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-rwxr-xr-xulwgl-faugus153
1 files changed, 153 insertions, 0 deletions
diff --git a/ulwgl-faugus b/ulwgl-faugus
new file mode 100755
index 000000000000..d52bb855dfe5
--- /dev/null
+++ b/ulwgl-faugus
@@ -0,0 +1,153 @@
+#!/bin/sh
+
+# use for debug only.
+# set -x
+
+if [ -z "$1" ] || [ -z "$WINEPREFIX" ] || [ -z "$GAMEID" ]; then
+ echo "Usage: WINEPREFIX=<wine-prefix-path> GAMEID=<ulwgl-id> PROTONPATH=<proton-version-path> ./gamelauncher.sh <executable-path> <arguments>"
+ echo "Ex:"
+ echo "WINEPREFIX=$HOME/Games/epic-games-store GAMEID=egs PROTONPATH=\"$HOME/.steam/steam/compatibilitytools.d/GE-Proton8-28\" ./gamelauncher.sh \"$HOME/Games/epic-games-store/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe\" \"-opengl -SkipBuildPatchPrereq\""
+ exit 1
+fi
+
+ULWGL_PROTON_VER="ULWGL-Proton-8.0-5"
+ULWGL_LAUNCHER_VER="0.1-RC3"
+
+me="$(readlink -f "$0")"
+#here="${me%/*}"
+
+# Self-update
+# In flatpak it will check for /app/share/ULWGL/ULWGL-launcher.tar.gz and check version
+# In distro package it will check for /usr/share/ULWGL/ULWGL-launcher.tar.gz and check version
+# If tarball does not exist it will just download it.
+if [ ! -d "$HOME"/.local/share/ULWGL/ ]; then
+ if [ -f "${me%/*/*}"/share/ULWGL/ULWGL-launcher.tar.gz ]; then
+ tar -zxvf "${me%/*/*}"/share/ULWGL/ULWGL-launcher.tar.gz --one-top-level="$HOME"/.local/share/ULWGL
+ else
+ wget https://github.com/Open-Wine-Components/ULWGL-launcher/releases/download/$ULWGL_LAUNCHER_VER/ULWGL-launcher.tar.gz
+ tar -zxvf ULWGL-launcher.tar.gz --one-top-level="$HOME"/.local/share/ULWGL
+ fi
+else
+ if [ "$ULWGL_LAUNCHER_VER" != "$(cat "$HOME"/.local/share/ULWGL/ULWGL-VERSION)" ]; then
+ rm -Rf "$HOME"/.local/share/ULWGL/
+ if [ -f "${me%/*/*}"/share/ULWGL/ULWGL-launcher.tar.gz ]; then
+ tar -zxvf "${me%/*/*}"/share/ULWGL/ULWGL-launcher.tar.gz --one-top-level="$HOME"/.local/share/ULWGL
+ else
+ wget https://github.com/Open-Wine-Components/ULWGL-launcher/releases/download/$ULWGL_LAUNCHER_VER/ULWGL-launcher.tar.gz
+ tar -zxvf ULWGL-launcher.tar.gz --one-top-level="$HOME"/.local/share/ULWGL
+ fi
+ fi
+fi
+
+if [ "$WINEPREFIX" ]; then
+ if [ ! -d "$WINEPREFIX" ]; then
+ mkdir -p "$WINEPREFIX"
+ export PROTON_DLL_COPY="*"
+ fi
+ if [ ! -d "$WINEPREFIX"/pfx ]; then
+ ln -s "$WINEPREFIX" "$WINEPREFIX"/pfx > log 2>&1
+ fi
+ if [ ! -f "$WINEPREFIX"/tracked_files ]; then
+ touch "$WINEPREFIX"/tracked_files
+ fi
+ if [ ! -f "$WINEPREFIX/dosdevices/" ]; then
+ mkdir -p "$WINEPREFIX"/dosdevices
+ ln -s "../drive_c" "$WINEPREFIX/dosdevices/c:" > log 2>&1
+ fi
+fi
+if [ -n "$PROTONPATH" ]; then
+ if [ ! -d "$PROTONPATH" ]; then
+ echo "ERROR: $PROTONPATH is invalid, aborting!" exit 1
+ exit 1
+ fi
+fi
+if [ -z "$PROTONPATH" ]; then
+ if [ ! -d "$HOME"/.local/share/Steam/compatibilitytools.d/$ULWGL_PROTON_VER ]; then
+ wget https://github.com/Open-Wine-Components/ULWGL-Proton/releases/download/$ULWGL_PROTON_VER/$ULWGL_PROTON_VER.tar.gz
+ wget https://github.com/Open-Wine-Components/ULWGL-Proton/releases/download/$ULWGL_PROTON_VER/$ULWGL_PROTON_VER.sha512sum
+ checksum=$(sha512sum $ULWGL_PROTON_VER.tar.gz)
+ if [ "$checksum" = "$(cat $ULWGL_PROTON_VER.sha512sum)" ]; then
+ tar -zxvf $ULWGL_PROTON_VER.tar.gz --one-top-level="$HOME"/.local/share/Steam/compatibilitytools.d/
+ rm $ULWGL_PROTON_VER.tar.gz
+ rm $ULWGL_PROTON_VER.sha512sum
+ else
+ echo "ERROR: $ULWGL_PROTON_VER.tar.gz checksum does not match $ULWGL_PROTON_VER.sha512sum, aborting!"
