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Diffstat (limited to 'radeonsi: update buffer descriptors in all contexts after buffer invalidation 78e35df52aa2f7d770f929a0866a0faa89c261a9.patch')
-rw-r--r--radeonsi: update buffer descriptors in all contexts after buffer invalidation 78e35df52aa2f7d770f929a0866a0faa89c261a9.patch324
1 files changed, 324 insertions, 0 deletions
diff --git a/radeonsi: update buffer descriptors in all contexts after buffer invalidation 78e35df52aa2f7d770f929a0866a0faa89c261a9.patch b/radeonsi: update buffer descriptors in all contexts after buffer invalidation 78e35df52aa2f7d770f929a0866a0faa89c261a9.patch
new file mode 100644
index 000000000000..52330a2b9df6
--- /dev/null
+++ b/radeonsi: update buffer descriptors in all contexts after buffer invalidation 78e35df52aa2f7d770f929a0866a0faa89c261a9.patch
@@ -0,0 +1,324 @@
+From 78e35df52aa2f7d770f929a0866a0faa89c261a9 Mon Sep 17 00:00:00 2001
+From: =?UTF-8?q?Marek=20Ol=C5=A1=C3=A1k?= <marek.olsak@amd.com>
+Date: Fri, 10 May 2019 01:14:07 -0400
+Subject: radeonsi: update buffer descriptors in all contexts after buffer
+ invalidation
+
+Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108824
+
+Cc: 19.1 <mesa-stable@lists.freedesktop.org>
+---
+ src/gallium/drivers/radeonsi/si_descriptors.c | 94 ++++++++++++++++++---------
+ src/gallium/drivers/radeonsi/si_pipe.h | 2 +
+ src/gallium/drivers/radeonsi/si_state_draw.c | 9 ++-
+ 3 files changed, 72 insertions(+), 33 deletions(-)
+
+diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c b/src/gallium/drivers/radeonsi/si_descriptors.c
+index 14c1306..501f4c1 100644
+--- a/src/gallium/drivers/radeonsi/si_descriptors.c
++++ b/src/gallium/drivers/radeonsi/si_descriptors.c
+@@ -1573,7 +1573,9 @@ void si_update_needs_color_decompress_masks(struct si_context *sctx)
+
+ /* BUFFER DISCARD/INVALIDATION */
+
+-/** Reset descriptors of buffer resources after \p buf has been invalidated. */
++/* Reset descriptors of buffer resources after \p buf has been invalidated.
++ * If buf == NULL, reset all descriptors.
++ */
+ static void si_reset_buffer_resources(struct si_context *sctx,
+ struct si_buffer_resources *buffers,
+ unsigned descriptors_idx,
+@@ -1586,13 +1588,15 @@ static void si_reset_buffer_resources(struct si_context *sctx,
+
+ while (mask) {
+ unsigned i = u_bit_scan(&mask);
+- if (buffers->buffers[i] == buf) {
+- si_set_buf_desc_address(si_resource(buf), buffers->offsets[i],
++ struct pipe_resource *buffer = buffers->buffers[i];
++
++ if (buffer && (!buf || buffer == buf)) {
++ si_set_buf_desc_address(si_resource(buffer), buffers->offsets[i],
+ descs->list + i*4);
+ sctx->descriptors_dirty |= 1u << descriptors_idx;
+
+ radeon_add_to_gfx_buffer_list_check_mem(sctx,
+- si_resource(buf),
++ si_resource(buffer),
+ buffers->writable_mask & (1u << i) ?
+ RADEON_USAGE_READWRITE :
+ RADEON_USAGE_READ,
+@@ -1601,9 +1605,12 @@ static void si_reset_buffer_resources(struct si_context *sctx,
+ }
+ }
+
+-/* Update all resource bindings where the buffer is bound, including
++/* Update all buffer bindings where the buffer is bound, including
+ * all resource descriptors. This is invalidate_buffer without
+- * the invalidation. */
++ * the invalidation.
++ *
++ * If buf == NULL, update all buffer bindings.
