3d_drawable *d3d)
++{
++ if (d3d) { LeaveCriticalSection(&context_section); }
++}
++
++static ULONG WINAPI
++DRI3Present_AddRef( struct DRI3Present *This )
++{
++ ULONG refs = InterlockedIncrement(&This->refs);
++ TRACE("%p increasing refcount to %u.\n", This, refs);
++ return refs;
++}
++
++static ULONG WINAPI
++DRI3Present_Release( struct DRI3Present *This )
++{
++ ULONG refs = InterlockedDecrement(&This->refs);
++ TRACE("%p decreasing refcount to %u.\n", This, refs);
++ if (refs == 0) {
++ /* dtor */
++#ifdef ID3DPresent_GetWindowOccluded
++ dri3_present_unregister_window_hook(This);
++#endif
++ if (This->d3d)
++ destroy_d3dadapter_drawable(This->gdi_display, This->d3d->wnd);
++ ChangeDisplaySettingsExW(This->devname, &(This->initial_mode), 0, CDS_FULLSCREEN, NULL);
++
++ PRESENTDestroy(This->gdi_display, This->present_priv);
++#ifdef D3DADAPTER9_DRI2
++ if (is_dri2_fallback)
++ DRI2FallbackDestroy(This->dri2_priv);
++#endif
++ HeapFree(GetProcessHeap(), 0, This);
++ }
++ return refs;
++}
++
++static HRESULT WINAPI
++DRI3Present_QueryInterface( struct DRI3Present *This,
++ REFIID riid,
++ void **ppvObject )
++{
++ if (!ppvObject) { return E_POINTER; }
++
++ if (IsEqualGUID(&IID_ID3DPresent, riid) ||
++ IsEqualGUID(&IID_IUnknown, riid)) {
++ *ppvObject = This;
++ DRI3Present_AddRef(This);
++ return S_OK;
++ }
++
++ WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
++ *ppvObject = NULL;
++
++ return E_NOINTERFACE;
++}
++
++static HRESULT
++DRI3Present_ChangePresentParameters( struct DRI3Present *This,
++ D3DPRESENT_PARAMETERS *params);
++
++static HRESULT WINAPI
++DRI3Present_SetPresentParameters( struct DRI3Present *This,
++ D3DPRESENT_PARAMETERS *pPresentationParameters,
++ D3DDISPLAYMODEEX *pFullscreenDisplayMode )
++{
++ if (pFullscreenDisplayMode)
++ ERR("Ignoring pFullscreenDisplayMode\n");
++ return DRI3Present_ChangePresentParameters(This, pPresentationParameters);
++}
++
++static HRESULT WINAPI
++DRI3Present_D3DWindowBufferFromDmaBuf( struct DRI3Present *This,
++ int dmaBufFd,
++ int width,
++ int height,
++ int stride,
++ int depth,
++ int bpp,
++ struct D3DWindowBuffer **out)
++{
++ Pixmap pixmap;
++
++#ifdef D3DADAPTER9_DRI2
++ if (is_dri2_fallback) {
++ *out = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
++ sizeof(struct D3DWindowBuffer));
++ DRI2FallbackPRESENTPixmap(This->present_priv, This->dri2_priv,
++ dmaBufFd, width, height, stride, depth,
++ bpp,
++ &((*out)->present_pixmap_priv));
++ return D3D_OK;
++ }
++#endif
++ if (!DRI3PixmapFromDmaBuf(This->gdi_display, DefaultScreen(This->gdi_display),
++ dmaBufFd, width, height, stride, depth,
++ bpp, &pixmap ))
++ return D3DERR_DRIVERINTERNALERROR;
++
++ *out = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
++ sizeof(struct D3DWindowBuffer));
++ PRESENTPixmapInit(This->present_priv, pixmap, &((*out)->present_pixmap_priv));
++ return D3D_OK;
++}
++
++static HRESULT WINAPI
++DRI3Present_DestroyD3DWindowBuffer( struct DRI3Present *This,
++ struct D3DWindowBuffer *buffer )
++{
++ /* the pixmap is managed by the PRESENT backend.
++ * But if it can delete it right away, we may have
++ * better performance */
++ if (buffer) {
++ PRESENTTryFreePixmap(This->gdi_display, buffer->present_pixmap_priv);
++ HeapFree(GetProcessHeap(), 0, buffer);
++ }
++ return D3D_OK;
++}
++
++static HRESULT WINAPI
++DRI3Present_WaitBufferReleased( struct DRI3Present *This,
++ struct D3DWindowBuffer *buffer)
++{
++ PRESENTWaitPixmapReleased(buffer->present_pixmap_priv);
++ return D3D_OK;
++}
++
++static HRESULT WINAPI
++DRI3Present_FrontBufferCopy( struct DRI3Present *This,
++ struct D3DWindowBuffer *buffer )
++{
++#ifdef D3DADAPTER9_DRI2
++ if (is_dri2_fallback)
++ return D3DERR_DRIVERINTERNALERROR;
++#endif
++ /* TODO: use dc_rect */
++ if (PRESENTHelperCopyFront(This->gdi_display, buffer->present_pixmap_priv))
++ return D3D_OK;
++ else
++ return D3DERR_DRIVERINTERNALERROR;
++}
++
++static HRESULT WINAPI
++DRI3Present_PresentBuffer( struct DRI3Present *This,
++ struct D3DWindowBuffer *buffer,
++ HWND hWndOverride,
++ const RECT *pSourceRect,
++ const RECT *pDestRect,
++ const RGNDATA *pDirtyRegion,
++ DWORD Flags )
++{
++ struct d3d_drawable *d3d;
++ RECT dest_translate;
++
++ if (hWndOverride) {
++ d3d = get_d3d_drawable(This->gdi_display, hWndOverride);
++ } else if (This->params.hDeviceWindow) {
++ d3d = get_d3d_drawable(This->gdi_display, This->params.hDeviceWindow);
++ } else {
++ d3d = get_d3d_drawable(This->gdi_display, This->focus_wnd);
++ }
++ if (!d3d) { return D3DERR_DRIVERINTERNALERROR; }
++
++ /* TODO: should we use a list here instead ? */
++ if (This->d3d && (This->d3d->wnd != d3d->wnd)) {
++ destroy_d3dadapter_drawable(This->gdi_display, This->d3d->wnd);
++ }
++ This->d3d = d3d;
++
++ if (d3d->dc_rect.top != 0 &&
++ d3d->dc_rect.left != 0) {
++ if (!pDestRect)
++ pDestRect = (const RECT *) &(d3d->dc_rect);
++ else {
++ dest_translate.top = pDestRect->top + d3d->dc_rect.top;
++ dest_translate.left = pDestRect->left + d3d->dc_rect.left;
++ dest_translate.bottom = pDestRect->bottom + d3d->dc_rect.bottom;
++ dest_translate.right = pDestRect->right + d3d->dc_rect.right;
++ pDestRect = (const RECT *) &dest_translate;
++ }
++ }
++
++ if (!PRESENTPixmap(This->gdi_display, d3d->drawable, buffer->present_pixmap_priv,
++ &This->params, pSourceRect, pDestRect, pDirtyRegion))
++ return D3DERR_DRIVERINTERNALERROR;
++
++ release_d3d_drawable(d3d);
++
++ return D3D_OK;
++}
++
++static HRESULT WINAPI
++DRI3Present_GetRasterStatus( struct DRI3Present *This,
++ D3DRASTER_STATUS *pRasterStatus )
++{
++ FIXME("(%p, %p), stub!\n", This, pRasterStatus);
++ return D3DERR_INVALIDCALL;
++}
++
++static HRESULT WINAPI
++DRI3Present_GetDisplayMode( struct DRI3Present *This,
++ D3DDISPLAYMODEEX *pMode,
++ D3DDISPLAYROTATION *pRotation )
++{
++ DEVMODEW dm;
++
++ ZeroMemory(&dm, sizeof(dm));
++ dm.dmSize = sizeof(dm);
++
++ EnumDisplaySettingsExW(This->devname, ENUM_CURRENT_SETTINGS, &dm, 0);
++ pMode->Width = dm.dmPelsWidth;
++ pMode->Height = dm.dmPelsHeight;
++ pMode->RefreshRate = dm.dmDisplayFrequency;
++ pMode->ScanLineOrdering = (dm.dmDisplayFlags & DM_INTERLACED) ?
