--- Makefile 2011-10-23 14:50:19.549756075 +0600 +++ Makefile.new 2011-10-23 14:50:07.673089811 +0600 @@ -6,7 +6,7 @@ #LDFLAGS = -s -L/usr/local/lib LDFLAGS = -s -L/util/X11/lib LIBS = -lm -lX11 -TARGET = xast.exe +TARGET = xast SRCS = xast.c OBJS = xast.o ALL = README xasteroids xast.docs xast.man Makefile $(SRCS) --- xast.c 2011-10-23 15:16:38.859702325 +0600 +++ xast.c.new 2011-10-23 15:19:39.573029507 +0600 @@ -9,6 +9,8 @@ Arrow keys. ANSI-C cleanups. Use usleep() instead of a delay loop, when available. + Changed default window size and speed (2011). + Disabled timer penalty because of problems with its speed (2011). Changes from version 4.3: @@ -46,10 +48,7 @@ #include #include #include - -#ifdef HAS_USLEEP #include -#endif #ifndef __STDC__ define void @@ -130,7 +129,7 @@ {{0,0}, {pi,20},{7*pi/4,28},{pi/4,28},{pi,20}} }; Boom blist = NULL; -double drawscale = 1, speedscale = 1; +double drawscale = 1, speedscale = 0.2; int width, height, energy, /* # of turns shield is good for */ highscore = 0, level, @@ -716,7 +715,7 @@ screen = DefaultScreen(disp); bg = BlackPixel(disp, screen); fg = WhitePixel(disp, screen); - hint.x = 150; hint.y = 200; hint.width = 550; hint.height = 550; + hint.x = 50; hint.y = 50; hint.width = 1024; hint.height = 768; hint.flags = PPosition | PSize; width = hint.width; height = hint.height-letheight-1; depth = DefaultDepth (disp, screen); @@ -818,17 +817,17 @@ key = XLookupKeysym ((XKeyEvent *)&event, 0); if (!shield_on) switch (key) { case XK_Left: case XK_e: - obj[SHIP].rotvel = obj[SHIP].rotvel - .1; break; + obj[SHIP].rotvel = obj[SHIP].rotvel - .02; break; case XK_Right: case XK_r: - obj[SHIP].rotvel = obj[SHIP].rotvel + .1; break; + obj[SHIP].rotvel = obj[SHIP].rotvel + .02; break; case XK_w: obj[SHIP].rot -= pi/4; break; case XK_t: obj[SHIP].rot += pi/4; break; case XK_d: - obj[SHIP].rotvel = obj[SHIP].rotvel - .02; break; + obj[SHIP].rotvel = obj[SHIP].rotvel - .005; break; case XK_f: - obj[SHIP].rotvel = obj[SHIP].rotvel + .02; break; + obj[SHIP].rotvel = obj[SHIP].rotvel + .005; break; case XK_Up: case THRUST: obj[SHIP].xvel += cos(obj[SHIP].rot); obj[SHIP].yvel += sin(obj[SHIP].rot); @@ -900,7 +899,6 @@ } } if (!pause) { moveobjs(&crashed); - if (ships) score--; /* timer effect */ if (!counter) { counter = counterstart; /* Restart counter */ if (crashed == 2) @@ -978,11 +976,7 @@ } else obj[ENEMYBUL].alive = 0; } -#ifdef HAS_USLEEP - usleep(delay); -#else - for (i = 0; i < delay; i++); -#endif + usleep(2000); } } }