++ */
+ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf)
+ {
+ struct si_resource *buffer = si_resource(buf);
+@@ -1618,7 +1625,10 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf)
+ */
+
+ /* Vertex buffers. */
+- if (buffer->bind_history & PIPE_BIND_VERTEX_BUFFER) {
++ if (!buffer) {
++ if (num_elems)
++ sctx->vertex_buffers_dirty = true;
++ } else if (buffer->bind_history & PIPE_BIND_VERTEX_BUFFER) {
+ for (i = 0; i < num_elems; i++) {
+ int vb = sctx->vertex_elements->vertex_buffer_index[i];
+
+@@ -1635,21 +1645,23 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf)
+ }
+
+ /* Streamout buffers. (other internal buffers can't be invalidated) */
+- if (buffer->bind_history & PIPE_BIND_STREAM_OUTPUT) {
++ if (!buffer || buffer->bind_history & PIPE_BIND_STREAM_OUTPUT) {
+ for (i = SI_VS_STREAMOUT_BUF0; i <= SI_VS_STREAMOUT_BUF3; i++) {
+ struct si_buffer_resources *buffers = &sctx->rw_buffers;
+ struct si_descriptors *descs =
+ &sctx->descriptors[SI_DESCS_RW_BUFFERS];
++ struct pipe_resource *buffer = buffers->buffers[i];
+
+- if (buffers->buffers[i] != buf)
++ if (!buffer || (buf && buffer != buf))
+ continue;
+
+- si_set_buf_desc_address(si_resource(buf), buffers->offsets[i],
++ si_set_buf_desc_address(si_resource(buffer), buffers->offsets[i],
+ descs->list + i*4);
+ sctx->descriptors_dirty |= 1u << SI_DESCS_RW_BUFFERS;
+
+ radeon_add_to_gfx_buffer_list_check_mem(sctx,
+- buffer, RADEON_USAGE_WRITE,
++ si_resource(buffer),
++ RADEON_USAGE_WRITE,
+ RADEON_PRIO_SHADER_RW_BUFFER,
+ true);
+
+@@ -1663,7 +1675,7 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf)
+ }
+
+ /* Constant and shader buffers. */
+- if (buffer->bind_history & PIPE_BIND_CONSTANT_BUFFER) {
++ if (!buffer || buffer->bind_history & PIPE_BIND_CONSTANT_BUFFER) {
+ for (shader = 0; shader < SI_NUM_SHADERS; shader++)
+ si_reset_buffer_resources(sctx, &sctx->const_and_shader_buffers[shader],
+ si_const_and_shader_buffer_descriptors_idx(shader),
+@@ -1672,7 +1684,7 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf)
+ sctx->const_and_shader_buffers[shader].priority_constbuf);
+ }
+
+- if (buffer->bind_history & PIPE_BIND_SHADER_BUFFER) {
++ if (!buffer || buffer->bind_history & PIPE_BIND_SHADER_BUFFER) {
+ for (shader = 0; shader < SI_NUM_SHADERS; shader++)
+ si_reset_buffer_resources(sctx, &sctx->const_and_shader_buffers[shader],
+ si_const_and_shader_buffer_descriptors_idx(shader),
+@@ -1681,7 +1693,7 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf)
+ sctx->const_and_shader_buffers[shader].priority);
+ }
+
+- if (buffer->bind_history & PIPE_BIND_SAMPLER_VIEW) {
++ if (!buffer || buffer->bind_history & PIPE_BIND_SAMPLER_VIEW) {
+ /* Texture buffers - update bindings. */
+ for (shader = 0; shader < SI_NUM_SHADERS; shader++) {
+ struct si_samplers *samplers = &sctx->samplers[shader];
+@@ -1691,26 +1703,28 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf)
+
+ while (mask) {
+ unsigned i = u_bit_scan(&mask);
+- if (samplers->views[i]->texture == buf) {
++ struct pipe_resource *buffer = samplers->views[i]->texture;
++
++ if (buffer && (!buf || buffer == buf)) {
+ unsigned desc_slot = si_get_sampler_slot(i);
+
+- si_set_buf_desc_address(si_resource(buf),
++ si_set_buf_desc_address(si_resource(buffer),
+ samplers->views[i]->u.buf.offset,
+ descs->list + desc_slot * 16 + 4);
+ sctx->descriptors_dirty |=
+ 1u << si_sampler_and_image_descriptors_idx(shader);
+
+- radeon_add_to_gfx_buffer_list_check_mem(sctx,
+- buffer, RADEON_USAGE_READ,
+- RADEON_PRIO_SAMPLER_BUFFER,
+- true);