++ D3DSCANLINEORDERING_INTERLACED :
++ D3DSCANLINEORDERING_PROGRESSIVE;
++
++ /* XXX This is called "guessing" */
++ switch (dm.dmBitsPerPel) {
++ case 32: pMode->Format = D3DFMT_X8R8G8B8; break;
++ case 24: pMode->Format = D3DFMT_R8G8B8; break;
++ case 16: pMode->Format = D3DFMT_R5G6B5; break;
++ default:
++ WARN("Unknown display format with %u bpp.\n", dm.dmBitsPerPel);
++ pMode->Format = D3DFMT_UNKNOWN;
++ }
++
++ switch (dm.dmDisplayOrientation) {
++ case DMDO_DEFAULT: *pRotation = D3DDISPLAYROTATION_IDENTITY; break;
++ case DMDO_90: *pRotation = D3DDISPLAYROTATION_90; break;
++ case DMDO_180: *pRotation = D3DDISPLAYROTATION_180; break;
++ case DMDO_270: *pRotation = D3DDISPLAYROTATION_270; break;
++ default:
++ WARN("Unknown display rotation %u.\n", dm.dmDisplayOrientation);
++ *pRotation = D3DDISPLAYROTATION_IDENTITY;
++ }
++
++ return D3D_OK;
++}
++
++static HRESULT WINAPI
++DRI3Present_GetPresentStats( struct DRI3Present *This,
++ D3DPRESENTSTATS *pStats )
++{
++ FIXME("(%p, %p), stub!\n", This, pStats);
++ return D3DERR_INVALIDCALL;
++}
++
++static HRESULT WINAPI
++DRI3Present_GetCursorPos( struct DRI3Present *This,
++ POINT *pPoint )
++{
++ BOOL ok;
++ HWND draw_window;
++
++ if (!pPoint)
++ return D3DERR_INVALIDCALL;
++
++ draw_window = This->params.hDeviceWindow ?
++ This->params.hDeviceWindow : This->focus_wnd;
++
++ ok = GetCursorPos(pPoint);
++ ok = ok && ScreenToClient(draw_window, pPoint);
++ return ok ? S_OK : D3DERR_DRIVERINTERNALERROR;
++}
++
++static HRESULT WINAPI
++DRI3Present_SetCursorPos( struct DRI3Present *This,
++ POINT *pPoint )
++{
++ BOOL ok;
++ POINT real_pos;
++
++ if (!pPoint)
++ return D3DERR_INVALIDCALL;
++
++ ok = SetCursorPos(pPoint->x, pPoint->y);
++ if (!ok)
++ goto error;
++
++ ok = GetCursorPos(&real_pos);
++ if (!ok || real_pos.x != pPoint->x || real_pos.y != pPoint->y)
++ goto error;
++
++ return D3D_OK;
++
++error:
++ SetCursor(NULL); /* Hide cursor rather than put wrong pos */
++ return D3DERR_DRIVERINTERNALERROR;
++}
++
++
++/* Note: assuming 32x32 cursor */
++static HRESULT WINAPI
++DRI3Present_SetCursor( struct DRI3Present *This,
++ void *pBitmap,
++ POINT *pHotspot,
++ BOOL bShow )
++{
++ if (pBitmap) {
++ ICONINFO info;
++ HCURSOR cursor;
++
++ DWORD mask[32];
++ memset(mask, ~0, sizeof(mask));
++
++ if (!pHotspot)
++ return D3DERR_INVALIDCALL;
++ info.fIcon = FALSE;
++ info.xHotspot = pHotspot->x;
++ info.yHotspot = pHotspot->y;
++ info.hbmMask = CreateBitmap(32, 32, 1, 1, mask);
++ info.hbmColor = CreateBitmap(32, 32, 1, 32, pBitmap);
++
++ cursor = CreateIconIndirect(&info);
++ if (info.hbmMask) DeleteObject(info.hbmMask);
++ if (info.hbmColor) DeleteObject(info.hbmColor);
++ if (cursor)
++ DestroyCursor(This->hCursor);
++ This->hCursor = cursor;
++ }
++ SetCursor(bShow ? This->hCursor : NULL);
++
++ return D3D_OK;
++}
++
++static HRESULT WINAPI
++DRI3Present_SetGammaRamp( struct DRI3Present *This,
++ const D3DGAMMARAMP *pRamp,
++ HWND hWndOverride )
++{
++ HWND hWnd = hWndOverride ? hWndOverride : This->focus_wnd;
++ HDC hdc;
++ BOOL ok;
++ if (!pRamp) {
++ return D3DERR_INVALIDCALL;
++ }
++ hdc = GetDC(hWnd);
++ ok = SetDeviceGammaRamp(hdc, (void *)pRamp);
++ ReleaseDC(hWnd, hdc);
++ return ok ? D3D_OK : D3DERR_DRIVERINTERNALERROR;
++}
++
++static HRESULT WINAPI
++DRI3Present_GetWindowInfo( struct DRI3Present *This,
++ HWND hWnd,
++ int *width, int *height, int *depth )
++{
++ HRESULT hr;
++ RECT pRect;
++
++ if (!hWnd)
++ hWnd = This->focus_wnd;
++ hr = GetClientRect(hWnd, &pRect);
++ if (!hr)
++ return D3DERR_INVALIDCALL;
++ *width = pRect.right - pRect.left;
++ *height = pRect.bottom - pRect.top;
++ *depth = 24; //TODO
++ return D3D_OK;
++}
++
++static LONG fullscreen_style(LONG style)
++{
++ /* Make sure the window is managed, otherwise we won't get keyboard input. */
++ style |= WS_POPUP | WS_SYSMENU;
++ style &= ~(WS_CAPTION | WS_THICKFRAME);
++
++ return style;
++}
++
++static LONG fullscreen_exstyle(LONG exstyle)
++{
++ /* Filter out window decorations. */
++ exstyle &= ~(WS_EX_WINDOWEDGE | WS_EX_CLIENTEDGE);
++
++ return exstyle;
++}
++
++static HRESULT
++DRI3Present_ChangeDisplaySettingsIfNeccessary( struct DRI3Present *This, DEVMODEW *new_mode ) {
++ DEVMODEW current_mode;
++ LONG hr;
++
