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PKGBUILD
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Author
2024-02-29
Moved RCheevos in tree
kenshen112
2023-12-15
Added lz4
kenshen112
2023-12-06
changed XZ name
kenshen112
2023-12-05
Fixed submodule update
kenshen112
2023-10-25
Force XWayland: Fixes monitor issues and scaling
kenshen112
2023-10-02
Added libwebp
kenshen112
2023-09-27
Removed old CHD submodule
kenshen112
2023-09-26
Remove depreciated cmake commands and verbose output
kenshen112
2023-08-24
Remove non submoduled non used libzip
kenshen112
2023-07-23
oops
kenshen112
2023-07-23
Cleanups
kenshen112
2023-07-23
C++20 / removed GSL
kenshen112
2023-07-06
Added extra-cmake-modules
kenshen112
2023-07-01
Added libpipewire
kenshen112
2023-06-26
Fixed icon location
kenshen112
2023-06-17
Added new depend
kenshen112
2023-05-31
Fixed zip contents
kenshen112
2023-05-31
Nvm, unfix
kenshen112
2023-05-31
Fix spacing
kenshen112
2023-05-31
Fix for Add new toggleable cheat and patch interface #8902
kenshen112
2023-05-02
Submodule update borked earlier
kenshen112
2023-04-13
Updated SDL, Added xcb-util-cursor
kenshen112
2023-04-04
Removed O2, it'll fix optimizing GS code out of existence
kenshen112
2023-03-31
Fixed checksum
kenshen112
2023-03-27
Prefer submodules in most cases
kenshen112
2023-03-26
fixed cmake
kenshen112
2023-03-26
Turn off verbose
kenshen112
2023-03-26
Remove needless submodule. Set Cmake to similar to AppImage
kenshen112
2023-03-24
Further PKGBUILD work
kenshen112
2023-03-23
fix packaging
éclairevoyant
2023-03-23
Vulkan is submodule
kenshen112
2023-03-23
Vulkan is submodule
kenshen112
2023-03-23
Added missing sources for yay
kenshen112
2023-03-23
Added missing sources for yay
kenshen112
2023-03-23
Forgot libchdr ... Oops
kenshen112
2023-03-23
VCS Submodules
kenshen112
2023-03-23
VCS Submodules
kenshen112
2023-02-18
PKGBUILD fixes
kenshen112
2023-02-17
GameDB: Add pnach fix to Fatal Frame 1 / Project Zero
kenshen112
2023-02-09
PAD: Fix trigger deadzone/scale setting
kenshen112
2023-02-07
GS-HW: Process dirty rects separately, improved Tex in RT compatibility
kenshen112
2023-02-02
GS-CLUT: Handle invalidation on wrapping writes
kenshen112
2023-01-26
VTLB: Add option to pause on TLB miss (and cleanup/exception removals)
kenshen112
2023-01-25
GHActions: Update release pipeline for MultiISA
kenshen112
2023-01-24
GameDB: Add missing PAL demos
kenshen112
2023-01-24
temp debug remove
kenshen112
2023-01-24
temp debug
kenshen112
2023-01-24
GS: Show VRAM usage in statistics
kenshen112
2023-01-21
Overhaul of the screenrecorder
kenshen112
2023-01-19
GameDB: upscaling fixes for 'TOCA Race Driver'
kenshen112
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