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-rw-r--r--remove_splash.patch78
1 files changed, 78 insertions, 0 deletions
diff --git a/remove_splash.patch b/remove_splash.patch
new file mode 100644
index 000000000000..80d0db62bba0
--- /dev/null
+++ b/remove_splash.patch
@@ -0,0 +1,78 @@
+diff --unified --recursive --text src.old/scummvm/engines/engine.cpp src.new/scummvm/engines/engine.cpp
+--- src.old/scummvm/engines/engine.cpp 2023-03-27 09:28:33.498078687 +0200
++++ src.new/scummvm/engines/engine.cpp 2023-03-27 09:29:20.918078658 +0200
+@@ -241,74 +241,8 @@
+ #include "logo_data.h"
+
+ void splashScreen() {
+- Common::MemoryReadStream stream(logo_data, ARRAYSIZE(logo_data));
+-
+- Image::BitmapDecoder bitmap;
+-
+- if (!bitmap.loadStream(stream)) {
+- warning("Error loading logo file");
+- return;
+- }
+-
+ g_system->showOverlay();
+- float scaleFactor = g_system->getHiDPIScreenFactor();
+- int16 overlayWidth = g_system->getOverlayWidth();
+- int16 overlayHeight = g_system->getOverlayHeight();
+- int16 scaledW = (int16)(overlayWidth / scaleFactor);
+- int16 scaledH = (int16)(overlayHeight / scaleFactor);
+-
+- // Fill with orange
+- Graphics::Surface screen;
+- screen.create(scaledW, scaledH, g_system->getOverlayFormat());
+- screen.fillRect(Common::Rect(screen.w, screen.h), screen.format.ARGBToColor(0xff, 0xcc, 0x66, 0x00));
+-
+- // Print version information
+- const Graphics::Font *font = FontMan.getFontByUsage(Graphics::FontManager::kConsoleFont);
+- int w = font->getStringWidth(gScummVMVersionDate);
+- int x = screen.w - w - 5;
+- int y = screen.h - font->getFontHeight() - 5;
+- font->drawString(&screen, gScummVMVersionDate, x, y, w, screen.format.ARGBToColor(0xff, 0, 0, 0));
+-
+- // Scale if needed and copy to overlay
+- if (screen.w != overlayWidth) {
+- Graphics::Surface *scaledScreen = screen.scale(overlayWidth, overlayHeight, false);
+- g_system->copyRectToOverlay(scaledScreen->getPixels(), scaledScreen->pitch, 0, 0, scaledScreen->w, scaledScreen->h);
+- scaledScreen->free();
+- delete scaledScreen;
+- } else
+- g_system->copyRectToOverlay(screen.getPixels(), screen.pitch, 0, 0, screen.w, screen.h);
+- screen.free();
+-
+- // Draw logo
+- Graphics::Surface *logo = bitmap.getSurface()->convertTo(g_system->getOverlayFormat(), bitmap.getPalette());
+- if (scaleFactor != 1.0f) {
+- Graphics::Surface *tmp = logo->scale(int16(logo->w * scaleFactor), int16(logo->h * scaleFactor), true);
+- logo->free();
+- delete logo;
+- logo = tmp;
+- }
+-
+- int lx = MAX((overlayWidth - logo->w) / 2, 0);
+- int ly = MAX((overlayHeight - logo->h) / 2, 0);
+- int lw = MIN<uint16>(logo->w, overlayWidth - lx);
+- int lh = MIN<uint16>(logo->h, overlayHeight - ly);
+-
+- g_system->copyRectToOverlay(logo->getPixels(), logo->pitch, lx, ly, lw, lh);
+- logo->free();
+- delete logo;
+-
+ g_system->updateScreen();
+-
+- // Delay 0.6 secs
+- uint time0 = g_system->getMillis();
+- Common::Event event;
+-
+- // We must poll an event in order to have the window shown at least on Mac
+- g_system->getEventManager()->pollEvent(event);
+-
+- while (time0 + 600 > g_system->getMillis()) {
+- g_system->delayMillis(10);
+- }
+ g_system->hideOverlay();
+
+ splash = true;