Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-04-30 | chg: Use new icon | Jorge Araya Navarro | |
2018-03-04 | new: Update Godot version | Jorge Araya Navarro | |
2018-02-26 | fix: Correct sha256sum | Jorge Araya Navarro | |
2018-02-26 | new: Update to 3.0.1 | Jorge Araya Navarro | |
2018-01-31 | Use GCC instead of LLVM | Jorge Araya Navarro | |
2018-01-30 | Remove unnecesary patch | Jorge Araya Navarro | |
2018-01-30 | Updates version | Jorge Araya Navarro | |
2017-11-09 | fix: Cut the package name on variable for reuse in prepare() | Jorge Araya Navarro | |
2017-10-28 | fix: Updates Python scripts to be compatible with Python 2/3 | Jorge Araya Navarro | |
https://github.com/godotengine/godot/issues/12109 | |||
2017-08-30 | chg: Update version | Jorge Araya Navarro | |
2017-04-17 | chg: Updates Godot version | Jorge Araya Navarro | |
2017-01-26 | Update Godot version | Jorge Araya Navarro | |
2016-12-28 | using native zlib | Jorge Araya Navarro | |
2016-12-25 | Fixes minor mistake with CPU numbers for scons | Jorge Araya Navarro | |
2016-12-25 | Update Godot version to 2.1.1 | Jorge Araya Navarro | |
2016-08-11 | getting right the name of the binary | Jorge Araya Navarro | |
2016-08-10 | removing sanitizer | Jorge Araya Navarro | |
2016-08-09 | fixing last commit | Jorge Araya Navarro | |
2016-08-09 | new release | Jorge Araya Navarro | |
2016-07-23 | fixing wrong checksum | Jorge Araya Navarro | |
2016-07-22 | Updated version and fixing wrong naming issue | Jorge Araya Navarro | |
2016-05-27 | first commit | Jorge Araya Navarro | |