++ ZeroMemory(&current_mode, sizeof(DEVMODEW));
++ /* Only change the mode if necessary. */
++ if (!EnumDisplaySettingsW(This->devname, ENUM_CURRENT_SETTINGS, &current_mode))
++ {
++ ERR("Failed to get current display mode.\n");
++ } else if (current_mode.dmPelsWidth != new_mode->dmPelsWidth
++ || current_mode.dmPelsHeight != new_mode->dmPelsHeight
++ || (current_mode.dmDisplayFrequency != new_mode->dmDisplayFrequency
++ && (new_mode->dmFields & DM_DISPLAYFREQUENCY)))
++ {
++ hr = ChangeDisplaySettingsExW(This->devname, new_mode, 0, CDS_FULLSCREEN, NULL);
++ if (hr != DISP_CHANGE_SUCCESSFUL) {
++ /* try again without display RefreshRate */
++ if (new_mode->dmFields & DM_DISPLAYFREQUENCY) {
++ new_mode->dmFields &= ~DM_DISPLAYFREQUENCY;
++ new_mode->dmDisplayFrequency = 0;
++ hr = ChangeDisplaySettingsExW(This->devname, new_mode, 0, CDS_FULLSCREEN, NULL);
++ if (hr != DISP_CHANGE_SUCCESSFUL) {
++ ERR("ChangeDisplaySettingsExW failed with 0x%08X\n", hr);
++ return D3DERR_INVALIDCALL;
++ }
++ } else {
++ ERR("ChangeDisplaySettingsExW failed with 0x%08X\n", hr);
++ return D3DERR_INVALIDCALL;
++ }
++ }
++ }
++ return D3D_OK;
++}
++
++#ifdef ID3DPresent_GetWindowOccluded
++static struct d3d_wnd_hooks *get_last_hook(void) {
++ struct d3d_wnd_hooks *hook = &d3d_hooks;
++ while (hook->next) {
++ hook = hook->next;
++ }
++ return hook;
++}
++
++LRESULT CALLBACK HookCallback(int nCode, WPARAM wParam, LPARAM lParam)
++{
++ struct d3d_wnd_hooks *hook = &d3d_hooks;
++ boolean drop_wnd_messages;
++
++ if (nCode < 0) {
++ return CallNextHookEx(hhook, nCode, wParam, lParam);
++ }
++
++ if (lParam) {
++ CWPSTRUCT wndprocparams = *((CWPSTRUCT*)lParam);
++ while (hook->next) {
++ hook = hook->next;
++
++ /* skip messages for other hwnds */
++ if (hook->focus_wnd != wndprocparams.hwnd)
++ continue;
++ if (!hook->present)
++ continue;
++
++ switch (wndprocparams.message) {
++ case WM_ACTIVATEAPP:
++ if (hook->present->drop_wnd_messages)
++ return -1;
++
++ drop_wnd_messages = hook->present->drop_wnd_messages;
++ hook->present->drop_wnd_messages = TRUE;
++ if (wndprocparams.wParam == WA_INACTIVE) {
++ hook->present->occluded = TRUE;
++
++ DRI3Present_ChangeDisplaySettingsIfNeccessary(hook->present, &(hook->present->initial_mode));
++
++ if (!hook->present->no_window_changes &&
++ IsWindowVisible(hook->present->params.hDeviceWindow))
++ ShowWindow(hook->present->params.hDeviceWindow, SW_MINIMIZE);
++ } else {
++ hook->present->device_needs_reset |= hook->present->occluded;
++ hook->present->occluded = FALSE;
++
++ if (!hook->present->no_window_changes) {
++ /* restore window */
++ SetWindowPos(hook->present->params.hDeviceWindow, NULL, 0, 0,
++ hook->present->params.BackBufferWidth, hook->present->params.BackBufferHeight,
++ SWP_NOACTIVATE | SWP_NOZORDER);
++ }
++
++ if (hook->present->ex) {
++ DEVMODEW new_mode;
++
++ ZeroMemory(&new_mode, sizeof(DEVMODEW));
++ new_mode.dmPelsWidth = hook->present->params.BackBufferWidth;
++ new_mode.dmPelsHeight = hook->present->params.BackBufferHeight;
++ new_mode.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT;
++ if (hook->present->params.FullScreen_RefreshRateInHz) {
++ new_mode.dmFields |= DM_DISPLAYFREQUENCY;
++ new_mode.dmDisplayFrequency = hook->present->params.FullScreen_RefreshRateInHz;
++ }
++ new_mode.dmSize = sizeof(DEVMODEW);
++ DRI3Present_ChangeDisplaySettingsIfNeccessary(hook->present, &new_mode);
++ }
++ }
++ hook->present->drop_wnd_messages = drop_wnd_messages;
++ break;
++ case WM_DISPLAYCHANGE:
++ hook->present->mode_changed = TRUE;
++ hook->present->device_needs_reset = TRUE;
++ break;
++ /* TODO: handle other window messages here */
++ default:
++ break;
++ }
++ }
++ }
++
++ return CallNextHookEx(hhook, nCode, wParam, lParam);
++}
++
++static HRESULT dri3_present_register_window_hook( struct DRI3Present *This ) {
++ struct d3d_wnd_hooks *lasthook;
++ struct d3d_wnd_hooks *hook = &d3d_hooks;
++
++ HWND hWnd = This->focus_wnd;
++
++ /* let's see if already hooked */
++ while (hook->next) {
++ hook = hook->next;
++ if (hook->focus_wnd == hWnd && hook->present == This)
++ return D3DERR_INVALIDCALL;
++ }
++ /* create single WindowsHook in this process */
++ if (!hhook) {
++ // TODO: do we need to handle different threadIDs ?
