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2022-11-23GS: Add sharp bilinear for lower resolutionskenshen112
2022-11-23Qt: Add -testconfig optionkenshen112
2022-11-22GS-TC: Only reset age when it's definitely an EE writekenshen112
2022-11-18Enhance the EE recompiler making big speed gainskenshen112
2022-11-18SIO: Separate SIO2 from SIO0kenshen112
2022-11-18Implemented Motion Adaptive Deinterlacing and integrated changes with UIkenshen112
2022-11-13x86/iR5900: Align LQC2/SQC2 to 16 bytes / Write VIs from CTC2 as 16 bitskenshen112
2022-11-13Qt: fix inhibit screensaver on Linux (X11)kenshen112
2022-11-06GS-HW: Further restrict CLUT heuristics.kenshen112
2022-10-26[BUG] Fix a crash that happens when copying from one card to a folder memory ...kenshen112
2022-10-21SPU2: Move ADMA clear to ADMA disablekenshen112
2022-10-16x86/iR5900: Fix quadword stores on Linuxkenshen112
2022-10-14System: Revamp memory allocationkenshen112
2022-10-14Qt: Add dialog for memory card conversionkenshen112
2022-10-11GS: Use 16bit RGBA unorm for HDRkenshen112
2022-10-09GS: Correct Alpha min max when alpha coverage is used and minor bugfix for DA...kenshen112
2022-10-07CI: Switch from libcurl4-gnutls-dev to libcurl4-openssl-devkenshen112
2022-10-04Native DualShock 3 support in Windows by official Sony driver (sixaxis)kenshen112
2022-10-02Remove references to unused define.kenshen112
2022-10-01GameDB: Update Burnout games VU Clamp modekenshen112
2022-10-01GS/wx: Change TriFilter name and move it to main renderer tab on wx.kenshen112
2022-09-22Added cheats downloadingkenshen112
2022-09-18Config: Preserve memcard types instead of wiping to defaultskenshen112
2022-09-17Qt: Make FastCDVD per game onlykenshen112
2022-09-163rdparty: Move imgui in-treekenshen112
2022-09-13Qt: Scroll GameList by pixels using the scrollwheelkenshen112
2022-09-11CMake: fix Xrandr detectionkenshen112
2022-09-09Qt: include more entry strings in searchkenshen112
2022-09-08GameDB: Death by Degrees FMV line fixeskenshen112
2022-08-29Added QT DESKTOP filekenshen112
2022-08-29Fixed package modekenshen112
2022-08-27Misc: Remove a bunch of dead codekenshen112
2022-08-24GameDB: Added memcardFilters to Armored Core - Last Ravenkenshen112
2022-08-15GameDB: Upscaling fix for Naruto Ultimate Ninja 5/Narutimate Accel 2kenshen112
2022-08-05Gamedb: add basic mipmap to Blood Omen 2kenshen112
2022-07-18fix build error when recording is disabled.kenshen112
2022-07-08Gamedb: fix up game names and add HWfixeskenshen112
2022-07-07 GS/TextureCache: Fix incorrect hashing of L/H/small textureskenshen112
2022-07-05ThreadedFileReader: Fix a low-chance race when closing filekenshen112
2022-07-02Change to fork for packageskenshen112
2022-06-30IOPBios: Make our hostfs HLE saferkenshen112
2022-06-27Attempt to fix versionkenshen112
2022-06-25Use XWayland for nowkenshen112
2022-06-23Test QTkenshen112
2022-06-22GS: Add Lottes CRT to TV shaders.kenshen112
2022-06-07Qt: Fix a few memory card issueskenshen112
2022-05-30Assertions: Fix message not being included for pxAssert()kenshen112
2022-05-23PAD: Update to latest controller databasekenshen112
2022-05-22Cmake: Link InputRecordingkenshen112
2022-05-22Change to QT: ci: add SSE4 support for tagged Qt buildskenshen112