pkgname=bullet3-git pkgver=r8597.73fffd144 pkgrel=1 pkgdesc="A 3D Collision Detection and Rigid Body Dynamics Library for games and animation" arch=('i686' 'x86_64') url="http://www.bulletphysics.com/Bullet/" license=('zlib') provides=('bullet') conflicts=('bullet') depends=() makedepends=('cmake>=2.6' 'git') source=('bullet3::git+https://github.com/bulletphysics/bullet3.git') md5sums=('SKIP') pkgver() { cd "$srcdir/bullet3" printf "r%s.%s" "$(git rev-list --count HEAD)" "$(git rev-parse --short HEAD)" } build() { cd "$srcdir" cmake bullet3 \ -DCMAKE_INSTALL_PREFIX=/usr \ -DBUILD_SHARED_LIBS=ON \ -DBUILD_BULLET3=ON \ -DBUILD_BULLET2_DEMOS=ON \ -DBUILD_CPU_DEMOS=ON \ -DBUILD_UNIT_TESTS=OFF \ -DINSTALL_LIBS=ON make } package() { cd "$srcdir" make DESTDIR="$pkgdir" install }