+ rm $ULWGL_PROTON_VER.tar.gz
+ rm $ULWGL_PROTON_VER.sha512sum
+ exit 1
+ fi
+ fi
+ PROTONPATH="$HOME"/.local/share/Steam/compatibilitytools.d/$ULWGL_PROTON_VER
+else
+ export PROTONPATH="$PROTONPATH"
+fi
+export ULWGL_ID="$GAMEID"
+export STEAM_COMPAT_APP_ID="0"
+numcheck='^[0-9]+$'
+if echo "$ULWGL_ID" | cut -d "-" -f 2 | grep -Eq "$numcheck"; then
+ STEAM_COMPAT_APP_ID=$(echo "$ULWGL_ID" | cut -d "-" -f 2)
+ export STEAM_COMPAT_APP_ID
+fi
+export SteamAppId="$STEAM_COMPAT_APP_ID"
+export SteamGameId="$STEAM_COMPAT_APP_ID"
+
+# TODO: Ideally this should be the main game install path, which is often, but not always the path of the game's executable.
+if [ -z "$STEAM_COMPAT_INSTALL_PATH" ]; then
+ exepath="$(readlink -f "$1")"
+ gameinstallpath="${exepath%/*}"
+ export STEAM_COMPAT_INSTALL_PATH="$gameinstallpath"
+fi
+
+compat_lib_path=$(findmnt -T "$STEAM_COMPAT_INSTALL_PATH" | tail -n 1 | awk '{ print $1 }')
+if [ "$compat_lib_path" != "/" ]; then
+ export STEAM_COMPAT_LIBRARY_PATHS="${STEAM_COMPAT_LIBRARY_PATHS:+"${STEAM_COMPAT_LIBRARY_PATHS}:"}$compat_lib_path"
+fi
+
+if [ -z "$STEAM_RUNTIME_LIBRARY_PATH" ]; then
+ # The following info taken from steam ~/.local/share/ubuntu12_32/steam-runtime/run.sh
+ host_library_paths=
+ exit_status=0
+ ldconfig_output=$(/sbin/ldconfig -XNv 2> /dev/null; exit $?) || exit_status=$?
+ if [ $exit_status != 0 ]; then
+ echo "Warning: An unexpected error occurred while executing \"/sbin/ldconfig -XNv\", the exit status was $exit_status"
+ fi
+
+ echo "$ldconfig_output" | while IFS= read -r line; do
+ # If line starts with a leading / and contains :, it's a new path prefix
+ case "$line" in
+ /*:*)
+ library_path_prefix=$(echo "$line" | cut -d: -f1)
+ host_library_paths="$host_library_paths$library_path_prefix:"
+ ;;
+ esac
+ done
+
+ host_library_paths="${LD_LIBRARY_PATH:+"${LD_LIBRARY_PATH}:"}$host_library_paths"
+ steam_runtime_library_paths="${STEAM_COMPAT_INSTALL_PATH}:${host_library_paths}"
+ export STEAM_RUNTIME_LIBRARY_PATH="$steam_runtime_library_paths"
+fi
+
+if [ -z "$PROTON_VERB" ]; then
+ export PROTON_VERB="waitforexitandrun"
+fi
+
+export STEAM_COMPAT_CLIENT_INSTALL_PATH=''
+export STEAM_COMPAT_DATA_PATH="$WINEPREFIX"
+export STEAM_COMPAT_SHADER_PATH="$STEAM_COMPAT_DATA_PATH"/shadercache
+
+export PROTON_CRASH_REPORT_DIR='/tmp/ULWGL_crashreports'
+export FONTCONFIG_PATH=''
+
+export EXE="$1"
+if [ "$EXE" = "createprefix" ]; then
+ # Hack, leave empty.
+ # forces proton to create a prefix without actually running anything.
+ EXE=""
+fi
+shift 1
+
+export STEAM_COMPAT_TOOL_PATHS="$PROTONPATH:$HOME"/.local/share/ULWGL
+export STEAM_COMPAT_MOUNTS="$PROTONPATH:$HOME"/.local/share/ULWGL
+
+"$HOME"/.local/share/ULWGL/ULWGL "--verb=$PROTON_VERB" -- "$PROTONPATH"/proton "$PROTON_VERB" "$EXE" "$@"
+