++ DWORD threadID = GetWindowThreadProcessId(hWnd, NULL);
++ hhook = SetWindowsHookExW(WH_CALLWNDPROC, HookCallback, NULL, threadID);
++ if (!hhook) {
++ ERR("SetWindowsHookEx failed with 0x%08x\n", GetLastError());
++ return D3DERR_DRIVERINTERNALERROR;
++ }
++ }
++ lasthook = get_last_hook();
++ hook = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
++ sizeof(struct d3d_wnd_hooks));
++ if (!hook)
++ return E_OUTOFMEMORY;
++ /* add window hwnd to list */
++ lasthook->next = hook;
++ hook->prev = lasthook;
++ hook->focus_wnd = hWnd;
++ hook->present = This;
++ return D3D_OK;
++}
++
++static HRESULT dri3_present_unregister_window_hook( struct DRI3Present *This ) {
++ struct d3d_wnd_hooks *hook = &d3d_hooks;
++
++ HWND hWnd = This->focus_wnd;
++
++ /* find hook and remove it */
++ while (hook->next) {
++ hook = hook->next;
++ if(hook->focus_wnd == hWnd && hook->present == This) {
++ /* remove hook */
++ hook->prev->next = hook->next;
++ HeapFree(GetProcessHeap(), 0, hook);
++ /* start again at list head */
++ hook = &d3d_hooks;
++ }
++ }
++ /* remove single process WindowsHook */
++ if (get_last_hook() == &d3d_hooks && hhook) {
++ if (!UnhookWindowsHookEx(hhook)) {
++ ERR("UnhookWindowsHookEx failed with 0x%08x\n", GetLastError());
++ }
++ hhook = NULL;
++ }
++
++ return D3D_OK;
++}
++
++static BOOL WINAPI
++DRI3Present_GetWindowOccluded( struct DRI3Present *This )
++{
++ /* we missed to poll occluded */
++ if (This->device_needs_reset) {
++ This->device_needs_reset = FALSE;
++ return TRUE;
++ }
++
++ return This->occluded;
++}
++#endif
++/*----------*/
++
++
++static ID3DPresentVtbl DRI3Present_vtable = {
++ (void *)DRI3Present_QueryInterface,
++ (void *)DRI3Present_AddRef,
++ (void *)DRI3Present_Release,
++ (void *)DRI3Present_SetPresentParameters,
++ (void *)DRI3Present_D3DWindowBufferFromDmaBuf,
++ (void *)DRI3Present_DestroyD3DWindowBuffer,
++ (void *)DRI3Present_WaitBufferReleased,
++ (void *)DRI3Present_FrontBufferCopy,
++ (void *)DRI3Present_PresentBuffer,
++ (void *)DRI3Present_GetRasterStatus,
++ (void *)DRI3Present_GetDisplayMode,
++ (void *)DRI3Present_GetPresentStats,
++ (void *)DRI3Present_GetCursorPos,
++ (void *)DRI3Present_SetCursorPos,
++ (void *)DRI3Present_SetCursor,
++ (void *)DRI3Present_SetGammaRamp,
++ (void *)DRI3Present_GetWindowInfo,
++#ifdef ID3DPresent_GetWindowOccluded
++ (void *)DRI3Present_GetWindowOccluded
++#endif
++};
++
++static HRESULT
++DRI3Present_ChangePresentParameters( struct DRI3Present *This,
++ D3DPRESENT_PARAMETERS *params )
++{
++ HWND draw_window = params->hDeviceWindow;
++ RECT rect;
++ DEVMODEW new_mode;
++
++ if (!GetClientRect(draw_window, &rect)) {
++ WARN("GetClientRect failed.\n");
++ rect.right = 640;
++ rect.bottom = 480;
++ }
++
++ if (params->BackBufferWidth == 0) {
++ params->BackBufferWidth = rect.right - rect.left;
++ }
++ if (params->BackBufferHeight == 0) {
++ params->BackBufferHeight = rect.bottom - rect.top;
++ }
++
++ if ((This->params.BackBufferWidth != params->BackBufferWidth) ||
++ (This->params.BackBufferHeight != params->BackBufferHeight)) {
++ This->mode_changed = TRUE;
++ }
++
++ if (This->mode_changed || (This->params.Windowed != params->Windowed)) {
++ if (!params->Windowed) {
++ /* switch display mode */
++ ZeroMemory(&new_mode, sizeof(DEVMODEW));
++ new_mode.dmPelsWidth = params->BackBufferWidth;
++ new_mode.dmPelsHeight = params->BackBufferHeight;
++ new_mode.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT;
++ if (params->FullScreen_RefreshRateInHz) {
++ new_mode.dmFields |= DM_DISPLAYFREQUENCY;
++ new_mode.dmDisplayFrequency = params->FullScreen_RefreshRateInHz;
++ }
++ new_mode.dmSize = sizeof(DEVMODEW);
++ DRI3Present_ChangeDisplaySettingsIfNeccessary(This, &new_mode);
++ } else {
++ DRI3Present_ChangeDisplaySettingsIfNeccessary(This, &This->initial_mode);
++ }
++ This->mode_changed = FALSE;
++
++ if (This->params.Windowed) {
++ if (!params->Windowed) {
++ LONG style, style_ex;
++ boolean drop_wnd_messages;
++
++ /* switch from window to fullscreen */
++#ifdef ID3DPresent_GetWindowOccluded
++ if (dri3_present_register_window_hook(This)) {
++ SetWindowPos(This->focus_wnd, 0, 0, 0, 0, 0, SWP_NOSIZE | SWP_NOMOVE);
++ }
++#else
++ SetWindowPos(This->focus_wnd, 0, 0, 0, 0, 0, SWP_NOSIZE | SWP_NOMOVE);
++#endif
++ This->style = GetWindowLongW(draw_window, GWL_STYLE);
++ This->style_ex = GetWindowLongW(draw_window, GWL_EXSTYLE);
++
++ style = fullscreen_style(This->style);
++ style_ex = fullscreen_exstyle(This->style_ex);
++
++ drop_wnd_messages = This->drop_wnd_messages;
++ This->drop_wnd_messages = TRUE;
++
++ SetWindowLongW(draw_window, GWL_STYLE, style);
++ SetWindowLongW(draw_window, GWL_EXSTYLE, style_ex);
++ SetWindowPos(draw_window, HWND_TOPMOST, 0, 0, params->BackBufferWidth,
++ params->BackBufferHeight,
++ SWP_FRAMECHANGED | SWP_SHOWWINDOW | SWP_NOACTIVATE);
++ This->drop_wnd_messages = drop_wnd_messages;
++ }
++ } else {
++ if (!params->Windowed) {
++ /* switch from fullscreen to fullscreen */
++ MoveWindow(draw_window, 0, 0,
++ params->BackBufferWidth,
++ params->BackBufferHeight,
++ TRUE);
++ } else {
++ LONG style, style_ex;
++ boolean drop_wnd_messages;
++
++ /* switch from fullscreen to window */
++ style = GetWindowLongW(draw_window, GWL_STYLE);
++ style_ex = GetWindowLongW(draw_window, GWL_EXSTYLE);
++
++ /* These flags are set by wined3d_device_setup_fullscreen_window, not the
++ * application, and we want to ignore them in the test below, since it's
++ * not the application's fault that they changed. Additionally, we want to
++ * preserve the current status of these flags (i.e. don't restore them) to
