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-rw-r--r--png15.patch104
1 files changed, 104 insertions, 0 deletions
diff --git a/png15.patch b/png15.patch
new file mode 100644
index 000000000000..616c3b2cdf26
--- /dev/null
+++ b/png15.patch
@@ -0,0 +1,104 @@
+Index: src/engine/video/image.cpp
+===================================================================
+--- src/engine/video/image.cpp (revision 2040)
++++ src/engine/video/image.cpp (working copy)
+@@ -684,9 +684,9 @@
+ png_read_png(png_ptr, info_ptr, PNG_TRANSFORM_STRIP_16 | PNG_TRANSFORM_PACKING | PNG_TRANSFORM_EXPAND, NULL);
+
+ // grab the relevant data...
+- cols = info_ptr->width;
+- rows = info_ptr->height;
+- bpp = info_ptr->channels * 8;
++ cols = png_get_image_width(png_ptr, info_ptr);
++ rows = png_get_image_height(png_ptr, info_ptr);
++ bpp = png_get_channels(png_ptr, info_ptr) * 8;
+
+ // and clean up.
+ png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)NULL);
+Index: src/engine/video/image_base.cpp
+===================================================================
+--- src/engine/video/image_base.cpp (revision 2040)
++++ src/engine/video/image_base.cpp (working copy)
+@@ -261,9 +261,9 @@
+ uint8** row_pointers = png_get_rows(png_ptr, info_ptr);
+
+ // copy metadata
+- width = info_ptr->width;
+- height = info_ptr->height;
+- pixels = malloc(info_ptr->width * info_ptr->height * 4);
++ width = png_get_image_width(png_ptr, info_ptr);
++ height = png_get_image_height(png_ptr, info_ptr);
++ pixels = malloc(width * height * 4);
+
+ // check that we were able to allocate enough memory for the PNG
+ if (pixels == NULL) {
+@@ -276,18 +276,21 @@
+ // convert the damn thing so that it works in our format
+ // this is mostly just byteswapping and adding extra data - we want everything in four channels
+ // for the moment, anyway
+- uint32 bpp = info_ptr->channels;
++ uint32 bpp = png_get_channels(png_ptr, info_ptr);
+ uint8* img_pixel = NULL;
+ uint8* dst_pixel = NULL;
+
+- if (info_ptr->color_type == PNG_COLOR_TYPE_PALETTE) {
++ if (png_get_color_type(png_ptr, info_ptr) == PNG_COLOR_TYPE_PALETTE) {
+ // colours come from a palette - for this colour type, we have to look up the colour from the palette
++ png_colorp palette;
++ int num_palette;
++ png_get_PLTE(png_ptr, info_ptr, &palette, &num_palette);
+ png_color c;
+- for (uint32 y = 0; y < info_ptr->height; y++) {
+- for (uint32 x = 0; x < info_ptr->width; x++) {
++ for (uint32 y = 0; y < height; y++) {
++ for (uint32 x = 0; x < width; x++) {
+ img_pixel = row_pointers[y] + (x * bpp);
+- dst_pixel = ((uint8*)pixels) + ((y * info_ptr->width) + x) * 4;
+- c = info_ptr->palette[img_pixel[0]];
++ dst_pixel = ((uint8*)pixels) + ((y * width) + x) * 4;
++ c = palette[img_pixel[0]];
+
+ dst_pixel[0] = c.red;
+ dst_pixel[1] = c.green;
+@@ -297,10 +300,10 @@
+ }
+ }
+ else if (bpp == 1) {
+- for (uint32 y = 0; y < info_ptr->height; y++) {
+- for (uint32 x = 0; x < info_ptr->width; x++) {
++ for (uint32 y = 0; y < height; y++) {
++ for (uint32 x = 0; x < width; x++) {
+ img_pixel = row_pointers[y] + (x * bpp);
+- dst_pixel = ((uint8*)pixels) + ((y * info_ptr->width) + x) * 4;
++ dst_pixel = ((uint8*)pixels) + ((y * width) + x) * 4;
+ dst_pixel[0] = img_pixel[0];
+ dst_pixel[1] = img_pixel[0];
+ dst_pixel[2] = img_pixel[0];
+@@ -309,10 +312,10 @@
+ }
+ }
+ else if (bpp == 3) {
+- for (uint32 y = 0; y < info_ptr->height; y++) {
+- for (uint32 x = 0; x < info_ptr->width; x++) {
++ for (uint32 y = 0; y < height; y++) {
++ for (uint32 x = 0; x < width; x++) {
+ img_pixel = row_pointers[y] + (x * bpp);
+- dst_pixel = ((uint8*)pixels) + ((y * info_ptr->width) + x) * 4;
++ dst_pixel = ((uint8*)pixels) + ((y * width) + x) * 4;
+ dst_pixel[0] = img_pixel[0];
+ dst_pixel[1] = img_pixel[1];
+ dst_pixel[2] = img_pixel[2];
+@@ -321,10 +324,10 @@
+ }
+ }
+ else if (bpp == 4) {
+- for (uint32 y = 0; y < info_ptr->height; y++) {
+- for (uint32 x = 0; x < info_ptr->width; x++) {
++ for (uint32 y = 0; y < height; y++) {
++ for (uint32 x = 0; x < width; x++) {
+ img_pixel = row_pointers[y] + (x * bpp);
+- dst_pixel = ((uint8*)pixels) + ((y * info_ptr->width) + x) * 4;
++ dst_pixel = ((uint8*)pixels) + ((y * width) + x) * 4;
+ dst_pixel[0] = img_pixel[0];
+ dst_pixel[1] = img_pixel[1];
+ dst_pixel[2] = img_pixel[2];