2016-06-23 CubeTheThird * 4.1-1 : New contributor. Updated PKGBUILD. Updated URLs for the new amidst git repository Generates the amidst shell script instead of bundling it. Modified java dependency for java 8 requirement. Bundled higher resolution icon. Version bump. See https://github.com/toolbox4minecraft/amidst/releases/tag/v4.1 Upstream changelog: - added new Ocean Monument algorithm since 15w46a - changed the Slime Chunk color to be better visible in Mushroom Island biomes - fixed the Slime Chunk algorithm - fixed a NullPointerException Upstream 4.0 changelog: - New features displayed in the world - igloos - mineshafts - ocean monuments - 1.9 strongholds - the end dimension - the end cities - reduced false positives for villages - increased accuracy of structures - fixed nether fortress locations - fixed player locations for the nether - renamed the biome "Sky" to "The End" - the world spawn is now read from the save game - the player world icons now display the player's current dimension - Player loading, moving and saving - improved workflow for player moving - fixed the player in the sky issue by asking the user for the new y coordinate when a player is moved - fixed player moving context menu on linux (did not show up on right click) - added support for the playerdata directory, which is how players are stored since Minecraft 1.7.6 (saving and loading) - added implementation of another web-service to request player names and skins by uuid - added implementation of another web-service to request player uuids by name - reworked how save games are recognised as single- or multiplayer - GUI - reworked menu structure - reworked keyboard shortcuts and Mnemonics - added new Nether Fortress and Witch Hut icons - added scale widget - added world type to the seed widget - added menu entry switch profile - added menu entry goto spawn - added menu entry reload player locations - added menu entry how can I move a player? - added warning about save game manipulation - debug widget prevented the user to enter the biome highlight mode - updated information in About window - all Operating Systems now use the default Java Look and Feel - made OS X keyboard shortcuts feel more native - Changes under the hood - added information to the seed history file - added useful logging output - changed the update mechanism to work with the new project location - increased the system requirements to Java version 8 - improved the command line interface - removed google analytics tracker - removed unused libraries and code - cleaned up the source code - used a code formatter (from eclipse) - added documentation - automated the build process - added tests to ensure the world generation is not changed by accident - changed to new version list URL - updated the cached version list to include all versions up to Minecraft 1.9 2015-01-04 Frederik "Freso" S. Olesen * 3.7-1 : Version bump. See https://github.com/skiphs/AMIDST/releases/tag/3.7 Upstream changelog: - Several minor fixes to the open and save dialog boxes. - New icon for jungle temples - Additional CLI options added (-mcjar and -mcjson) - Added support for Minecraft 1.8. - Added support for custom world parameters when loading from a 1.8 (or greater) world. 2014-02-07 Frederik "Freso" S. Olesen * 3.7_beta_1-1 : Version bump. See https://github.com/skiphs/AMIDST/releases/tag/3.7-beta-1 Upstream changelog: - Added new highlight biome mode. - Grid layer now has outlined text. - Added support for new 14w02a+ - Zoomed out maps now appear much smoother - Reworked most of the in-map UI - Fixed bug where having too many players in a world would cause AMIDST to crash 2014-01-02 Frederik "Freso" S. Olesen * 3.6-1 : Version bump. Upstream changelog: - Major Changes: - AMIDST is now under GPL v3 - Completely reworked the profile selector. - Added automatic seed histories. If AMIDST detects a "history.txt" file next to it, it will write a time stamp followed by the seed for each seed you enter. - Added smooth fragment fading. (This may be disabled in the options menu) Enabling this will cause all fragments to fade in when loaded. - Most crashes now create a "crash dialog" containing a log that can easily be pasted. - A licenses window has been added to the help menu. This will contain all relevant license information for AMIDST and its libraries. - Added option to set the default world type to any of the world types or "prompt each time". - Switching maps no longer eats up extra memory. (This will be a huge improvement in memory/processing performance when loading new maps) - Rendering speeds have been vastly improved. - Fixed issue where files would not be properly closed. - Minor Changes/Fixes: - Hidden files/folders now show when opening a world from a file/folder. - Added 1.7.4 to official version list. - A new option is availible in the Options menu called "Show