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2022-08-29Added QT DESKTOP filekenshen112
2022-08-29Fixed package modekenshen112
2022-08-27Misc: Remove a bunch of dead codekenshen112
2022-08-24GameDB: Added memcardFilters to Armored Core - Last Ravenkenshen112
2022-08-15GameDB: Upscaling fix for Naruto Ultimate Ninja 5/Narutimate Accel 2kenshen112
2022-08-05Gamedb: add basic mipmap to Blood Omen 2kenshen112
2022-07-18fix build error when recording is disabled.kenshen112
2022-07-08Gamedb: fix up game names and add HWfixeskenshen112
2022-07-07 GS/TextureCache: Fix incorrect hashing of L/H/small textureskenshen112
2022-07-05ThreadedFileReader: Fix a low-chance race when closing filekenshen112
2022-07-02Change to fork for packageskenshen112
2022-06-30IOPBios: Make our hostfs HLE saferkenshen112
2022-06-27Attempt to fix versionkenshen112
2022-06-25Use XWayland for nowkenshen112
2022-06-23Test QTkenshen112
2022-06-22GS: Add Lottes CRT to TV shaders.kenshen112
2022-06-07Qt: Fix a few memory card issueskenshen112
2022-05-30Assertions: Fix message not being included for pxAssert()kenshen112
2022-05-23PAD: Update to latest controller databasekenshen112
2022-05-22Cmake: Link InputRecordingkenshen112
2022-05-22Change to QT: ci: add SSE4 support for tagged Qt buildskenshen112
2022-05-21Optionally use system libskenshen112
2022-05-15GS/TextureCache: Handle edge cases of replacements with paltex enabledkenshen112
2022-05-01GS: Account for frame offset in output circuitkenshen112
2022-04-26GS: Make renderer a globalkenshen112
2022-04-20ReadMe.md: Clarify only Windows 8.0 dropped.kenshen112
2022-04-17Qt: Fix fullscreening in Waylandkenshen112
2022-04-15ps1 mode cd logic adjustmentskenshen112
2022-04-15Build: Clean up warnings, fix a small error.kenshen112
2022-04-11Remove IopCommonkenshen112
2022-04-03Gamedb: update changes to pdfkenshen112
2022-03-21GS: Fix some edge cases with fbfetchkenshen112
2022-03-20Core: Remove memcmp_mmxkenshen112
2022-03-12GameDatabase: Automatic GS hardware fixeskenshen112
2022-03-08GUI: Log graphics driver info on startupkenshen112
2022-03-05GS: Handle Auto Flush across pages + scissor, add TEXFLUSHkenshen112
2022-03-01Disable warnings on several third party libraries.kenshen112
2022-02-24GS: Add texture dumping and replacement systemkenshen112
2022-02-21GS: Add hash based texture cachekenshen112
2022-02-15QT: Add icon for Hk BIOSkenshen112
2022-02-14GS-hw: Increase 32->16bit conversion accuracykenshen112
2022-02-07GameDB: Fix Bemani game titleskenshen112
2022-02-03[200~GS-hw: Re add alpha c check for clr_blend1_2kenshen112
2022-02-02 GS: Reset/restore API state when changing OSD scalekenshen112
2022-01-31Revert GS-hw: Exclude triangles from no prim overlap fb read on dx11.kenshen112
2022-01-31Qt: Enable SDL2 input source for Qtkenshen112
2022-01-30Qt Part 4kenshen112
2022-01-28GS: Prefer one-frame-old textureskenshen112
2022-01-27GS-hw: Implement alternative hw blending for CsAd, CsAd + Cd, Cd - Cs*Adkenshen112
2022-01-23mVU: Rework multiple branch chainingkenshen112