Age | Commit message (Collapse) | Author |
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Previously screen was used to select a session with a specific well
defined name however apparently screen selects anything starting with
the specified pattern. This let to some confusion between the server and
the idle_server. To circumvent this behaviour simply change the naming
schema of the idle_server. THIS IS NOT A FIX!
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* invoke SESSION_NAME when setting IDLE_SESSION_NAME
* make the destination of the game command dump configurable
* surpress error messages when sourcing since some variables might be
set to read-only
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* Handle server command output completely through screen instead of relying
on a possible outdated log file. (Implemented in the game_command function.)
The default screen command dump resides in /tmp.
* LOGPATH is not needed anymore.
* Unite various java options into one lengthier SERVER_START_CMD.
* Update configuration file accordingly.
* Create log dir in PKGBUILD.
* Fix some style inconsistencies.
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Renaming variables in the configuration file.
Increase time-out time to 10 seconds when shutting down the idle_server.
Minor redesign when passing commands to the minecraft server console.
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Add suspending capability for the minecraft server through the control
script and an additional screen session which listens on the same port
with netcat.
* Update .conf accordingly
* IDLE_SERVER can be either true or false
* The default is no idle server
* Choose an available netcat flavor automatically
Variable renaming in .install.
Notify the user of kept directories on post_remove and alter ownership
to root before removing the game user.
Print error messages to stderr.
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Remove out-of-place Type option from backup timer
State that the config file is interpreted in bash
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Restore backups easily with the delivered bash script
Human readable naming schema for backups
Backed up directories are now relative
Group has write permission (g+ws) to SERVER_ROOT
Proper quotation of variables which might contain spaces
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