++ radeon_add_to_gfx_buffer_list_check_mem(
++ sctx, si_resource(buffer),
++ RADEON_USAGE_READ,
++ RADEON_PRIO_SAMPLER_BUFFER, true);
+ }
+ }
+ }
+ }
+
+ /* Shader images */
+- if (buffer->bind_history & PIPE_BIND_SHADER_IMAGE) {
++ if (!buffer || buffer->bind_history & PIPE_BIND_SHADER_IMAGE) {
+ for (shader = 0; shader < SI_NUM_SHADERS; ++shader) {
+ struct si_images *images = &sctx->images[shader];
+ struct si_descriptors *descs =
+@@ -1719,21 +1733,22 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf)
+
+ while (mask) {
+ unsigned i = u_bit_scan(&mask);
++ struct pipe_resource *buffer = images->views[i].resource;
+
+- if (images->views[i].resource == buf) {
++ if (buffer && (!buf || buffer == buf)) {
+ unsigned desc_slot = si_get_image_slot(i);
+
+ if (images->views[i].access & PIPE_IMAGE_ACCESS_WRITE)
+ si_mark_image_range_valid(&images->views[i]);
+
+- si_set_buf_desc_address(si_resource(buf),
++ si_set_buf_desc_address(si_resource(buffer),
+ images->views[i].u.buf.offset,
+ descs->list + desc_slot * 8 + 4);
+ sctx->descriptors_dirty |=
+ 1u << si_sampler_and_image_descriptors_idx(shader);
+
+ radeon_add_to_gfx_buffer_list_check_mem(
+- sctx, buffer,
++ sctx, si_resource(buffer),
+ RADEON_USAGE_READWRITE,
+ RADEON_PRIO_SAMPLER_BUFFER, true);
+ }
+@@ -1742,16 +1757,17 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf)
+ }
+
+ /* Bindless texture handles */
+- if (buffer->texture_handle_allocated) {
++ if (!buffer || buffer->texture_handle_allocated) {
+ struct si_descriptors *descs = &sctx->bindless_descriptors;
+
+ util_dynarray_foreach(&sctx->resident_tex_handles,
+ struct si_texture_handle *, tex_handle) {
+ struct pipe_sampler_view *view = (*tex_handle)->view;
+ unsigned desc_slot = (*tex_handle)->desc_slot;
++ struct pipe_resource *buffer = view->texture;
+
+- if (view->texture == buf) {
+- si_set_buf_desc_address(buffer,
++ if (buffer && (!buf || buffer == buf)) {
++ si_set_buf_desc_address(si_resource(buffer),
+ view->u.buf.offset,
+ descs->list +
+ desc_slot * 16 + 4);
+@@ -1760,7 +1776,7 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf)
+ sctx->bindless_descriptors_dirty = true;
+
+ radeon_add_to_gfx_buffer_list_check_mem(
+- sctx, buffer,
++ sctx, si_resource(buffer),
+ RADEON_USAGE_READ,
+ RADEON_PRIO_SAMPLER_BUFFER, true);
+ }
+@@ -1768,19 +1784,20 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf)
+ }
+
+ /* Bindless image handles */
+- if (buffer->image_handle_allocated) {
++ if (!buffer || buffer->image_handle_allocated) {
+ struct si_descriptors *descs = &sctx->bindless_descriptors;
+
+ util_dynarray_foreach(&sctx->resident_img_handles,
+ struct si_image_handle *, img_handle) {
+ struct pipe_image_view *view = &(*img_handle)->view;
+ unsigned desc_slot = (*img_handle)->desc_slot;
++ struct pipe_resource *buffer = view->resource;
+
+- if (view->resource == buf) {
++ if (buffer && (!buf || buffer == buf)) {
+ if (view->access & PIPE_IMAGE_ACCESS_WRITE)
+ si_mark_image_range_valid(view);
+
+- si_set_buf_desc_address(buffer,
++ si_set_buf_desc_address(si_resource(buffer),
+ view->u.buf.offset,
+ descs->list +
+ desc_slot * 16 + 4);
+@@ -1789,12 +1806,25 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf)
+ sctx->bindless_descriptors_dirty = true;
+
+ radeon_add_to_gfx_buffer_list_check_mem(
+- sctx, buffer,
++ sctx, si_resource(buffer),
+ RADEON_USAGE_READWRITE,
+ RADEON_PRIO_SAMPLER_BUFFER, true);
+ }
+ }
+ }
++
++ if (buffer) {
++ /* Do the same for other contexts. They will invoke this function
++ * with buffer == NULL.
