pkgbase = openvr-git pkgdesc = API and runtime that allows access to VR hardware from multiple vendors. pkgver = 1.16.8.r0.g4c85abc pkgrel = 2 url = https://github.com/ValveSoftware/openvr arch = x86_64 license = custom makedepends = git makedepends = cmake makedepends = vulkan-headers makedepends = qt5-base depends = libgl depends = sdl2 depends = glew depends = jsoncpp optdepends = steam: SteamVR must be installed through Steam, also contains vive udev rules provides = openvr conflicts = openvr options = !strip source = git+https://github.com/ValveSoftware/openvr.git source = 0001-openvr_capi-Add-pragma-pack-around-VRControllerState.patch source = 0002-samples-cmake-Remove-OpenVR-paths-check.patch source = 0003-samples-compat-Use-correct-definition-for-vsprintf_s.patch source = https://patch-diff.githubusercontent.com/raw/ValveSoftware/openvr/pull/1178.patch source = https://patch-diff.githubusercontent.com/raw/ValveSoftware/openvr/pull/1524.patch source = 0001-Add-include-stdarg.h-to-strtools_public.cpp.patch md5sums = SKIP md5sums = 4aa6ee8199d86dde2a563b4495f41a53 md5sums = d3dc9d20967362a2e92e3fb1c7f82b57 md5sums = e68ff412ff73b1ca75f8b17ab6c7069a md5sums = bd5a473153106325233f00b3f35c46d8 md5sums = 30e13170804c6d6756d74fa1ee7bdcb0 md5sums = ac790ec12a558931895504f1ca92c364 pkgname = openvr-git