++ * more closely emulate the behavior of Direct3D, which leaves these flags
++ * alone when returning to windowed mode. */
++ This->style ^= (This->style ^ style) & WS_VISIBLE;
++ This->style_ex ^= (This->style_ex ^ style_ex) & WS_EX_TOPMOST;
++
++ /* Only restore the style if the application didn't modify it during the
++ * fullscreen phase. Some applications change it before calling Reset()
++ * when switching between windowed and fullscreen modes (HL2), some
++ * depend on the original style (Eve Online). */
++ drop_wnd_messages = This->drop_wnd_messages;
++ This->drop_wnd_messages = TRUE;
++ if (style == fullscreen_style(This->style) && style_ex == fullscreen_exstyle(This->style_ex))
++ {
++ SetWindowLongW(draw_window, GWL_STYLE, style);
++ SetWindowLongW(draw_window, GWL_EXSTYLE, style_ex);
++ }
++ SetWindowPos(draw_window, 0, 0, 0, 0, 0, SWP_FRAMECHANGED |
++ SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER |
++ SWP_NOACTIVATE);
++ This->drop_wnd_messages = drop_wnd_messages;
++
++#ifdef ID3DPresent_GetWindowOccluded
++ dri3_present_unregister_window_hook(This);
++#endif
++ This->style = 0;
++ This->style_ex = 0;
++ }
++ }
++ } else if (!params->Windowed) {
++ LONG style, style_ex;
++ /* move draw window back to place */
++
++ style = GetWindowLongW(draw_window, GWL_STYLE);
++ style_ex = GetWindowLongW(draw_window, GWL_EXSTYLE);
++
++ style = fullscreen_style(style);
++ style_ex = fullscreen_exstyle(style_ex);
++
++ SetWindowLongW(draw_window, GWL_STYLE, style);
++ SetWindowLongW(draw_window, GWL_EXSTYLE, style_ex);
++ SetWindowPos(draw_window, HWND_TOPMOST, 0, 0, params->BackBufferWidth,
++ params->BackBufferHeight,
++ SWP_FRAMECHANGED | SWP_SHOWWINDOW | SWP_NOACTIVATE);
++ }
++
++ This->params = *params;
++ return D3D_OK;
++}
++
++static HRESULT
++DRI3Present_new( Display *gdi_display,
++ const WCHAR *devname,
++ D3DPRESENT_PARAMETERS *params,
++ HWND focus_wnd,
++ struct DRI3Present **out,
++ boolean ex,
++ boolean no_window_changes )
++{
++ struct DRI3Present *This;
++
++ if (!focus_wnd) { focus_wnd = params->hDeviceWindow; }
++ if (!focus_wnd) {
++ ERR("No focus HWND specified for presentation backend.\n");
++ return D3DERR_INVALIDCALL;
++ }
++
++ This = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
++ sizeof(struct DRI3Present));
++ if (!This) {
++ ERR("Out of memory.\n");
++ return E_OUTOFMEMORY;
++ }
++
++ This->gdi_display = gdi_display;
++ This->vtable = &DRI3Present_vtable;
++ This->refs = 1;
++ This->focus_wnd = focus_wnd;
++ This->params.Windowed = TRUE;
++ This->ex = ex;
++ This->no_window_changes = no_window_changes;
++
++ strcpyW(This->devname, devname);
++
++ ZeroMemory(&(This->initial_mode), sizeof(This->initial_mode));
++ This->initial_mode.dmSize = sizeof(This->initial_mode);
++
++ EnumDisplaySettingsExW(This->devname, ENUM_CURRENT_SETTINGS, &(This->initial_mode), 0);
++
++ PRESENTInit(gdi_display, &(This->present_priv));
++#ifdef D3DADAPTER9_DRI2
++ if (is_dri2_fallback)
++ DRI2FallbackInit(gdi_display, &(This->dri2_priv));
++#endif
++ *out = This;
++
++ return D3D_OK;
++}
++
++struct DRI3PresentGroup
++{
++ /* COM vtable */
++ void *vtable;
++ /* IUnknown reference count */
++ LONG refs;
++
++ struct DRI3Present **present_backends;
++ unsigned npresent_backends;
++ Display *gdi_display;
++ boolean ex;
++ boolean no_window_changes;
++};
++
++static ULONG WINAPI
++DRI3PresentGroup_AddRef( struct DRI3PresentGroup *This )
++{
++ ULONG refs = InterlockedIncrement(&This->refs);
++ TRACE("%p increasing refcount to %u.\n", This, refs);
++ return refs;
++}
++
++static ULONG WINAPI
++DRI3PresentGroup_Release( struct DRI3PresentGroup *This )
++{
++ ULONG refs = InterlockedDecrement(&This->refs);
++ TRACE("%p decreasing refcount to %u.\n", This, refs);
++ if (refs == 0) {
++ unsigned i;
++ if (This->present_backends) {
++ for (i = 0; i < This->npresent_backends; ++i) {
++ if (This->present_backends[i])
++ DRI3Present_Release(This->present_backends[i]);
++ }
++ HeapFree(GetProcessHeap(), 0, This->present_backends);
++ }
++ HeapFree(GetProcessHeap(), 0, This);
++ }
++ return refs;
++}
++
++static HRESULT WINAPI
++DRI3PresentGroup_QueryInterface( struct DRI3PresentGroup *This,
++ REFIID riid,
++ void **ppvObject )
++{
++ if (!ppvObject) { return E_POINTER; }
++ if (IsEqualGUID(&IID_ID3DPresentGroup, riid) ||
++ IsEqualGUID(&IID_IUnknown, riid)) {
++ *ppvObject = This;
++ DRI3PresentGroup_AddRef(This);
++ return S_OK;
++ }
++
++ WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
++ *ppvObject = NULL;
++
++ return E_NOINTERFACE;
++}
++
++static UINT WINAPI
++DRI3PresentGroup_GetMultiheadCount( struct DRI3PresentGroup *This )
++{
++ FIXME("(%p), stub!\n", This);
++ return 1;
++}
++
++static HRESULT WINAPI
++DRI3PresentGroup_GetPresent( struct DRI3PresentGroup *This,
++ UINT Index,
++ ID3DPresent **ppPresent )
++{
++ if (Index >= DRI3PresentGroup_GetMultiheadCount(This)) {
++ ERR("Index >= MultiHeadCount\n");
++ return D3DERR_INVALIDCALL;
++ }
++ DRI3Present_AddRef(This->present_backends[Index]);
++ *ppPresent = (ID3DPresent *)This->present_backends[Index];
++
++ return D3D_OK;
++}
++
++static HRESULT WINAPI
++DRI3PresentGroup_CreateAdditionalPresent( struct DRI3PresentGroup *This,
++ D3DPRESENT_PARAMETERS *pPresentationParameters,
++ ID3DPresent **ppPresent )
++{
++ HRESULT hr;
++ hr = DRI3Present_new(This->gdi_display, This->present_backends[0]->devname,
++ pPresentationParameters, 0, (struct DRI3Present **)ppPresent,
++ This->ex, This->no_window_changes);
++ return hr;
++}
++
++static void WINAPI
