pkgname=mingw-w64-box2d pkgver=2.3.1 pkgrel=1 pkgdesc="2D rigid body simulation library for games (mingw-w64)" arch=(any) url="http://www.box2d.org/" license=("zlib") makedepends=('mingw-w64-cmake') depends=('mingw-w64-crt') options=('staticlibs' '!strip' '!buildflags') source=("https://github.com/erincatto/Box2D/archive/v${pkgver}.tar.gz") md5sums=('70e25df706e848dbe611ca5b5c07a4ae') _architectures="i686-w64-mingw32 x86_64-w64-mingw32" build() { cd "$srcdir/Box2D-$pkgver/Box2D" unset LDFLAGS for _arch in ${_architectures}; do mkdir -p build-${_arch} && pushd build-${_arch} ${_arch}-cmake \ -DBOX2D_INSTALL:BOOL=ON \ -DBOX2D_BUILD_EXAMPLES:BOOL=OFF \ -DBOX2D_BUILD_SHARED:BOOL=ON \ .. make popd done } package() { for _arch in ${_architectures}; do cd "$srcdir/Box2D-$pkgver/Box2D/build-${_arch}" make DESTDIR="$pkgdir" install ${_arch}-strip --strip-unneeded "$pkgdir"/usr/${_arch}/bin/*.dll ${_arch}-strip -g "$pkgdir"/usr/${_arch}/lib/*.a done }