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-rw-r--r--numpy1.7-compatibility.patch116
1 files changed, 0 insertions, 116 deletions
diff --git a/numpy1.7-compatibility.patch b/numpy1.7-compatibility.patch
deleted file mode 100644
index 438192df8cc7..000000000000
--- a/numpy1.7-compatibility.patch
+++ /dev/null
@@ -1,116 +0,0 @@
-# Patch for compatibility with new, Arch's default version of numpy
-
---- renderer.py.orig 2015-08-12 07:12:26.000000000 -0600
-+++ renderer.py 2015-12-24 19:47:05.717201498 -0700
-@@ -227,6 +227,12 @@
- from config import config
- # import time
-
-+def numpy17_combine_colors(target, colors):
-+ """ Combines colors without upseting new version of numpy """
-+ target = numpy.array(target, "f")
-+ target *= colors
-+ target = numpy.array(target, "uint8")
-+ return target
-
- def chunkMarkers(chunkSet):
- """ Returns a mapping { size: [position, ...] } for different powers of 2
-@@ -1570,7 +1576,7 @@
- va1[_XYZ][:, :, 0] *= step
- va1[_XYZ][:, :, 2] *= step
-
-- flatcolors *= 0.8
-+ flatcolors = flatcolors * 0.8
-
- va1.view('uint8')[_RGBA] = flatcolors
- grassmask = topBlocks[nonAirBlocks] == 2
-@@ -1617,7 +1623,8 @@
- if self.materials.name in ("Alpha", "Pocket"):
- if direction == pymclevel.faces.FaceYIncreasing:
- grass = theseBlocks == pymclevel.materials.alphaMaterials.Grass.ID
-- vertexArray.view('uint8')[_RGB][grass] *= self.grassColor
-+ vertexArray.view('uint8')[_RGB][grass] = \
-+ numpy17_combine_colors(vertexArray.view('uint8')[_RGB][grass], self.grassColor)
- yield
-
- vertexArrays.append(vertexArray)
-@@ -1688,12 +1695,18 @@
-
- vertexArray.view('uint8')[_RGB] *= facingBlockLight[blockIndices][..., numpy.newaxis, numpy.newaxis]
- if self.materials.name in ("Alpha", "Pocket"):
-- vertexArray.view('uint8')[_RGB][leaves] *= self.leafColor
-- vertexArray.view('uint8')[_RGB][pines] *= self.pineLeafColor
-- vertexArray.view('uint8')[_RGB][birches] *= self.birchLeafColor
-- vertexArray.view('uint8')[_RGB][jungle] *= self.jungleLeafColor
-- vertexArray.view('uint8')[_RGB][acacia] *= self.acaciaLeafColor
-- vertexArray.view('uint8')[_RGB][darkoak] *= self.darkoakLeafColor
-+ vertexArray.view('uint8')[_RGB][leaves] = \
-+ numpy17_combine_colors(vertexArray.view('uint8')[_RGB][leaves], self.leafColor)
-+ vertexArray.view('uint8')[_RGB][pines] = \
-+ numpy17_combine_colors(vertexArray.view('uint8')[_RGB][pines], self.pineLeafColor)
-+ vertexArray.view('uint8')[_RGB][birches] = \
-+ numpy17_combine_colors(vertexArray.view('uint8')[_RGB][birches], self.birchLeafColor)
-+ vertexArray.view('uint8')[_RGB][jungle] = \
-+ numpy17_combine_colors(vertexArray.view('uint8')[_RGB][jungle], self.jungleLeafColor)
-+ vertexArray.view('uint8')[_RGB][acacia] = \
-+ numpy17_combine_colors(vertexArray.view('uint8')[_RGB][acacia], self.acaciaLeafColor)
-+ vertexArray.view('uint8')[_RGB][darkoak] = \
-+ numpy17_combine_colors(vertexArray.view('uint8')[_RGB][darkoak], self.darkoakLeafColor)
-
- yield
- arrays.append(vertexArray)
-@@ -1762,8 +1775,8 @@
- vertexArray.view('uint8')[_RGB] = 0xf # ignore precomputed directional light
- vertexArray.view('uint8')[_RGB] *= lights
- if colorize is not None:
-- vertexArray.view('uint8')[_RGB][colorize] *= LeafBlockRenderer.leafColor
-- vertexArray.view('uint8')[_RGB][colorize2] *= LeafBlockRenderer.leafColor
-+ numpy17_combine_colors(vertexArray.view('uint8')[_RGB][colorize], LeafBlockRenderer.leafColor)
-+ numpy17_combine_colors(vertexArray.view('uint8')[_RGB][colorize2], LeafBlockRenderer.leafColor)
- arrays.append(vertexArray)
- yield
-
-@@ -1994,7 +2007,8 @@
- tex = texMap(railBlocks, bdata, pymclevel.faces.FaceYIncreasing)[:, numpy.newaxis, :]
-
- # disable 'powered' or 'pressed' bit for powered and detector rails
-- bdata[railBlocks != pymclevel.materials.alphaMaterials.Rail.ID] &= ~0x8
-+ bdata[railBlocks != pymclevel.materials.alphaMaterials.Rail.ID] = \
-+ numpy.uint8(bdata[railBlocks != pymclevel.materials.alphaMaterials.Rail.ID] & ~0x8)
-
- vertexArray = self.makeTemplate(direction, blockIndices)
- if not len(vertexArray):
-@@ -2853,7 +2867,7 @@
- lights = blockLight[blockIndices][..., numpy.newaxis, numpy.newaxis]
- vertexArray.view('uint8')[_RGB] *= lights
-
-- vertexArray.view('uint8')[_RGB] *= LeafBlockRenderer.leafColor
-+ numpy17_combine_colors(vertexArray.view('uint8')[_RGB], LeafBlockRenderer.leafColor)
-
- if direction == pymclevel.faces.FaceZIncreasing:
- vertexArray[_XYZ][..., 2] -= 0.0625
-
---- viewports/camera.py.orig 2015-08-12 07:12:26.000000000 -0600
-+++ viewports/camera.py 2015-12-24 18:32:08.063734146 -0700
-@@ -261,7 +261,7 @@
-
- def setModelview(self):
- pos = self.cameraPosition
-- look = numpy.array(self.cameraPosition)
-- look += self.cameraVector
-+ look = numpy.array(self.cameraPosition, dtype='f')
-+ look = look + self.cameraVector
- up = (0, 1, 0)
- GLU.gluLookAt(pos[0], pos[1], pos[2],
-
---- editortools/player.py.orig 2015-08-12 07:12:26.000000000 -0600
-+++ editortools/player.py 2015-12-24 19:17:01.763814413 -0700
-@@ -1025,7 +1025,7 @@
-
- pixelScale = 0.5 if self.editor.level.materials.name in ("Pocket", "Alpha") else 1.0
- texSize = 16 * pixelScale
-- cageTexVerts *= pixelScale
-+ cageTexVerts = cageTexVerts * pixelScale
-
- cageTexVerts = numpy.array(
- [((tx, ty), (tx + texSize, ty), (tx + texSize, ty + texSize), (tx, ty + texSize)) for (tx, ty) in