Debug Info". Enabling this will add a small panel to the map viewer containing debug information on fragments. - Library loading now follows OS rules correctly. (This should fix a number of errors with loading) - AMIDST now returns "4" on crashes. This will change at a later date to include various error codes. - Mac OS X users should no longer experience the "corrupted" issue. - Command Line Support: - Added a "-mcpath " flag for users to specify the path to their .minecraft directory. - Added "-log " flag. Using this flag will cause AMIDST to write all log output to the specified file. AMIDST should create a file if it does not exist. - Added "-history " to specify where AMIDST should write seed history to. If AMIDST cannot find a file at the path you've specified, it will attempt to make one. - Biome Color Profiles: Overview: This was something that was added in 3.5, but I've improved on a bit for 3.6. Color profiles let you set what color each biome shows up as. To activate them, simply create a folder named "biome" next to AMIDST. After launching AMIDST again, a new file should appear in that folder called "default.js". It will contain the default options for a color profile. You may edit this directly, or create new color profiles within the folder (following the same design as default.js). Any subdirectories will show up as sub-menus. (There is also support for shortcuts, as mentioned in this post) - Added support for biome nicknames. (Example: [ "Ice Plains", { "alias":"Really cold place", "r":255, "g":255, "b":255 } ] ) - Duplicate biome colors are now supported. - default.json is not much cleaner. - Biome profiles no longer cause an empty profile list when there's a syntax error. - A new menu option for reloading your list of biome color profiles has been added. 2013-12-07 Frederik "Freso" S. Olesen * 3.5-1 : Version bump. Announcement post: http://www.minecraftforum.net/topic/626786-/page__st__3960#entry26664163 2013-11-28 Frederik "Freso" S. Olesen * 3.5_beta_1-1 : Version bump. Upstream changelog (since 3.5-test-build): - Fixed a bug where Mega Spruce Tiaga would show up as black if you changed the color profile. (Note: This will require any custom profiles you've made to also include a "Mega Spruce Tiaga (Hills)" entry, as the issue was from having Mega Spruce Tiaga link to two biomes) - Added library loading based on the jar's json file. (Note: If no json file is found, no libraries will be loaded... this may be changed in the future. Additionally, lwjgl, jinput, and any OS requirements are currently ignored) 2013-09-29 Frederik "Freso" S. Olesen * 3.4-1 : Version bump. Upstream changelog: - Added support for 13w39a/b - AMIDST now loads all libraries contained in the .minecraft/libraries folder. - Greatly reduced the file size for AMIDST. 2013-09-18 Frederik "Freso" S. Olesen * 3.3_alpha_1-1 : Version bump. Upstream changelog: - Increased performance for filling in image data. - Slightly reduce memory usage for structure generation. - Added official support for 13w37b. - Reduced memory usage from grid layer. - Increased performance for drawing biome layer. - Added FPS counter. - Improved detection of multiplayer maps. - Major performance improvements for zoomed out maps. - Added spawn location icon. - Added option to toggle framerate panel in the menus. 2013-09-12 Frederik "Freso" S. Olesen * 3.2-1 : Version bump. 2013-09-05 Frederik "Freso" S. Olesen * 3.1-1 : Version bump. Upstream changes: - Compatible with Minecraft snapshot 13w36a. - The colors have all been changed to match minecraft's "official" biome colors. 2013-08-11 Frederik "Freso" S. Olesen * 3.0-1 : Version bump. Upstream changelog: - (Not published yet...) 2013-08-09 Frederik "Freso" S. Olesen * 3.0_rc2-1 : Version bump. Declared license in the PKGBUILD. Upstream changelog: - Bug fix: Capture now correctly renders image. 2013-08-08 Frederik "Freso" S. Olesen * 3.0_rc1-1 : Version bump. Upstream changelog: - Feature: Player movement added again. - Bug fix: Clicking icons multiple times will not cause them to return to standard size while remaining selected. - Bug fix: Play icons are now accurate and won't disappear. - Bug fix: Slime data is now accurate. - Bug fix: The map now starts with x:0,y:0 at the center. - Bug fix: Zoom amount is retained when entering a new map. - Bug fix: Default zoom is no longer too close. - Bug fix: Memory leak involving key binds. - Bug fix: Using +/- will now zoom in and out. - Bug fix: Moving to a player will now center you at that player. - Other: The grid layer has now been adjusted to no longer clutter when zoomed out. - Other: A few menu items were renamed to better reflect what they did. - Other: Maps may now be loaded by selected the world folder or the level.dat file. 2013-08-03 Frederik "Freso" S. Olesen * 3.0_beta1-1 : Initial PKGBUILD, based off the one for mcpatcher.