diff options
Diffstat (limited to 'use_system_clang.patch')
-rw-r--r-- | use_system_clang.patch | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/use_system_clang.patch b/use_system_clang.patch new file mode 100644 index 000000000000..5cd3a2d554ac --- /dev/null +++ b/use_system_clang.patch @@ -0,0 +1,12 @@ +diff --git a/Engine/Source/Programs/UnrealBuildTool/Modes/GenerateClangDatabase.cs b/Engine/Source/Programs/UnrealBuildTool/Modes/GenerateClangDatabase.cs +--- a/Engine/Source/Programs/UnrealBuildTool/Modes/GenerateClangDatabase.cs 2022-06-30 13:51:57.914058994 -0500 ++++ b/Engine/Source/Programs/UnrealBuildTool/Modes/GenerateClangDatabase.cs 2022-06-30 13:53:46.038059502 -0500 +@@ -64,7 +64,7 @@ + UEBuildTarget Target = UEBuildTarget.Create(TargetDescriptor, BuildConfiguration.bSkipRulesCompile, BuildConfiguration.bForceRulesCompile, BuildConfiguration.bUsePrecompiled); + + // Find the location of the compiler +- FileReference ClangPath = FindClangCompiler(Target); ++ FileReference ClangPath = new FileReference("/usr/bin/clang++"); + + // Convince each module to output its generated code include path + foreach (UEBuildBinary Binary in Target.Binaries) |