++DRI3PresentGroup_GetVersion( struct DRI3PresentGroup *This,
++ int *major,
++ int *minor)
++{
++ *major = WINE_D3DADAPTER_DRIVER_PRESENT_VERSION_MAJOR;
++ *minor = WINE_D3DADAPTER_DRIVER_PRESENT_VERSION_MINOR;
++}
++
++static ID3DPresentGroupVtbl DRI3PresentGroup_vtable = {
++ (void *)DRI3PresentGroup_QueryInterface,
++ (void *)DRI3PresentGroup_AddRef,
++ (void *)DRI3PresentGroup_Release,
++ (void *)DRI3PresentGroup_GetMultiheadCount,
++ (void *)DRI3PresentGroup_GetPresent,
++ (void *)DRI3PresentGroup_CreateAdditionalPresent,
++ (void *)DRI3PresentGroup_GetVersion
++};
++
++HRESULT
++present_create_present_group( Display *gdi_display,
++ const WCHAR *device_name,
++ UINT adapter,
++ HWND focus_wnd,
++ D3DPRESENT_PARAMETERS *params,
++ unsigned nparams,
++ ID3DPresentGroup **group,
++ boolean ex,
++ boolean no_window_changes )
++{
++ struct DRI3PresentGroup *This =
++ HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
++ sizeof(struct DRI3PresentGroup));
++ DISPLAY_DEVICEW dd;
++ HRESULT hr;
++ unsigned i;
++
++ if (!This) {
++ ERR("Out of memory.\n");
++ return E_OUTOFMEMORY;
++ }
++
++ This->gdi_display = gdi_display;
++ This->vtable = &DRI3PresentGroup_vtable;
++ This->refs = 1;
++ This->ex = ex;
++ This->no_window_changes = no_window_changes;
++ This->npresent_backends = nparams;
++ This->present_backends = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
++ This->npresent_backends *
++ sizeof(struct DRI3Present *));
++ if (!This->present_backends) {
++ DRI3PresentGroup_Release(This);
++ ERR("Out of memory.\n");
++ return E_OUTOFMEMORY;
++ }
++
++ if (nparams != 1) { adapter = 0; }
++ for (i = 0; i < This->npresent_backends; ++i) {
++ ZeroMemory(&dd, sizeof(dd));
++ dd.cb = sizeof(dd);
++ /* find final device name */
++ if (!EnumDisplayDevicesW(device_name, adapter+i, &dd, 0)) {
++ WARN("Couldn't find subdevice %d from `%s'\n",
++ i, debugstr_w(device_name));
++ }
++
++ /* create an ID3DPresent for it */
++ hr = DRI3Present_new(gdi_display, dd.DeviceName, &params[i],
++ focus_wnd, &This->present_backends[i],
++ This->ex, This->no_window_changes);
++ if (FAILED(hr)) {
++ DRI3PresentGroup_Release(This);
++ return hr;
++ }
++ }
++
++ *group = (ID3DPresentGroup *)This;
++ TRACE("Returning %p\n", *group);
++
++ return D3D_OK;
++}
++
++HRESULT
++present_create_adapter9( Display *gdi_display,
++ HDC hdc,
++ ID3DAdapter9 **out )
++{
++ struct x11drv_escape_get_drawable extesc = { X11DRV_GET_DRAWABLE };
++ HRESULT hr;
++ int fd;
++
++ if (!d3d9_drm) {
++ ERR("DRM drivers are not supported on your system.\n");
++ return D3DERR_DRIVERINTERNALERROR;
++ }
++
++ if (ExtEscape(hdc, X11DRV_ESCAPE, sizeof(extesc), (LPCSTR)&extesc,
++ sizeof(extesc), (LPSTR)&extesc) <= 0) {
++ ERR("X11 drawable lookup failed (hdc=%p)\n", hdc);
++ }
++
++#ifdef D3DADAPTER9_DRI2
++ if (!is_dri2_fallback && !DRI3Open(gdi_display, DefaultScreen(gdi_display), &fd)) {
++#else
++ if (!DRI3Open(gdi_display, DefaultScreen(gdi_display), &fd)) {
++#endif
++ ERR("DRI3Open failed (fd=%d)\n", fd);
++ return D3DERR_DRIVERINTERNALERROR;
++ }
++#ifdef D3DADAPTER9_DRI2
++ if (is_dri2_fallback && !DRI2FallbackOpen(gdi_display, DefaultScreen(gdi_display), &fd)) {
++ ERR("DRI2Open failed (fd=%d)\n", fd);
++ return D3DERR_DRIVERINTERNALERROR;
++ }
++#endif
++ hr = d3d9_drm->create_adapter(fd, out);
++ if (FAILED(hr)) {
++ ERR("Unable to create ID3DAdapter9 (fd=%d)\n", fd);
++ return hr;
++ }
++
++ TRACE("Created ID3DAdapter9 with fd %d\n", fd);
++
++ return D3D_OK;
++}
++
++BOOL
++has_d3dadapter( Display *gdi_display )
++{
++ static const void * WINAPI (*pD3DAdapter9GetProc)(const char *);
++ static void *handle = NULL;
++ static int done = 0;
++
++ char errbuf[256];
++
++#if !defined(SONAME_D3DADAPTER9)
++ return FALSE;
++#endif
++
++ /* like in opengl.c (single threaded assumption OK?) */
++ if (done) { return handle != NULL; }
++ done = 1;
++
++ handle = wine_dlopen(D3D_MODULE_DIR "/" SONAME_D3DADAPTER9,
++ RTLD_GLOBAL | RTLD_NOW, errbuf, sizeof(errbuf));
++ if (!handle) {
++ ERR("Failed to load %s: %s\n", SONAME_D3DADAPTER9, errbuf);
++ goto cleanup;
++ }
++
++ /* find our entry point in d3dadapter9 */
++ pD3DAdapter9GetProc = wine_dlsym(handle, "D3DAdapter9GetProc",
++ errbuf, sizeof(errbuf));
++ if (!pD3DAdapter9GetProc) {
++ ERR("Failed to get the entry point from %s: %s",
++ SONAME_D3DADAPTER9, errbuf);
++ goto cleanup;
++ }
++
++ /* get a handle to the drm backend struct */
++ d3d9_drm = pD3DAdapter9GetProc(D3DADAPTER9DRM_NAME);
++ if (!d3d9_drm) {
++ ERR("%s doesn't support the `%s' backend.\n",
++ SONAME_D3DADAPTER9, D3DADAPTER9DRM_NAME);
++ goto cleanup;
++ }
++
++ /* verify that we're binary compatible */
++ if (d3d9_drm->major_version != D3DADAPTER9DRM_MAJOR) {
++ ERR("Version mismatch. %s has %d.%d, was expecting %d.x\n",
++ SONAME_D3DADAPTER9, d3d9_drm->major_version,
++ d3d9_drm->minor_version, D3DADAPTER9DRM_MAJOR);
++ goto cleanup;
++ }
++
++ /* this will be used to store d3d_drawables */
++ d3d_hwnd_context = XUniqueContext();
++
++ if (!PRESENTCheckExtension(gdi_display, 1, 0)) {
++ ERR("Unable to query PRESENT.\n");
++ goto cleanup;
++ }
++
++ if (!DRI3CheckExtension(gdi_display, 1, 0)) {
++#ifndef D3DADAPTER9_DRI2
++ ERR("Unable to query DRI3.\n");
++ goto cleanup;
++#else
++ ERR("Unable to query DRI3. Trying DRI2 fallback (slower performance).\n");
++ is_dri2_fallback = 1;
++ if (!DRI2FallbackCheckSupport(gdi_display)) {
++ ERR("DRI2 fallback unsupported\n");
++ goto cleanup;
++ }
++#endif
++ }
++
++ return TRUE;
++
++cleanup:
++ ERR("\033[1;31m\nNative Direct3D 9 will be unavailable."
