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-rw-r--r--qt5-add-angle-support.patch46
1 files changed, 0 insertions, 46 deletions
diff --git a/qt5-add-angle-support.patch b/qt5-add-angle-support.patch
deleted file mode 100644
index 8b9af40ac2a8..000000000000
--- a/qt5-add-angle-support.patch
+++ /dev/null
@@ -1,46 +0,0 @@
-diff -U 3 -r a/configure b/configure
---- a/configure 2015-06-29 14:03:05.000000000 -0600
-+++ b/configure 2015-07-18 11:14:30.312317765 -0600
-@@ -5081,7 +5081,7 @@
- fi
- if [ "$CFG_OPENGL" = "auto" ] || [ "$CFG_OPENGL" = "yes" ]; then
- if compileTest x11/opengl "OpenGL"; then
-- CFG_OPENGL=desktop
-+ CFG_OPENGL=angle
- elif compileTest unix/opengles2 "OpenGL ES 2.0"; then
- CFG_OPENGL=es2
- else
-@@ -6072,6 +6072,11 @@
- QT_CONFIG="$QT_CONFIG opengles2"
- fi
-
-+if [ "$CFG_OPENGL" = "angle" ]; then
-+ QCONFIG_FLAGS="$QCONFIG_FLAGS QT_OPENGL_ES QT_OPENGL_ES_2"
-+ QT_CONFIG="$QT_CONFIG opengles2 egl angle"
-+fi
-+
- if [ "$CFG_SHARED" = "yes" ]; then
- QT_CONFIG="$QT_CONFIG shared"
- QTCONFIG_CONFIG="$QTCONFIG_CONFIG shared"
-@@ -7077,7 +7082,7 @@
- report_support " NIS ...................." "$CFG_NIS"
- report_support " OpenGL / OpenVG:"
- report_support " EGL .................." "$CFG_EGL"
--report_support " OpenGL ..............." "$CFG_OPENGL" yes "Desktop OpenGL" es2 "OpenGL ES 2.0+"
-+report_support " OpenGL ..............." "$CFG_OPENGL" yes "Desktop OpenGL" es2 "OpenGL ES 2.0+" angle "ANGLE"
- report_support " OpenVG ..............." "$CFG_OPENVG-$CFG_OPENVG_SHIVA" yes-yes "ShivaVG" yes-no "native"
- report_support " PCRE ..................." "$CFG_PCRE" yes "system library" qt "bundled copy"
- if [ -n "$PKG_CONFIG" ]; then
-diff -U 3 -r a/src/plugins/platforms/windows/qwindowsglcontext.cpp b/src/plugins/platforms/windows/qwindowsglcontext.cpp
---- a/src/plugins/platforms/windows/qwindowsglcontext.cpp 2015-06-29 14:04:40.000000000 -0600
-+++ b/src/plugins/platforms/windows/qwindowsglcontext.cpp 2015-07-18 11:16:05.767172673 -0600
-@@ -45,7 +45,9 @@
- #include <algorithm>
-
- #include <wingdi.h>
-+#ifndef QT_OPENGL_ES_2
- #include <GL/gl.h>
-+#endif
-
- // #define DEBUG_GL
-