pkgname=mingw-w64-box2d pkgver=2.4.1 pkgrel=1 pkgdesc="2D rigid body simulation library for games (mingw-w64)" arch=(any) url="http://www.box2d.org/" license=("zlib") makedepends=('mingw-w64-cmake') depends=('mingw-w64-crt') options=('staticlibs' '!strip' '!buildflags') source=("https://github.com/erincatto/Box2D/archive/v${pkgver}.tar.gz") sha256sums=('d6b4650ff897ee1ead27cf77a5933ea197cbeef6705638dd181adc2e816b23c2') _architectures="i686-w64-mingw32 x86_64-w64-mingw32" build() { cd "$srcdir/box2d-$pkgver" for _arch in ${_architectures}; do mkdir -p build-${_arch} && pushd build-${_arch} ${_arch}-cmake \ -DBOX2D_BUILD_TESTBED:BOOL=OFF \ -DBOX2D_BUILD_UNIT_TESTS:BOOL=OFF \ .. make popd done } package() { for _arch in ${_architectures}; do cd "$srcdir/box2d-$pkgver/build-${_arch}" make DESTDIR="$pkgdir" install ${_arch}-strip --strip-unneeded "$pkgdir"/usr/${_arch}/bin/*.dll ${_arch}-strip -g "$pkgdir"/usr/${_arch}/lib/*.a done }