diff options
Diffstat (limited to 'patch')
-rw-r--r-- | patch | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/patch b/patch new file mode 100644 index 000000000000..ce0856821a61 --- /dev/null +++ b/patch @@ -0,0 +1,38 @@ +diff -ru OSPRay-1.0.0/apps/qtViewer/widgets/affineSpaceManipulator/QAffineSpaceManipulator.cpp src/OSPRay-1.0.0/apps/qtViewer/widgets/affineSpaceManipulator/QAffineSpaceManipulator.cpp +--- OSPRay-1.0.0/apps/qtViewer/widgets/affineSpaceManipulator/QAffineSpaceManipulator.cpp 2016-07-20 13:30:36.000000000 -0500 ++++ OSPRay-1.0.0/apps/qtViewer/widgets/affineSpaceManipulator/QAffineSpaceManipulator.cpp 2016-08-10 18:26:30.577820791 -0500 +@@ -375,7 +375,7 @@ + for (int y=0;y<Ny;y++) { + const float t = (y+0.f)/Ny*2.f*M_PI; + const float f = (x+0.f)/Nx*2.f*M_PI; +- vtx[x][y] = vec3f(cos(t)*sin(f),sin(t)*sin(f),cos(f)); ++ vtx[x][y] = vec3f(ospcommon::cos(t)*ospcommon::sin(f),ospcommon::sin(t)*ospcommon::sin(f),ospcommon::cos(f)); + txt[x][y] = vec2f(x/float(Nx),y/float(Ny)); + vec3f c = (((x/4)+(y/4))%2) ? color_bright : color_dark; + col[x][y] = vec3f(c); +diff -ru OSPRay-1.0.0/ospray/lights/DirectionalLight.cpp src/OSPRay-1.0.0/ospray/lights/DirectionalLight.cpp +--- OSPRay-1.0.0/ospray/lights/DirectionalLight.cpp 2016-07-20 13:30:36.000000000 -0500 ++++ OSPRay-1.0.0/ospray/lights/DirectionalLight.cpp 2016-08-10 18:01:57.408643851 -0500 +@@ -38,7 +38,7 @@ + direction = -normalize(direction); // the ispc::DirLight expects direction towards light source + + angularDiameter = clamp(angularDiameter, 0.f, 180.f); +- const float cosAngle = cos(deg2rad(0.5f*angularDiameter)); ++ const float cosAngle = ospcommon::cos(deg2rad(0.5f*angularDiameter)); + + ispc::DirectionalLight_set(getIE(), (ispc::vec3f&)direction, (ispc::vec3f&)radiance, cosAngle); + } +diff -ru OSPRay-1.0.0/ospray/lights/SpotLight.cpp src/OSPRay-1.0.0/ospray/lights/SpotLight.cpp +--- OSPRay-1.0.0/ospray/lights/SpotLight.cpp 2016-07-20 13:30:36.000000000 -0500 ++++ OSPRay-1.0.0/ospray/lights/SpotLight.cpp 2016-08-10 18:03:40.671063737 -0500 +@@ -52,8 +52,8 @@ + direction = normalize(direction); + openingAngle = clamp(openingAngle, 0.f, 180.f); + penumbraAngle = clamp(penumbraAngle, 0.f, 0.5f*openingAngle); +- const float cosAngleMax = cos(deg2rad(0.5f*openingAngle)); +- const float cosAngleMin = cos(deg2rad(0.5f*openingAngle - penumbraAngle)); ++ const float cosAngleMax = ospcommon::cos(deg2rad(0.5f*openingAngle)); ++ const float cosAngleMin = ospcommon::cos(deg2rad(0.5f*openingAngle - penumbraAngle)); + const float cosAngleScale = 1.0f/(cosAngleMin - cosAngleMax); + + ispc::SpotLight_set(getIE(), |