# Maintainer: Frederic Bezies # Contributor: Elrond46 # Contributor: Zohar Malamant # Contributor: Arkham # Contributor: Christoph Zeiler # Contributor: Dmitry Shilov pkgname=doomsday pkgver=2.0.2 pkgrel=3 pkgdesc="An advanced Doom engine that supports DOOM, Heretic and Hexen." url="http://dengine.net/" arch=('i686' 'x86_64') license=('GPL2') conflicts=('doomsday-bin') depends=('qt5-base' 'qt5-x11extras' 'sdl2_net' 'sdl2_mixer' 'fmodex' 'wxpython' 'fluidsynth') makedepends=('imagemagick' 'cmake') optdepends=('doom1-wad: Doom shareware', 'heretic1-wad: Heretic shareware', 'hexen1-wad: Hexen shareware' 'soundfont-fluid') source=("http://files.dengine.net/archive/doomsday-$pkgver.tar.gz") sha256sums=('be12b41423d038b1b3df6bf88a7312f1baba7f7a773568b7e66a8a5518b46af5') build() { # Enter build directory cd $srcdir/$pkgname-$pkgver/$pkgname # Generate makefiles using qmake mkdir -p build cd build cmake .. -DCMAKE_INSTALL_PREFIX=/usr \ -DCMAKE_INSTALL_LIBDIR=lib make } package() { cd $srcdir/$pkgname-$pkgver/$pkgname/build make install DESTDIR="$pkgdir" # Look for WADs in /usr/share/games/doom by default mkdir -p "${pkgdir}/etc/doomsday" echo "iwaddir: /usr/share/games/doom" > "${pkgdir}/etc/doomsday/paths" # For Music echo "Do not forget to start fluidsynth service after adding your soundfonts to etc/conf.d/fluidsynth (SOUND_FONT line) if you want to use fluidsynth music output" }