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PKGBUILD
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Author
2022-11-29
Corrected line 73
Neko-san
2022-11-25
Corrected a path typo in unreal-engine-5.sh
Neko-san
2022-11-25
Corrected a path typo in unreal-engine-5.sh
Neko-san
2022-11-25
Corrected a 'sed' error and some typos
Neko-san
2022-11-24
Adjusted for loop logic in package()
Neko-san
2022-11-23
Create '${pkgdit}/usr/bin' in package() sooner to prevent a strange install ↵
Neko-san
error
2022-11-23
Edited the directory search logic for the loop on line 204
Neko-san
2022-11-23
Bump pkgrel to 18
Neko-san
2022-11-21
Bump pkgrel to 17
Neko-san
2022-11-21
Bump pkgrel to 16
Neko-san
2022-11-21
Updated the pkgbuild
Neko-san
2022-11-21
Updated the pkgbuild
Neko-san
2022-11-21
Bump pkgrel to 15
Neko-san
2022-11-21
Use 'find' to look for xbuild and mcs to set them as executable; pretty much ↵
Neko-san
all of package() is in if-checks now...
2022-11-21
Prevent an error from occuring if GenerateProjectFiles.sh doesn't exist
Neko-san
2022-11-20
Updated unreal-engine.sh
Neko-san
2022-11-20
Updated unreal-engine.sh
Neko-san
2022-11-19
Fixed a git issue with updating old clones of the UE repo to the current ↵
Neko-san
release tag
2022-11-19
Quoted $PWD
Neko-san
2022-11-19
Bumped pkgrel to 11
Neko-san
2022-11-18
Bumped pkgrel to 10
Neko-san
2022-11-18
Corrected line 183
Neko-san
2022-11-18
...Bumped to pkgrel 8
Neko-san
2022-11-18
Explicitly create a directory on line 190 to solve a nonsensical issue
Neko-san
2022-11-18
Added wget to makedepends for the PKGBUILD installation
Neko-san
2022-11-18
Bump pkgrel to 6; added a new desktop icon
Neko-san
2022-11-18
Bump pkgrel to 5
Neko-san
2022-11-18
Bump pkgrel to 4
Neko-san
2022-11-18
Bump pkgrel to 3
Neko-san
2022-11-18
Bump pkgrel to 2; corrected lines 194 and 195 to include directories
Neko-san
2022-11-17
Corrected an incomplete install path on line 194 that was forgotten
Neko-san
2022-11-16
Removed no longer relevant RunUAT.sh arguements
Neko-san
2022-11-15
Updated pkgver to 5.1.0
Neko-san
2022-11-11
Added a forgotten error-exit for the launch script
Neko-san
2022-11-11
Added an option for turning compilation with DCC on
Neko-san
2022-11-11
Updated to add openssl-1.1 and Steam as dependencies, and a script to handle ↵
Neko-san
missing $HOME folders
2022-11-04
Added CFLAGS/CXXFLAGS sanity checks
Neko-san
2022-08-31
Edited the PKGBUILD
Neko-san
2022-08-31
Edited the PKGBUILD
Neko-san
2022-08-31
Edited the PKGBUILD
Neko-san
2022-07-14
Updated pkgver to 5.0.3
Neko-san
2022-07-07
Added the checksum for the pacman hook and specified it as a optdepend
Neko-san
2022-07-07
Added a pacman hook that tries to keep old UE builds from hogging up painful ↵
Neko-san
amounts of storage space
2022-07-05
Made a new attempt at solving NuGet SSL connection issues
Neko-san
2022-07-05
Tweaked the auro-detect mechanism for detecting architectures and made a ↵
Neko-san
preliminary attempt at fixing the NuGet SSL issue before the build
2022-06-30
Tweaked the usage of the architecture support options
Neko-san
2022-06-30
Add support for patching GenerateClangDatabase.cs to use Arch's clang for ↵
Neko-san
smaller install footprint
2022-06-30
Set 'WithDDC' to false to appease those who feel it would lengthen package times
Neko-san
2022-06-30
Removed the pkgver() funtion, updated the pkgver value, and set git clone to ↵
Neko-san
target specific versions
2022-06-30
Updated for Unreal Engine 5 and removed outdated UE4 patches
Neko-san
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