++ "\nFor more information visit https://wiki.ixit.cz/d3d9\033[0m\n");
++ if (handle) {
++ wine_dlclose(handle, NULL, 0);
++ handle = NULL;
++ }
++
++ return FALSE;
++}
+diff --git a/dlls/d3d9-nine/present.h b/dlls/d3d9-nine/present.h
+new file mode 100644
+index 0000000..52791a5
+--- /dev/null
++++ b/dlls/d3d9-nine/present.h
+@@ -0,0 +1,36 @@
++/*
++ * Wine present interface
++ *
++ * Copyright 2015 Patrick Rudolph
++ *
++ * This library is free software; you can redistribute it and/or
++ * modify it under the terms of the GNU Lesser General Public
++ * License as published by the Free Software Foundation; either
++ * version 2.1 of the License, or (at your option) any later version.
++ *
++ * This library is distributed in the hope that it will be useful,
++ * but WITHOUT ANY WARRANTY; without even the implied warranty of
++ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ * Lesser General Public License for more details.
++ *
++ * You should have received a copy of the GNU Lesser General Public
++ * License along with this library; if not, write to the Free Software
++ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
++ */
++
++#ifndef __WINE_PRESENT_H
++#define __WINE_PRESENT_H
++
++#ifndef __WINE_CONFIG_H
++# error You must include config.h to use this header
++#endif
++
++#include <X11/Xlib.h>
++
++HRESULT present_create_present_group(Display *gdi_display, const WCHAR *device_name, UINT adapter, HWND focus, D3DPRESENT_PARAMETERS *params, unsigned nparams, ID3DPresentGroup **group, boolean ex, boolean no_window_changes);
++
++HRESULT present_create_adapter9(Display *gdi_display, HDC hdc, ID3DAdapter9 **adapter);
++
++BOOL has_d3dadapter(Display *gdi_display);
++
++#endif /* __WINE_DRI3_H */
+diff --git a/dlls/d3d9-nine/version.rc b/dlls/d3d9-nine/version.rc
+new file mode 100644
+index 0000000..bfafc2f
+--- /dev/null
++++ b/dlls/d3d9-nine/version.rc
+@@ -0,0 +1,26 @@
++/*
++ * Copyright 2015 Patrick Rudolph
++ *
++ * This library is free software; you can redistribute it and/or
++ * modify it under the terms of the GNU Lesser General Public
++ * License as published by the Free Software Foundation; either
++ * version 2.1 of the License, or (at your option) any later version.
++ *
++ * This library is distributed in the hope that it will be useful,
++ * but WITHOUT ANY WARRANTY; without even the implied warranty of
++ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ * Lesser General Public License for more details.
++ *
++ * You should have received a copy of the GNU Lesser General Public
++ * License along with this library; if not, write to the Free Software
++ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
++ */
++
++#define WINE_FILEDESCRIPTION_STR "Wine Gallium Nine Direct3D"
++#define WINE_FILENAME_STR "d3d9-nine.dll"
++#define WINE_FILEVERSION 5,3,1,904
++#define WINE_FILEVERSION_STR "5.3.1.904"
++#define WINE_PRODUCTVERSION 5,3,1,904
++#define WINE_PRODUCTVERSION_STR "5.3.1.904"
++
++#include "wine/wine_common_ver.rc"
+diff --git a/dlls/winex11.drv/init.c b/dlls/winex11.drv/init.c
+index b543b31..b875477 100644
+--- a/dlls/winex11.drv/init.c
++++ b/dlls/winex11.drv/init.c
+@@ -365,6 +365,7 @@ static INT X11DRV_ExtEscape( PHYSDEV dev, INT escape, INT in_count, LPCVOID in_d
+ {
+ struct x11drv_escape_get_drawable *data = out_data;
+ data->drawable = physDev->drawable;
++ data->dc_rect = physDev->dc_rect;
+ return TRUE;
+ }
+ break;
+diff --git a/dlls/winex11.drv/x11drv.h b/dlls/winex11.drv/x11drv.h
+index 098cf46..11a7065 100644
+--- a/dlls/winex11.drv/x11drv.h
++++ b/dlls/winex11.drv/x11drv.h
+@@ -293,6 +293,7 @@ struct x11drv_escape_get_drawable
+ Drawable drawable; /* X drawable */
+ Drawable gl_drawable; /* GL drawable */
+ int pixel_format; /* internal GL pixel format */
++ RECT dc_rect; /* DC rectangle relative to drawable */
+ };
+
+ struct x11drv_escape_flush_gl_drawable
+diff --git a/include/config.h.in b/include/config.h.in
+index efb82fc..0acbf38 100644
+--- a/include/config.h.in
++++ b/include/config.h.in
+@@ -4,6 +4,12 @@
+ #define __WINE_CONFIG_H
+ #ifndef WINE_CROSSTEST
+
++/* Whether d3dadapter9 DRI2 fallback is compiled */
++#undef D3DADAPTER9_DRI2
++
++/* "module dir" */
++#undef D3D_MODULE_DIR
++
+ /* Define to a function attribute for Microsoft hotpatch assembly prefix. */
+ #undef DECLSPEC_HOTPATCH
+
+@@ -1356,6 +1362,9 @@
+ /* Define to the version of this package. */
+ #undef PACKAGE_VERSION
+
++/* "temporary hack" */
++#undef SONAME_D3DADAPTER9
++
+ /* Define to the soname of the libcairo library. */
