# Maintainer: brent s. # Bug reports can be filed at https://bugs.square-r00t.net/index.php?project=3 # News updates for packages can be followed at https://devblog.square-r00t.net validpgpkeys=('748231EBCBD808A14F5E85D28C004C2F93481F6B') # thanks to Slash for the original no-git package pkgname=ezquake-git pkgver=r4930.b1e3acb pkgrel=3 pkgdesc="One of the most Popular QuakeWorld clients for Linux/BSD/OSX/Win32. You need the retail pak files to play. (Git version)" url="http://ezquake.sourceforge.net/" license=('GPL') # TODO[0]: find out what's needed at runtime and what's needed at compile time. http://ezquake.svn.sourceforge.net/viewvc/ezquake/trunk/ezquake/compiling_on_unix.txt seems to be outdated... # Note that if a package is required at both build and runtime, it can be just included in depends array. # NOTE: "libgl" is a virtual provides, of sorts. can be either mesa-libgl, nvidia-libgl, etc... depends=('libgl' 'libxxf86dga' 'zlib' 'libpng' 'minizip' 'libircclient' 'expat' 'pcre' 'sdl2' 'tcl' 'glew') makedepends=('glu' 'xf86vidmodeproto' 'libxxf86vm' 'libxext' 'jansson' 'libxpm' 'xxd') optdepends=('quake-qrp-textures: for high-res textures' 'nquake: a more user-friendly quake experience') conflicts=('fuhquake') provides=('ezquake' 'quake' 'fuhquake') arch=('any') install=ezquake.install # We have so many dang things to build because we want to match the ezquake AUR package as closely as possible source=("git+https://github.com/ezQuake/ezquake-source.git" "git+https://github.com/ezQuake/ezquake-media.git" ## TODO[4]: split this into another package/split package. there's some... licensing issues. #"git+https://github.com/ezQuake/ezquake-libs.git" ## pretty sure we don't need this since we use makepkg's dependency system for this. "git+https://github.com/ezQuake/ezquake-documentation.git" ## TODO[3]: last updated 2011? is this used at all? closest i could find is http://ezquake.sourceforge.net/docs/about #"git+https://github.com/ezQuake/ezquake-plugins.git" ## TODO[2]: is this actually anything we need? wtf is "namemaker" plugin? #"git+https://github.com/ezQuake/fbca.git" ## TODO[1]: enable FBCA? https://github.com/ezQuake/fbca 'ezquake.launcher' 'ezquake.desktop' 'ezquake.ico' 'pak.lst.sig' 'ezquake.launcher.sig' 'ezquake.desktop.sig' 'ezquake.ico.sig') sha512sums=('SKIP' 'SKIP' 'SKIP' '658d36e36acd808ef6e5ad082b2c9c75614bc6861e8c425356c9e45c88b693b9048cf27f974cb1bdeb044345eb245f352a0c4fd462807b6a994348646c2c4b7d' '32b76abde8b93a64bdf42af7dd72288eb2baa7fc07ff45e18d38a9ad0ccbc0f3617d38ae0ccf4a04a1d4d2dd4536e1d1cdd51a5560274efb347f5a17ecf4919d' '1d9ea83c95fb324ef87bf22a767e3a41429f5c35a456111adbc9a56d70691d587bdda6ec9ff5a9025436f5fcdad40e4959e6244425a474be2f4286bb00cd130e' 'SKIP' 'SKIP' 'SKIP' 'SKIP') pkgver() { cd "$srcdir/ezquake-source" ( printf "r%s.%s" "$(git rev-list --count HEAD)" "$(git rev-parse --short HEAD)" #( set -o pipefail # git describe --long --tags 2>/dev/null | sed 's/\([^-]*-g\)/r\1/;s/-/./g' || # printf "r%s.%s" "$(git rev-list --count HEAD)" "$(git rev-parse --short HEAD)" #) ) } build() { cd "${srcdir}/ezquake-source" make all } package() { # Create Destination Directories install -d "${pkgdir}/opt/quake" # Make id1 Directory for pak0.pak and pak1.pak files install -d "${pkgdir}/opt/quake/id1/" # Make save game Directory with user group permissions install -d -m0775 -g users "${pkgdir}/opt/quake/qw/save/" # Install Icon install -D -m0644 "${srcdir}/ezquake.ico" \ "${pkgdir}/usr/share/pixmaps/ezquake.ico" # Install Launcher install -D -m0755 "${srcdir}/ezquake.launcher" \ "${pkgdir}/usr/bin/ezquake" # Install Desktop install -D -m0644 "${srcdir}/ezquake.desktop" \ "${pkgdir}/usr/share/applications/ezquake.desktop" # Install Binary install -D -m0755 "${srcdir}/ezquake-source/ezquake-linux-$(uname -m)" \ "${pkgdir}/opt/quake/ezquake-linux" # Install pak.lst install -D -m0755 "${srcdir}/pak.lst"\ "${pkgdir}/opt/quake/ezquake/pak.lst" }