++ */
++ unsigned new_counter = p_atomic_inc_return(&sctx->screen->dirty_buf_counter);
++
++ /* Skip the update for the current context, because we have already updated
++ * the buffer bindings.
++ */
++ if (new_counter == sctx->last_dirty_buf_counter + 1)
++ sctx->last_dirty_buf_counter = new_counter;
++ }
+ }
+
+ static void si_upload_bindless_descriptor(struct si_context *sctx,
+diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h
+index c3a62e8..db1f755 100644
+--- a/src/gallium/drivers/radeonsi/si_pipe.h
++++ b/src/gallium/drivers/radeonsi/si_pipe.h
+@@ -530,6 +530,7 @@ struct si_screen {
+ * the counter before drawing and re-emit the states accordingly.
+ */
+ unsigned dirty_tex_counter;
++ unsigned dirty_buf_counter;
+
+ /* Atomically increment this counter when an existing texture's
+ * metadata is enabled or disabled in a way that requires changing
+@@ -860,6 +861,7 @@ struct si_context {
+ unsigned initial_gfx_cs_size;
+ unsigned gpu_reset_counter;
+ unsigned last_dirty_tex_counter;
++ unsigned last_dirty_buf_counter;
+ unsigned last_compressed_colortex_counter;
+ unsigned last_num_draw_calls;
+ unsigned flags; /* flush flags */
+diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c b/src/gallium/drivers/radeonsi/si_state_draw.c
+index 7eb1dfb..dba9397 100644
+--- a/src/gallium/drivers/radeonsi/si_state_draw.c
++++ b/src/gallium/drivers/radeonsi/si_state_draw.c
+@@ -1421,7 +1421,7 @@ static void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *i
+ struct si_context *sctx = (struct si_context *)ctx;
+ struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
+ struct pipe_resource *indexbuf = info->index.resource;
+- unsigned dirty_tex_counter;
++ unsigned dirty_tex_counter, dirty_buf_counter;
+ enum pipe_prim_type rast_prim, prim = info->mode;
+ unsigned index_size = info->index_size;
+ unsigned index_offset = info->indirect ? info->start * index_size : 0;
+@@ -1464,6 +1464,13 @@ static void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *i
+ si_update_all_texture_descriptors(sctx);
+ }
+
++ dirty_buf_counter = p_atomic_read(&sctx->screen->dirty_buf_counter);
++ if (unlikely(dirty_buf_counter != sctx->last_dirty_buf_counter)) {
++ sctx->last_dirty_buf_counter = dirty_buf_counter;
++ /* Rebind all buffers unconditionally. */
++ si_rebind_buffer(sctx, NULL);
++ }
++
+ si_decompress_textures(sctx, u_bit_consecutive(0, SI_NUM_GRAPHICS_SHADERS));
+
+ /* Set the rasterization primitive type.
+--
+cgit v1.1
+