pkgbase = quake4 pkgdesc = Quake 4 Engine. You need the retail .pk4 files to play. pkgver = 1.4.2 pkgrel = 5 url = https://web.archive.org/web/20061205073314/http://www.idsoftware.com/games/quake/quake4/ install = quake4.install arch = i686 arch = x86_64 license = custom:"Quake 4" license = custom:"PunkBuster" source = quake4.desktop source = quake4.launcher source = quake4-dedicated.launcher source = quake4-smp.launcher source = quake4.png source = http://www.slashbunny.com/aur/quake4/quake4-linux-1.4.2.x86.run sha256sums = eb12f3832213af66eceb3a1639605522d10f7169b0a093b7892738bcab04dcf6 sha256sums = 667992139f08d3496c96ac02d15b830370ae14bcc15cc8e65ded4c58036d3f23 sha256sums = cfb3353c8c9d8be8a9a32ba05a48dca7c2125cef20159b85de7135c78a950e73 sha256sums = 62ba170609ca961430e39f7a24e23e1a3b28376e42f779e7e28714868d7758d1 sha256sums = 8bb8443f1f95e399ed16f8ae5c56a580185958d49ec1c8ecb29931bcbaa1bf79 sha256sums = 9203b387b1a4075a1b9ad1eb7be32b49a88141a448d9330d9cbe1f40a145bd6a depends_i686 = gcc-libs depends_i686 = libgl depends_i686 = sdl depends_i686 = zlib depends_x86_64 = lib32-glibc depends_x86_64 = lib32-sdl depends_x86_64 = lib32-libx11 depends_x86_64 = lib32-libxext depends_x86_64 = lib32-zlib optdepends_x86_64 = lib32-nvidia-utils: Accelerated 3D with the NVIDIA binary blob video driver optdepends_x86_64 = lib32-catalyst-utils: Accelerated 3D with the AMD/ATI binary blob video driver pkgname = quake4