+ #undef SONAME_LIBCAIRO
+
+@@ -1371,6 +1380,9 @@
+ /* Define to the soname of the libdbus-1 library. */
+ #undef SONAME_LIBDBUS_1
+
++/* Define to the soname of the libEGL library. */
++#undef SONAME_LIBEGL
++
+ /* Define to the soname of the libfontconfig library. */
+ #undef SONAME_LIBFONTCONFIG
+
+@@ -1419,6 +1431,9 @@
+ /* Define to the soname of the libpng library. */
+ #undef SONAME_LIBPNG
+
++/* Define to the soname of the libpthread library. */
++#undef SONAME_LIBPTHREAD
++
+ /* Define to the soname of the libsane library. */
+ #undef SONAME_LIBSANE
+
+@@ -1443,6 +1458,21 @@
+ /* Define to the soname of the libX11 library. */
+ #undef SONAME_LIBX11
+
++/* Define to the soname of the libX11-xcb library. */
++#undef SONAME_LIBX11_XCB
++
++/* Define to the soname of the libxcb library. */
++#undef SONAME_LIBXCB
++
++/* Define to the soname of the libxcb-dri3 library. */
++#undef SONAME_LIBXCB_DRI3
++
++/* Define to the soname of the libxcb-present library. */
++#undef SONAME_LIBXCB_PRESENT
++
++/* Define to the soname of the libxcb-xfixes library. */
++#undef SONAME_LIBXCB_XFIXES
++
+ /* Define to the soname of the libXcomposite library. */
+ #undef SONAME_LIBXCOMPOSITE
+
+diff --git a/programs/winecfg/resource.h b/programs/winecfg/resource.h
+index bf3b884..60f1d47 100644
+--- a/programs/winecfg/resource.h
++++ b/programs/winecfg/resource.h
+@@ -218,6 +218,7 @@
+ #define IDC_ENABLE_EAX 9003
+ #define IDC_ENABLE_HIDEWINE 9004
+ #define IDC_ENABLE_GTK3 9005
++#define IDC_ENABLE_NATIVE_D3D9 9006
+
+ /* About tab */
+ #define IDC_ABT_OWNER 8432
+@@ -227,3 +228,4 @@
+ #define IDC_ABT_TITLE_TEXT 8436
+ #define IDC_ABT_WEB_LINK 8437
+ #define IDC_ABT_LICENSE_TEXT 8438
++
+diff --git a/programs/winecfg/staging.c b/programs/winecfg/staging.c
+index 81a4e24..9b27163 100644
+--- a/programs/winecfg/staging.c
++++ b/programs/winecfg/staging.c
+@@ -50,6 +50,23 @@ static void csmt_set(BOOL status)
+ }
+
+ /*
++ * Gallium nine
++ */
++static BOOL nine_get(void)
++{
++ BOOL ret;
++ char *value = get_reg_key(config_key, keypath("DllRedirects"), "d3d9", NULL);
++ ret = (value && !strcmp(value, "d3d9-nine.dll"));
++ HeapFree(GetProcessHeap(), 0, value);
++ return ret;
++}
++
++static void nine_set(BOOL status)
++{
++ set_reg_key(config_key, keypath("DllRedirects"), "d3d9", status ? "d3d9-nine.dll" : NULL);
++}
++
++/*
+ * DXVA2
+ */
+ static BOOL vaapi_get(void)
+@@ -132,6 +149,7 @@ static void load_staging_settings(HWND dialog)
+ CheckDlgButton(dialog, IDC_ENABLE_EAX, eax_get() ? BST_CHECKED : BST_UNCHECKED);
+ CheckDlgButton(dialog, IDC_ENABLE_HIDEWINE, hidewine_get() ? BST_CHECKED : BST_UNCHECKED);
+ CheckDlgButton(dialog, IDC_ENABLE_GTK3, gtk3_get() ? BST_CHECKED : BST_UNCHECKED);
++ CheckDlgButton(dialog, IDC_ENABLE_NATIVE_D3D9, nine_get() ? BST_CHECKED : BST_UNCHECKED);
+
+ #ifndef HAVE_VAAPI
+ disable(IDC_ENABLE_VAAPI);
+@@ -139,6 +157,9 @@ static void load_staging_settings(HWND dialog)
+ #ifndef HAVE_GTK3
+ disable(IDC_ENABLE_GTK3);
+ #endif
++#if !defined(SONAME_D3DADAPTER9)
++ disable(IDC_ENABLE_NATIVE_D3D9);
++#endif
+ }
+
+ INT_PTR CALLBACK StagingDlgProc(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
+@@ -184,6 +205,10 @@ INT_PTR CALLBACK StagingDlgProc(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lPar
+ gtk3_set(IsDlgButtonChecked(hDlg, IDC_ENABLE_GTK3) == BST_CHECKED);
+ SendMessageW(GetParent(hDlg), PSM_CHANGED, 0, 0);
+ return TRUE;
++ case IDC_ENABLE_NATIVE_D3D9:
++ nine_set(IsDlgButtonChecked(hDlg, IDC_ENABLE_NATIVE_D3D9) == BST_CHECKED);
++ SendMessageW(GetParent(hDlg), PSM_CHANGED, 0, 0);
++ return TRUE;
+ }
+ break;
+ }
+diff --git a/programs/winecfg/winecfg.rc b/programs/winecfg/winecfg.rc
+index e2b35a2..e9741df 100644
+--- a/programs/winecfg/winecfg.rc
++++ b/programs/winecfg/winecfg.rc
+@@ -320,8 +320,11 @@ BEGIN
+ CONTROL "Enable Environmental Audio E&xtensions (EAX)",IDC_ENABLE_EAX,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,16,70,230,8
+ CONTROL "&Hide Wine version from applications",IDC_ENABLE_HIDEWINE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,16,85,230,8
+ CONTROL "Enable &GTK3 Theming",IDC_ENABLE_GTK3,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,16,100,230,8
++ CONTROL "Enable &Gallium Nine for better D3D9 graphic performance.",IDC_ENABLE_NATIVE_D3D9,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,16,115,230,8
++ LTEXT "Gallium Nine requires MESA graphic drivers and AMD/Nvidia GPU",IDC_STATIC,16,130,230,16
+ END
+
++
+ LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
+
+ /* @makedep: winecfg.ico */