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2022-11-19Bumped pkgrel to 11Neko-san
2022-11-18Bumped pkgrel to 10Neko-san
2022-11-18Corrected line 183Neko-san
2022-11-18...Bumped to pkgrel 8Neko-san
2022-11-18Explicitly create a directory on line 190 to solve a nonsensical issueNeko-san
2022-11-18Added wget to makedepends for the PKGBUILD installationNeko-san
2022-11-18Bump pkgrel to 6; added a new desktop iconNeko-san
2022-11-18Bump pkgrel to 5Neko-san
2022-11-18Bump pkgrel to 4Neko-san
2022-11-18Bump pkgrel to 3Neko-san
2022-11-18Bump pkgrel to 2; corrected lines 194 and 195 to include directoriesNeko-san
2022-11-17Corrected an incomplete install path on line 194 that was forgottenNeko-san
2022-11-16Removed no longer relevant RunUAT.sh arguementsNeko-san
2022-11-15Updated pkgver to 5.1.0Neko-san
2022-11-11Added a forgotten error-exit for the launch scriptNeko-san
2022-11-11Added an option for turning compilation with DCC onNeko-san
2022-11-11Updated to add openssl-1.1 and Steam as dependencies, and a script to handle ↵Neko-san
missing $HOME folders
2022-11-04Added CFLAGS/CXXFLAGS sanity checksNeko-san
2022-08-31Edited the PKGBUILDNeko-san
2022-08-31Edited the PKGBUILDNeko-san
2022-08-31Edited the PKGBUILDNeko-san
2022-07-14Updated pkgver to 5.0.3Neko-san
2022-07-07Added the checksum for the pacman hook and specified it as a optdependNeko-san
2022-07-07Added a pacman hook that tries to keep old UE builds from hogging up painful ↵Neko-san
amounts of storage space
2022-07-05Made a new attempt at solving NuGet SSL connection issuesNeko-san
2022-07-05Tweaked the auro-detect mechanism for detecting architectures and made a ↵Neko-san
preliminary attempt at fixing the NuGet SSL issue before the build
2022-06-30Tweaked the usage of the architecture support optionsNeko-san
2022-06-30Add support for patching GenerateClangDatabase.cs to use Arch's clang for ↵Neko-san
smaller install footprint
2022-06-30Set 'WithDDC' to false to appease those who feel it would lengthen package timesNeko-san
2022-06-30Removed the pkgver() funtion, updated the pkgver value, and set git clone to ↵Neko-san
target specific versions
2022-06-30Updated for Unreal Engine 5 and removed outdated UE4 patchesNeko-san
2021-06-24Bump pkgrelHennadii Chernyshchyk
2021-06-24Replace Windows specific search with the correct pathHennadii Chernyshchyk
Used for -mode=GenerateClangDatabase in UBT.
2021-06-24Add missing quotesHennadii Chernyshchyk
2021-06-24Fix output silencingHennadii Chernyshchyk
Redirect to /dev/null instead of a file named "-".
2021-06-24Disable custom patches by defaultHennadii Chernyshchyk
Added dependencies are optional now. I think that this stuff should be only for advanced users who read PKGBUILD. Also I used "true / false" to avoid misunderstanding for non-Bash programmers :D
2021-06-24Disable forcing native CPU support for compiled projectsHennadii Chernyshchyk
This causes issues with deploying.
2021-06-24Use automatic packagingHennadii Chernyshchyk
This change greatly reduces the installation size. This is how the engine builds on Windows. Read more here: https://docs.unrealengine.com/4.26/en-US/ProductionPipelines/DeployingTheEngine/UsinganInstalledBuild/
2021-06-24Remove system compiler supportHennadii Chernyshchyk
Causes issues with Clang 12. Can be restored later when the issue will be fixed. But using bundled toolchain for now is fine.
2021-06-20locks version to clang 11.1 till clang 12 fix is inMichael Lojkovic
2021-06-07clang 12Michael Lojkovic
2021-05-27Enables native cpus support, and turns patches on in upstreamMichael Lojkovic
2021-05-11Adds python 3 as a dependencyZerophase
2021-05-10Remove mono, python, and python3Zerophase
2021-05-06Enable user to see UE4 desktop iconZerophase
2021-05-05Adds mono-msbuild as a dependencyZerophase
2021-05-05turn patches off by defaultZerophase
2021-05-03Updated packagesumsZerophase
2021-05-03Fix file being installed twiceZerophase
2021-05-03Use ccache with ispc compilationZerophase